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"Ranged infantry armed with the Japanese longbow. Good against infantry."

In-game description

The Yumi Archer is an archer in Age of Empires III: The Asian Dynasties that is unique to the Japanese and can be trained at Barracks and Atakabune, and by a Daimyo.

Overview Edit

The Yumi Archer is a Japanese archer with a high attack that is good against heavy infantry and light cavalry, and has a very long range. The Yumi Archer has regular unit upgrades, that increase its hit points and range to 20, making it the third longest ranged archer in Age of Empires III. The only two that have longer range are the Longbowman (22, 26 with Yeomen) and the Arrow Knight (30).

It has an attack bonus as a card from the Home City, it has aura boosts from the Daimyo and Shogun, it can have the passive attack boost from the Japanese Consulate, and it can have the passive attack or speed boost from the Golden Pavilion, making it powerful in combat as it progresses through the Ages.

Upgrades Edit

Age Improvement Cost Effect
Ages fortress
Disciplined ranged infantry Disciplined Yumi 200 wood,
100 coin
Upgrades Yumi Archers to Disciplined (+20% hit points and attack)
Ages industrial
Honored ranged infantry Honored Yumi 600 wood,
600 coin
Upgrades Yumi Archers to Honored (+30% hit points and attack); requires Disciplined Yumi
Ages imperial
Exalted ranged infantry Exalted Yumi 1,500 wood,
1,500 coin
Upgrades Yumi Archers to Exalted (+50% hit points and attack); requires Honored Yumi

Further statistics Edit

As the Yumi Archer is unique to the Japanese, only improvements available to them that are shown in the following table.

Unit strengths and weaknesses
Strong vs. Heavy infantry, light cavalry, Eagle Runner Knights
Weak vs. Heavy cavalry, Coyote Runners, artillery
Improvements
Hit points Infantry Breastplate Infantry Breastplate (+10%)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Attack Carib Kasiri Beer Carib Kasiri Beer (+10%)
Carib Garifuna Drums Carib Garifuna Drums (+1.0x multiplier vs. villagers)
Seminole Bowyer Seminole Bowyer (+25%)
Tupi Poison Arrow Frogs Tupi Poison Arrow Frogs (+10%)
Yoga Yoga (+5%)
Clenched Fist Clenched Fist (+30% melee attack)
Speed Inca Road-building Incan Road-building (+20%)
Apache Endurance Apache Endurance (+5%)
Sight Town Watch Town Watch (+2)
Creation speed Standing Army Standing Army (-25%)
Inca Chaquis Messengers Incan Chasquis Messengers (-25%)
Other Merritocracy Meritocracy (-20% upgrade cost)

Home City Cards Edit

As the Yumi Archer is unique to the Japanese, only other civilizations' TEAM cards that affect them are shown in the following tables.

Trivia Edit

  • Yumi Archers are depicted inaccurately in the game. A close view shows that the bows of the in-game Yumi Archers are symmetric, however, the strongly asymmetric design is an important characteristic of the traditional yumi. Ironically, this fact is even mentioned in the game's history text but not implemented in the Yumi Archers' design.
  • The Yumi Archer is a mix between a regular archer and a Skirmisher. Their ranged Rate of Fire is 1.5 opposed to most other archers Rate of Fire of 3.0. The Yumi (unlike other archers) fires immediately instead of having a long drawing animation. Because of that, they can be used for hit-and-run tactics much more effectively than other archers.

History Edit

"The word “yumi” means either a long or short bow used in kyudo, the ancient Japanese art of archery. The traditional yumi stands at over 6 feet fall, often dwarfing the archer, and is made from laminated bamboo, wood, and animal hide, in a process that is still the same today as it was two thousand years ago. The yumi’s unique asymmetric design, where the upper and lower curves differ, is a style that dates to around 250 BCE. It is believed the asymmetric shape was designed for use on horseback, so the bow could be switched from one side of the horse to the other with relative ease."

Gallery Edit

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