|“||Ranged camel cavalry. Good against cavalry.||”|
The Zamburak is a ranged light cavalry in Age of Empires III: The Asian Dynasties that is unique to the Indians and can be trained at Caravanserai and Galleon, as well as the Agra Fort wonder once it is upgraded to Delhi Gate. It is the Indian equivalent of the Dragoon.
Overview[edit | edit source]
The Zamburak is extremely fast and cheap but has fewer hit points than other cavalry units, and only uses up one population slot. Its mounted gun gives the Zamburak good range, and it inflicts the most damage against heavy cavalry.
Zamburaks are incredibly strong for using only one population, but they are also rather niche in that they only have an attack bonus against hand cavalry and coyote runners. The Disciplined upgrade is required before an attack bonus versus artillery is provided (unlike other ranged-cavalry which intrinsically have such a bonus).
Upgrades[edit | edit source]
|Disciplined Zamburak||200 wood,
|Upgrades Zamburaks to Disciplined (+20% hit points and attack)|
|Honored Zamburak||600 wood,
|Upgrades Zamburaks to Honored (+30% hit points and attack); requires Disciplined Zamburak|
|Exalted Zamburak||1,500 wood,
|Upgrades Zamburaks to Exalted (+50% hit points and attack); requires Honored Zamburak|
Mansabdar Zamburak[edit | edit source]
|“||Inspires all nearby Zamburak. Ranged camel cavalry. Good against cavalry.||”|
The Mansabdar Zamburak is a stronger version of the Zamburak that can be trained from the Charminar Gate wonder. As a Mansabdar unit, the Mansabdar Zamburak has twice the hit points of a Zamburak and Imperial Service that increases the hit points and attack of nearby Zamburaks, but are two times more expensive.
Special ability[edit | edit source]
- Imperial Service (passive): The Mansabdar Zamburak increases the hit points and attack of Zamburaks in a radius of 24 around him by 10%.
Further statistics[edit | edit source]
As (Mansabdar) Zamburaks are unique to the Indians, only technologies that they have access to are shown in the following table:
|Unit strengths and weaknesses|
|Strong vs.||Heavy cavalry, light infantry, artillery|
|Weak vs.||Heavy infantry, ranged infantry, light cavalry|
|Hit points|| Comanche Horse Breeding (+10%)|
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Yoga (+5%)|
Smokeless Powder (+30% siege attack)
|Speed|| Comanche Mustangs (+10%)|
Apache Endurance (+5%)
|Creation speed|| Cheyenne Horse Trading (-25%)|
Incan Chasquis Messengers (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Other||Meritocracy (-20% upgrade cost)|
Home City Cards[edit | edit source]
As (Mansabdar) Zamburaks are unique to the Indians, only their cards and other civilizations' TEAM cards are shown in the following tables:
|Click for a list of Home City Cards related to the (Mansabdar) Zamburak|
Green: TEAM Shipment that is sent to each player in a team
Indians[edit | edit source]
History[edit | edit source]
|“||A zamburak is a small weapon carried on and fired from the back of a camel. The name comes from the Arabic “zambur,” meaning hornet. Before gunpowder, early versions of the camel-mounted gun featured a bolt-firing crossbow that produced a buzzing twang at discharge, which gave the weapon its name. In later years the crossbow was replaced with a small culverin or falconet attached to the rider’s saddle. The zamburak originated in Egypt, and spread to Iran, India and elsewhere. Attempts to adapt the idea to elephants proved generally unsuccessful, as the beasts would not remain steady under intense enemy fire.||”|
|—In-game history section|