
In-game, the Vikings are specified as an infantry and naval civilization.
Overview[]
Unique units[]
Berserk: Infantry that can regenerate.
Longboat: Quick warship that fires multiple arrows.
Unique technologies[]
Chieftains: Gives infantry +5 attack against cavalry and +4 attack against camels; infantry generate gold when killing villagers, trade units and monks.
Bogsveigar: Archer-line and Longboats +1 attack (available since update 81058).
Civilization bonuses[]
- Wheelbarrow and Hand Cart free.
- Warships cost -15%/-15%/-20% in the Feudal/Castle/Imperial Age.
- Infantry have +20% hit points starting from the Feudal Age.
Team bonus[]
- Docks are 15% cheaper.
Tech tree key[]
Rusty red: Generic buildings
Aqua blue: Generic units
Forest green: Technologies
Deep violet: Unique units
Deep cornflower blue: Regional units
Reddish-orange: Regional buildings
Crimson pink: Unique buildings
Clicking on the icon links to the corresponding page.
Military[]
Barracks[]
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Archery Range[]
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Stable[]
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Siege Workshop[]
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Castle[]
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Dock[]
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Monastery[]
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Defensive structures[]
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Research[]
Blacksmith[]
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University[]
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Economy[]
Town Center[]
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Mining Camp[]
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Lumber Camp[]
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Mill[]
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Market[]
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Others[]
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| Technology trees in Age of Empires II | |
|---|---|
| African | |
| Central Asian | |
| Central European | |
| East Asian | |
| Eastern European | |
| Mediterranean | |
| Middle Eastern | |
| Native American | |
| South Asian/Indian | |
| Southeast Asian | |
| Western European | |



































































































































































