“Strong in naval combat when built in number.”—In-game description
The War Canoe is stronger than many other ships which can be trained by the Sioux and Iroquois, but the Aztec Tlaloc Canoe is stronger. It has an acceptable amount of hit points and can take down larger ships when massed, or through the use of the Water Dance or Fire Dance. It can also fish, though like all canoes and the Marathan Catamaran, is less efficient than Fishing Boats.
Further statistics Edit
As the War Canoe can only be trained by the Native American civilizations, only improvements available to them (including native improvements) are listed here.
|Unit strengths and weaknesses|
|Strong vs.||Ships, buildings close to shore|
|Weak vs.||Artillery especially Culverins, defensive structures|
|Hit points|| Armor Plating (+50%)|
Rawhide Covers (+20%, Iroquois only)
|Attack|| Carronade (+25%)|
Flaming Arrows (+25%, Sioux only)
|Gather rate|| Gill Nets (+15%)|
Long Lines (+30%)
Excessive Tribute (+50% from whales)
Huron Fish Wedding (+20%)
Navajo Craftsmanship (+20% from whales)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
Home City Cards Edit
As the War Canoe is exclusive to Native American civilizations, only other civilizations' TEAM cards that affects them are listed here.
|Click for a list of Home City Cards related to the War Canoe|
Green: TEAM Shipment that is sent to each player in a team
Native Americans Edit
“One of the largest canoes used by Native Americans comes from the Pacific Northwest. The people there would make large dugout canoes by hollowing out the huge trees native to the region. For example, the Haida constructed war canoes from 70 to 100 feet long, which could hold as many as sixty warriors. Neighboring tribes, like the Makah, still use similar canoes to hunt whales and other sea mammals.”