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This article is about the god power in the handheld video game. For the god power in the PC game, see Walking Woods.
โ€œ The hills and the trees serve Njord and today they serve the people of Midgard. Smash them with trunk and bough, my walking woods. โ€
—Njord upon casting Walking Woods
Walking Woods AoEM

Walking Woods is a god power in Age of Empires: Mythologies available to worshipers of Njord. It summons the Walking Woods from a selected tile.

Unit statistics[]

  • Cost: N/A
  • Type: Myth unit, siege
  • Attack: 58
  • Defense: 65
  • HP: 90
  • Movement: 13
  • Sight: 2

God bonuses and upgrades[]

General[]

  • Age I: Attack x0.6, HP x0.6
  • Age II: Attack x0.75, HP x0.75
  • Age III: Attack x0.9, HP x0.9

Hel increases movement by 2.

Baldr increases attack by 10% and defense by 5%.

  • Eyes of the Forest (Loki): Can see into forest tiles in the Fog of War from an extra tile away.
  • Trickster's Touch (Loki): Increases attack by 10%.
  • Granite Blood (Hel): Increases HP by 15%.
  • Rampage (Hel): Increases attack by 15%.

Strategy[]

These Walking Woods have more in common with Hel's Nidhogg than their Age of Mythology counterparts. Players can select on any tile to summon these units rather than just on trees. They also have full control over the Walking Woods, making it harder for enemies to defeat. Walking Woods are fast for siege units and Hel's bonus makes them even faster. Players can summon them anywhere to surprise the enemy, have it ravage farms or other buildings, and quickly move on to its next target. The Walking Woods are not invincible however and if overwhelmed, will die for good. This will be no easy task given its high HP and especially high defense, which is boosted up to 85 on forest tiles (90 for Baldr worshipers). In a sense, this makes the Walking Woods a living, moving wall. Although it is not airborne like Nidhogg, it can be healed by Priests and Valkyries, giving it the option retreating to them when necessary rather than all the way to the player's base.

Trivia[]

  • The Walking Woods design may have been inspired by the concept art of their Age of Mythology counterpart.

Gallery[]

Age of Empires: Mythologies
Gameplay elements Terrain
Categories Campaigns ยท Images ยท Gods ยท Units (Myth units ยท Heroes) ยท God powers ยท Greeks ยท Egyptians ยท Norse
Civilizations and gods
Greeks Zeus ยท Hades ยท Poseidon ยท Athena ยท Hermes ยท Ares ยท Apollo ยท Aphrodite ยท Hera ยท Hephaestus ยท Nyx
Egyptians Ra ยท Isis ยท Set ยท Bast ยท Anubis ยท Sobek ยท Sekhmet ยท Osiris ยท Horus ยท Thoth ยท Hathor
Norse Thor ยท Odin ยท Loki ยท Freyja ยท Heimdall ยท Forseti ยท Skadi ยท Njord ยท Baldr ยท Tyr ยท Hel
Units
Greeks
Egyptians
Norse
God powers
Greeks Maw of the Abyss ยท Curse ยท Underworld Passage ยท Earthquake ยท Restoration ยท Sentinels ยท Plenty ยท Lightning Storm ยท Ceasefire ยท Bolt ยท Cursed Voyage
Egyptians Swarm of Locusts ยท Eclipse ยท Meteor Shower ยท Tornado ยท Prosperity ยท Son of Osiris ยท Glorious Rain ยท Citadel ยท Eyes of the Desert ยท Deluge ยท Book of Thoth
Norse Ragnarok ยท Healing Spring ยท Wild Fire ยท Undermine ยท Nidhogg ยท Walking Woods ยท Spy ยท The Great Hunt ยท Frost ยท Dwarven Mine ยท Fimbulwinter
Campaigns and scenarios
Egypt campaign Border Skirmish ยท Portents ยท Hero's Welcome ยท Rebuilding ยท Expansion ยท Trust ยท Exodus ยท Valley of Shadows
Greece campaign Disruption ยท Prophecy ยท Gateway ยท Old Friends ยท Throne of the Dead ยท Escape ยท New Enemies ยท Mount Olympus
Norse campaign Tested ยท Memory ยท Ring of Fire ยท On the Front ยท Advance ยท Revenge ยท Citadel ยท Dragon's Den
Egypt scenarios Citadel of the Pharaoh ยท The Restless Dead ยท Clash on the Nile ยท Return of Osiris ยท Monthu's Trial ยท Sanctum of the Snake
Greece scenarios Wrath of Olympus ยท March of the Barbarians ยท Serpent's Coil ยท Tricksters' Game ยท Olympian's Rise ยท High Tide
Norse scenarios Cold Shoulder ยท Hawk's Eye ยท Assault of the Norse ยท Northward March ยท Monster's Den ยท The Lightning Fortress
Hells scenarios The Coiled Dragon ยท Prometheus' Gift ยท Zeus' Betrayal ยท Lionheart ยท Kronos' Rage ยท Children of the Gods
Age of Empires: Mythologies
Gameplay elements Terrain
Categories Campaigns ยท Images ยท Gods ยท Units (Myth units ยท Heroes) ยท God powers ยท Greeks ยท Egyptians ยท Norse
Civilizations and gods
Greeks Zeus ยท Hades ยท Poseidon ยท Athena ยท Hermes ยท Ares ยท Apollo ยท Aphrodite ยท Hera ยท Hephaestus ยท Nyx
Egyptians Ra ยท Isis ยท Set ยท Bast ยท Anubis ยท Sobek ยท Sekhmet ยท Osiris ยท Horus ยท Thoth ยท Hathor
Norse Thor ยท Odin ยท Loki ยท Freyja ยท Heimdall ยท Forseti ยท Skadi ยท Njord ยท Baldr ยท Tyr ยท Hel
Units
Greeks
Egyptians
Norse
God powers
Greeks Maw of the Abyss ยท Curse ยท Underworld Passage ยท Earthquake ยท Restoration ยท Sentinels ยท Plenty ยท Lightning Storm ยท Ceasefire ยท Bolt ยท Cursed Voyage
Egyptians Swarm of Locusts ยท Eclipse ยท Meteor Shower ยท Tornado ยท Prosperity ยท Son of Osiris ยท Glorious Rain ยท Citadel ยท Eyes of the Desert ยท Deluge ยท Book of Thoth
Norse Ragnarok ยท Healing Spring ยท Wild Fire ยท Undermine ยท Nidhogg ยท Walking Woods ยท Spy ยท The Great Hunt ยท Frost ยท Dwarven Mine ยท Fimbulwinter
Campaigns and scenarios
Egypt campaign Border Skirmish ยท Portents ยท Hero's Welcome ยท Rebuilding ยท Expansion ยท Trust ยท Exodus ยท Valley of Shadows
Greece campaign Disruption ยท Prophecy ยท Gateway ยท Old Friends ยท Throne of the Dead ยท Escape ยท New Enemies ยท Mount Olympus
Norse campaign Tested ยท Memory ยท Ring of Fire ยท On the Front ยท Advance ยท Revenge ยท Citadel ยท Dragon's Den
Egypt scenarios Citadel of the Pharaoh ยท The Restless Dead ยท Clash on the Nile ยท Return of Osiris ยท Monthu's Trial ยท Sanctum of the Snake
Greece scenarios Wrath of Olympus ยท March of the Barbarians ยท Serpent's Coil ยท Tricksters' Game ยท Olympian's Rise ยท High Tide
Norse scenarios Cold Shoulder ยท Hawk's Eye ยท Assault of the Norse ยท Northward March ยท Monster's Den ยท The Lightning Fortress
Hells scenarios The Coiled Dragon ยท Prometheus' Gift ยท Zeus' Betrayal ยท Lionheart ยท Kronos' Rage ยท Children of the Gods