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This article is about the Greek Villager in Age of Mythology. For the Villager in other games of the series, see Villager.

The Villager is a worker unit in Age of Mythology that is only available to the Greeks. Villagers are essential in gathering the resources with which to develop the player's army and build structures to expand your empire. A strong empire has many Villagers. In times of emergency, Villagers are fair fighters, but they are best left to what they do well - gathering resources and constructing buildings.

The player can only have up to 80 Villagers alive at any given time regardless of the population cap status.

Tasks[edit | edit source]

Villagers are usually used to gather resources to fund the player's many technological upgrades and unit creation in addition to building and repairing structures.

Assigning Villagers to Temples will slowly generate Favor. The more Villagers praying at a Temple, the more favor is generated, though the benefit decreases with each additional Villager.

Buildings[edit | edit source]

Villagers can build the following buildings:

Archaic Age[edit | edit source]

Classical Age[edit | edit source]

Heroic Age[edit | edit source]

Mythic Age[edit | edit source]

Attack bonuses[edit | edit source]

Villagers have the following attack multipliers for their melee attack:

God bonuses[edit | edit source]

  • Zeus causes villagers to generate Favor 37.5% faster.

Technologies[edit | edit source]

Storehouse[edit | edit source]

  • HandAxe.png Hand Axe increases the gather rate of wood by 10% and carrying capacity by 50%.
  • BowSaw.png Bow Saw also increases the gather rate of wood by 10% and carrying capacity by 50%.
  • Carpenters.png Carpenters also increases the gather rate of wood by 10% and carrying capacity by 50%.
  • Pickaxe.png Pickaxe increases the gather rate of gold by 10% and carrying capacity by 50%.
  • ShaftMine.png Shaft Mine also increases the gather rate of gold by 10% and carrying capacity by 50%.
  • Quarry.png Quarry also increases the gather rate of gold by 10% and carrying capacity by 50%.

Granary[edit | edit source]

  • HuntingDogsAOM.png Hunting Dogs increases the gather rate of food from hunted animals by 30%
  • HusbandryAOM.png Husbandry increases the gather rate of food from herd animals by 20% and allows villagers to carry twice as much food (of all types).
  • PlowAOM.png Plow increases the gather rate of food from Farms by 10%
  • IrrigationAOM.png Irrigation further increases the gather rate of Food from Farms by 10%
  • FloodControl.png Flood Control further increases the gather rate of Food from Farms by 10%

Myth Technologies[edit | edit source]

Worshiping the gods below enables players to research myth technologies that improve Villagers.

Aphrodite[edit | edit source]

  • GoldenApples.png Golden Apples increases the favor generation rate by 15%. Researched at the Town Center.
  • DivineBlood.png Divine Blood increases villager speed by 20%, decreases building construction time by 15% and allows villagers to carry 10 more food, wood, and gold. Researched at the Town Center.

Dionysus[edit | edit source]

Apollo[edit | edit source]

  • OracleTech.png Oracle increases line of sight by 6. Researched at the Temple.

History[edit | edit source]

Villagers form the basis of your economy. Make sure you have enough Villagers to generate a steady inflow of resources, but remember they are weak in combat. Task a Greek Villager on a Temple to generate Favor.

A mixture of freemen and slaves performed the bulk of the food production and other labor in the lands surrounding the Aegean Sea that constituted ancient Greece. Because the land here was not rich for agriculture, the typical freemen villager became adept at a variety of crafts and was a more independent thinker than more docile peasants elsewhere. Freemen Greek villagers also were the bulk of the Greek soldiery, the best in the world at the time, and were at the forefront of Greek expansion through colonization and trade.

Gallery[edit | edit source]

Worker
Villager | Laborer | Gatherer | Dwarf | Citizen | Peasant
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