Age of Empires II
The Zebra is introduced in The African Kingdoms.
Just like Deer, Zebras run away when hunted and take two arrows to be killed. They come in packs of at least three. It is advisable to either push them towards a Town Center or Mill with a military unit or build a Mill nearby and hunt them with at least two Villagers in order to save time. Zebras appear on African maps.
- Despite their iconic image as African animals, Zebras only live in eastern and southern Africa in reality. In Western and Northern Africa, they were replaced in their niche by the African Wild Ass (Equus africanus), which is now critically endangered. The African Wild Ass is the wild ancestor of the Donkey.
- It's been suggested that the zebra's fully striped coat evolved as a way to confuse the Tsetse fly, which is the main carrier of sleeping sickness. Relatives outside the Tsetse's range, like the aforementioned Wild Ass and the extinct Quagga of South Africa, are only partially striped.
- The word "Zebra" passed to English from Portuguese in the 17th century. The Portuguese named the African zebras in the late 15th century after the female of the Zebro, a wild horse or donkey that lived in the Iberian Peninsula in the Middle Ages and was hunted to extinction in the 16th century; the word Zebro ultimately derives from the Latin Equiferus, meaning "Wild Horse". For most of the Middle Ages the Zebro and the African Zebra were considered different animals, with the latter receiving names like "Striped Ass" and Hippotigris ("Tiger Horse").
|Animals in Age of Empires II|
|Huntables||Deer · Ostrich · Zebra · Ibex|
|Aggressive huntables||Wild Boar · Javelina · Elephant · Rhinoceros|
|Herdables||Sheep · Turkey · Cow · Llama · Goat · Pig · Water Buffalo · Goose|
|Wild animals||Wolf · Jaguar · Bear · Lion · Crocodile · Tiger · Komodo Dragon · Snow Leopard|
|Marine creatures||Shore Fish · Snapper · Tuna · Perch · Salmon · Marlin · Dorado · Dolphin · Box Turtles|
|Other||Horse · Wild Horse · Camel · Wild Camel · Bactrian Camel · Wild Bactrian Camel · Iron Boar · Donkey · Stormy Dog · Dire Wolf · Rabid Wolf|
|Military||Furious the Monkey Boy · Alfred the Alpaca · Penguin · Flaming Camel|
|Heroes||Ornlu the Wolf · Hunting Wolf · Abraha Elephant|
Age of Mythology
The Zebra is a large equine animal living in Africa. In Age of Mythology, it's an animal found in desert, and Savannah biome-base maps and scenarios (such as Watering Hole, Savannah, Nomad). It is recommended that the player builds a Granary, or move an Ox Cart near them, and use at least 8 hunters (for maximum efficiency) to gather the food from the Zebra herds.
It doesn't fight back, and gives a decent amount of food, so it's excellent as a huntable.
|“||Scientific name -- Equus grevyi|
Size -- 55" at shoulder, 880 lbs.
Diet -- grasses, shrubs and small trees
Of the 3 zebra species, the Grevy's zebra is the largest and lives the farthest north in Africa. Anatomically, they resemble horses except for their striking black and white pelt, which helps to camouflage the outline of the animal when viewed at a distance by potential predators. They bray similar to donkeys.
While other zebras form permanent herds, the Grevy's live in temporary social groups. Males can be solitary and territorial, defending the largest territories of any modern herbivore. Zebras generally flee from predators, but do have a strong kick that has been known to kill lions or hyenas, the zebra's main predators.
|—In-game help section|