This article is about the building in Age of Empires III. For the building in other games of the series, see Wall. |
“ | A wall. Prevents enemies from entering a colony. | ” |
—In-game description |
The Wall is a defensive structure in Age of Empires III. Available in the Exploration Age, its purpose is to protect an area from enemy attacks. The Wall is available to all civilizations in the Exploration Age, except the Lakota, who can build it from the Industrial Age*.
A Gate can be upgraded on a Wall section which lets through own units and allied units, but never enemy units.
The Church or Wall itself provides the Bastion upgrade, along with the appropriate Gates for stone Walls.
Technologies[]
Age | Technology | Cost | Effect | Civ. |
---|---|---|---|---|
Build Gate | 50 wood | Places a Gate in this wall. Allied units can pass through but enemies cannot | All | |
Bastion | 400 wood 600 coin |
Walls get +600% hit points and +80% build time | EU NA AS | |
Redoubts | Walls get +400% hit points, -20% cost, and +70% | FA | ||
City Walls | 1,000 influence | Walls get +600% hit points and +80% build time | AF |
Further statistics[]
Building strengths and weaknesses | |
---|---|
Strong vs. | Nothing |
Weak vs. | Everything |
Improvements | |
Hit points | Bastion (+600%; Europeans only) City Walls (+600%; Africans only) Redoubts (+400%; Federal Americans only) State Constitutions (+125%; United States only) Flying Buttress (+20%) Byzantine Legacy (+15%) |
Line of Sight | Gas Lighting (+4) |
Build time | Cree Textile Craftsmanship (-25%) |
Cost | Tupi Forest Burning (-20% wood) Redoubts (-20%; Federal Americans only) Cree Textile Craftsmanship (-10%) |
Other | Yoruba Eredo Legacy (grants +1 XP upon building) |
Penalties | Bastion (+80% build time; Europeans only) City Walls (+80% build time; Africans only) Redoubts (+70% build time; Federal Americans only) Customized Merc Weapons (+30% cost; John Black's Mercenaries only) Code Napoleon (+25% cost; French only) |
Home City Cards[]
- Click for a list of Home City Cards related to the Wall
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
All[]
Card | Description | Age | HC level |
---|---|---|---|
Improved Buildings | Buildings get +40% hit points | 10 | |
TEAM Improved Buildings | Buildings get +25% hit points | 10 | |
Heavy Fortifications | Grants all defensive building upgrades (if not already); costs 250 wood | 25 | |
Extensive Fortifications | Frontier fortifications, Walls, and Forts get +25% hit points; Outpost build limit +100% | 1 |
- "Improved Buildings" is available to Europeans and Federal Americans.
- "TEAM Improved Buildings" is available to the Inca, Indians, and Maltese.
- "Heavy Fortifications" is available to Europeans (except Germans, Ottomans, Russians, and Spanish) and Federal Americans.
- "Extensive Fortifications" is available to Europeans (except Germans, Portuguese, and Russians) and Mexicans.
Chinese[]
Card | Description | Age | HC level |
---|---|---|---|
Great Wall | Walls get +600% hit points and +500% build time | 10 |
Ethiopians[]
Card | Description | Age |
---|---|---|
Gondarine Architecture | Buildings get +25% hit points; Town Centers and Palaces get +50% hit points instead; Mountain Monasteries get +100% hit points instead; Walls get +225% hit points instead |
Hausa[]
Card | Description | Age |
---|---|---|
TEAM Ancient Kano Walls | TEAM Wall hitpoints are improved by nearby military units | |
TEAM Hausa Gates | Walls and Gates return their cost when destroyed; Gates, Bastion, City Walls, and Redoubts cost -50% | |
Gatekeepers | Grants City Walls; Gates increase the attack of allied units in an Area of Effect of 15 around them by 5% |
Inca[]
Card | Description | Age |
---|---|---|
Extensive Fortifications | Frontier fortifications, Walls, and Strongholds get +25% hit points; War Hut build limit +100% | |
TEAM Inca Walls | Walls get +150% hit points | |
Monumental Architecture | Buildings get +30% hit points; Town Centers get +35% attack |
Indians[]
Card | Description | Age | HC level |
---|---|---|---|
Mughal Architecture | Building cost -20% wood and build time -30%; Wonder build time -16% instead; +1 Villager | 40 | |
Extensive Fortifications | Frontier fortifications, Walls, and Agra Fort get +25% hit points; Castle build limit +100%; +1 Hindu Villager | 1 |
Italians[]
Card | Description | Age |
---|---|---|
Freemasons | Architects get +25% speed and construct buildings 65% faster, and Walls 36% faster instead |
Japanese[]
Card | Description | Age | HC level |
---|---|---|---|
Extensive Fortifications | Frontier fortifications and Walls get +25% hit points; Castle build limit +100% | 1 |
Mexicans[]
Card | Description | Age |
---|---|---|
Presidios | The General can build Outposts; Fort build limit +1; Walls cost -20%; Outposts cost -30%; Forts cost -40%; Outpost, Wall, and Fort build time -20% | |
Campeche Fortifications | Bastion available at Walls | |
Talavera Architecture | Buildings get +30% hit points, -30% build time, and grant coin upon being built instead of XP | |
Maya Architecture | All buildings except Forts get +30% hit points; buildings now give food as well as experience when built; grants Redoubts |
- "Talavera Architecture" is available upon selecting the Puebla Federal State.
- "Maya Architecture" is available upon revolting to the Maya.
Native Americans[]
Card | Description | Age | HC level |
---|---|---|---|
Extensive Fortifications | Frontier fortifications and Walls get +25% hit points; War Hut build limit +100% | 1 |
- "Extensive Fortifications" is available to the Haudenosaunee and Lakota.
Portuguese[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Improved Walls | Walls get +200% hit points | 10 |
Russians[]
Card | Description | Age | HC level |
---|---|---|---|
Sevastopol | Town Center, Wall, Blockhouse, and Fort build time -50% | 40 |
United States[]
Card | Description | Age |
---|---|---|
Connecticut Shipwrights | Artillery train time -25%, buildings' build time -35%, and warships' train time -50% |
- "Connecticut Shipwrights" is available upon selecting the Connecticut Federal State.
Changelog[]
Age of Empires III[]
- Walls cost 5 wood and have 3,000 hit points. Wall segments and pillars take 5 seconds to build and both have 4 Line of Sight.
The WarChiefs[]
- The Sioux cannot build Walls.
Definitive Edition[]
- Walls have 1,500 hit points and both Wall segments and pillars have 1 Line of Sight.
- The Lakota can build Walls from the Industrial Age.
Knights of the Mediterranean[]
- With patch 15.30007, Walls cost 6 wood and have 1,000 hit points. Wall segments take 7 seconds to build, Wall pillars increases its own hit points and that of adjacent Wall segments by +50%, take 1 second to build, and have 2 Line of Sight.
- With update 15.59076, Walls cost 10 wood.
History[]
“ | Early fortifications in the New World were palisades constructed of sharpened tree trunks driven into the ground side by side to form walls. Some of these palisade walls, especially when a little green, were remarkably effective at withstanding bombardment by artillery because they could flex as they were hit, rather than splintering, like dried wood, or shattering, like masonry walls. More effective than either wood or stone at withstanding bombardment were the bermed earthworks famously ringing star forts like Fort McHenry. A fort in the era of cannon was a series of sculpted plains, ditches, bastions, and walls of earth and stone that maximized lines of sight and fire for defenders. |
” |