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[[File:settlerworking.jpg|thumb|A Settler in ''Age of Empires III'']]
 
[[File:settlerworking.jpg|thumb|A Settler in ''Age of Empires III'']]
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The '''Villager''' is a type of economic [[unit]] fundamental to the [[Age of Empires (series)|''Age of Empires'' series]].
The '''Villager''' (known by other names in some of the games – see below) is a civilian [[unit]] that is common to every game in the [[Age of Empires (series)|''Age of Empires'' series]]. They are the foundation of a civilization and arguably the most important units in the game, as they are able to collect natural resources such as [[food]], [[wood]], [[stone]], [[gold]], and [[coin]]. Villagers are also able to construct and repair [[building]]s, along with [[Naval Vessel|boats]] and [[Siege Unit|siege weapons]] in some games of the series. If the civilization is attacked, Villagers can help defend their towns, but their fighting ability is very limited.
 
   
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== Overview ==
Villagers are important because as long as they live they can gather resources, which are constantly required. One of the best ways to disrupt an enemy's strategy is killing their Villagers, preferably at the beginning of the game, as they will have to create new ones, costing them time and resources. [[Cavalry]] are a fast and effective way to deal with Villagers, as they are good for hit and run tactics and can mow down Villagers quickly.
 
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Being the foundation of a civilization, they are the most important units in the game as the primary collectors of [[resource]]s. Villager units are able to construct and repair [[building]]s, in addition to [[Ship|boats]] and [[Siege unit|siege weapons]] in some games of the series. Their combat ability, especially against military units, is very limited.
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One of the most effective ways to disrupt an enemy's strategic objectives is to kill their villager units, especially using fast units such as [[cavalry]] in hit-and-run tactics. This often costs the opponent significant resources in addition to wasted gathering and production time.
   
 
== ''Age of Empires'' ==
 
== ''Age of Empires'' ==
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== ''Age of Mythology'' ==
 
== ''Age of Mythology'' ==
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[[File:Workers.jpg|thumb|204px|All worker units, before ''Tale of the Dragon'']]
In ''[[Age of Mythology]]'', each of the four cultures has its own type or types of villager.
 
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[[File:Chinese_Peasants.png|thumb|Chinese Peasants, featured in ''Tale of the Dragon'']]
=== Greek ===
 
[[Greeks (Age of Mythology)|Greek]] [[Villager (Age of Mythology)|Villagers]] are the most similar to their counterparts in other games in the series. However, they can be assigned an additional task: praying at a [[Temple (Age of Mythology)|Temple]] to generate favor.
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'''Villager '''is the generic name for villager-type units in ''[[Age of Mythology]]''. In the data files, all Villager-type units have the <code>AbstractVillager</code> tag. All Villager units are trained at the [[Town Center (Age of Mythology)|Town Center]].
{{Main|Villager (Age of Mythology)}}
 
   
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: The [[Greeks (Age of Mythology)|Greeks]] train [[Villager (Age of Mythology)|Villagers]].
=== Egyptian ===
 
[[Egyptians (Age of Mythology)|Egyptian]] [[Laborer]]s are similar to Greek Villagers, but gather and build more slowly.
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: The [[Egyptians (Age of Mythology)|Egyptians]] train [[Laborer]]s.
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: The [[Norse]] train [[Gatherer]]s and [[Dwarf|Dwarves]].
{{Main|Laborer}}
 
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: The [[Atlanteans]] train [[Citizen]]s.
 
: The [[Chinese (Age of Mythology)|Chinese]] train [[Peasant]]s.
   
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All Villagers are able to gather resources and build some [[Buildings (Age of Mythology)|buildings]], but they are still all different:
===Norse===
 
The [[Norse]] have two types of villager: [[Gatherer]]s and [[Dwarf|Dwarves]]. Neither of these units can build or repair buildings (this is left to Norse Infantry), and both can be instantly converted into [[Ulfsark]]s. Otherwise, Gatherers are similar to Greek Villagers, while Dwarves cost gold instead of food and are better at gathering gold but not as good with other resources.
 
{{Main|Gatherer}}
 
{{Main|Dwarf}}
 
   
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* Greek Villagers gather resources and build buildings at an average speed. They can also be tasked to pray at [[Temple (Age of Mythology)|Temples]] to generate [[favor]].
===Atlantean===
 
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* Egyptian Laborers gather and build buildings at a lower speed. This can be offset by making the [[Pharaoh (Age of Mythology)|Pharaoh]] empower the building they are working on. This makes their gather rates above average, though some buildings are still built more slowly.
[[Atlanteans|Atlantean]] [[Citizen]]s have mules with them which enable them to deposit resources without visiting a drop-off point; they are expensive but efficient workers. Citizens can be promoted to Citizen Heroes, after which they have better building and gathering rates. Like other heroes, Citizen Heroes can collect [[Relic (Age of Mythology)|relics]].
 
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* Norse Gatherers and Dwarves cannot build buildings except [[Farm (Age of Mythology)|Farms]].
{{Main|Citizen}}
 
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** Gatherers have average gathering and building rates.
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** Dwarves cost [[gold]] instead of [[food]]. They gather gold 20% faster than Gatherers but are slower when gathering food and [[wood]]. [[Thor]]s Dwarves gather food and wood more quickly.
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* Atlantean Citizens are more than twice as fast as Villagers and Gatherers at gathering and building. As they have pack mules, they do not need to walk to resource drop-off points. Like other human Atlantean units, Citizens can be turned into [[Hero (Age of Mythology)#Atlantean Heroes|heroes]], which improves their gathering and building rates. On the other hand, Citizens cost three times as many resources and [[population]] slots and walk more slowly. They are also less proficient in combat relative to their resource and population cost than the other Worker types.
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* Chinese Peasants are essentially the same as Greek Villagers in all but one domain: upgrades. Whereas Villagers are affected by certain [[Myth technology|myth technologies]] that can be researched in the [[Heroic Age]], Peasants are affected by myth technologies from the [[Archaic Age]], with all three Chinese [[major god]]s providing a special upgrade that affects exclusively Peasants.
   
===Chinese===
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=== Trivia ===
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* Originally Villagers had the ability to fish, this feature was however [[Cut content|cut]].
[[Chinese (Age of Mythology)|Chinese]] [[Peasant]]s are similar to Greek Villagers.
 
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* Laborers and Gatherers were originally simply called "Villagers", before being changed to their current names so their cultures could be unique.
{{Main|Peasant}}
 
   
 
== ''Age of Empires III'' ==
 
== ''Age of Empires III'' ==
 
In ''[[Age of Empires III]]'', most European villagers are known as [[Settler]]s but the [[Native Americans|Native American]] and Asian civilization equivalents are called Villagers. Villager units work in the same way as in previous games, but no longer require drop sites to deposit resources.
[[File:AoE3SettlerWagon.jpeg|thumb|128px|A settler wagon]]
 
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In ''[[Age of Empires III]]'', most European villagers are known as [[Settler]]s but the [[Native Americans|Native American]] and Asian civilization equivalents are called Villagers. They work in the same way as in previous games, but no longer require drop sites to deposit resources.
 
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As with ''Age of Mythology'', all villager-type units are categorized under the <code>AbstractVillager</code> tag in the game files.
[[File:Coureur.jpg|thumb|A Coureur des Bois]]
 
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Even with all upgrades, settlers are too weak to fight very many military units or treasure guardians. The [[French]] civilization have stronger settlers called Coureur des Bois which can collect resources faster and can also double as treasure gatherer if the [[Home City]] card ''[[French Home City Cards#Market|Northwest Passage]]'' is sent. The German civilization also has a stronger settler unit called the Settler Wagon.
 
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=== Unique villagers ===
[[File:AoE3BlowgunAmbusher.jpg|thumb|128px|Beware [[Carib|Carib Garifuna Drums]] on [[Amazonia]] and [[Caribbean]], it boosts archer damage versus settlers and villagers.]]
 
 
[[File:Coureur.jpg|thumb|A Coureur des Bois]]
Most settlers and villagers deal much more damage in melee than at range, multipliers may allow them to do more at range only after the [[Market (Age of Empires III)|Market]] upgrade has been purchased and only against [[Artillery (Age of Empires III)|Artillery]], Pets and [[Treasure Guardian]]s. The Coureur is an exception to this, having 8 ranged attack instead of 3 but a x0.25 multiplier versus settlers and villagers. All villagers only inflict 2 damage against each other at range, 3 following the market upgrade and around 5 for [[Spanish Home City Cards#Market|Unction]] boosted [[Spanish (Age of Empires III)|Spanish]] settlers. With melee attacks (lacking any negative/positive multipliers) they are easily capable of killing one another, Explorers and non-upgraded infantry units granted they gang up on it and can catch it. Sometimes this may be a better option than fleeing with them, depending on the size and type of the enemy force harassing them and the number of settlers or villagers.
 
 
[[File:AoE3SettlerWagon.jpeg|thumb|A Settler Wagon]]
 
The [[French]] civilization have stronger settlers called Coureur des Bois which can collect resources faster and can also double as treasure gatherer if the [[Home City]] card ''[[French Home City Cards#Market|Northwest Passage]]'' is sent. The [[Germans|German]] civilization also has a stronger settler unit called the Settler Wagon.
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=== As combat units ===
 
[[File:AoE3BlowgunAmbusher.jpg|thumb|128px|[[Carib|Carib Garifuna Drums]] on [[Amazonia]] and [[Caribbean]] boosts archer damage against settlers and Villagers.]]
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Most settlers and villagers deal much more damage in melee than at range, multipliers may allow them to do more at range only after the [[Blunderbuss]] [[Market (Age of Empires III)|Market]] upgrade has been purchased and only against [[Artillery (Age of Empires III)|Artillery]], pets, and [[Treasure Guardian]]s. [[Great Coat]] can also help to boost their hit points.
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The Coureur is an exception to this, having 8 ranged attack instead of 3 but a x0.25 multiplier against Settlers and villagers. All villagers only inflict 2 damage against each other at range, 3 following the Market upgrade and around 5 for [[Spanish Home City Cards#Market|Unction]] boosted [[Spanish (Age of Empires III)|Spanish]] Settlers.
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==== Against early raids ====
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With melee attacks (lacking any negative/positive multipliers) they are easily capable of killing one another, Explorers and non-upgraded infantry units granted they gang up on it and can catch it. Sometimes this may be a better option than fleeing with them, depending on the size and type of the enemy force harassing them and the number of settlers or villagers.
   
 
{{Note|Settlers of any type cannot use ranged attacks if the target is too close to them, they will automatically use melee attacks. This is mostly a problem only for the French and [[Cree Coureur des Bois]].}}
 
{{Note|Settlers of any type cannot use ranged attacks if the target is too close to them, they will automatically use melee attacks. This is mostly a problem only for the French and [[Cree Coureur des Bois]].}}
   
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==== Against pets ====
They are especially useful against enemy pets (the Coureur against guardians with a card shipment), as all pets have a negative x0.1 multiplier versus villagers with exception to [[Dog#Fluffy|Fluffy]], the [[Dog#Explorer Dog|Explorer Dog]] (no negative/positive multipliers), [[Dog|War Dogs]] (negative multiplier of x0.3) and [[Tiger]]s (negative multiplier of x0.2). Only the cheat unit Fluffy, or [[Missionary (Age of Empires III)|Unction]] enhanced pets pose any type of real threat to Villagers.
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They are especially useful against enemy [[pet]]s (the Coureur against guardians with a card shipment), as all pets have a negative x0.1 multiplier against villagers with exception to [[Fluffy]], the [[Dog#Explorer Dog|Explorer Dog]] (no negative/positive multipliers), [[Dog|War Dogs]] (negative multiplier of x0.3), and [[Tiger]]s (negative multiplier of x0.2). Only the cheat unit Fluffy or [[Missionary (Age of Empires III)|Unction]] enhanced pets pose any type of real threat to Villagers.
   
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=== List of villagers ===
{{Main|Settler}}
 
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:[[File:Settler.png|22px]] [[Settler]] (Europeans): Villager that constructs buildings and gathers resources.
{{Main|Coureur des Bois}}
 
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:[[File:Coureur_des_bois.png|22px]] [[Coureur des Bois]] ([[French]]): Expensive but powerful villager who gathers fast.
{{Main|Settler Wagon}}
 
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:[[File:Settler_wagon.png|22px]] [[Settler Wagon]] ([[Germans]]): A German villager that is more expensive but gathers faster than a Settler.
{{Main|Villager (Age of Empires III)}}
 
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:[[File:Native_american_villager.png|22px]][[File:Chinese japanese villager.png|22px]] [[Villager (Age of Empires III)|Villager]] (Native Americans and [[Chinese (Age of Empires III)|Chinese]]): Villager that gathers resources.
[[Category:Age of Empires series]]
 
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:[[File:Indian villager.png|22px]] Villager ([[Indians (Age of Empires III)|Indians]]): An Indian villager that does not eat livestock. Gathers all other resources.
[[Category:Villager]]
 
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:[[File:Chinese japanese villager.png|22px]] Villager ([[Japanese (Age of Empires III)|Japanese]]): A Japanese villager that does not eat meat. Gathers all other resources.
[[Category:Civilian]]
 
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:[[File:Aoe3 fishing boat.png|22px]][[File:Aoe3 native american fishing boat.png|22px]][[File:Aoe3 chinese japanese fishing boat.png|22px]][[File:Aoe3 indian fishing boat.png|22px]] [[Fishing Boat (Age of Empires III)|Fishing Boat]]: Gathers food from fish or coin from whales.
[[Category:Builders/Resource Gatherers]]
 
 
[[Category:Villagers]]
 
[[Category:Unit types]]

Revision as of 07:23, 22 April 2020

Settlerworking

A Settler in Age of Empires III

The Villager is a type of economic unit fundamental to the Age of Empires series.

Overview

Being the foundation of a civilization, they are the most important units in the game as the primary collectors of resources. Villager units are able to construct and repair buildings, in addition to boats and siege weapons in some games of the series. Their combat ability, especially against military units, is very limited.

One of the most effective ways to disrupt an enemy's strategic objectives is to kill their villager units, especially using fast units such as cavalry in hit-and-run tactics. This often costs the opponent significant resources in addition to wasted gathering and production time.

Age of Empires

Main article: Villager (Age of Empires)

Age of Empires II

Main article: Villager (Age of Empires II)

Age of Mythology

File:Workers.jpg

All worker units, before Tale of the Dragon

Chinese Peasants

Chinese Peasants, featured in Tale of the Dragon

Villager is the generic name for villager-type units in Age of Mythology. In the data files, all Villager-type units have the AbstractVillager tag. All Villager units are trained at the Town Center.

The Greeks train Villagers.
The Egyptians train Laborers.
The Norse train Gatherers and Dwarves.
The Atlanteans train Citizens.
The Chinese train Peasants.

All Villagers are able to gather resources and build some buildings, but they are still all different:

  • Greek Villagers gather resources and build buildings at an average speed. They can also be tasked to pray at Temples to generate favor.
  • Egyptian Laborers gather and build buildings at a lower speed. This can be offset by making the Pharaoh empower the building they are working on. This makes their gather rates above average, though some buildings are still built more slowly.
  • Norse Gatherers and Dwarves cannot build buildings except Farms.
    • Gatherers have average gathering and building rates.
    • Dwarves cost gold instead of food. They gather gold 20% faster than Gatherers but are slower when gathering food and wood. Thors Dwarves gather food and wood more quickly.
  • Atlantean Citizens are more than twice as fast as Villagers and Gatherers at gathering and building. As they have pack mules, they do not need to walk to resource drop-off points. Like other human Atlantean units, Citizens can be turned into heroes, which improves their gathering and building rates. On the other hand, Citizens cost three times as many resources and population slots and walk more slowly. They are also less proficient in combat relative to their resource and population cost than the other Worker types.
  • Chinese Peasants are essentially the same as Greek Villagers in all but one domain: upgrades. Whereas Villagers are affected by certain myth technologies that can be researched in the Heroic Age, Peasants are affected by myth technologies from the Archaic Age, with all three Chinese major gods providing a special upgrade that affects exclusively Peasants.

Trivia

  • Originally Villagers had the ability to fish, this feature was however cut.
  • Laborers and Gatherers were originally simply called "Villagers", before being changed to their current names so their cultures could be unique.

Age of Empires III

In Age of Empires III, most European villagers are known as Settlers but the Native American and Asian civilization equivalents are called Villagers. Villager units work in the same way as in previous games, but no longer require drop sites to deposit resources.

As with Age of Mythology, all villager-type units are categorized under the AbstractVillager tag in the game files.

Unique villagers

Coureur

A Coureur des Bois

AoE3SettlerWagon

A Settler Wagon

The French civilization have stronger settlers called Coureur des Bois which can collect resources faster and can also double as treasure gatherer if the Home City card Northwest Passage is sent. The German civilization also has a stronger settler unit called the Settler Wagon.

As combat units

AoE3BlowgunAmbusher

Carib Garifuna Drums on Amazonia and Caribbean boosts archer damage against settlers and Villagers.

Most settlers and villagers deal much more damage in melee than at range, multipliers may allow them to do more at range only after the Blunderbuss Market upgrade has been purchased and only against Artillery, pets, and Treasure Guardians. Great Coat can also help to boost their hit points.

The Coureur is an exception to this, having 8 ranged attack instead of 3 but a x0.25 multiplier against Settlers and villagers. All villagers only inflict 2 damage against each other at range, 3 following the Market upgrade and around 5 for Unction boosted Spanish Settlers.

Against early raids

With melee attacks (lacking any negative/positive multipliers) they are easily capable of killing one another, Explorers and non-upgraded infantry units granted they gang up on it and can catch it. Sometimes this may be a better option than fleeing with them, depending on the size and type of the enemy force harassing them and the number of settlers or villagers.

Note: Settlers of any type cannot use ranged attacks if the target is too close to them, they will automatically use melee attacks. This is mostly a problem only for the French and Cree Coureur des Bois.

Against pets

They are especially useful against enemy pets (the Coureur against guardians with a card shipment), as all pets have a negative x0.1 multiplier against villagers with exception to Fluffy, the Explorer Dog (no negative/positive multipliers), War Dogs (negative multiplier of x0.3), and Tigers (negative multiplier of x0.2). Only the cheat unit Fluffy or Unction enhanced pets pose any type of real threat to Villagers.

List of villagers

Settler Settler (Europeans): Villager that constructs buildings and gathers resources.
Coureur des bois Coureur des Bois (French): Expensive but powerful villager who gathers fast.
Settler wagon Settler Wagon (Germans): A German villager that is more expensive but gathers faster than a Settler.
Native american villagerChinese japanese villager Villager (Native Americans and Chinese): Villager that gathers resources.
Indian villager Villager (Indians): An Indian villager that does not eat livestock. Gathers all other resources.
Chinese japanese villager Villager (Japanese): A Japanese villager that does not eat meat. Gathers all other resources.
Aoe3 fishing boatAoe3 native american fishing boatAoe3 chinese japanese fishing boatAoe3 indian fishing boat Fishing Boat: Gathers food from fish or coin from whales.