“ | Ottoman villager that arrives for free at the Town Center. | ” |
—In-game description |
The Yörük is an economic unit in Age of Empires III: Definitive Edition that replaces the Settler for the Ottomans since update 13.27885. It is automatically spawned by Town Centers.
Overview[]
The Yörük is a variant of the Settler unique to the Ottomans. While otherwise identical to European Settlers, they are spawned automatically for free.
If revolted, The Town Centers will lose the ability to train Yörüks automatically, even if the player sends Home City Cards to enable the training of Citizens (Yörüks). Instead, Citizens cost resources to train, the same as other civilizations.
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Nothing |
Weak vs. | Everything, especially Oprichniks |
Improvements | |
Gathering speed | Klamath Work Ethos (+5%) Fasting (+10%) Punjabi New Year (+10% from Mills/Farms/Estates/Rice Paddies/Fields/Haciendas)
|
Hit points | Nootka Bark Clothing (+50%) Berber Kings of the Desert (+35%) Great Coat (+35%) Apache Cactus Use (+15%) |
Attack | Blunderbuss (+3) Chouannerie (+1.0 multiplier against infantry) |
Range | Blunderbuss (+4) |
Line of Sight | Blunderbuss (+4) Town Watch (+3) |
Speed | Apache Cactus Use (+15%) |
Train time | Christian Schools (-15%) Immigrants (-5%) Millet System (-4 sec.) Koprulu Viziers (-6 sec.) Grand Bazaar (-8 sec.) |
Other | Sequoyah's Cherokee Syllabary (ships 4 Yörüks) Sharia (+10 train limit) Yoruba Herbalism (regenerate hit points when close to a tree or Berry Bush) Galata Tower District (+20 train limit) Topkapi (+25 train limit) Tanzimat (+29 train limit) |
Penalties | Fasting (-40% hit points) Blunderbuss (-2.0 multiplier against huntable animals) |
Home City Cards[]
As Yörüks are unique to the Ottomans, only their cards and other civilizations' TEAM cards that affects them are shown in the following tables:
- Click for a list of Home City Cards related to the Yörük
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Purple | Shipment that can be sent an INFINITE number of times |
Blue | Shipment that arrives fast (5 seconds) |
All[]
Card | Description | Age |
---|---|---|
TEAM Food Silos | Villagers gather food from Mills, Farms, Rice Paddies, Fields, and Haciendas 10% faster; Haciendas auto gather food 10% faster | |
TEAM Furrier | Villagers gather food from huntable animals 10% faster and from Berry Bushes and Cherry Orchards 15% faster; huntable animals last 5% longer; Berry Bushes and Cherry Orchards last 7.5% longer | |
TEAM Spice Trade | Villagers gather food from huntable animals 10% faster and from Berry Bushes and Cherry Orchards 15% faster; huntable animals and Cherry Orchards last 5% longer; Berry Bushes last 7.5% longer | |
TEAM Medicine | Villagers train time -15% |
- "TEAM Food Silos" is available to the Germans and Haudenosaunee.
- "TEAM Furrier" is available to the Haudenosaunee and Russians.
- "TEAM Spice Trade" is available to the Dutch and Lakota.
- "TEAM Medicine" is available to the Aztecs, Haudenosaunee, Inca, and Indians.
Aztecs[]
Card | Description | Age |
---|---|---|
TEAM Exotic Hardwoods | Villagers gather wood from trees and Mango Groves 15% faster | |
TEAM Silversmith | Villagers gather coin from mines, Tribal Marketplaces, and Mountain Monasteries 10% faster; Abuns gather coin and influence from Mountain Monasteries 10% faster; Mountain Monasteries auto gather coin and influence 10% faster; mines last 10% loger |
British[]
Card | Description | Age |
---|---|---|
TEAM Rum Distillery | Villagers gather coin from Estates, Rice Paddies, Fields, and Haciendas 15% faster; Haciendas auto gather coin 15% faster |
Canada[]
Card | Description | Age |
---|---|---|
Great Buffalo Hunt | Ships 10 Bison; Villagers gather food from huntable animals 10% faster |
Europeans[]
Card | Description | Age |
---|---|---|
TEAM Ironmonger | Villagers gather coin from mines, Tribal Marketplaces, and Mountain Monasteries 10% faster; Abuns gather coin and influence from Mountain Monasteries 10% faster; Mountain Monasteries auto gather coin and influence 10% faster |
- "TEAM Ironmongers" is available to the Ottomans and Spanish.
French[]
Card | Description | Age |
---|---|---|
TEAM Sawmills | Villagers gather wood from trees and Mango Groves 10% faster; trees and Mango Groves last 5% longer |
Inca[]
Card | Description | Age |
---|---|---|
TEAM Inca Bridges | Infantry, Villagers, Healing units, and Envoys get +5% speed; +1 Chasqui |
Indians[]
Card | Description | Age |
---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack |
Japanese[]
Card | Description | Age |
---|---|---|
TEAM Jujutsu | Villagers get +35% hit points; Surgeons, Priests, Architects, Native Scouts, and Envoys get +20% attack; Disciples and Shaolin Masters get +10% attack; units affected by villager upgrades get +10% hit points | |
TEAM Chonindo | Villagers, Fishing Boats, and Abuns gather 8% faster (except hunts); Haciendas auto gather 8% faster |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed | |
TEAM Copper Canyon | Ships 1 Prospector Wagon; Villagers gather wood from trees and coin from mines 10% faster |
Ottomans[]
Card | Description | Age |
---|---|---|
2 Yörüks | Ships 2 Yörüks | |
5 Yörüks | Ships 5 Yörüks | |
3 Yörüks | Ships 3 Yörüks | |
Pioneers | Villagers get +65% hit points | |
Sawmills | Villagers gather wood from trees and Mango Groves 15% faster; trees and Mango Groves last 15% longer | |
Exotic Hardwoods | Villagers gather wood from trees and Mango Groves 20% faster | |
Silversmith | Villagers gather coin from mines 20% faster; mines last 20% longer | |
Royal Mint | Villagers gather coin 25% faster; Haciendas auto gather coin 25% faster | |
Food Silos | Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies 15% faster; Haciendas auto gather food 15% faster | |
Sustainable Agriculture | Villagers gather food from Mills, Farms, Rice Paddies, Fields, and Haciendas 15% faster; Haciendas auto gather food 15% faster | |
Refrigeration | Villagers gather food 20% faster; Haciendas auto gather food 20% faster | |
Furrier | Villagers gather food from huntable animals 15% faster and from Berry Bushes, and Cherry Orchards 20% faster; huntable animals last 7.5% longer and Berry Bushes, and Cherry Orchards last 10% longer | |
Spice Trade | Villagers gather food from huntable animals, Berry Bushes, and Cherry Orchards 20% faster; huntable animals, Berry Bushes, and Cherry Orchards last 10% longer | |
Textile Mill | Villagers gather coin from Estates, Rice Paddies, Fields, and Haciendas 25% faster; Haciendas auto gather coin 25% faster | |
Stonemasons | Villagers build buildings 65% faster | |
Economic Theory | Villagers and Fishing Boats gather resources 10% faster |
Revolutions[]
Card | Description | Age |
---|---|---|
Dhimma | Ships 6 Citizens (Yörüks); Citizen can be trained at the Town Centers; Fishing Boats can be trained at the Docks | |
Flood of the Nile | Ships 4 Citizens; Citizen train limit +4; each Mill and Estate spawns 100 food, 100 coin, respectively; Villagers gather from Berry Bushes, Mills, and Estates 10% faster | |
Citizenship | Ships 6 Citizens; Citizen can be trained at the Town Centers for 70 coin; Fishing Boats can be trained at the Docks (also +1 Mameluke for the Egypt) |
- "Dhimma" is available to the Barbary States.
- "Flood of the Nile" is available to the Egypt.
- "Citizenship" is available to the Egypt, Hungary, and Romania.
Spanish[]
Card | Description | Age |
---|---|---|
TEAM Spanish Inquisition | All units get +10 Line of Sight; +1 Inquisitor |
Swedes[]
Card | Description | Age |
---|---|---|
TEAM Falun Mine | Ships 1 Prospector Wagon; Villagers, Abuns, and Mountain Monasteries gather yield from mines 25% longer |
Changelog[]
Knights of the Mediterranean[]
- Originally, Yörüks had a ×3.0 siege multiplier against Mountain Monasteries, Athos Monasteries, Depots and Shrines. With update 13.58326, Yörüks have a ×3.0 siege multiplier against Resource enclosure.
History[]
“ | The Turkish word "Yörük" describes wandering persons and specifically refers to groups of Oghuz Turks who continued the nomadic way of life from the Central Asian steppe within the borders of the Ottoman Empire. They made their living through animal husbandry and mostly lived in tents which they set up on the plains or plateaus according to the seasons. The Ottoman administration used the designation "Yörüks" in separation from the sedentary Turkmens and considered them a major contributor to the establishment of a permanent Turkic population in newly conquered lands of the Ottoman Empire. Most Yörüks were sent to settle in Anatolia and especially in the Balkans, where the Ottoman viziers encouraged them to settle down by bestowing them with lands suitable for farming. Many Yörüks followed this invitation and either settled permanently or continued a semi-nomadic life. |
” |