War of Brothers is the third scenario of the Pachacuti campaign in Age of Empires II: Definitive Edition.

Intro[edit | edit source]

Scenario instructions[edit | edit source]

Starting conditions[edit | edit source]

Main objectives[edit | edit source]

Secondary objectives[edit | edit source]

  • Inca soldiers, lacking a leader, will join your army if they see Pachacuti.
  • Inca civilians will join your army if they see Pachacuti.
  • Pillage Chanca buildings and tents to obtain additional resources.

Hints[edit | edit source]

  1. You are restricted to the Castle Age and a population of 110.
  2. Petards can be a good substitute of Siege Weapons.

Players[edit | edit source]

Player[edit | edit source]

Enemy[edit | edit source]

Ally[edit | edit source]

Strategy[edit | edit source]

The player should start by tasking their starting Slingers to kill the first two Hostile Inca Pikemen. A larger enemy force will soon follow; the player should task their Crossbowmen against the Slingers, Eagle Scouts against the Crossbowmen and Elite Skirmishers, and Slingers against the Long Swordsmen. Once the player reaches the first fork in the road, they should take the southeastern route, where they will find additional soldiers that will join their army and eventually an area with five Villagers and some production buildings. Task these Villagers on food and gold for now. After moving northeast, the player will need to fight some more Hostile Inca before eventually capturing a Blacksmith, as well as two more Villagers, who should be sent back to gather resources with the others. Meanwhile, the player should destroy the Chanca camp just to the north of the first captured settlement, thus acquiring extra resources. Spend these on Blacksmith upgrades first.

Before continuing down the road, the player should brace themself for a large force of invading Hostile Inca that will target the player's army and buildings. Because captured Villagers and buildings are irreplaceable, it is of vital importance that the player does not allow the Hostile Inca to reach the village at the bottom of the map or destroy their Blacksmith. Thus, the player should station their current army near the resource village to intercept the enemies and use Eagle Scouts to lure enemy soldiers away from the Blacksmith if they start attacking it. These Hostile Inca armies will continue spawning for the remainder of the game, so the player should not waste too much time making progress early on.

Once the first invading Hostile Inca army is destroyed, the player should replenish their army and then move it northeast, where they will eventually capture a Monastery and two more Villagers. Task the Villagers on the gold mine next to the Monastery. The player should train some Monks to heal their units. Meanwhile, the player should retask the Villagers working on gold in the southern villagers to gather food or wood, depending on which resource is running low. Continue researching military upgrades and training new soldiers whenever possible. Always ensure there are at least a few Monks nearby to heal damaged soldiers and save resources on military production.

After all of the player's military units are healed, they should prepare to intercept another wave of invading Hostile Inca. The player should keep their Monks in the back so that they can heal their units without losing them. After recovering from the Hostile Inca, the player should send Pachacuti west to recruit more Scattered Inca.

Just above the center of the map, there is an enemy garrison protecting a Relic. After killing the soldiers guarding it, the player should task one of their Monks to pick up the Relic and garrison it in the Monastery. Afterwards, the player should capture the Dock along the northern riverbank and then station their army just to the north of the river. All subsequent Hostile Inca invasions will arrive from the northern pass, making it easy to anticipate their assaults. Do not venture too far north yet, however, or else the player's army will have to also fight a vast force of stationary Hostile Inca; the player should avoid confronting them until their army is large and upgraded enough. Meanwhile, there are several more Villagers and buildings that Pachacuti can capture to the west, including a Castle and University. Assign some of the Villagers on stone, which will be very important later in the game.

Once the player has amassed a large and strong enough army, they should clear out the remainder of stationary Hostile Inca (being careful to not overlap their assault with the next wave of invaders), capture the production buildings on the northern corner of the map, and build some Guard Towers next to the bridge chokepoint, garrisoning them with Elite Skirmishers and Crossbowmen. This will allow the player to continue gathering resources for awhile without allowing the invading Hostile Inca to cause severe damage.

After erecting the towers, the player should backtrack and destroy the Chanca camp just southeast of the river. Not only will they get extra resources from razing their buildings, but they will also capture several llamas, allowing them to suspend farm production for some time.

By the time the player opens the llama pen, their army should be ready to make further progress. Immediately after resisting the next wave of Hostile Inca, destroy the Chanca camp on the other side of the bridge, being careful not to allow any infantry units to get too close to the Chanca's Jaguar Warriors. After destroying the Siege Workshop and capturing the siege weapons, the player should move the siege weapons behind the bridge and ward off the next Hostile Inca army.

Once the player has plenty of resources and a maxed out population, they should task several of their Villagers to join up with their army. Before attacking the fortress of Calas, the player should build several Guard Towers just to the left of the swamp leading to Calas' walls. After the towers are built, garrison them with Crossbowmen, Skirmishers, and Villagers, and wait to fight the next wave of Hostile Inca.

After plenty of garrisoned Guard Towers are built, the player should be ready to besiege Calas. Start by attacking their walls to bait out their army, letting the Guard Towers whittle down their numbers. Once there is more room to breathe, task the two Onagers to destroy Calas' Siege Workshop so that they cannot produce more Mangonels. The player may also use the Onagers to destroy enemy Guard Towers, using Villagers to repair the units if damaged. Do not forget about the periodic Hostile Inca invasions; it is always best to go on the offensive shortly after destroying a new wave of Hostile Inca.

Gradually, the player should destroy Calas' Barracks and Archery Ranges. Building a Siege Workshop and producing additional Capped Rams will expedite the process, though the player should always keep some military units close by so that the Rams and Villagers are not lost. After razing both of Calas' Barracks and most of their Guard Towers, the player should build a few more Guard Towers inside of Calas but far enough that they're not in range of Urqu's Castle. After constructing and garrisoning them, the player should hold off one more wave of Hostile Inca and then aggro Urqu's Elite Kamayuks towards the towers. After that, send some Capped Rams to destroy the Castle, keeping some military units nearby to stop any additional Elite Kamayuks that Urqu produces. Eventually, Urqu will pop out of the Castle; slay him, and the scenario is won.

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