Aoe2de wood
Wood is an important resource used throughout the Age of Empires series, including Age of Mythology. It is most often required for buildings or training ranged units and is usually acquired by felling trees.

Methods to obtain wood Edit

Villager treecutanim aoe2de
Wood can be collected by a few methods which are all listed below.

Forestry Edit

Woodcut aoe2de
Trees are abundant on almost every map found in the game, including arid ones. Major forests can easily be located and cut down, both supplying wood for new buildings and clearing land to build on.

Market Edit

Gold can be traded for wood at the Market. The more wood a player buys, the more expensive it gets. In Age of Empires and Age of Empires III, the Market also contains essential upgrades that can increase the speed of wood collecting from chopping down trees.

Resource-generating buildings Edit

Throughout the series, a few buildings are featured that steadily generate wood. They are listed below.

Trade Route Edit

In Age of Empires III, building Trading Posts is another way to obtain wood. Some units of a chosen resource are produced for free each time a Coach or Train makes a full loop around a Trade Route (the amount depends on the length of the Trade Route), and the player can choose to make that resource wood.

Home City shipments Edit

Age of Empires III also offers the option of Home City shipments as a means to get extra wood. Once selected, wood arrives in the form of cords to the shipment point which by default is a Town Center. Villagers must work on them to unpack the shipments. All shipments that provide wood are listed in the following table.

Shipment Age Effect HC level

Infinite wood 300 Wood

Ages discovery Ships 300 wood
-Can be sent Infinite times
Wood cords 600 Wood Ages colonial Ships 600 wood
-Germans also ship 2 Uhlans
Wood cords 700 Wood Ages colonial Ships 700 wood
-Germans also ship 2 Uhlans
Wood cords 1000 Wood Ages fortress Ships 1,000 wood
-Germans also ship 3 Uhlans
Wood cords 1600 Wood Ages industrial Ships 1,600 wood
-Not available to the Germans, Ottomans, British, and Spanish
1000 brazilwood TEAM 1000 Brazilwood Ages industrial Ships 1,000 wood
-Portuguese only
-Allies also get 1,000 wood
Silk road TEAM Silk Road Ages colonial Cords contain 30 more from now on.
-Ottomans only
-Also affects wood shipments of allies

Uses Edit

Age of Empires II Edit

Wood has a myriad of uses in Age of Empires II. Wood is used to make almost all buildings: houses, resource collection, military production, palisades, etc. Secondly, it is usually used in the collection of food via farming or Fish Traps. Wood is also used for the Spearman line, Archery Range units, siege units, and naval units. Wood is invested into economic upgrades (with the exception of Thumb Ring at the archery range and certain university technologies. Overall it is generally important to collect some wood no matter what strategy is pursued.

Some other uses include being sold for gold at the Market, particularly if the price of food is already low. Massed Halberdiers or Skirmishers are sometimes considered during trash unit wars due to wood's general abundance throughout the game. The amount of wood collected may vary depending on the units in the strategy; for example, wood costs for siege units can accumulate rather quickly if multiple Siege Workshops are maintaining production.

Age of Empires III Edit

In this game, wood has changed its role significantly. While there are fewer buildings needed, each individual building tends to cost more wood. For example, dropoff buildings are not required and Houses have double capacity, but it now costs 100 wood instead of the 25 wood in Age of Empires II. This is an equivalent to 10 wood per population (instead of 5 in the previous installment). Additionally, wood starts off harder to obtain than even coin and remains this way prior to Circular Saw.[1] Because of this, it is common to avoid chopping much wood unless necessary, and especially prior to the Fortress Age. The usual way to do this is to send wood crates for early military buildings or the first Town Center.

There are several other specific cases that change from their Age of Empires II equivalent uses:

  • With respect to food, it has reduced prominence, due to the abundance of huntable animals delaying the requirement for Farms. Mills are generally produced late in the game if at all necessary and produce infinite food over time without requiring more input of wood.
  • Wood is very heavily used for unit upgrades along with coin, unlike in Age of Empires II, where most unit upgrades cost food and gold. For example Royal Guard upgrades cost 1000 wood. Wood is still required for archaic units and archers, cannon/siege, and naval units, although the number of different types of these units is fewer overall and most compositions focus on food/coin.
  • Wood partially takes on the role of stone in producing defensive buildings and walls, including the Town Center which costs 600 wood, over double its equivalent in Age of Empires II.

Cheats to obtain wood Edit

  • Age of Empires: woodstock +1,000 wood
  • Age of Empires II: lumberjack +10,000 wood
  • Age of Mythology: TROJAN HORSE FOR SALE +1,000 wood
  • Age of Empires III: <censored> +10,000 wood

References Edit

  1. The settler gathering rates - RTS Sanctuary. "Tree : 0.50/sec"
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