Age of Empires Series Wiki

Welcome! Find useful links from the home page by clicking the wiki name link at the top.

READ MORE

Age of Empires Series Wiki
Age of Empires Series Wiki

Japanese Monk armed with a large two-handed club. Good against cavalry and buildings.
—In-game description

The Yamabushi is a melee heavy infantry unit in Age of Empires III: The Asian Dynasties that is unique to the Japanese and can be trained by Shogun Tokugawa. It is armed with a kanabo club and excels at defeating cavalry and shock infantry.

In-game information[]

The Yamabushi is a native Japanese heavy infantry unit that can be trained at the Consulate using the Japanese Isolation feature. Swinging its heavy, spiked club, the Yamabushi is effective as a pikeman, causing great damage against enemy infantry and buildings.

Overview[]

Yamabushi are like European Pikemen, as both are relatively fast heavy infantry units with large bonuse damage against cavalry and shock infantry.

However, they have slightly higher hit points, damage and cost. They also have 10% ranged resistance instead of Pikemen's 10% hand resistance, which is generally an advantage for this type of unit. While not enough to help them survive an onslaught with Skirmisher-type units, groups of Yamabushi are slightly better at facing them than Pikemen, who die faster from their volleys.

It is recommended to train their Consulate variant as an anti-cavalry cover for their Yumi Archers in the early game, and from the Shogun Tokugawa later, as it provides a mobile Japanese army with cheap anti-building units (particularly if the "Onin War" Home City Card is sent) during the late game. They can be combined with Samurai, or replaced by them for the siege power.

Upgrades[]

The Yamabushi is automatically upgraded in every Age up starting from the Fortress Age.

  • Disciplined Yamabushi: +20% hit points and damage
  • Honored Yamabushi: +30% hit points and damage
  • Exalted Yamabushi: +50% hit points and damage

Consulate unit[]

Japanese Monk armed with a large two-handed club. Good against cavalry and buildings.
—In-game description

The Konsha Yamabushi is a counterpart of the Yamabushi which starts with +10% hit points and damage. It can be trained at the Consulate when Japanese Isolation is chosen.

Upgrades[]

The Konsha Yamabushi is automatically upgraded in the Fortress Age, Industrial Age, and Imperial Age. However, this does not change his name from his regular variant:

  • +20% hit points and damage
  • +30% hit points and damage
  • +50% hit points and damage

Further statistics[]

As (Konsha) Yamabushi are unique to the Japanese, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Cavalry, shock infantry, buildings
Weak vs. Light infantry, counter-skirmishers, artillery
Improvements
Hit points Maya Cotton Armor (+20%)
Infantry Breastplate (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
Tar Kilns (+5%)
Attack Zapotec Cult of the Dead (+20%)
Carib Kasiri Beer (+10%)
Master Lessons (+10%)
Yoga (+5%)
Mapuche Tactics (+50% siege attack)
Resistance Somali Oryx Hide Shields (+5% ranged resistance)
Speed Military Drummers (+10%)
Quechuan Mountaineering (+10%)
Akan Fontomfrom (+5%)
Apache Endurance (+5%)
Line of Sight Town Watch (+3)
Cost Somali Oryx Hide Shields (-10%)
Train time Standing Army (-25%)
Akan Fontomfrom (-20%)
Quechuan Diet (-15%)
Immigrants (-10%)

Home City Cards[]

As (Konsha) Yamabushi are unique to the Japanese, only their cards and other civilizations' TEAM cards are shown in the following tables:

Click for a list of Home City Cards related to the (Konsha) Yamabushi
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Blue Shipment that arrives fast (5 seconds)

Chinese
Card Description Age
TEAM Yongle Infrastructure Delivers 1 Mongol Scout; infantry, land villager, healing unit, Envoy, and Disciple speed +5%
  • "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch
Card Description Age
TEAM Infantry Hitpoints Infantry hit points +10%; Dutch-only infantry hit points +15% instead
Haudenosaunee
Card Description Age
TEAM Scout Infantry Delivers 1 Native Scout; infantry Line of Sight +8
Inca
Card Description Age
TEAM Inca Bridges Delivers 1 Chasqui; infantry, land villager, healing unit, and Envoy speed +5%
  • "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians
Card Description Age
TEAM Shivaji's Tactics Unit hit points and damage +5%
Japanese
Card Description Age
Onin War Infantry siege attack damage +33%
Bakufu Daimyo and Shogun Tokugawa speed +5%, Line of Sight +10, training and research work rate +15%; land military train time -20%, artillery and banner army train time -10% instead
Good Faith Agreements Consulate unit train time -50%; Consulate technology cost -40% (-300 export for Brigades), research time -50% (except Brigades)
Intervention The Consulate ally sends a shipment of their units
  • "Good Faith Agreements" only affects Konsha Yamabushi.
  • "Intervention" ships 10 Konsha Yamabushi (if Japanese Isolation is picked).
Maltese
Card Description Age
TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post present on the map; unit hit points +2%
Mexicans
Card Description Age
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Spanish
Card Description Age
TEAM Hand Infantry Attack Hand infantry damage +15%
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10
Swedes
Card Description Age
TEAM House of Bernadotte Heavy infantry hit points +15%

Dutch
Card Description Age HC level
TEAM Infantry Hitpoints Infantry get +15% hit points
10
Indians
Card Description Age HC level
TEAM Shivaji's Tactics All units get +5% hit points and damage
25
Iroquois
Card Description Age HC level
TEAM Scout Infantry Infantry get +8 Line of Sight
10
Japanese
Card Description Age HC level
Onin War Infantry get +33% siege attack
40
Bakufu Daimyo and Shogun Tokugawa get +10% speed, +20 Line of Sight and train units 100% faster
25
Good Faith Agreements Consulate units' train time -50%; Consulate technologies' cost -40% (-400 export for Brigades) and research time -50% (except Brigades)
1
Intervention The Consulate ally sends a shipment of their units
10
  • "Good Faith Agreements" only affects Konsha Yamabushi.
  • "Intervention" ships 10 Konsha Yamabushi (if Japanese Isolation is picked).
Russians
Card Description Age HC level
Dueling School Infantry (except Skull Knights), Old Han Army, and Territorial Army train time -25%; Black Flag Army, Standard Army, Ming Army, and Imperial Army train time -12%
25
Spanish
Card Description Age HC level
TEAM Hand Infantry Attack Hand infantry get +15% attack
10
TEAM Inquisition All units get +10 Line of Sight
10

Changelog[]

The Asian Dynasties[]

  • Konsha Yamabushi cost 60 export and give 6 XP when trained or killed.

Definitive Edition[]

  • Konsha Yamabushi cost 65 export.

Knights of the Mediterranean[]

  • Although it is not listed in the patch notes, with update 13.58326, Konsha Yamabushi give 9 XP when trained or killed.

Trivia[]

History[]

Unlike the sohei warrior monks of the same period, the yamabushi were an order of loosely banded mountain hermits who had retreated to the mountains of Japan in pursuit of peace and worldly abstinence. The yamabushi were disciples of Shugendo, the study of man's relationship to nature, and strived for spiritual enlightenment through the purging of outside influence. Over time, the yamabushi became the caretakers of all forms of obscure occult knowledge and were often sought after as healers and guides. In addition to their study of nature, esoteric imagery, and religious texts, the yamabushi also trained in the martial arts.

By the thirteenth and fourteenth centuries, the scattered yamabushi began to show an interest in affairs outside their mountain havens, and began to form loose groups known as konsha, which took orders from a central temple. Banded together in this way, the yamabushi, like their warrior monk brethren, the sohei and the ikko-ikki, suddenly held political power in a region where clans and kingdoms were constantly toppled. These warrior monks fought alongside samurai in many campaigns of the Sengoku Period, until they were eventually crushed by the powerful daimyo Oda Nobunaga.

Gallery[]

Military units in Age of Empires III
Common/shared units
Age of Empires III Explorer · Militiaman · Crossbowman · Pikeman · Musketeer · Halberdier · Skirmisher · Grenadier · Hussar · Dragoon · Cavalry Archer · Falconet · Culverin · Mortar · Heavy Cannon · Caravel · Galleon · Frigate · Monitor
The WarChiefs Warrior · Spy · Petard · Horse Artillery · Canoe · War Canoe · Ironclad
The Asian Dynasties/ Sentry · / Irregular
Definitive Edition*/ General · Captured Mortar · Sloop · Steamer · Battleship
The African Royals Levied Spearman · Levied Bowman · Levied Gunner · Javelin Rider · Battle Canoe · Cannon Boat
Unique units
British Longbowman · Ranger · Rocket
Dutch Ruyter · Fluyt
French Cuirassier
Germans Landwehr · Doppelsoldner · Uhlan · War Wagon
Ottomans Bashibozuk · Muhbir · Janissary · Azap · Nizam Fusilier · Abus Gunner · Humbaraci · Deli · Sipahi · Great Bombard · Galley
Portuguese Ordinance Rifleman · Cassador · Organ Gun
Russians Strelet · Rekrut · Poruchik · Cossack · Oprichnik
Spanish Rodelero · Lancer
Aztecs Aztec War Chief · Eagle Scout · Warrior Priest · Coyote Runner · Otontin Slinger · Puma Spearman · Arrow Knight · Eagle Runner Knight · Jaguar Prowl Knight · Skull Knight · Tlaloc Canoe
Haudenosaunee Haudenosaunee War Chief · Aenna · Tomahawk · Forest Prowler · Kanya Horseman · Musket Rider · Ram · Mantlet · Light Cannon
Lakota Lakota War Chief · Cetan Bowman · Club Warrior · Wakina Rifle · Axe Rider · Bow Rider · Rifle Rider · Tashunke Prowler · Tokala Soldier
Chinese Shaolin Master · Disciple · Chu Ko Nu · Qiang Pikeman · Changdao Swordsman · Arquebusier · Steppe Rider · Keshik · Iron Flail · Meteor Hammer · Flamethrower · Hand Mortar · Flying Crow · Fire Junk · War Junk · Fuchuan
Indians Brahmin · Rajput · Sepoy · Gurkha · Urumi Swordsman · Sowar · Zamburak · Mahout Lancer · Howdah · Flail Elephant · Siege Elephant
Japanese Sohei Archer · Yumi Archer · Ashigaru Musketeer · Samurai · Naginata Rider · Yabusame · Flaming Arrow · Morutaru · Daimyo · Shogun Tokugawa · Yamabushi · Shinobi · Fune · Atakebune · Tekkousen
Inca Inca War Chief · Chasqui · Jungle Bowman · Plumed Spearman · Chimu Runner · Bolas Warrior · Huaraca · Maceman · Chincha Raft
Swedes Carolean · Hakkapelit · Leather Cannon
United States Minuteman · State Militia · Regular · Sharpshooter · Gunslinger · Cowboy · Owlhoot · Carbine Cavalry · Gatling Gun · Quaker Gun
Ethiopians Ras · Oromo Warrior · Gascenya · Neftenya · Shotel Warrior · Sebastopol Mortar · War Dhow
Hausa Emir · Fulani Archer · Raider · Lifidi Knight · Maigadi · Xebec
Mexicans Padre · Insurgente · Soldado · Salteador · Desperado · Cuatrero · Bandido · Chinaco
Italians Pavisier · Bersagliere · Papal Guard · Schiavone · Papal Zouave · Papal Lancer · Papal Bombard · Leonardo's Tank · Galleass
Maltese Grand Master · Hospitaller · Sentinel · Fire Thrower · Order Galley · Fire Ship
Revolution
Barbary Warrior · Bolivar · Californio · Cetbang Cannon · Corsair Captain · Cruzob Avenger · Cruzob Infantry · Cuerudo · Eclaireur · Filibuster · Gatling Gun · Gaucho · Jagunço · Javanese Spearman · Llanero · Militia Officer · Morochuco · Mounted Granadero · Revolutionary · Revolutionary Sharpshooter · San Martin · Trek Wagon