In-game, the Vikings are specified as an infantry and naval civilization.
Overview
Civilization bonuses
- Warships (including Transport Ships) are 15%/15%/20% cheaper in the Feudal/Castle/Imperial Age.
- Infantry have +10%/+15%/+20% HP in the Feudal/Castle/Imperial Age.
- Wheelbarrow and Hand Cart are free.
- Team bonus: Docks are 15% cheaper.
Unique units
- Berserk (regenerating infantry)
- Longboat (warship that fires multiple arrows)
Unique technologies
- File:CastleAgeUnique.png Chieftains (Infantry +5 attack against cavalry and +4 attack against camels)
- File:Unique-tech.jpg Berserkergang (Berserks regenerate faster)
Tech tree key
The Vikings have access to the following units, buildings, and technologies. Clicking on the icon links to the corresponding page.
- Red: Buildings
- Blue: Units
- Green: Technologies
- Purple: Unique units
Military
Barracks
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Archery Range
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Stable
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Siege Workshop
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Castle
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Dock
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Defensive structures
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Research
Monastery
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Blacksmith
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University
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Economy
Town Center
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Mining Camp
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Lumber Camp
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Mill
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Market
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Other
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Changelog
The Age of Kings
- Warships are 20% cheaper.
- Cannot research Treadmill Crane.
- A team containing Vikings: Docks are 25% cheaper.
- Longboats require a Castle.
- Longboats cost 100W/50G and take 41 seconds to train.
- Berserks have 48 HP (60 for Elite).
- Berserks train in 16 seconds.
- Berserks move at a speed of 0.9.
- Berserks have 0 pierce armor.
The Conquerors
- Berserkergang introduced. It costs 500F/850G.
- Longboats now train in 25 seconds.
- Berserks now move at a speed 0f 1.05.
- Berserks now have 1 pierce armor.
The Forgotten
- Warships are now 10%/15%/20% cheaper in the Feudal/Castle/Imperial Age.
- Treadmill Crane added to the technology tree.
- Berserkergang now costs 850F/400G.
- Chieftains introduced. It costs 700F/400G and gives Berserks +4 attack against cavalry.
- A team containing Vikings: Docks are now 15% cheaper.
- Longboats now cost 90W/50G.
- Berserks now have 54 (62 for Elite) HP.
- Berserks now train in 14 seconds.
The African Kingdoms
- Chieftains now costs 400F/300G and gives Berserks +5 attack against cavalry.
- Longboats no longer require a Castle.
- Longboats now cost 100W/50G again.
- With patch 4.8, Chieftains now affects all infantry units.
- With patch 4.8b, Chieftains now gives infantry additional +2 attack against camels.