A cavalry unit with many hit points and special attack strength. Causes trample damage to adjacent enemy units.
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—Age of Empires description
The War Elephant is a heavy cavalry unit in Age of Empires that can be trained at the Stable once the Iron Age is reached. War Elephants are very slow and rather expensive but pack a massive attack (including splash damage) and high hit points. War Elephants are only available to some civilizations.
War Elephants deal 5 bonus damage against buildings (to a total of 8 damage, since buildings in Age of Empires have 80% resistance to all attacks). Combined with their trample damage and high HP, this makes them a useful alternative to stone throwing siege weapons for civilizations lacking a well developed Siege Workshop.
Like stone throwing siege weapons, War Elephants do trample damage to adjacent enemy targets, although at a larger area. They are effective against infantry and cavalry but are vulnerable to conversion and quicker units that can attack at long range. Its attack cannot be upgraded and it does not benefit from Nobility; only the armor can be improved.
War Elephants have the most hit points of any land unit and an attack that damages all enemies around them. Their downside is that they are slow and therefore a great target for enemy siege units. Their slow speed also makes them very prone to conversion by enemy Priests. Civilizations that have bonuses for War Elephants include the Phoenicians, Persians, and the Carthaginians. Persian War Elephants are 25% faster while the Phoenicians can train them at a cheaper cost. Carthaginian War Elephants have 25% more hit points.
Team bonuses added, Palmyrans: Technologies benefiting War Elephants researched 30% faster. Persians: War Elephants are trained 20% faster.
Researching Iron Shield is no longer required to upgrade War Elephants to Armored Elephants.
History[]
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Elephants were tamed in antiquity but never domesticated. They were most useful as beasts of burden, but were employed in battle by several cultures, including the Phoenicians, Persians, and Indians. Elephants were much more intimidating than horses and much tougher as well. In addition, horses avoided elephants, making elephants, in theory, a great weapon against enemy cavalry. In practice, unfortunately, elephants rarely proved useful. They were difficult to acquire,train, and maintain. Hannibal attempted to take elephants across the Alps to attack Rome, but only one survived. No account of Alexander the Great's battles makes any mention of Persian elephants being effective. Elephants were difficult to control in battle and were likely to charge in any direction but the one desired, especially after being wounded. They were apparently more dangerous to friend than foe, being already nearer to friends and most likely to charge away from perceived danger through the friendly army arrayed around them.
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—Age of Empires manual
Trivia[]
A Carthaginian War Elephant, alongside the Carthaginian Armored Elephant and Elephant Archer, has the highest hit points of any unit in the game, all with 750.
Before the Definitive Edition, the Elephant units (i.e. the War Elephant line and the Elephant Archer) used an African Savannah Elephant, which is inaccurate, as they have never been successfully used in warfare in any significant capacity. Since the Definitive Edition, the elephants were made smaller to depict the North African forest elephant (also informally called Carthaginian Elephants), which is an extinct subspecies of elephants that was present in North Africa and often utilised for warfare by various South European and North African cultures, most notably by the Carthaginians during the Punic Wars. The Indian empires used the larger Indian Elephants, which were also acquired by their neighbours, such as the Persians.