|“||Japanese Monk armed with a large two-handed club. Good against cavalry and buildings.||”|
The Yamabushi is a melee heavy infantry unit in Age of Empires III: The Asian Dynasties that is unique to the Japanese and can be trained either by Shogun Tokugawa or at the Consulate when Japanese Isolationism is chosen as Konsha Yamabushi. It is armed with a kanabo club and excels at defeating cavalry and Shock Infantry.
However, they have slightly higher hit points, damage and cost. They also have 10% ranged resist instead of Pikemen's 10% melee resist, which is generally an advantage for this type of unit. While not enough to help them survive an onslaught with Skirmisher-type units, groups of Yamabushi are slightly better at facing them than Pikemen, who die faster from their volleys.
It is recommended to train them from the Consulate as an anti-cavalry cover for their Yumi Archers in the early game, and from the Shogun later, as it provides a mobile Japanese army with cheap anti-building units (particularly if the Onin War Home City Card is sent) during the late game. They can be combined with Samurai, or replaced by them for the siege power.
The Konsha Yamabushi has 10% more hit points and attack than the regular Yamabushi.
- Disciplined Yamabushi (+20% hit points and attack)
- Honored Yamabushi (+30% hit points and attack)
- Exalted Yamabushi (+50% hit points and attack)
As (Konsha) Yamabushi are unique to the Japanese, only technologies that they have access to are shown in the following table:
|Unit strengths and weaknesses|
|Strong vs.||Cavalry, Shock Infantry, buildings|
|Weak vs.||Skirmishers, archers, artillery|
|Hit points|| Infantry Breastplate (+10%)|
Cree Tanning (+5%)
Maya Cotton Armor (+20%)
Navajo Weaving (+5%)
|Attack|| Carib Kasiri Beer (+10%)|
Mapuche Tactics (+50% siege attack)
Zapotec Cult of the Dead (+20%)
Master Lessons (+10%)
|Speed|| Quechuan Mountaineering (+20%)|
Apache Endurance (+5%)
|Sight||Town Watch (+2)|
|Creation speed|| Standing Army (-25%)|
Quechuan Diet (-25%)
Home City Cards
As (Konsha) Yamabushi are unique to the Japanese, only their cards and other civilizations' TEAM cards are shown in the following tables:
|Click for a list of Home City Cards related to the (Konsha) Yamabushi|
Green: TEAM Shipment that is sent to each player in a team
The Asian Dynasties
- The Konsha Yamabushi cost 60 export.
- The Konsha Yamabushi cost 65 export.
- The Yamabushi are one of several anti-cavalry units in the series to use a club, the others being the Maceman, the Mapuche Ironwood Clubman, the Nootka Clubman, and the Nootka War Chief from Age of Empires III, as well as the Katapeltes from Age of Mythology.
- Yamabushi are the only melee heavy infantry units to have a ranged resistance instead of melee resistance.
|“||Unlike the sohei warrior monks of the same period, the yamabushi were an order of loosely banded mountain hermits who had retreated to the mountains of Japan in pursuit of peace and worldly abstinence. The yamabushi were disciples of Shugendo, the study of man’s relationship to nature, and strived for spiritual enlightenment through the purging of outside influence. Over time, the yamabushi became the caretakers of all forms of obscure occult knowledge and were often sought after as healers and guides. In addition to their study of nature, esoteric imagery, and religious texts, the yamabushi also trained in the martial arts.|
By the thirteenth and fourteenth centuries, the scattered yamabushi began to show an interest in affairs outside their mountain havens, and began to form loose groups known as konsha, which took orders from a central temple. Banded together in this way, the yamabushi, like their warrior monk brethren, the sohei and the ikko-ikki, suddenly held political power in a region where clans and kingdoms were constantly toppled. These warrior monks fought alongside samurai in many campaigns of the Sengoku Period, until they were eventually crushed by the powerful daimyo Oda Nobunaga.