
In-game, Wu is specified as an infantry and naval civilization.
Overview[]
Unique units[]
Fire Archer: Anti-building archer which has different attack modes when attacking units and buildings
Jian Swordsman: Heavy swordsman which loses its shield when it takes enough damage, gaining attack and speed but losing armor
Sun Jian (hero): Cavalry hero with a build limit of 1 which speeds up nearby units
Unique technologies[]
Red Cliffs Tactics: Demolition Ships and Fire Archers deal fire damage to ships and buildings.
Sitting Tiger: Traction Trebuchets and Lou Chuan trebuchet weapons fire additional projectiles.
Civilization bonuses[]
- Barracks, Archery Ranges, Stables, Siege Workshops, Castles, and Docks provide +55 food when constructed.
- Infantry regenerate 10/20/30 hit points per minute in Feudal/Castle/Imperial Age
- Jian Swordsmen and Hei Guang Cavalry have +2 attack in Imperial Age
- Careening and Dry Dock available one Age earlier, cost and research time -75%
Team bonus[]
- Houses built 100% faster
Tech tree key[]
Rusty red: Generic buildings
Aqua blue: Generic units
Forest green: Technologies
Deep violet: Unique units
Deep cornflower blue: Regional units
Reddish-orange: Regional buildings
Crimson pink: Unique buildings
Clicking on the icon links to the corresponding page.
Military[]
Barracks[]
|
||||||||
![]() | ![]() | ![]() | ![]() | |||||
|
|
|
| ![]() | ||||
|
|
|
||||||
![]() | ||||||||
|
|
|||||||
|
Archery Range[]
![]() |
||||||
|
|
|
| |||
|
|
| ||||
|
|
|||||
|
| |||||
![]() | ||||||
|
Stable[]
![]() |
||||||||
|
|
|
|
|||||
|
|
|
||||||
|
|
| ||||||
![]() | ![]() | |||||||
|
|
Siege Workshop[]
- Due to a bug, Wu can upgrade Battering Rams directly to Siege Rams by using the corresponding hotkey.
![]() |
||||||||
|
|
|
|
|||||
|
|
| ||||||
|
|
| ||||||
|
|
|||||||
|
|
|||||||
![]() |
|
Castle[]
|
|||||||
|
|
|
|
||||
|
|
| |||||
|
|
| |||||
|
|
| |||||
|
|
Dock[]
|
|
|||||||
|
|
|
|
|||||
|
|
|
||||||
|
|
|
|
|||||
|
|
|
| |||||
|
![]() |
|
||||||
|
![]() |
|
||||||
|
|
Monastery[]
![]() |
|||||||
![]() |
![]() |
![]() |
![]() | ||||
![]() |
![]() |
![]() | |||||
![]() |
![]() |
![]() | |||||
![]() |
![]() |
![]() | |||||
![]() |
![]() |
![]() |
Defensive structures[]
|
|
|
| |||
|
|
|
| |||
|
|
|||||
|
|
|
|
Research[]
Blacksmith[]
|
||||||
|
|
|
| |||
|
|
| ||||
|
|
| ||||
|
|
| ||||
|
|
| ||||
|
|
|
University[]
|
||||||||
|
|
|
|
|||||
|
|
|||||||
|
![]() | ➞ |
| |||||
|
|
|||||||
|
|
|||||||
|
|
|||||||
|
||||||||
|
Economy[]
Town Center[]
|
![]() |
|||||
|
|
|
| |||
|
|
|
||||
|
|
|
||||
![]() | ![]() | ![]() |
Mining Camp[]
|
||||||
|
|
|
| |||
![]() | ![]() | |||||
![]() | ![]() |
Lumber Camp[]
|
||||||
|
|
|
| |||
![]() | ![]() |
|
Mill[]
|
|
|||||
|
|
|
| |||
![]() | ![]() |
|
Market[]
![]() |
||||||
|
|
|
| |||
|
|
| ||||
![]() |
|
Others[]
|
| |||||
|
|
|
|
| Technology trees in Age of Empires II | |
|---|---|
| African | |
| Central Asian | |
| Central European | |
| East Asian | |
| Eastern European | |
| Mediterranean | |
| Middle Eastern | |
| Native American | |
| South Asian/Indian | |
| Southeast Asian | |
| Western European | |







































































































































































