The Yak is a herdable animal in Age of Empires III: The Asian Dynasties and in Age of Mythology: Tale of the Dragon. In both games, it features in maps associated with the Chinese.
Age of Mythology[]
In Age of Mythology: Tale of the Dragon, the Yak can be found in the wild on several Chinese maps. Similar to the Cow, the Yak yields 100 food at the beginning of the game; when fully fattened, this increases to 400, which is 100 more than pigs and goats.
The Yak Caravan is the Chinese trade unit.
Curiously, Yaks under the control of a Set player have the same aura emanating from them as other Animals of Set despite being a herdable.
Further statistics[]
- Technologies
- Husbandry: +30% fattening rate
Age of Empires III[]
“ | Herd animal. Fattens over time. Fattens faster if tasked on a Livestock Pen, Farm, or Village. | ” |
—In-game description |
In Age of Empires III: The Asian Dynasties, Yaks cannot be trained at a Livestock Pen, Farm, Village, or Sacred Field, and can only be found roaming wild in the Himalayas, Silk Road, and Mongolia maps. Since the Definitive Edition, Yaks can be shipped through the Kumis technology.
They hold 100 food when found, and 400 when fully fattened, making them useful livestock, if not as good as the Cow and Water Buffalo, then as useful as the Llama, and better than the Goat and Sheep.
Gathering rates[]
Resource | Source | Gathering rate | |
---|---|---|---|
per second | per minute | ||
All resources | Shrine | 0.1235 | 7.41 |
Food | Hacienda | 0.133333 | 7.99998 |
Wood | 0.25 | 15 | |
Coin | 0.113334 | 6.80004 | |
XP | Sacred Field | 0.175 | 10.5 |
Influence | Livestock Market | 0.08 0.3 (fattened) |
4.8 18 (fattened) |
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Nothing |
Weak vs. | Nothing |
Improvements | |
Fatten rate | Navajo Shepherds (+100% auto gather; +30% from Livestock Pens, Farms, Villages, Livestock Markets, and Haciendas) Large Scale Gathering (+50% from Farms; Native Americans only) Selective Breeding (+25% from Livestock Pens, Farms, Villages, Livestock Markets, and Haciendas) Punjabi New Year (+10% from Livestock Pens, Farms, Villages, Livestock Markets, and Haciendas) |
XP generation rate | Navajo Shepherds (+30%) Punjabi New Year (+10%) Ritual Bovine (+10% from Sacred Fields) |
Shrine resource generation rate | Navajo Shepherds (+35%) Punjabi New Year (+10%) |
Influence generation rate | Transhumance (+0.15) |
Hit points | Gadaa System (+5%; Ethiopians only) Tar Kilns (+5%) |
Line of Sight | Town Watch (+2; before the Definitive Edition) |
Train time | Immigrants (-10%) |
Other | Kumis (delivers 1 Yak carrying additional 150 food for every 3 minutes of game time, up to 30 minutes) Cow Loans (fattened herded animal sold at Livestock Markets spawns an unfattened one; Africans only) Royal Banquet (sells for 50% of its food as influence; Africans only) Día de Muertos (+5 XP for every lost; Mexicans only) |
Home City Cards[]
- Click for a list of Home City Cards related to the Yak
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Blue | Shipment that arrives fast (5 seconds) |
- All
Card | Description | Age |
---|---|---|
Stockyards | Herded animals fatten 30% faster when tasked to Livestock Pens, Farms, Villages, and Haciendas |
- "Stockyards" is available to Europeans (except the Dutch and Portuguese), Federal Americans, the Chinese and Haudenosaunee.
Card | Description | Age |
---|---|---|
TEAM Wool Staple Ports | Herded animals fatten 20% faster and 20% faster when tasked to Villages, Livestock Pens, Haciendas, Farms, and Livestock Markets; Indian herded animals generate +20% XP; Japanese herded animals generate +25% resources/XP when tasked to Shrines |
Card | Description | Age |
---|---|---|
Western Reforms | All units get +8% hit points and damage |
Card | Description | Age |
---|---|---|
Habbanaya | Exchanges all cattle for 70% the influence received from selling them otherwise, and spawns unfattened ones in their place | |
Moroccan Leather | Cattle gives 50 influence when harvested; sheep or goat gives 30 influence when harvested | |
Kilishi Jerky | Cattle get +100 food capacity; sheep or goat get +60 food capacity |
Card | Description | Age |
---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and damage | |
Goraksha | Herded animals generate +80% XP; Sacred Cows cost -25 food; +1 Hindu Villager |
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed | |
Colegio de San Nicolás | Delivers Large Collection of Books (500 XP); units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds |
- "Colegio de San Nicolás" is available upon selecting the Michoacán Federal State.
- All
Card | Description | Age | HC level |
---|---|---|---|
Stockyards | Herded animals fatten 30% faster when tasked to Livestock Pens, Farms, and Villages | 1 |
- "Stockyards" is available to Europeans (except the Dutch and Portuguese), the Chinese and Iroquois.
Card | Description | Age | HC level |
---|---|---|---|
TEAM Wool Staple Ports | Herded animals fatten 20% faster and 20% faster when tasked to Villages, Livestock Pens, and Farms; Indian herded animals generate +20% XP; Japanese herded animals generate +25% resources/XP when tasked to Shrines | 10 |
Card | Description | Age | HC level |
---|---|---|---|
Western Reforms | All units get +8% hit points and damage | 40 |
Card | Description | Age | HC level |
---|---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and damage | 25 | |
Goraksha | Herded animals generate +80% XP; Sacred Cows cost -25 food; +1 Villager | 1 |
Card | Description | Age | HC level |
---|---|---|---|
TEAM Inquisition | All units get +10 Line of Sight | 10 |
History[]
“ | Scientific Name: Bos grunniens Approx. Size: 2,200 lb. (male) Diet: Sparse vegetation The wild yak once roamed the regions between Kashmir and West China, but extensive hunting has reduced the population to a small number that now graze on elevated plateaus above 14,000 feet. It was hunted primarily for its rich meat and wooly hide. The wild yak, now endangered, has a dark brown coat and may grow to a shoulder height of more than 6 feet. Its body features a humped back, a bushy tail, and a set of long horns that spread outward and upward at the tips. For centuries, natives of Tibet have domesticated and crossbred the yak for use as a beast of burden, as well as for its continuous milk supply, used for quality butter and curd. They eventually introduced the domesticated yak to other parts of Asia. It can be recognized by its smaller size and its shorter horns. The domesticated yak's coat also varies in color, and can be brown, red, black, and even albino. |
” |
Gallery[]
Animals (non-myth units) in Age of Mythology | |
---|---|
Herdable animals | Cow · Goat · Pig · Yak |
Timid huntables | Baboon · Caribou · Chicken · Crowned Crane · Deer · Duck · Elk · Gazelle · Giraffe · Monkey · Zebra |
Aggressive huntables | Aurochs · Boar · Elephant · Hippopotamus · Ram · Rhinoceros · Walrus · Water Buffalo |
Wild animals | Arctic Wolf · Crocodile · Bear · Hyena · Lion · Lizard · Panda Bear · Polar Bear · Serpent (Predator) · Tiger · Wolf |
Military animals | Golden Lion · Relic Monkey |
Fish | Herring · Mahi-mahi · Perch · Salmon |
Decorative animals | Bird ( Eagle · Hawk · Parrot · Vulture) · Hawksbill Turtle · Orca · Shark · Whale |
Scenario Editor-exclusive animals | Alfred · Dog · Giant Duck-Billed Platypus · Golden Fleece (also herdable) · Reindeer |
Cheat animals | Methane Chicken |
Cut animals | Anchovies · Camel · Horse · Musk Ox · Nubian Goat · Shore Fish · Unicorn |