"Trains and upgrades infantry units as well as defends an area with a ranged attack."
In-game description

The War Hut is a military building in Age of Empires III: The WarChiefs that is unique to the Native American civilizations (Aztecs, Iroquois, and Sioux). It combines the functions of a Barracks and an Outpost where it trains and upgrades infantry as well as attacking enemy units, similar to the Russian Blockhouse.


Age Unit Cost Pop. Civ.
Ages colonial
Coyote runner icon Coyote Runner 85 food,
25 wood
1 Flag aztec large normal Aztecs
Puma spearman icon Puma Spearman 50 food,
50 coin
War club icon War Club 50 food,
40 wood
Flag sioux large normal Sioux
Macehualtin icon Macehualtin 40 food,
30 wood
Flag aztec large normal Aztecs
Tomahawk icon Tomahawk 75 food,
25 wood
Flag iroquois large normal Iroquois
Aenna icon Aenna 100 food
Cetan bow icon Cetan Bow 65 food,
35 wood
Flag sioux large normal Sioux
Ages fortress
Forest prowler icon Forest Prowler 50 food,
65 coin
Flag iroquois large normal Iroquois
Wakina rifle icon Wakina Rifle 60 food,
40 coin
Flag sioux large normal Sioux


Age Upgrade Cost Effect
Ages fortress
Strong war hut Strong War Hut 400 wood,
200 coin
Upgrades War Huts into Strong War Huts (+30% hit points and attack)
Ages industrial
Mighty war hut Mighty War Hut 800 wood,
400 coin
Upgrades War Huts into Mighty War Huts (+50% hit points and attack); requires Strong War Hut


Age Technology Cost Effect Civ.
Ages colonial
Barometz Barometz 750 coin Ships 1 Puma Spearman for every 2 minutes the game has passed, up to 30 minutes Flag aztec large normal Aztecs
Lacrosse Lacrosse 600 wood,
600 coin
Aennas, Tomahawks, and Forest Prowlers get +2 LOS and +2 range Flag iroquois large normal Iroquois
War Drums War Drums 400 coin Cetan Bow and War Club train time -33%; Wakina Rifle train time -25% Flag sioux large normal Sioux

Further statistics

As the War Hut can only be built by Native American civilizations, only improvements available to them (including native improvements) are listed heres.

Building strengths and weaknesses
Strong vs. Ships, infantry, cavalry
Weak vs. Artillery, siege infantry
Hit points Flying Buttress Flying Buttress (+20%)
Attack Heated Shot Heated Shot (+1.5x multiplier vs. ships, Iroquois only)
Construction cost Cree Textile Craftsmanship Cree Textile Craftsmanship (-25% wood)
Tupi Forest Burning Tupi Forest Burning (-20% wood)

Home City Cards

As the War Hut is exclusive to Native American civilizations, only other civilizations' TEAM cards that affects them are listed here.


"In both North American and Mesoamerican cultures, warriors were critical to the defense and survival of the tribe.

On the Great Plains, warrior societies emerged - complete with their own dances, songs, and costumes. Prestige was typically bestowed based on an individual's acts of courage during battle, such acts as stealing weapons, horses, and counting coup.

In Aztec society, membership in the calpulli established each individual's religious and secular schooling, as well as how they would be trained in warfare. The men of a calpulli served together in battle and on the numerous public works projects. The Aztec soldiers wielded weapons of wood and stone, and they often sought prisoners to be sacrificed in religious ceremonies.

For the Iroquois, the longhouse stood as the central symbol of religious and civic life. In fact, the name they call themselves - Haudenosaunee - means "People of the Long House." It was in the longhouse that the Grand Council of the six member nations of the Iroquois Confederacy made decisions regarding matters of war and peace.


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