|This article is about the unit in Age of Empires II: Definitive Edition - Dawn of the Dukes. For the unit in Age of Empires III: Definitive Edition - Knights of the Mediterranean, see Winged Hussar (Age of Empires III).|
|“||Unique to Poles and Lithuanians. Fast cavalry for scouting and raiding.||”|
The Winged Hussar is a light cavalry unit in Age of Empires II: Definitive Edition - Dawn of the Dukes that can be trained at the Stable once the Imperial Age is reached. It is a more powerful upgrade to the Light Cavalry which replaces the Hussar upgrade for the Lithuanians and the Poles. They are quick, have decent pierce armor and high Line of Sight as well as an innate resistance to conversion and an attack bonus against Monks.
Winged Hussar do not have an Elite version; they are also considered a regional unit.
Compared to regular Hussars, Winged Hussars have +5 hit points, +2 attack, +1 melee armor, +2 bonus damage vs. Monks, and +4 bonus damage vs. gunpowder units, while costing +100 food and +200 gold and taking 10 more seconds to upgrade from Light Cavalry. It has the same advantages of the normal Hussar, but with a bit better versatility. The upgrade also improves the other non-listed stats the Light Cavalry line has. Compared to their predecessor, Winged Hussars have an attack bonus of 14 against Monks, 4 more than Light Cavalry; secondly, Winged Hussars also have a slightly higher attack speed, attacking once every 1.9 seconds instead of every 2.0 seconds. Due to their faster and better attack, a Winged Hussar without Bloodlines can defeat a Light Cavalry with Bloodlines without problem.
Winged Hussars also retain increased conversion resistance of Light Cavalry line against Monks. They need a minimum of 8 conversion cycles to convert, while other units need 4.
Units comparison with similar Imperial Age units
|Units||Generic Hussar||Polish Winged Hussar||Lithuanian Winged Hussar||Elite Magyar Huszar||Elite Shrivamsha Rider|
|Cost||80 food||80 food||80 food||80 food
|Attack Bonus||+12 vs Monk||+14 vs Monk
+4 vs Gunpowder
|+14 vs Monk
+4 vs Gunpowder
|+8 vs Siege weapon
+2 vs Ram
|Rate of Fire||1.9||1.9||1.9||1.8||1.75|
|Line of Sight||10||10||10||6||6|
|Other properties||Conversion resistance||Conversion resistance
As UU, it receives attack bonus from Samurai
Free attack upgrades
Created at Castles
As UU, it receives attack bonus from Samurai
Ability to dodge 7 projectiles per 15 seconds
At first glance, it is easy to dismiss the Scout Cavalry line's usefulness as combat units. But the Winged Hussar's main advantages are its speed and cheapness. Winged Hussars can be used to skirmish small towns and small armies before they can become a real threat, they can defend against small attacks from siege weapons, and are adept at destroying small armies of archers since they move fast and have decent pierce armor. Winged Hussars are also the cavalry mainstays of Poles and Lithuanians when gold is scarce or runs out. Because of the absence of gold in their cost, they are considered trash units, and as such, they became especially important in the late game when the players must rely on their wood and food economy. They form a classic tactical rock-paper-scissors with other trash units by countering Skirmishers and being countered by Pikemen. The Winged Hussar is great when facing gunpowder units due to its small but useful attack bonus.
Since this unit is only available to Lithuanians and Poles there are certain differences that may make its use slightly different. First of all, Polish Winged Hussars have +1 attack vs archers due to their team bonus, allowing them to kill archer units faster. However, the lack of Plate Barding Armor makes them more vulnerable against arrow fire. They also benefit from their unique technology Lechitic Legacy which gives them blast damage, making their Winged Hussars highly effective in mass battles. Polish Winged Hussars also have access to Blast Furnace, which makes them shine in hand to hand battles. In the Lithuanians' case, despite lacking Blast Furnace, their Winged Hussars have Plate Barding Armor and Heresy, making them more resilient in general, especially against archers, and better against Monks.
Despite Lithuanians not being specialized Cavalry Archer civilizations, they may still employ a Winged Hussar-Cavalry Archer strategy, since Cavalry Archers cost wood and gold, while Winged Hussars need food. However, this strategy will be slightly suboptimal, as Lithuanians lack Parthian Tactics, which will not matter much when the Winged Hussars are used properly as meatshields. This is even weaker for the Poles, since they lack both Parthian Tactics and Ring Archer Armor. For the Poles, Arbalesters can be mixed in with their Winged Hussars to pick off enemy Halberdiers, while for the Lithuanians, Hand Cannoneers can be mixed to fill in the same role, albeit at the cost of food. These are suboptimal mixings, since both these units will slow down the army.
|Unit strengths and weaknesses|
|Strong vs.||Archers, siege weapons, Monks, and gunpowder units|
|Weak vs.||Most melee units, Genoese Crossbowmen, and Spearman-line|
|Hit points||Bloodlines (+20)|
|Attack|| Forging (+1)|
Iron Casting (+1)
Blast Furnace (+2, Poles only)
Lechitic Legacy (33% blast damage in 0.5 tile radius, Poles only)
|Armor|| Scale Barding Armor (+1/+1)|
Chain Barding Armor (+1/+1)
Plate Barding Armor (+1/+2, Lithuanians only)
|Conversion defense|| Faith|
Heresy (Lithuanians only)
|Creation Speed||Conscription (+33%)|
- A team containing Bulgarians: Blacksmith upgrades are researched 80% faster.
- A team containing Hindustanis: Winged Hussar have +2 attack against standard buildings.
- A team containing Huns: Winged Hussars are created 20% faster. Researching Bloodlines and Husbandry is 20% faster.
- A team containing Lithuanians: Researching Heresy and Faith is 20% faster.
- A team containing Mongols: Winged Hussars have +2 Line of Sight.
- A Team containing Poles: Winged Hussars have +1 attack vs archers.
- A team containing Teutons: Winged Hussars are more resistant to conversion.
The Polish Hussars, or Winged Hussars, were one of the main types of Polish cavalry in Poland and in the Polish–Lithuanian Commonwealth between the 16th and 18th centuries.
Modelled on the Hungarian Hussars, Poland's early Hussars were Light Cavalry units of exiled Balkan warriors who came to Poland as mercenaries in 1503. Following the military reforms of the Polish king and Grand Duke of Lithuania Stephen Báthory (r. 1576–1586), the Polish military adopted the Hussar unit and transformed it into a heavily-armored shock cavalry. The husaria banners and units participated in the largest cavalry-charge in history at the Battle of Vienna in 1683 and ranked as the elite of Polish cavalry until their disbandment in the 1770s.
- Initially, the Winged Hussars (like other members of the Scout Cavalry line and Eagle Scout line) had conversion resistance by lowering the chances of conversion from 26% to 4%. With update 56005, the conversion resistance now makes these units immune to conversion in the 4th to 7th conversion cycles, but restores the chances of conversion to normal. This eradicates the chances of early conversion.
- Contrary to what the in-game Lithuanian and Polish technology trees state, the Winged Hussar is not a unique unit, as it is available to two civilizations.
- Neither the Poles nor the Lithuanians can fully upgrade their Winged Hussars. The Poles lack Plate Barding Armor, while the Lithuanians lack Blast Furnace since update 51737.
- The Polish Winged Hussar is tied with the Burmese Halberdier for the fourth highest attack of all trash units (with 13 attack), being beaten by the Elite Magyar Huszar with Corvinian Army, the Malian Light Cavalry with Farimba (both with 14 attack), and the Malay Two-Handed Swordsman with Forced Levy (with 16 attack).
- Internally, the game treats the Winged Hussar as an upgrade to the Hussar, just like how Hussars are also an upgrade to Scout Cavalry. Researching Winged Hussar upgrades all Hussars to Winged Hussars, but not vice versa. Since neither civilization has access to the Hussar, it is more of a Scenario Editor thing. All Hussar bonuses (like Turk +1 pierce armor and Mongol +30% HP) affect Winged Hussars too, so campaign creators can mix and match.
- All in-game "hussar" units have ornamental wings.