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Japanese Monk armed with a large two-handed club. Good against cavalry and buildings.
In-game description

The Yamabushi is a melee heavy infantry unit in Age of Empires III: The Asian Dynasties that is unique to the Japanese and can be trained either by Shogun Tokugawa or at the Consulate when Japanese Isolationism is chosen as Konsha Yamabushi. It is armed with a kanabo club and excels at defeating cavalry.

Overview Edit

Yamabushi are like European Pikemen, as both are relatively fast heavy infantry units with large attack bonuses against cavalry and light infantry.

However, they have better stats in anything, except cost, as they cost five more food than Pikemen. They are tougher and stronger, but their main difference and advantage is the fact they have a ranged resistance. While not enough to help them survive an onslaught with Skirmisher-type units, groups of Yamabushi are much better at facing them than Pikemen, who die faster from their volleys.

It is recommended to train them from the Shogun rather from than the Consulate, as it provides a mobile Japanese army with cheap anti-building units (particularly if the Onin War card is chosen at the Home City), and anti-cavalry cover for their Yumi Archers in the early game.

In later stages of the game, Samurai should be preferred, though.

The Konsha Yamabushi have +10% hit points and attack than the regular Yamabushi.

Upgrades Edit

The Yamabushi is automatically upgraded in every Age up starting from the Fortress Age. However, only the regular variant whose name changes to reflect this.

Fortress age up Disciplined Yamabushi (+20% hit points and attack)
Industrial age up Honored Yamabushi (+30% hit points and attack)
Imperial age up Exalted Yamabushi (+50% hit points and attack)

Further statistics Edit

As the (Konsha) Yamabushi is unique to the Japanese, only improvements available to them that are shown in the following table.

Unit strengths and weaknesses
Strong vs. Cavalry, light infantry, buildings
Weak vs. Skirmishers, archers, artillery
Improvements
Hit points Infantry Breastplate Infantry Breastplate (+10%)
Cree Tanning Cree Tanning (+5%)
Maya Cotton Armor Maya Cotton Armor (+20%)
Navajo Weaving Navajo Weaving (+5%)
Attack Carib Kasiri Beer Carib Kasiri Beer (+10%)
Mapuche Tactics Mapuche Tactics (+50% siege attack)
Zapotec Cult of the Dead Zapotec Cult of the Dead (+20%)
Yoga Yoga (+5%)
Master Lessons Master Lessons (+10%)
Speed Inca Road-building Incan Road-building (+20%)
Apache Endurance Apache Endurance (+5%)
Sight Town Watch Town Watch (+2)
Creation speed Standing Army Standing Army (-25%)
Inca Chaquis Messengers Incan Chasquis Messengers (-25%)

Home City Cards Edit

As the (Konsha) Yamabushi is unique to the Japanese, only other civilizations' TEAM cards that affect them are shown in the following tables.

Trivia Edit

History Edit

Unlike the sohei warrior monks of the same period, the yamabushi were an order of loosely banded mountain hermits who had retreated to the mountains of Japan in pursuit of peace and worldly abstinence. The yamabushi were disciples of Shugendo, the study of man’s relationship to nature, and strived for spiritual enlightenment through the purging of outside influence. Over time, the yamabushi became the caretakers of all forms of obscure occult knowledge and were often sought after as healers and guides. In addition to their study of nature, esoteric imagery, and religious texts, the yamabushi also trained in the martial arts.

By the thirteenth and fourteenth centuries, the scattered yamabushi began to show an interest in affairs outside their mountain havens, and began to form loose groups known as konsha, which took orders from a central temple. Banded together in this way, the yamabushi, like their warrior monk brethren, the sohei and the ikko-ikki, suddenly held political power in a region where clans and kingdoms were constantly toppled. These warrior monks fought alongside samurai in many campaigns of the Sengoku Period, until they were eventually crushed by the powerful daimyo Oda Nobunaga.

Gallery Edit

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