โ | Target one of your human units to convert it into a hero and heal it fully. | โ |
—In-game description |
โ | Target a group of your human units to convert some of them into heroes. | โ |
—In-game description |
Valor is an Atlantean Classical Age god power in Age of Mythology: The Titans that is available to worshipers of Prometheus. When invoked, it promotes an Atlantean human military unit or Citizen into their hero counterpart, and heals it fully.
Valor works on all Atlantean human units:
Further statistics[]
Age bonuses[]
Wonder Age: -75% recharge cooldown and recast favor cost.
Relic bonuses[]
Hekate's Torches: -10% recharge cooldown and recast favor cost.
Strategy[]
Valor is useful early on to save resources that would otherwise be used to promote soldiers to heroes. It is less effective in the late game, as the established economies that helped reach that point make cost less of an issue. However, it has a short cooldown time and requires minimal Favor to recast, allowing it to be used many times in short succession.
Valor instantly converts the unit into a hero instead of requiring that the unit be idle as it is converted, and thus can be useful to use if an enemy myth unit arrives unexpectedly and the player needs a hero in the middle of a fight.
Changelog[]
The Titans[]
- Valor can be used 3 times and recharges in 120 seconds.
- With patch 1.02, Valor's maximum number of units converted decreased to 3 human soldiers and 1 Citizen.
Extended Edition[]
- Valor can be used 2 times.
Retold[]
- Valor can be reused unlimited times, for a Favor cost, after a cooldown. It affects exactly one unit and also heals it fully.
Gallery[]
Trivia[]
- Although Valor is an Atlantean god power, it also has an effect on Norse Gatherers and Dwarves. The god power turns both units into Berserks.