“ | The mighty walls of mother Atlantis. | ” |
—In-game description |
The Wall of Atlantis is a type of wall that appears in some scenarios of the Fall of the Trident campaign in Age of Mythology. As its name suggests, this type of wall is found in the city of Atlantis.
Its statistics are identical to those of the Wall of Troy.
Overview[]
The Walls of Atlantis are completely impregnable, combining near absolute resistances (99% against all types of damage) and enormous hit points with the fact that they simply cannot be targeted by any unit, Building, or god power. It should be noted that they are affected by upgrades that affect buildings and walls, so with Hades' bonus and Fortified Walls, their hit points increase further; over 4,500.
In Retold, it is capable of being targeted, making it no longer indestructible. However, it is still incredibly durable, having retained its damage resistance from the original game. This makes the Wall of Atlantis, together with the Wall of Troy (which has identical stats), the strongest walls in the game.
Unlike the Wall of Troy, the Wall of Atlantis does not have a corresponding gate to go with it. Like the Wall of Troy, it cannot be built by the player in any way, only placed in the Scenario Editor.
Campaign appearances[]
Further statistics[]
God bonuses[]
- Hades: +25% hit points.
General technologies[]
- Masons ➞ Architects: +15% hit points and -5% crush vulnerability.
- Stone Wall ➞ Fortified Wall: +600 hit points.
Mythology[]
“ | The walls of Atlantis were constructed by expert masons, hewn from rare green granite, and imbued with chemicals not known to other nations. | ” |
—In-game help section |