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This article is about the building in Age of Empires II. For the building in other games of the series, see Wonder.

Building a Wonder of the World demonstrates the superiority of your civilization. Constructing a Wonder that stands for a certain period of time is one way to win the game.
Age of Empires II description

The Wonder is a civilian building in Age of Empires II that becomes available once the Imperial Age is reached. In certain game modes, the Wonder grants victory if built and defended for 200 years.

Each civilization builds a Wonder of historically relevant and unique appearance. They cannot be converted.

Tactics and placement

Wonders only serve as a victory condition, and as such they must be used only in game modes that allow that kind of victory. When a player starts to build a Wonder, every other player receives a notification with the location of the Wonder so they know where to steer their aggression.

Wonders should be placed in a well-defended area so it is better to first build up a strong fortification composed of Castles, walls, and towers, so basically perform a late-game turtling strategy. In any case, the player must be prepared to be the main focus of all enemy attacks and prepare to defend the Wonder. It is advised to have a huge army to defend against attacking armies, particularly siege units. Since the Wonder takes incredibly long to be built, it is advised to build it with as many Villagers as possible while also leave them near the area once they finish in case the Wonder needs to be repaired. In team games, the support of allies while defending is highly valuable.

It is possible (but costly) to build more than one Wonder so that if one does not stand, other Wonders can stand for the time required to win the game. In The Conquerors, if the player has multiple Wonders and one is destroyed, the timer will reset but still be displayed. Although highly unlikely, if multiple players finished their Wonder at the same time, the player in the highest slot regardless of the color wins once the countdown ends.

A Monument (an unconstructable building) can be found in the Scenario Editor and some campaigns. Its appearance varies being different for each civilization, much like the Wonder, and it has the same icon, although it merely functions as decorative. It has 9999 hit points, making it the bulkiest building in the game.

List of Wonders

The Age of Kings

Britons

Wonderbritons

The Aachen Cathedral and its real life counterpart

Wonder: Aachen Cathedral

Campaign appearances:

Byzantines

File:Wonderbyzantines.jpg

The Hagia Sofia and its real life counterpart

Wonder: Hagia Sophia

Campaign appearances:

Celts

File:Rock of cashel wonder.jpg

The Rock of Cashel and its real life counterpart

Wonder: Rock of Cashel

Campaign appearances:

Chinese

File:WonderchineseaoeII.jpg

The Temple of Heaven and its real life counterpart

Wonder: Temple of Heaven

Campaign appearances:

Franks

Wonderfranks

The Frankish Wonder and its real-world counterpart

Wonder: St. Vitus Cathedral

Campaign appearances:

Goths

Wondergoths

The Theodoric I Mausoleum and its real life counterpart

Wonder: Mausoleum of Theoderic I

Japanese

File:WonderjapaneseaoeII.jpg

The Tōdai-ji Temple and its real life counterpart

Wonder: Tōdai-ji

Campaign appearances:

Mongols

File:Wondermongols.jpg

The Great Tent of Genghis Khan and a medieval depiction of the tent

Wonder: Great Tent of Genghis Khan

Campaign appearances:

Persians

File:WonderpersianaoeII.jpg

The Taq-i Kisra Palace and its real life counterpart

Wonder: Taq-i Kisra Palace

Campaign appearances:

Saracens

File:Wondersaracens.jpg

The Great Mosque of Samara and its real life counterpart

Wonder: Great Mosque of Samarra

Campaign appearances:

Teutons

File:Wonderteutons.jpg

The Maria Laach Abbey and its real life counterpart

Wonder: Maria Laach Abbey

Campaign appearances:

Turks

File:Wonderturks.jpg

The Selimiye Mosque and its real life counterpart

Wonder: Selimiye Mosque

Campaign appearances:

Vikings

File:WondervikingsaoeII.jpg

The Borgund Stave Church and its real life counterpart

Wonder: Borgund Stave Church

Campaign appearances:

The Conquerors

Aztecs

File:Tenochtitlan wonder.jpg

The Great Pyramid of Tenochtitlan and a render of its real life counterpart

Wonder: Great Pyramid of Tenochtitlan

Campaign appearances:

Huns

File:Wonderhuns.jpg

The Arch of Constantine and its real life counterpart

Wonder: Arch of Constantine

Koreans

File:Hwangyong wonder.jpg

Hwangyong Temple and a miniature reconstruction of the temple

Wonder: Hwangnyong Temple

Campaign appearances:

Mayans

File:Wondermayan.jpg

The Temple of the Great Jaguar at Tikal and its real life counterpart

Wonder: Temple of the Great Jaguar

Campaign appearances:

Spanish

File:WonderspanishaoeII.jpg

The Torre del Oro and its real life counterpart

Wonder: Torre del Oro

Campaign appearances:

The Forgotten

Incas

File:WonderincasaoeII.jpg

The Sun Temple of Machu Pichu and its real life counterpart

Wonder: Temple of the Sun at Macchu Picchu

Campaign appearances:

Indians

WonderindiansaoeII

The Gol Gumbaz and its real life counterpart

Wonder: Gol Gumbaz (in The Forgotten and The African Kingdoms)

File:Brihadeeswarar wonder.jpg

Brihadeeswarar Temple and its real life counterpart

Wonder: Brihadeeswarar Temple (since Rise of the Rajas)

Campaign appearances:

Italians

File:Wonderitalians.jpg

The Saint Lawrence Cathedral and its real life counterpart

Wonder: Cathedral of St. Lawrence

Campaign appearances:

Magyars

File:Wondermagyars.jpg

The Hunyad Castle and its real life counterpart

Wonder: Hunyad Castle

Slavs

File:Wonderslavs.jpg

The Kizhi Pogost and its real life counterpart

Wonder: Kizhi Church

The African Kingdoms

Berbers

File:WonderBerbers.png

The Hassan Tower and its real life counterpart

Wonder: Hassan Tower

Ethiopians

File:WonderEthiopians.png

Bete Amanuel and its real life counterpart

Wonder: Biete Amanuel

Malians

File:WonderMalians.png

Great Mosque of Djenne and its real life counterpart

Wonder: Great Mosque of Djenné

Campaign appearances:

Portuguese

File:WonderPortuguese.png

The Belém Tower and its real life counterpart

Wonder: Belém Tower

Campaign appearances:

Rise of the Rajas

Burmese

File:Shwezigon wonder.jpg

Shwezigon Pagoda and its real life counterpart

Wonder: Shwezigon Pagoda

Campaign appearances:

Khmer

File:Angkor wat wonder.jpg

Angkor Wat and its real life counterpart

Wonder: Angkor Wat

Campaign appearances:

Malay

File:Kalasan wonder.jpg

Kalasan Temple and its real life counterpart

Wonder: Kalasan Temple

Campaign appearances:

Vietnamese

File:But thap wonder.jpg

But Thap Temple and its real life counterpart

Wonder: Bút Tháp Temple

Campaign appearances:

Further statistics

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Upgrades
Hit points Masonry aoe2de Masonry (+10%)
ArchitectureDE Architecture (+10%)
Armor Masonry aoe2de Masonry (+1/+1, +3 building armor)
ArchitectureDE Architecture (+1/+1, +3 building armor)
Line of Sight TownWatchDE Town Watch (+4)
TownPatrolDE Town Patrol (+4)
Construction speed TreadmillCraneDE Treadmill Crane (+20%)
Other UniqueTechImperialDE Atheism (adds 100 years to Wonder victories for all players, Huns only)

Civilization bonuses

Team bonuses

Changelog

The Forgotten

  • Indians: The Wonder is the Gol Gumbaz.

Rise of the Rajas

  • Indians: The Wonder now is the Brihadeeswarar Temple. The Gol Gumbaz is still available in the Scenario Editor.

Trivia

  • The Briton Wonder is actually in Germany.
  • The base of the Celt Wonder was slightly altered and reused as a base for the Mediterranean style Castles.
  • The Wonder is the only constructable building that does not have the standard building armor class, along with the Fish Trap.
  • It is the only item in the game to cost three different resources.
  • The Slav Wonder is anachronistic, as the Khizi Pogost was not built until the 17th century. A more accurate choice would've been the Moscow Kremlin when it was a Limestone Citadel, the Dormition Cathedral, or the Ferapontov Monastery.
  • The design for the Malian Wonder is anachronistic by necessity. It is based on the current appearance of the Great Mosque of Djenne, but the mosque was rebuilt in the early 20th century. The original mosque would likely have looked different, but no records exist that describe its appearance, so it remains unknown. The architect for the original mosque was from Egypt, so it is possible that it would have been similar to medieval Egyptian mosques in appearance.
  • The Berber Wonder is actually the minaret of an unfinished mosque. Even the tower itself has only half of its originally intended height. Thus that Wonder is an incomplete building.
  • A few Wonders are resembled again as other buildings in the Scenario Editor: There is the Arch of Constantine, which is very similar to the Hunnic Wonder, the Gol Gumbaz, which used to be the Indian Wonder, the Mosque, which is even identical in appearance to the Turkish Wonder, and the Cathedral, which looks like a taller version of the British Wonder.

History

One distinguishing cultural characteristic of the great Middle Age civilizations was architecture. Buildings in Japan, Scandinavia, Britain, Constantinople, and Arabia looked quite different and employed different construction techniques. In many cases, particularly noteworthy buildings stand as icons for the building civilization, marking it for all time as a culture that achieved greatness, if only temporarily. Examples of such Middle Age cultural icons are the Cathedral at Chartres, Charlemagne’s Palace, and the Hagia Sophia at Constantinople.
Age of Empires II manual

Video overview

Everything_You've_Wondered_About_Wonders

Everything You've Wondered About Wonders

Template:Buildings AoE2

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