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Target near a forest to animate the trees to attack nearby enemies. The animated trees are strong against buildings and decent against units.
—In-game description

Walking Woods is a Norse Heroic Age god power in Age of Mythology that is available to worshipers of Njord. When invoked, it transforms up to seven animated trees into Walking Woods that are myth units which can be controlled by the player.

Further statistics[]

Age bonuses
  • Wonder Age: -75% recharge cooldown and recast favor cost.
Relic bonuses

Unit[]

Myth unit. Animated trees sent by the gods.
—In-game description

The Walking Woods (named Walking Tree before Retold) is a myth unit in Age of Mythology that is available solely to worshipers of Njord. More specifically, it is summoned when the player invokes Walking Woods on a forest of trees.

Up to eight trees can be transformed into Walking Trees that will attack any enemy units or buildings on sight. Unlike most other myth units, which have attack bonuses against human units and other myth units, Walking Trees have no attack bonuses.

Special ability[]

  • Nature's Eyes (Passive, requires Eyes in the Forest): Animals and natural objects within the unit's Line of Sight reveal their surroundings (30-tile radius) for 6 seconds.

Further statistics[]

Myth technologies[]

  • Eyes in the Forest (Loki): Animals and natural objects within its Line of Sight reveal a radius of 30 around them for 6 seconds. (since Retold)

Age bonuses[]

  • Mythic Age: +20% hit points, +20% damage.
  • Wonder Age: +100% hit points, +100% damage, +20% movement speed.

Relics[]

Strategy[]

Prior to patch 2.7, the player had no control over the affected trees, but shared their Line of Sight and they remain until killed. Walking Woods can be used both defensively or offensively. They can provide protection to friendly units in remote areas or can be used to supplement the player's own army. However, they do mediocre damage to units, and heroes kill them easily. It is best to invoke Walking Woods near enemy fortifications as they can destroy buildings easily due to the fact that they deal high crush damage.

The trees can also drag down the economy of an enemy by placing them in a forest used by lumberjacks. This will not only force workers to retreat but also deny the enemy up to 1,600 wood (or up to 2,000 wood if invoked on Gaia Trees). Invoking Walking Woods requires careful timing, as the trees are incredibly stupid if not micromanaged. They will favor attacking units over buildings despite their advantage and can easily be lured away from an enemy base with a single unit. Even if the trees kill said unit in the chase, they will not return to continue attacking the enemy, but rather remain idle until a new foe appears in their Line of Sight.

Houses that have been upgraded with Goumang's Vibrant Land technology will grow trees nearby, which can be converted with Walking Woods. If used on an enemy, the resultant Walking Woods can be commanded to destroy the Houses and reduce the enemy's wood supply. Likewise, if used on an ally, the trees can be used to defend their base from enemy raiders while their Houses will continue to grow new trees as long as they remain standing.

In the Arena of the Gods game mode, as well as in some Daily Celestial Challenges, Walking Woods can respawn 30 seconds after being killed if the World Twist "Horus' Ancestral Protection" is active. However, once they respawn, only the legged stumps will appear.

Types of Walking Woods[]

The type of Walking Woods created is dependent on the type of tree the god power is cast upon. The following Walking Woods with unique models can be created:

  • Walking Acacia
  • Walking Bamboo (Tale of the Dragon only)
  • Walking Jungle Palm
  • Walking Jungle Tree
  • Walking Marsh
  • Walking Oak
  • Walking Palm
  • Walking Pine
  • Walking Snowy Pine
  • Walking Tamarack

Before Retold, they also had unique names depending on the tree as listed above. In Retold, all of them are called Walking Woods. The re-release also introduced two new types of trees, Olives and Cypresses, which can be turned into Walking Woods, but which never had unique names.

A cheat unit version also exists, the Walking Berry Bush. In the Extended Edition, there were also units with the generic name Walking Tree in the Scenario Editor, one with an Acacia and another with a Bamboo model.

Changelog[]

Age of Mythology[]

  • The god power is single use.
  • The unit summoned by the god power is called Walking Tree.
  • Up to eight can be summoned with one use.
  • Walking Trees have 350 hit points, 30 crush damage, 8 hack attack, 99% crush armor, 30 Line of Sight, and cannot be issued commands.

The Titans[]

  • Walking Woods cannot be invoked on Gaia Forest trees.
  • Walking Trees have 300 hit points.

Tale of the Dragon[]

  • Walking Woods can be invoked on Gaia Forest trees.
  • With patch 2.7, Walking Trees have 240 hit points, 15 crush damage, and can be issued commands.

Retold[]

  • The god power can be reused with a base cost of 150 favor and a ramping cost of +50 favor, recharging in 180 seconds.
  • The unit summoned by the god power is called Walking Woods.
  • Up to seven can be summoned with one use.
  • Walking Woods have 16 hack attack, 30 crush attack, 80% crush armor, and 16 Line of Sight.
  • Walking Woods gain +20% hit points and attack in the Mythic Age. They further gain +100% hit points, +100% attack, and +20% speed in the Wonder Age.
  • With update 17.27932, the base cost of Walking Woods god power is decreased to 100 favor.

Mythology[]

Slow to anger, but fierce when aroused, these ambulatory trees aggressively defend their territory. Their trunks turn axes that would normally fell them and only heroes are tough enough to stave them off effectively.
—In-game help section

Gallery[]

God powers in Age of Mythology
Greeks
Archaic Age Bolt · Lure · Sentinel
Classical Age Pestilence · Restoration · Ceasefire
Heroic Age Underworld Passage · Curse · Bronze
Mythic Age Earthquake · Lightning Storm · Plenty
Egyptians
Archaic Age Prosperity · Vision · Rain
Classical Age Eclipse · Shifting Sands · Plague of Serpents
Heroic Age Locust Swarm · Citadel · Ancestors
Mythic Age Tornado · Meteor · Son of Osiris
Norse
Archaic Age Dwarven Mine · Great Hunt · Spy · Gullinbursti
Classical Age Healing Spring · Forest Fire · Undermine · Asgardian Bastion
Heroic Age Frost · Flaming Weapons · Walking Woods · Tempest
Mythic Age Fimbulwinter · Nidhogg · Ragnarok · Inferno
Atlanteans
Archaic Age Deconstruction · Shockwave · Gaia Forest
Classical Age Spider Lair · Valor · Carnivora
Heroic Age Chaos · Traitor · Hesperides
Mythic Age Tartarian Gate · Vortex · Implode
Chinese (Immortal Pillars)
Archaic Age The Peach Blossom Spring · Creation · Prosperous Seeds
Classical Age Earth Wall · Lightning Weapons · Vanish
Heroic Age Drought · Forest Protection · Fei Beasts
Mythic Age Blazing Prairie · Great Flood · Yinglong's Wrath
Removed in Retold
Chinese (Tale of the Dragon)
Archaic Age Year of the Goat · Recreation · Timber Harvest
Classical Age Barrage · Great Journey · Call to Arms
Heroic Age Geyser · Uproot · Imperial Examination
Mythic Age Great Flood · Inferno · Earth Dragon
Other
Mythic Age All civilizations: Titan Gate
Campaign Blessing of Zeus · Deconstruction Wonder · Seed of Gaia
Cheat Chicken Storm · Goatunheim · Walking Berry Bushes · Pandatopia
Cut Bramble · Enrage · Rebellion · Shepherd · Sight · Snowstorm · Volcano
Myth units in Age of Mythology
Greeks
Archaic Age Pegasus · Hippocampus · Shade of Hades
Classical Age Centaur · Minotaur · Cyclops
Heroic Age Nemean Lion · Hydra · Scylla · Manticore
Mythic Age Colossus · Medusa · Carcinos · Chimera
Egyptians
Classical Age Anubite · Sphinx · Wadjet
Heroic Age Petsuchos · Roc · Scarab · Leviathan · Scorpion Man · Minion · Lost Ship
Mythic Age Phoenix ( Phoenix Egg· War Turtle · Avenger · Mummy
Norse
Archaic Age Raven
Classical Age Troll · Valkyrie · Einheri · Draugr
Heroic Age Kraken · Mountain Giant · Walking Woods · Frost Giant · Battle Boar · Rock Giant
Mythic Age Jormun Elver · Fimbulwinter Wolf · Fenris Wolf Brood · Fire Giant · Nidhogg · Fafnir
Atlanteans
Classical Age Automaton · Spider egg · Promethean ( Promethean Offspring· Caladria · Servant · Carnivora
Heroic Age Nereid · Satyr · Stymphalian Bird · Dryad · Behemoth
Mythic Age Centimanus · Man O' War · Argus · Lampades · Tartarian Spawn
Chinese (Immortal Pillars)
Classical Age Qilin · Yazi · Qiongqi
Heroic Age Baihu · Taowu · Taotie · Pixiu · Fei · Chiwen
Mythic Age Hundun · Zhuque · Qinglong · Xuanwu · Yinglong
Removed in Retold
Chinese (Tale of the Dragon)
Classical Age Qilin · Monkey King · Terracotta Warrior
Heroic Age War Salamander · Jiangshi · Pixiu
Mythic Age Azure Dragon · Dragon Turtle · Vermilion Bird · White Tiger · Earth Dragon
Other
Common Titan
Campaign Ao Kuang · Gaia · Kronos · Prometheus · Theris* · Chiyou
Cheat Bella · Walking Berry Bush
Scenario Editor-exclusive Harpy · Santa · Vulture
Cut Apep · Golem · Griffon · Trollkarien
Hidden William Walrus
Units in Age of Mythology
Common
Non-military Fishing Ship · Transport Ship · Caravan ( Donkey · Camel · Ox · Llama · Mechanical Ox)
Myth units Titan
Heroes Regent
Greeks
Non-military Villager · Kataskopos
Infantry Hoplite · Hypaspist · Myrmidon (Zeus) · Militia (Poseidon)
Ranged soldiers Toxotes · Peltast · Gastraphetoros (Hades)
Cavalry Hippeus · Prodromos · Hetairos (Poseidon)
Siege weapons Petrobolos · Helepolis
Ships Trireme · Pentekonter · Juggernaut
Heroes Hippocrates (Removed)
Zeus : Jason · Odysseus · Heracles · Bellerophon
Poseidon : Theseus · Atalanta · Hippolyta · Polyphemus
Hades : Ajax · Achilles · Chiron · Perseus
Aphrodite : The Argo
Myth units Pegasus · Hippocampus · Shade of Hades · Centaur · Minotaur · Cyclops · Scylla · Nemean Lion · Hydra · Manticore · Carcinos · Colossus · Medusa · Chimera
Egyptians
Non-military Laborer
Infantry Spearman · Axeman · Mercenary · Khopesh Swordsman (Removed)
Ranged soldiers Slinger · Chariot Archer
Cavalry Camel Rider · War Elephant · Mercenary Cavalry
Siege weapons Catapult · Siege Tower
Ships Kebenit · Ramming Galley · War Barge · Lost Ship
Heroes Pharaoh · Priest · Son of Osiris
Myth units Anubite · Sphinx · Wadjet · Leviathan · Petsuchos · Roc · Scarab · Scorpion Man · Minion · War Turtle · Phoenix · Phoenix Egg · Avenger · Mummy
Animals Baboon of Set · Gazelle of Set · Hyena of Set · Giraffe of Set · Crocodile of Set · Hippopotamus of Set · Rhinoceros of Set · Elephant of Set · Serpent · Sea Snake
Norse
Non-military Gatherer · Dwarf · Ox Cart
Infantry Berserk · Throwing Axeman · Hirdman · Huskarl
Ranged soldiers Bogsveigir (Removed)
Cavalry Raiding Cavalry · Jarl
Siege weapons Portable Ram · Ballista
Ships Longboat · Dreki · Dragon Ship
Heroes Hersir · Godi · Hero of Ragnarok · Gullinbursti
Myth units Raven · Troll · Valkyrie · Einheri · Draugr · Kraken · Mountain Giant · Walking Woods · Frost Giant · Battle Boar · Rock Giant · Jormun Elver · Fimbulwinter Wolf · Fenris Wolf Brood · Fire Giant · Fafnir · Nidhogg
Atlanteans
Non-military Citizen · Oracle
Infantry Murmillo · Katapeltes · Destroyer · Fanatic
Ranged soldiers Arcus · Turma
Cavalry Contarius
Siege weapons Cheiroballista · Fire Siphon · Onager (Removed)
Ships Bireme · Fire Ship · Siege Bireme
Myth units Automaton · Spider egg · Promethean ( Promethean Offspring· Caladria · Servant · Carnivora · Nereid · Satyr · Stymphalian Bird · Dryad · Behemoth · Man O' War · Centimanus · Argus · Lampades · Tartarian Spawn
Chinese (Immortal Pillars)
Non-military Peasant · Kuafu · Sky Lantern · Clay Peasant (Nüwa)
Infantry Dao Swordsman · Ge Halberdier · Tiger Cavalry (Dismounted)
Ranged soldiers Chu Ko Nu · Fire Archer · Wuzu Javelineer
Cavalry Terracotta Rider · Tiger Cavalry · White Horse Cavalry
Siege weapons Siege Crossbow · Axe Cart
Ships Doujian · Mengchong · Louchuan
Heroes Pioneer · Sage · Jiang Ziya · Yang Jian (Fuxi) · Nezha (Fuxi) · Li Jing (Nüwa) · Kuafu (Hero) (Nüwa) · Wen Zhong (Shennong)
Myth units Qilin · Yazi · Qiongqi · Chiwen · Baihu · Pixiu · Fei · Taotie · Taowu · Xuanwu · Zhuque · Qinglong · Hundun · Yinglong
Removed in Retold
Chinese (Tale of the Dragon)
Non-military Peasant · Yak Caravan
Infantry Halberdier
Ranged soldiers Chu Ko Nu · Mounted Archer
Cavalry Cataphract · General · Scout Cavalry · War Chariot
Siege weapons Fire Lance · Sitting Tiger
Ships Junk · Fire Ship · Siege Junk
Heroes Monk · Immortal
Myth units Qilin · Monkey King · Terracotta Warrior · War Salamander · Jiangshi · Pixiu · Azure Dragon · Dragon Turtle · Vermilion Bird · White Tiger · Earth Dragon
Other (non-campaign exclusive)
Cheat units Bella · Flying Purple Hippo · Forkboy · Lazer Bear · Methane Chicken · Walking Berry Bush
Animals Alfred · Arctic Wolf · Aurochs · Baboon · Bear · Black Bear · Boar · Caribou · Chicken · Cow · Crocodile · Crowned Crane · Deer · Bird: Hawk, Flying Red Crowned Crane, Vulture · Elephant · Elk · Gazelle · Golden Lion · Giraffe · Goat · Golden Pheasant · Harpy · Hippopotamus · Hyena · Lion · Monkey · Panda · Pig · Polar Bear · Red Crowned Crane · Relic Monkey · Rhinoceros · Serpent (Predator) · Shade (RM) · Walrus · Water Buffalo · Wolf · Zebra
Removed in Retold: Bird: Eagle, Parrot · Duck · Elephant (Indian) · Lizard · Panda Bear · Ram · Tiger · Yak
Scenario Editor Bow Cavalry · Dog · Harpy · Horse · Monkey Raft · Ornlu · Priest (SPC) · Qing Rider · Raft · Reindeer · Santa · Testing Dummy · Valkyrie Horse · Vulture
Cut Greeks: Cataphract · Oxybeles
Egyptians: Chariot · Gaiassa
Norse: Knarr
Chinese: Guandao Pikeman · Meteor Hammer · Rocket Artillery
Nature: Unicorn · Wild Camel · Nubian Goat · Wild Horse · Shore Fish · Anchovies · Musk Ox
Hidden Apep · Bondi · Golem · Griffon · Recognizer · Revealer · Trollkarien · William Walrus
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