This article is about the unit in Age of Empires III: The Asian Dynasties. For unit with similar name in Age of Empires IV: The Sultans Ascend, see Yumi Ashigaru. |
“ | Ranged infantry armed with the Japanese longbow. Good against infantry. | ” |
—In-game description |
The Yumi Archer is an archer in Age of Empires III: The Asian Dynasties that is unique to the Japanese and can be trained at Barracks and Atakebunes, and by Daimyos.
Overview[]
The Yumi Archer is a Japanese archer with a high cost and high attack that is good against heavy infantry and light cavalry, and has a slightly higher range than most archers. With the "Way of the Bow" Home City shipment, the Yumi Archer gets its range increased from 18 to 20.
It has an attack bonus as a card from the Home City, it has aura boosts from the Daimyo and Shogun, it can have the passive attack boost from the Japanese Consulate, and it can have the passive attack, hit points or speed boost from the Golden Pavilion, making it powerful in combat as it progresses through the Ages.
Upgrades[]
Age | Upgrade | Cost | Effect |
---|---|---|---|
Disciplined Yumi | 200 wood 100 coin |
Upgrades Yumi Archers to Disciplined (+20% hit points and attack) | |
Honored Yumi | 600 wood 600 coin |
Upgrades Yumi Archers to Honored (+30% hit points and attack); requires Disciplined Yumi | |
Exalted Yumi | 1,500 wood 1,500 coin |
Upgrades Yumi Archers to Exalted (+50% hit points and attack); requires Honored Yumi |
Further statistics[]
As Yumi Archers are unique to the Japanese, only technologies that the have access to are shown in the following table:
Unit strengths and weaknesses | |
---|---|
Strong vs. | Heavy infantry, light cavalry, ranged shock infantry |
Weak vs. | Heavy cavalry, hand shock infantry, counter-skirmishers, artillery |
Improvements | |
Hit points | Maya Cotton Armor (+20%) Infantry Breastplate (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) Tar Kilns (+5%) |
Attack | Seminole Bowyer (+15%) Carib Kasiri Beer (+10%) Tupi Poison Arrow Frogs (+10%) Armatoloi (+5%) Yoga (+5%) Clenched Fist (+25% hand attack) Somali Jile Daggers (-35% hand attack Rate of Fire) Carib Garifuna Drums (+1.0 multiplier vs. villagers) Kalthoff Repeaters (+0.1 multiplier vs. light infantry) |
Resistance | Somali Oryx Hide Shields (+5% ranged resistance) |
Range | Sarmatism (+1) Schützenfest (+1) |
Line of Sight | Town Watch (+3) Sarmatism (+1) Schützenfest (+1) |
Speed | Quechuan Mountaineering (+10%) Akan Fontomfrom (+5%) Apache Endurance (+5%) |
Train time | Standing Army (-25%) Akan Fontomfrom (-20%) Quechuan Diet (-15%) Immigrants (-10%) |
Other | Meritocracy (-20% upgrade cost) |
Home City Cards[]
As Yumi Archers are unique to the Japanese, only their cards and other civilizations' TEAM cards are shown in the following tables:
- Click for a list of Home City Cards related to the Yumi Archer
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Red | Shipment that can be sent twice |
Blue | Shipment that arrives fast (5 seconds) |
All[]
Card | Description | Age |
---|---|---|
TEAM Senegalese Riflemen | Ranged infantry get +10% attack; French and Hausa-only ranged infantry get +15% attack instead |
- "TEAM Senegalese Riflemen" is available to the French and Hausa.
Chinese[]
Card | Description | Age |
---|---|---|
TEAM Yongle Infrastructure | Ships 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed |
- "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch[]
Card | Description | Age |
---|---|---|
TEAM Infantry Hitpoints | Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead |
Ethiopians[]
Card | Description | Age |
---|---|---|
TEAM Coffee Consumption | Ranged infantry get +5% speed |
French[]
Card | Description | Age |
---|---|---|
TEAM House of Bonaparte | Skirmishers, Cassadores, Forest Prowlers, Wakina Rifles, Sharpshooters, Neftenyas, Imperial Army, and Territorial Army can be trained in the Commerce Age; Longbowman, Strelet, Otontin Slinger, Gurkha, Yumi Archer, Jungle Bowman, Leather Cannon, Desert Archer, and Jaeger train time -20% |
Haudenosaunee[]
Card | Description | Age |
---|---|---|
TEAM Scout Infantry | Ships 1 Native Scout; infantry get +8 Line of Sight |
Inca[]
Card | Description | Age |
---|---|---|
TEAM Inca Bridges | Ships 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed |
- "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians[]
Card | Description | Age |
---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack |
Japanese[]
Card | Description | Age |
---|---|---|
5 Yumi Archers | Ships 5 Yumi Archers | |
14 Yumi Archers | Ships 14 Yumi Archers | |
Yumi Archer Attack | Yumi Archers get +20% attack | |
9 Yumi Archers | Ships 9 Yumi Archers | |
16 Yumi Archers | Ships 16 Yumi Archers | |
Way of the Bow | Yumi Archers get +15% hit points, +2 Line of Sight and range | |
Onin War | Infantry get +33% siege attack | |
TEAM Sengoku | Unit upgrades cost -20% | |
Bakufu | Daimyo and Shogun Tokugawa get +5% speed, +10 Line of Sight and train units 15% faster; land military unit train time -20%; artillery and banner army train time -10% instead |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed |
Spanish[]
Card | Description | Age |
---|---|---|
TEAM Hidalgos | Pikeman, Crossbowman, Aenna, Cetan Bow, Longbowman, Otontin Slinger, Yumi Archer, and Pavisier train time -40%; Old Han Army train time -30%; Jungle Bowman, Plumed Spearman, Fulani Archer, Desert Archer, Puma Spearman, Insurgente, Standard Army, and Ming Army train time -15% | |
TEAM Spanish Inquisition | Ships 1 Inquisitor; all units get +10 Line of Sight |
Dutch[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Infantry Hitpoints | Infantry get +15% hit points | 10 |
French[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Ranged Infantry Attack | Gunpowder infantry and archers get +15% attack | 10 | |
TEAM Early Skirmishers | Skirmishers, Cassadores, Forest Prowlers, Wakina Rifles, Imperial Army, and Territorial Army can be trained in the Commerce Age; Longbowman, Strelet, Otontin Slinger, Gurkha, and Yumi Archer train time -20% | 25 |
Indians[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack | 25 |
Iroquois[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Scout Infantry | Infantry get +8 Line of Sight | 10 |
Japanese[]
Card | Description | Age | HC level |
---|---|---|---|
5 Yumi Archers | Ships 5 Yumi Archers | 1 | |
14 Yumi Archers | Ships 14 Yumi Archers | 1 | |
Yumi Archer Attack | Yumi Archers get +20% attack | 10 | |
9 Yumi Archers | Ships 9 Yumi Archers | 10 | |
16 Yumi Archers | Ships 16 Yumi Archers | 25 | |
Way of the Bow | Yumi Archers get +15% hit points, +2 Line of Sight and range | 25 | |
Onin War | Infantry get +33% siege attack | 40 | |
TEAM Cheaper Unit Upgrades | Unit upgrades cost -20% | 1 | |
Bakufu | Daimyo and Shogun Tokugawa get +10% speed, +20 Line of Sight and train units 100% faster | 25 |
Russians[]
Card | Description | Age | HC level |
---|---|---|---|
Dueling School | Infantry (except Skull Knights), Old Han Army, and Territorial Army train time -25%; Black Flag Army, Standard Army, Ming Army, and Imperial Army train time -12% | 25 |
Spanish[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Archaic Soldier Training | Pikeman, Longbowman, Crossbowman, Aenna, Cetan Bow, Macehualtin, Yumi Archer, and Old Han Army train time -50%; Standard Army and Ming Army train time -25% | 10 | |
TEAM Inquisition | All units get +10 Line of Sight | 10 |
Changelog[]
The Asian Dynasties[]
- With patch 1.01, Yumi Archers have a ×2.0 ranged multiplier against light cavalry and Eagle Runner Knights, and ×0.75 against cavalry and Coyote Runners.
Definitive Edition[]
- Yumi Archers have a ×2.0 ranged multiplier against light cavalry and ranged shock infantry, and ×0.75 against cavalry and hand shock infantry.
- With update 23511, the Yumi Archer is tagged as foot archer.
The African Royals[]
- Although it is not listed in the patch notes, with update 13.4412, Yumi Archers are tagged as archaic infantry.
Knights of the Mediterranean[]
- With update 13.9057, the Yumi Archer is tagged as light infantry.
- With update 13.58326, Yumi Archers have a ×2.5 ranged multiplier against light cavalry and ranged shock infantry, ×0.6 vs. cavalry and ×0.5 vs. shock infantry.
- With update 14.43676, Yumi Archers have a ×0.6 ranged multiplier against shock infantry.
Trivia[]
- Yumi Archers are depicted inaccurately in the game. A close view shows that the bows of the in-game Yumi Archers are symmetric, however, the strongly asymmetric design is an important characteristic of the traditional yumi. Ironically, this fact is even mentioned in the game's history text but not implemented in the Yumi Archers' design.
- The Yumi Archer is a mix between a regular archer and a Skirmisher. Their ranged Rate of Fire is 3.0, as opposed to most other archers, whose Rate of Fire is 1.5. The Yumi (unlike other archers) fires immediately instead of having a long drawing animation. Because of that, they can be used for hit-and-run tactics much more effectively than other archers.
History[]
“ | The word "yumi" means either a long or short bow used in kyudo, the ancient Japanese art of archery. The traditional yumi stands at over 6 feet fall, often dwarfing the archer, and is made from laminated bamboo, wood, and animal hide, in a process that is still the same today as it was two thousand years ago. The yumi's unique asymmetric design, where the upper and lower curves differ, is a style that dates to around 250 BCE. It is believed the asymmetric shape was designed for use on horseback, so the bow could be switched from one side of the horse to the other with relative ease. | ” |