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− | {{Infobox |
+ | {{Infobox unit |
− | | |
+ | |Name = Yabusame |
− | | |
+ | |Image = Yabusame.png |
− | | |
+ | |Intro = {{AoE3Icon|TAD}} ''[[Age of Empires III: The Asian Dynasties|The Asian Dynasties]]'' |
− | | |
+ | |Type = [[Cavalry#Age of Empires III|Cavalry]]<br/>{{AoE3Icon|LCav}} [[Light cavalry#Age of Empires III|Light cavalry]]<br/>Ranged cavalry<br/>[[Archers#Age of Empires III|Archer]] |
− | | |
+ | |Civilization = {{AoE3Civ|Japanese}} [[Japanese (Age of Empires III)|Japanese]] |
− | | |
+ | |Age = {{AoE3Age|3}} [[Fortress Age]] |
⚫ | |||
− | |cost = {{Resources|food=60|coin=150}} |
||
+ | |Food = 60 |
||
⚫ | |||
+ | |Coin = 150 |
||
− | | |
+ | |TrainTime = 40 seconds |
− | |pop = 2 |
||
− | | |
+ | |HP = 200 |
+ | |Resists = 50% vs. Ranged |
||
− | |speed = 6.8 |
||
− | | |
+ | |Speed = 6.8 |
+ | |LOS = 22 |
||
− | |resists = 50% vs. {{Icon|Ranged}} Ranged |
||
− | | |
+ | |Pop = 2 |
− | | |
+ | |XPtrain = 21 |
− | | |
+ | |XPkill = 21 |
+ | |MDamage = 6 |
||
− | | |
+ | |MMulti = x3.5 vs. [[Heavy cavalry (Age of Empires III)|Heavy cavalry]]<br>x2.5 vs. [[Coyote Runner]]<br>x8.0 vs. [[Artillery (Age of Empires III)|Artillery]] |
− | |mrof = 1.5 |
||
− | | |
+ | |MROF = 1.5 |
+ | |RDamage = 8 |
||
− | | |
+ | |RMulti = x3.5 vs. [[Heavy cavalry (Age of Empires III)|Heavy cavalry]]<br>x2.5 vs. [[Coyote Runner]]<br>x8.0 vs. [[Artillery (Age of Empires III)|Artillery]]<br>x0.5 vs. [[Villager#Age of Empires III|Villager]] |
− | |range = 18 |
||
− | | |
+ | |RRange = 18 |
− | | |
+ | |RROF = 1.5 |
− | | |
+ | |SDamage = 13 |
− | | |
+ | |SRange = 6 |
+ | |SROF = 4.0 |
||
⚫ | |||
+ | }} |
||
⚫ | The '''Yabusame''' is a [[Light cavalry#Age of Empires III|mounted]] [[Archers#Age of Empires III|archer]] in ''[[Age of Empires III: The Asian Dynasties]]'' that is unique to the [[Japanese (Age of Empires III)|Japanese]] and can be trained at [[Stable (Age of Empires III)|Stable]] and [[Atakabune]], and by a [[Daimyo]] once the [[Fortress Age]] is reached. It fires a bow from long range. |
||
⚫ | |||
⚫ | The '''[[wikipedia:Yabusame|Yabusame]]''' is a [[Light cavalry#Age of Empires III|mounted]] [[Archers#Age of Empires III|archer]] in ''[[Age of Empires III: The Asian Dynasties]]'' that is unique to the [[Japanese (Age of Empires III)|Japanese]] and can be trained at [[Stable (Age of Empires III)|Stable]] and [[Atakabune]], and by a [[Daimyo]] once the [[Fortress Age]] is reached. It fires a bow from long range. |
||
== Overview == |
== Overview == |
||
− | The Yabusame has one of the longest range of all cavalry in the game, but also has a low attack and hit-points. It is more powerful than most other cavalry archers due to its long range and the |
+ | The Yabusame has one of the longest range of all cavalry in the game, but also has a low attack and hit-points. It is more powerful than most other cavalry archers due to its long range and the large multiplier against artillery. Like all of the ranged cavalry units it is also very good against other cavalry, but is better than most due to its exceptional range. |
− | Their hit points and attack are not |
+ | Their base hit points and attack are not exceptional, but there are many shipment cards which can increase their hit points and attack. Their attack can be boosted to 24, and hit points to 400. These statistics stack with the many auras and passive bonuses that Japan has access to, allowing them to become quite a powerful unit if properly invested in. In the Fortress Age, without Home City upgrades, they can reach over 12 attack, which gives them similar damage to cavalry as an [[Eagle Runner Knight]] or a [[Cavalry Archer (Age of Empires III)|Cavalry Archer]], simply by using the [[Golden Pavilion]] and [[Daimyo]] bonuses. With cards, another 40% attack can be added (made even more powerful from auras stacking on the upgraded stats), making them potent long ranged anti-cavalry and anti-artillery support. |
+ | |||
+ | Yabusame combine well with [[Yumi Archer]]s, which cost no coin; this can allow for massing of Yabusame with relative ease. A standard European [[Dragoon]] costs 180 resources each, while a Yabusame costs 210 (which can be lowered with the [[Shogunate]] Wonder). With Japan’s powerful economic bonuses, this small cost difference can often be considered negligible. |
||
=== Upgrades === |
=== Upgrades === |
||
− | The Yabusame is automatically upgraded to Disciplined (+20% hit points and attack) at the [[Fortress Age]]. |
+ | The Yabusame is automatically upgraded to Disciplined (+20% [[hit points]] and attack) at the [[Fortress Age]]. |
{| class="wikitable" |
{| class="wikitable" |
||
+ | ! style="width: 5%;" |[[Age]] |
||
− | ! Age |
||
+ | ! style="width: 25%;" |Upgrade |
||
− | ! Improvement |
||
− | ! Cost |
+ | ! style="width: 10%;" |Cost |
− | ! Effect |
+ | ! style="width: 60%;" |Effect |
|- |
|- |
||
+ | |{{AoE3Age|4|C}} |
||
− | |[[File:ages industrial.jpg|link=Industrial Age|center]] |
||
− | |[[File:Honored_cavalry.png| |
+ | |[[File:Honored_cavalry.png|22px]] '''Honored Yabusame''' |
|{{Resources|br=1|wood=600|coin=600}} |
|{{Resources|br=1|wood=600|coin=600}} |
||
− | |Upgrades Yabusame to Honored (+30% hit points and attack) |
+ | |Upgrades Yabusame to Honored (+30% [[hit points]] and attack) |
|- |
|- |
||
+ | |{{AoE3Age|5|C}} |
||
− | |[[File:ages imperial.jpg|link=Imperial Age (Age of Empires III)|center|Imperial Age]] |
||
− | |[[File:Exalted_cavalry.png| |
+ | |[[File:Exalted_cavalry.png|22px]] '''Exalted Yabusame''' |
|{{Resources|br=1|wood=1,500|coin=1,500}} |
|{{Resources|br=1|wood=1,500|coin=1,500}} |
||
|Upgrades Yabusame to Exalted (+50% hit points and attack); requires Honored Yabusame |
|Upgrades Yabusame to Exalted (+50% hit points and attack); requires Honored Yabusame |
||
Line 54: | Line 58: | ||
== Further statistics == |
== Further statistics == |
||
− | As |
+ | As Yabusame are unique to the [[Japanese (Age of Empires III)|Japanese]], only technologies that they have access to are shown in the following table: |
− | {| class="wikitable" style="font-size: |
+ | {| class="wikitable" style="font-size: 89%; width: 100%;" |
|- |
|- |
||
! colspan="2" style="font-size: 110%; padding: 1em;" | Unit strengths and weaknesses |
! colspan="2" style="font-size: 110%; padding: 1em;" | Unit strengths and weaknesses |
||
Line 68: | Line 72: | ||
|- |
|- |
||
|'''Hit points''' |
|'''Hit points''' |
||
− | |[[File:Comanche Horse Breeding.png| |
+ | |[[File:Comanche Horse Breeding.png|22px]] [[Comanche Horse Breeding]] (+10%)<br />[[File:Cree Tanning.png|22px]] [[Cree Tanning]] (+5%)<br />[[File:Navajo Weaving.png|22px]] [[Navajo Weaving]] (+5%) |
|- |
|- |
||
|'''Attack''' |
|'''Attack''' |
||
− | | |
+ | |[[File:Carib Kasiri Beer.png|22px]] [[Carib Kasiri Beer]] (+10%)<br />[[File:Carib Garifuna Drums.png|22px]] [[Carib Garifuna Drums]] (+1.0x [[Multipliers|multiplier]] vs. [[Villager#Age of Empires III|villagers]])<br />[[File:Seminole Bowyer.png|22px]] [[Seminole Bowyer]] (+25%)<br />[[File:Tupi Poison Arrow Frogs.png|22px]] [[Tupi Poison Arrow Frogs]] (+10%)<br />[[File:Yoga.png|22px]] [[Yoga]] (+5%) |
− | |- |
||
− | |'''Range''' |
||
− | |[[File:Ranged Cavalry Caracole.png|24px]] [[Ranged Cavalry Caracole]] (+2) |
||
− | |- |
||
− | |'''Sight''' |
||
− | |[[File:Ranged Cavalry Caracole.png|24px]] [[Ranged Cavalry Caracole]] (+2) |
||
|- |
|- |
||
|'''Speed''' |
|'''Speed''' |
||
− | |[[File:Comanche Mustangs.png| |
+ | |[[File:Comanche Mustangs.png|22px]] [[Comanche Mustangs]] (+10%)<br />[[File:Apache Endurance.png|22px]] [[Apache Endurance]] (+5%) |
|- |
|- |
||
|'''Creation speed''' |
|'''Creation speed''' |
||
− | |[[File:Cheyenne Horse Trading.png| |
+ | |[[File:Cheyenne Horse Trading.png|22px]] [[Cheyenne Horse Trading]] (-25%)<br />[[File:Inca Chaquis Messengers.png|22px]] [[Incan Chasquis Messengers]] (-25%) |
|- |
|- |
||
|'''Train cost''' |
|'''Train cost''' |
||
− | |[[File:Mapuche Ad-mapu.png| |
+ | |[[File:Mapuche Ad-mapu.png|22px]] [[Mapuche Ad-mapu]] ({{Resources|coin=-10%}} cost) |
|- |
|- |
||
|'''Other''' |
|'''Other''' |
||
− | |[[File:Merritocracy.png| |
+ | |[[File:Merritocracy.png|22px]] [[Meritocracy]] (-20% upgrade cost) |
|} |
|} |
||
== Home City Cards == |
== Home City Cards == |
||
− | As |
+ | As Yabusame are unique to the [[Japanese (Age of Empires III)|Japanese]], only their cards and other civilizations' TEAM cards are shown in the following tables: |
{| class="wikitable collapsible collapsed" style="width:100%;" |
{| class="wikitable collapsible collapsed" style="width:100%;" |
||
|- sab="1147" |
|- sab="1147" |
||
Line 103: | Line 101: | ||
=== [[Germans]] === |
=== [[Germans]] === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
− | ! style="width: |
+ | ! style="width: 25%"| Card |
− | ! style="width: |
+ | ! style="width: 60%"| Description |
! style="width: 5%"| [[Age]] |
! style="width: 5%"| [[Age]] |
||
− | ! style="width: |
+ | ! style="width: 10%"| [[Home City|HC]] level |
|- bgcolor=#00FF00 |
|- bgcolor=#00FF00 |
||
− | |[[File:German_Home_City_2_(Cavalry_Attack).png| |
+ | |[[File:German_Home_City_2_(Cavalry_Attack).png|22px]] '''TEAM Cavalry Attack''' |
− | |[[ |
+ | |[[Heavy cavalry (Age of Empires III)|Heavy cavalry]], [[Light cavalry#Age of Empires III|light cavalry]], and [[light infantry]] gets +15% attack |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
Line 115: | Line 113: | ||
=== [[Indians (Age of Empires III)|Indians]] === |
=== [[Indians (Age of Empires III)|Indians]] === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
− | ! style="width: |
+ | ! style="width: 25%"| Card |
− | ! style="width: |
+ | ! style="width: 60%"| Description |
! style="width: 5%"| [[Age]] |
! style="width: 5%"| [[Age]] |
||
− | ! style="width: |
+ | ! style="width: 10%"| [[Home City|HC]] level |
|- bgcolor=#00FF00 |
|- bgcolor=#00FF00 |
||
− | |[[File:Shivajis tactics.png| |
+ | |[[File:Shivajis tactics.png|22px]] '''TEAM Shivaji's Tactics''' |
|All units get +5% [[hit points]] and attack |
|All units get +5% [[hit points]] and attack |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
Line 127: | Line 125: | ||
=== Japanese === |
=== Japanese === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
− | ! style="width: |
+ | ! style="width: 25%"| Card |
− | ! style="width: |
+ | ! style="width: 60%"| Description |
− | ! style="width: 5%" |
+ | ! style="width: 5%"| [[Age]] |
− | ! style="width: |
+ | ! style="width: 10%"| [[Home City|HC]] level |
|- bgcolor=#D20000 |
|- bgcolor=#D20000 |
||
− | |[[File:Japanese Home City 2 (4 Yabasame).png| |
+ | |[[File:Japanese Home City 2 (4 Yabasame).png|22px]] '''4 Yabusame''' |
|Ships 4 Yabusame |
|Ships 4 Yabusame |
||
|{{AoE3Age|3|C}} |
|{{AoE3Age|3|C}} |
||
| style="text-align: center;" |1 |
| style="text-align: center;" |1 |
||
|- bgcolor=#D20000 |
|- bgcolor=#D20000 |
||
− | |[[File:Japanese Home City 2 (6 Yabusame).png| |
+ | |[[File:Japanese Home City 2 (6 Yabusame).png|22px]] '''6 Yabusame''' |
|Ships 6 Yabusame |
|Ships 6 Yabusame |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
| style="text-align: center;" |1 |
| style="text-align: center;" |1 |
||
|- bgcolor=#D20000 |
|- bgcolor=#D20000 |
||
− | |[[File:Japanese Home City 2 (7 Yabusame).png| |
+ | |[[File:Japanese Home City 2 (7 Yabusame).png|22px]] '''7 Yabusame''' |
|Ships 7 Yabusame |
|Ships 7 Yabusame |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
|- |
|- |
||
− | |[[File:Spanish Home City 2 (Hand Cavalry Attack).png| |
+ | |[[File:Spanish Home City 2 (Hand Cavalry Attack).png|22px]] '''Yabusame Attack''' |
|Yabusame gets +20% attack |
|Yabusame gets +20% attack |
||
|{{AoE3Age|3|C}} |
|{{AoE3Age|3|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
|- |
|- |
||
− | |[[File:Japanese Home City 2 (In Yo Rush).png| |
+ | |[[File:Japanese Home City 2 (In Yo Rush).png|22px]] '''In-Yo Rush''' |
|Yabusame gets +20% attack and +1.0x [[Multipliers|multiplier]] against [[Artillery (Age of Empires III)|artillery]] |
|Yabusame gets +20% attack and +1.0x [[Multipliers|multiplier]] against [[Artillery (Age of Empires III)|artillery]] |
||
|{{AoE3Age|3|C}} |
|{{AoE3Age|3|C}} |
||
| style="text-align: center;" |25 |
| style="text-align: center;" |25 |
||
|- bgcolor=#00FF00 |
|- bgcolor=#00FF00 |
||
− | |[[File:Japanese_Home_City_3_(Cheaper_Unit_Upgrades).png| |
+ | |[[File:Japanese_Home_City_3_(Cheaper_Unit_Upgrades).png|22px]] '''TEAM Cheaper Unit Upgrades''' |
− | |Unit upgrades cost -20% |
+ | |[[Unit upgrade (Age of Empires III)|Unit upgrades]] cost -20% |
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
| style="text-align: center;" |1 |
| style="text-align: center;" |1 |
||
Line 164: | Line 162: | ||
=== [[Russians]] === |
=== [[Russians]] === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
− | ! style="width: |
+ | ! style="width: 25%"| Card |
− | ! style="width: |
+ | ! style="width: 60%"| Description |
! style="width: 5%"| [[Age]] |
! style="width: 5%"| [[Age]] |
||
− | ! style="width: |
+ | ! style="width: 10%"| [[Home City|HC]] level |
|- bgcolor=#00FF00 |
|- bgcolor=#00FF00 |
||
− | |[[File:Russian_Home_City_2_(Cavalry_Scout).png| |
+ | |[[File:Russian_Home_City_2_(Cavalry_Scout).png|22px]] '''TEAM Cavalry Scouts''' |
|[[Cavalry#Age of Empires III|Cavalry]] and [[light infantry]] gets +10% [[hit points]] and +4 [[Line of Sight|LOS]] |
|[[Cavalry#Age of Empires III|Cavalry]] and [[light infantry]] gets +10% [[hit points]] and +4 [[Line of Sight|LOS]] |
||
|{{AoE3Age|1|C}} |
|{{AoE3Age|1|C}} |
||
Line 176: | Line 174: | ||
=== [[Spanish (Age of Empires III)|Spanish]] === |
=== [[Spanish (Age of Empires III)|Spanish]] === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
− | ! style="width: |
+ | ! style="width: 25%"| Card |
− | ! style="width: |
+ | ! style="width: 60%"| Description |
! style="width: 5%"| [[Age]] |
! style="width: 5%"| [[Age]] |
||
− | ! style="width: |
+ | ! style="width: 10%"| [[Home City|HC]] level |
|- bgcolor=#00FF00 |
|- bgcolor=#00FF00 |
||
− | |[[File:Spanish_Home_City_3_(Inquisition).png| |
+ | |[[File:Spanish_Home_City_3_(Inquisition).png|22px]] '''TEAM Inquisition''' |
|All units get +10 [[Line of Sight|LOS]] |
|All units get +10 [[Line of Sight|LOS]] |
||
|{{AoE3Age|1|C}} |
|{{AoE3Age|1|C}} |
||
Line 195: | Line 193: | ||
Yabusame.jpg|An in-game (Disciplined) Yabusame. |
Yabusame.jpg|An in-game (Disciplined) Yabusame. |
||
Yabusame 4.jpg|An in-game Honored/Exalted Yabusame. |
Yabusame 4.jpg|An in-game Honored/Exalted Yabusame. |
||
+ | Yabusame history portrait.png|The Yabusame's history portrait |
||
Yabusame art.png|Yabusame concept art |
Yabusame art.png|Yabusame concept art |
||
</gallery> |
</gallery> |
||
+ | {{-}} |
||
− | |||
{{Units List (Age of Empires III)}} |
{{Units List (Age of Empires III)}} |
||
[[Category:Age of Empires III]] |
[[Category:Age of Empires III]] |
Revision as of 06:36, 2 April 2020
“ | Japanese master of the bow and the horse. Good against cavalry and artillery. | ” |
—In-game description |
The Yabusame is a mounted archer in Age of Empires III: The Asian Dynasties that is unique to the Japanese and can be trained at Stable and Atakabune, and by a Daimyo once the Fortress Age is reached. It fires a bow from long range.
Overview
The Yabusame has one of the longest range of all cavalry in the game, but also has a low attack and hit-points. It is more powerful than most other cavalry archers due to its long range and the large multiplier against artillery. Like all of the ranged cavalry units it is also very good against other cavalry, but is better than most due to its exceptional range.
Their base hit points and attack are not exceptional, but there are many shipment cards which can increase their hit points and attack. Their attack can be boosted to 24, and hit points to 400. These statistics stack with the many auras and passive bonuses that Japan has access to, allowing them to become quite a powerful unit if properly invested in. In the Fortress Age, without Home City upgrades, they can reach over 12 attack, which gives them similar damage to cavalry as an Eagle Runner Knight or a Cavalry Archer, simply by using the Golden Pavilion and Daimyo bonuses. With cards, another 40% attack can be added (made even more powerful from auras stacking on the upgraded stats), making them potent long ranged anti-cavalry and anti-artillery support.
Yabusame combine well with Yumi Archers, which cost no coin; this can allow for massing of Yabusame with relative ease. A standard European Dragoon costs 180 resources each, while a Yabusame costs 210 (which can be lowered with the Shogunate Wonder). With Japan’s powerful economic bonuses, this small cost difference can often be considered negligible.
Upgrades
The Yabusame is automatically upgraded to Disciplined (+20% hit points and attack) at the Fortress Age.
Age | Upgrade | Cost | Effect |
---|---|---|---|
Honored Yabusame | 600 wood 600 coin |
Upgrades Yabusame to Honored (+30% hit points and attack) | |
Exalted Yabusame | 1,500 wood 1,500 coin |
Upgrades Yabusame to Exalted (+50% hit points and attack); requires Honored Yabusame |
Further statistics
As Yabusame are unique to the Japanese, only technologies that they have access to are shown in the following table:
Unit strengths and weaknesses | |
---|---|
Strong vs. | Heavy cavalry, Coyote Runners, artillery |
Weak vs. | Heavy infantry, ranged infantry, light cavalry |
Improvements | |
Hit points | Comanche Horse Breeding (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) |
Attack | Carib Kasiri Beer (+10%) Carib Garifuna Drums (+1.0x multiplier vs. villagers) Seminole Bowyer (+25%) Tupi Poison Arrow Frogs (+10%) Yoga (+5%) |
Speed | Comanche Mustangs (+10%) Apache Endurance (+5%) |
Creation speed | Cheyenne Horse Trading (-25%) File:Inca Chaquis Messengers.png Incan Chasquis Messengers (-25%) |
Train cost | Mapuche Ad-mapu (-10% coin cost) |
Other | Meritocracy (-20% upgrade cost) |
Home City Cards
As Yabusame are unique to the Japanese, only their cards and other civilizations' TEAM cards are shown in the following tables:
Click for a list of Home City Cards related to the Yabusame | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germans
Indians
Japanese
Russians
Spanish
|
History
“ | Yabusame is the ancient art of archery, or Kyudo, while riding on horseback. “Kyudo” is Japanese for “Way of the Bow.” The history of Yabusame is rooted in legend, beginning around 530 CE, when it is believed that the 29th emperor of Japan, Kinmei, prayed for "Tenka-taihei" (peace) and "Gokoku-houjyou" (good harvest) and then fired from horseback at three targets. The art of Yabusame has never strayed far from its roots and even today is perceived foremost as a ritual honoring the gods and calling forth their blessings. Minamoto No Yoritomo, first of Japan’s feudal shoguns, had great respect for the art of Yabusame and worked to establish it as a part of standard military training and practice. During his reign, Minamoto established the Ogasawara School, a specialized institution for teaching the arts of foot and mounted archery. He also started the Tsurugaoka Hachimanguu Yabusame Divine Performance, a showcase for the most highly talented Yabusame archers. The first event was held on August 15, 1187. Since that day the ceremony has been held every year to the present, although it went on temporary hiatus during the Pacific conflicts of World War II. | ” |