The Winged Hussar is a heavy hand cavalry unit. It is available in the Fortress Age at the Trading Post to anyone who has allied with the House of Vasa by building a Trading Post on one of their palaces. Winged Hussars are swift heavy lancer units who deal directional area of effect damage (i.e. units directly behind the main target will be damaged as well).
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Overview[]
The Winged Hussar is a heavy cavalry unit similar to the Cuirassier, with high hit points and damage, but lacks melee multipliers. However, its attack causes area damage which makes it effective against large groups of units, such as light infantry or artillery, but it is vulnerable against heavy infantry and light ranged cavalry.
In comparison with Cuirassiers, Winged Hussars have less hit points, slightly less Line of Sight and an increased food cost, but they have a slightly higher damage and speed, train 10 seconds faster, and have a reduced coin cost. Additionally, they have a slightly longer range than other melee cavalry units, making it easier for them to attack their targets.
Due to their build limit, Winged Hussars cannot be massed, but they are resistant units that can be combined with Skirmisher-type units to take down groups of infantry units more easily. Also, Hussars make a good combination to defeat groups of artillery units.
Although the Winged Hussar carries a lance, it is not classified as a lance cavalry. Therefore, it will not increase its hand bonus damage against infantry if the "Caballeros" Home City Card is sent.
Special abilities[]
Winged Charge Attack (automatically activated when attacking with a cooldown of 60 seconds): The Winged Hussar charges at the enemy with his lance which deals 41.25 siege damage (0.75x against artillery), has a range of 2 and an Area of Effect of 3.
Cavalry train time -40%; Cuirassier, Oprichnik, and Hakkapelit train time -35% instead; Gatling Camel train time -20% instead
"Cavalry Damage" is available to the British, Lakota, and Swedes.
"Cavalry Hitpoints" is available to the British and Haudenosaunee.
"Cavalry Combat" is available to the British, Dutch, French, Italians, Lakota, Mexicans, Ottomans, Russians, and Spanish.
"Native Alliance" is available to the Aztecs, Inca, Indians, and Japanese.
"Native Warriors" is available to Europeans, the Lakota and Mexicans.
"Native Warrior Combat" is available to the French, Haudenosaunee, and Inca, and also Mexicans upon revolting to the Maya, and British upon revolting to Haiti.
"TEAM Native Weapon Trade" is available to the Dutch and Lakota, and also British and French upon revolting to Canada.
"Blood Brothers" is available to the Aztecs, French, Germans, Haudenosaunee, Lakota, Portuguese, Russians, and Spanish, and also British upon revolting to Canada or Haiti.
"Liberation March" is available to the Mexicans and Spanish.
"Riding School" is available to Europeans (except the Maltese and Spanish) and the Indians.
Native warrior, mercenary, and outlaw cost -15%; "TEAM 4 Zenata Rider", "Recruit Xebec", "Recruit Xebecs", and "15 Berber Allies" cost no coin
Sevites
Maroon, native warrior, and villager hit points regeneratation rate 0.25%; Yoruba Eso Riders lose 0.35% hit points per second instead, Militiamen lose 1.9% hit points per second, and for both stops at 25% hit points
Louverture Liberation
Delivers 6 Citizens; enables Citizens to be trained at Town Centers for 70 coin; enables Fishing Boats to be trained at Docks; native warrior train limit +20%, speed +5%
Junín Hussars
Hand cavalry and hand shock infantry train time -30%, speed +5% (train time -20% and no speed bonus if stacked with Liberation March)
Unit train bounty +10%, kill bounty -10%; Sansculotte gather work rate for crates +50%, Berry Bush and Cherry Orchard +25%, tree, Mango Grove, mine +20%, huntable animals, herded animals, Mill, Farm, and Estate +15%
"Cult of the Supreme Being" and "Sister Republics" are available upon revolting to Revolutionary France.
Daimyo and Shogun Tokugawa speed +5%, Line of Sight +10, training and research work rate +15%; land military train time -20%, artillery and banner army train time -10% instead
Temporarily reveals all enemies and treasures; Axe Rider can now loot treasures for double the resources or XP; hand cavalry bonus damage against treasure guardian +2.0
Transforms all Dragoons into Chinacos; hand cavalry speed +5%; costs 250 food, 250 wood
TEAM Mariachi
For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Chimayó Genizarios
Each different allied native tribe sends a large shipment of their respective native warriors and upgrades them to Elite and Champion; native warrior train time -10%; "Native Treaties" arrive time -50%; costs 500 food, 500 wood
Colegio de San Nicolas
Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
National Servant
Unit (except herded animals) hit points +10%; Padre heal work rate +200%
Imperial Age
"Chimayó Genizarios" ships 3 Winged Hussars, if the player had built a Trading Post on a House of Vasa palace.
Each different allied native tribe sends a large shipment of their respective native warriors and upgrades them to Elite and Champion; native warrior train time -10%; "Seminole Scouts", "Apache Scouts", "Navajo Scouts", "1st Michigan Volunteer Sharpshooters", and "Native Treaties" arrive time -50%; costs 500 food, 500 wood
Indiana Mobilization
Delivers 1 Carbine Cavalry for each shipment sent so far this game, including this one; unit train time, technology research time, Age up time -10%; costs 250 food, 250 wood
Seminole Ponies
Delivers 9 Hussars; cavalry train time -10%; hand cavalry hit points and damage +15%, speed +5%
Imperial Age
"Indian Friendship" ships 3 Winged Hussars, if the player had built a Trading Post on a House of Vasa palace.
Originally, Winged Hussars cost 250 food, 100 coin, and give 35 XP when trained or killed. With update 13.58326, they cost 200 food, 100 coin, and give 30 XP when trained or killed.
The Winged Hussar wields a kopia, a long lance made from fir and hollowed out to make it easier to wield.
Despite being its distinctive weapon, the kopia was used only for charge attacks and shatters on impact. The Koncerz, another of their main weapons, was used for thrusting.
Among the Winged Hussars' weaponry there were backswords, lances, sabres, maces, nadziak (a horseman's pick, similar to the one used by the Obuch), hatchets, and (eventually) pistols.
While the Winged Hussar's uniform, lance, and ornamental wings match the player's color, real-life Winged Hussars actually used a red and white color scheme.
Unlike its predecessor, the Winged Hussar from the Knights of the Mediterranean expansion is a heavy cavalry unit. Historically, the early Polish hussars were light cavalry units of exiled Balkan warriors, and Poland partially modelled them on the Hungarian hussars. Afterwards, they were adopted by the Polish army in 1570 following the reforms of Stephen Báthory, King of Poland and Grand Duke of Lithuania, and were transformed into heavy shock cavalry units, with troops recruited from the Polish nobility.
History[]
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The House of Vasa ruled Sweden and much of Poland during the 16th and 17th centuries. During this time, medium cavalry called hussars dominated battlefields in Central and Eastern Europe. Although originally borrowed from regiments in Hungarian armies, the hussars of Poland became the most notable variant for their prowess on the battlefield and their flamboyant attire. Charging into battle with formidable armor and wings attached to them that created an ominous rattling sound, these horsemen struck fear into even the most hardened armies of the time.