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Wei unique Mounted Archer with a charged ranged attack.
—In-game description

The Xianbei Raider is the second unique unit of the Wei in Age of Empires II: Definitive Edition - The Three Kingdoms. It is an anti-infantry mounted archer unit that can be trained at the Archery Range once the Castle Age is reached.

It replaces the Cavalry Archer line for the Wei, but has no Elite upgrade.

Ability[]

It has a charged attack which fires five arrows against units (excluding siege weapons) and recharges over 30 seconds. The projectiles of the charge attack are shot together, have 5 speed, 100% accuracy, and deal 1 pierce attack, +4 vs Spearmen and +1 vs infantry. In addition, even missed targets receive 100% damage.

This charge attack supplements the standard attack.

Tactics[]

This section is most likely incomplete and may need expansion. You can help by adding to it.

The Xianbei Raider is a weak mounted archer, both in terms of hit points and attack, due to which it cannot be directly compared to the Cavalry Archer. Its hit points without Bloodlines are same as the Archer-line's. Its attack is pretty low, the same as the Archer's. However, the Xianbei Raider gets +1 attack vs infantry, and its charge attack has five projectiles which deal a total of five damage, similar to the Crossbowman's attack. The charged projectiles are even stronger against spearman units, dealing approximately 30 damage before Parthian Tactics. Lastly, the Xianbei Raider attacks 11.1% faster than the Archer (and can be enhanced if Cao Cao is near them). The biggest drawback of the unit is its long attack delay, which is slightly worse than the Cavalry Archer's.

It costs only 60 wood, 25 gold, which is the mean of the Archer's and Cavalry Archer's costs in total resources. The unit is super cheap on gold, making it extremely affordable in the late game, and as a mounted archer, it is very easy to keep alive. Lastly, it is trained at the Archery Range in 26 seconds, which is very similar to the Crossbowman, ensuring that production is easily available. Unlike other mounted archers, Xianbei Raiders can obtain high melee armor with Ming Guang Armor, at a total of 8, which makes them very durable against low-attack units such as Hussars or Karambit Warriors.

Unit comparison[]

Xianbei Raider Generic Cavalry Archer line Cuman Kipchak line
Cost 60 wood, 25 gold 40 wood, 60 gold 60 wood, 35 gold
Other attack properties Charged attack that fires 5 arrows and recharges over 30 seconds Additional projectiles have 0 melee attack and 3 pierce attack, which helps against rams and Monks
Other tech tree properties Tuntian - generates 1.2 food/min Heresy Heresy
+5% speed over Husbandry in Imperial Age
Castle Age Cavalry Archer Kipchak
Training time 26 seconds 37 seconds 20 seconds
Hit points 35 50 40
Pierce attack 5 6 4 + 2*
Accuracy 80% 50% 90%
Attack bonuses +3 vs Spearman
+1 vs infantry
+2 vs Spearman +1 vs Spearman
Rate of Fire 1.8
- 1.53
2
- 1.8
2.2
- 1.87
Attack delay 0.91 0.9 0.5
Armor 0/0 0/0 0/0
Line of Sight 6 5 6
Upgrade cost
and time
N/A 900 food, 500 gold
50 seconds
1,100 food, 1,000 wood
65 seconds
Imperial Age Heavy Cavalry Archer Elite Kipchak
Training time 26 seconds 30 seconds 20 seconds
Hit points 40 60 45
Pierce attack 4+4 7+4 5+3 + 3*
Range 4+3 4+3 4+2
Attack bonuses +3 vs Spearman
+1 vs infantry
+4 vs Spearman +1 vs Spearman
Rate of Fire 1.53 1.8 1.87
Attack delay 0.91 0.88 0.5
Armor 8/6 5/6 5/6
Line of Sight 6 6 6
* As a general case, it is considered that secondary projectiles deal minimum damage and have 100% accuracy.

Further statistics[]

Strengths and weaknesses
Strong vs. Slow melee units, especially Spearmen, Villagers
Weak vs. Archers, camel units, defensive structures, siege weapons
Conditional matchups Horse cavalry, Monks
Technologies
Hit points Bloodlines (+20)
Attack Fletching (+1, regular and charged attack)
Bodkin Arrow (+1, regular and charged attack)
Bracer (+1, regular and charged attack)
Chemistry (+1, regular and charged attack)
Parthian Tactics (+2 vs Spearmen, regular and charged attack)
Range Fletching (+1)
Bodkin Arrow (+1)
Bracer (+1)
Accuracy Thumb Ring (increases accuracy to 100%)
Ballistics (hit moving targets)
Armor Padded Archer Armor (+1/+1)
Leather Archer Armor (+1/+1)
Ring Archer Armor (+1/+2)
Parthian Tactics (+1/+2)
Ming Guang Armor (+4/0)
Conversion resistance Devotion (+1 min, +1 max)
Faith (+4 min, +4 max)
Attack speed Thumb Ring (+18%)
Movement speed Husbandry (+10%)
Creation speed Conscription (+33%)
Ability Tuntian (Passively generate 1.2 food/min)
Team bonuses
Conversion resistance Teutons (+3 min, +1 max)
Line of Sight Tatars (+2)
Creation speed Magyars (+25%)

Changelog[]

The Three Kingdoms[]

  • Originally, the Xianbei Raider did not have the unique unit armor class and its anti-infantry attack did not translate to the Condottiero. With update 144358, both issues were fixed.
  • With update 147949, Xianbei Raider attack was increased from 4 to 5. The charge attack now also shoots the main projectile with 5 damage, in addition to the existing 5 projectiles with 1 damage each, and the charge attack is now properly affected by Parthian Tactics.

Heroes[]

There is one hero in the game with the appearance of a Xianbei Raider.

Trivia[]

  • The unit is named after the Xianbei, a proto-Mongolic people who ruled the eastern Eurasian steppe from about 300 BC to 300 AD, then their descendants formed their own kingdoms in the later periods (e.g. Northern Wei, Tuyuhun, and Rouran Khaganate). The Xianbei were considered the ancestors of the Khitans and Mongols.
  • Fully upgraded, the Xianbei Raider has the highest melee armor of all archer units in the game at 8.

Gallery[]

Units in Age of Empires II
Civilian Villager · Trade Cart · Fishing Ship · Trade Cog · King
Miscellaneous Transport Ship · Monk · Petard
Infantry Militia Man-at-Arms Long Swordsman Two-Handed Swordsman Champion
Spearman Pikeman Halberdier
Archer Archer Crossbowman Arbalester
Skirmisher Elite Skirmisher
Hand Cannoneer
Cavalry Archer Heavy Cavalry Archer
Cavalry Scout Cavalry Light Cavalry Hussar
Knight Cavalier Paladin
Siege weapon Battering Ram Capped Ram Siege Ram
Mangonel Onager Siege Onager
Scorpion Heavy Scorpion
Bombard Cannon
Trebuchet
Siege Tower
War ship Galley War Galley Galleon
Fire Galley Fire Ship Fast Fire Ship
Demolition Raft Demolition Ship Heavy Demolition Ship
Cannon Galleon Elite Cannon Galleon
Regional
Infantry Eagle Scout Eagle Warrior Elite Eagle Warrior
Fire Lancer Elite Fire Lancer
Archer Elephant Archer Elite Elephant Archer
Cavalry Camel Rider Heavy Camel Rider
Battle Elephant Elite Battle Elephant
Steppe Lancer Elite Steppe Lancer
Xolotl Warrior
Armored Elephant Siege Elephant
Hei Guang Cavalry Heavy Hei Guang Cavalry
War ship Dromon
Lou Chuan
Siege weapon Rocket Cart Heavy Rocket Cart
Traction Trebuchet
Unique
Monk Missionary · Warrior Priest
Infantry Berserk · Chakram Thrower · Condottiero · Dismounted Konnik · Flemish Militia · Gbeto · Ghulam · Huskarl · Jaguar Warrior · Jian Swordsman · Kamayuk · Karambit Warrior · Legionary · Liao Dao · Obuch · Samurai · Serjeant · Shotel Warrior · Teutonic Knight · Throwing Axeman · Urumi Swordsman · Warrior Priest · White Feather Guard · Woad Raider
Archer Arambai · Camel Archer · Chu Ko Nu · Composite Bowman · Conquistador · Genitour · Genoese Crossbowman · Grenadier · Fire Archer · Imperial Skirmisher · Janissary · Kipchak · Longbowman · Mangudai · Plumed Archer · Ranged Ratha · Rattan Archer · Slinger · Xianbei Raider · War Wagon
Cavalry Ballista Elephant · Boyar · Camel Scout · Cataphract · Centurion · Coustillier · Imperial Camel Rider · Iron Pagoda · Keshik · Konnik · Leitis · Magyar Huszar · Mameluke · Monaspa · Melee Ratha · Mounted Trebuchet · Savar · Shrivamsha Rider · Tarkan · Tiger Cavalry · War Chariot · War Elephant · Winged Hussar
Siege weapon Houfnice · Hussite Wagon · Organ Gun
War ship Caravel · Dragon Ship · Longboat · Thirisadai · Turtle Ship
Hero Cao Cao · Liu Bei · Sun Jian
Miscellaneous Flaming Camel
For different types of units, see Category:Unit types (Age of Empires II).