A Wall is a relatively inexpensive defensive structure used to keep enemy units out of a specific area, often made of wood or stone. Walls can be upgraded, respective to the civilization in use.
Walls are used in conjugation with a Gate which allows friendly units to pass through. Gates can be built in a section of wall if it is the correct size. The article lists both walls and their corresponding gates.
Each wall aesthetically represents the civilization and/or technology it was built by.
Age of Empires[]
Walls become available in the Tool Age and can be upgraded in further Ages. Gates were added in Return of Rome.
Age | Wall | Gate |
---|---|---|
Tool Age | Small Wall | Small Gate |
Bronze Age | Medium Wall | Medium Gate |
Iron Age | Fortified Wall | Fortified Gate |
Unconstructable[]
Since Return of Rome, the following unconstructable defensive structures can be found only in the Scenario Editor:
Civilizations[]
The Babylonians and Shang have superior walls compared to other civilizations; each civilization has their wall hit points increased by +60%. By comparison, the Carthaginians, Macedonians, Minoans, and Yamato have the weakest walls, as they lack the Fortified Wall upgrade.
Age of Empires II[]
Walls are available from the Dark Age. Palisade Walls are rather fragile and can help to buy a small amount of time when an enemy army is arriving. Due to their low armor and hit points, they are practically useless in later stages of the game and are replaced by the much stronger Stone Wall, which is available in the Feudal Age. Without siege weapons, Stone Walls are very hard to penetrate, so they make a very good defense. They can be upgraded to Fortified Walls in the Castle Age.
Palisade Gates were added in The Forgotten.
Age | Wall | Gate |
---|---|---|
Dark Age | Palisade Wall | Palisade Gate |
Feudal Age | Stone Wall | Gate |
Castle Age | Fortified Wall | Fortified Gate |
Unconstructable[]
The unconstructable defensive structures can only be found in the Scenario Editor.
Age of Mythology[]
Walls are available in the Archaic Age, but can be upgraded through the different Ages. Gates cannot be built directly like in Age of Empires II. Instead, walls are simply clicked on and selected to become a Gate, for a cost, provided that the wall section being converted has the correct length.
Civilizations[]
Civilizations | Archaic Age | Classical Age | Heroic Age | Mythic Age |
---|---|---|---|---|
Greeks | Wooden Wall ā | Stone Wall ā | Fortified Wall | |
Egyptians | Wooden Wall ā | Stone Wall ā | Fortified Wall ā | Citadel Wall |
Norse | Wooden Wall ā | Stone Wall | ||
Atlanteans | Wooden Wall ā | Stone Wall ā Bronze Wall ā |
Iron Wall | Orichalkos Wall |
Chinese | Wooden Wall ā Earthen Wall ā |
Stone Wall ā | Fortified Wall ā | Great Wall |
Between the first three civilizations, the Egyptians have the best walls. However, with The Titans, the Atlanteans have overtaken them. With Tale of the Dragon, the Atlanteans were overtaken by the Chinese. The Norse possess the worst walls, having only the Stone Wall upgrade. The Greeks and the Norse are the only cultures with a God-granted upgrade, Hera's Athenian Wall upgrade and Heimdall's Safeguard, respectively. With Safeguard, Norse walls match Greek walls in hit points (without Athenian Wall).
Age of Empires III[]
- Main article: Wall (Age of Empires III)
Walls in Age of Empires III work the same way as their Age of Mythology counterpart.
Age of Empires IV[]
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There are three types of walls in Age of Empires IV. They cannot be upgraded, unlike previous games. Gates must be built over walls.
Age | Wall | Gate |
---|---|---|
Dark Age | Palisade Wall | Palisade Gate |
Dark Age (Rus only) | Fortified Palisade Wall | Fortified Palisade Gate |
Feudal Age | Stone Wall | Stone Wall Gate |
Stone Walls mechanic[]
Stone Walls can also have infantry units fight over them by going through gates. Unlike in previous games, the direction of building the opening of gates matters because it determines the side from which infantry units climb the walls.
Ranged infantry units on top of Stone Walls get +2 range and receive -66% damage (practically 3x hit points) from ranged attacks.
In addition, Stone Walls can also incorporate Stone Wall Towers in them.
Fully constructed Stone Walls cannot be attacked by torches, though Stone Wall Gates and Stone Wall Towers can be.