aka Nikita

  • I live in Bandung, Indonesia
  • I was born on September 10
  • My occupation is College student
  • I am Male

Hi, welcome to the Age of Empires Series Wiki! Thanks for your edit to the Monastery (Age of Empires III) page.

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Thanks for contributing here! Please leave a message on my talk page if I can help with anything! BoazMoerman (talk) 04:18, May 12, 2013 (UTC)

The Mod "Struggle of Indonesia" Edit

it is good to see you editing again after so long. By the way, when the Aoe III mod "Struggle of Indonesia" finished it last update, would you like to play it and add some info about the mod on the wiki? I mean, people who play AoE in Indonesia know and care about this, right?

The mod's unfinished yet, actually, and I haven't got a good PC, but I'll try to upload everything I know as the mod progresses. Nikitazero (talk) 14:53, January 18, 2019 (UTC)

I know, thanks a lot, I too is waiting for it to finish first (since info about a game can only be official after it is finished and no more update) . This is a great mod that deserve more edits. But don't worry, you don't have to do right now, the mod developers still not done yet.


I seen you have done multiple improvements on Age of Empires III abilities and icon related works, and I just want to let you know I am impressed, and you are more than welcome to update the images of the home city shipment cards of the Indians. Those images I took to quickly and slopply, as well as the Disciple icon is blurry, and several other abilites. Radhe Mohan 16:20, January 18, 2019 (UTC)

Thanks for the praise, I'm just doing for the wiki's best. I have a difficulty in extracting the unit icons since the AoE3Ed's file converter is buggy; it does not carry over the unit's default color, resulting in a buggy output (as seen in the Sepoy unit portrait I've once uploaded), so maybe someone who can overcome the bug can do it better. Oh, here's AoE3Ed's download link, if you're interested: Nikitazero (talk) 16:25, January 18, 2019 (UTC)

Candidacy for moderatorEdit

Hello Nikita, or Muhammad Rizki. Your recent work on Age of Empires III have been outstanding, I personally believe your icon's and quality of images surpasses mine as well as Kran96's and Wildoneshelper's, and is on same level with Nick3069's.You are a admin at Mental Omega wiki, and I strongly urge you to become a moderator or even an admin on this wiki. There are many images, especially with the home city icon that you replaced, the low quality replaced icons could be deleted. And you could be a good helping hand on that. You have my vote, and I am sure Narve and MasterBrocolli will support you too. Radhe Mohan 02:01, January 19, 2019 (UTC)

Thanks for your support. Nikitazero (talk) 09:58, January 19, 2019 (UTC)

Headlines Edit

I see that you've done a lot of hard work for the wiki recently, but I have a small comment. In some edits (like this one), you have been removing spaces from headlines. Please don't do this, as the wiki standard is to leave the spaces in.Narve (talk) 20:52, January 27, 2019 (UTC)

I see. I'll be more careful next time. Should I fix the said errors I've already made? Nikitazero (talk) 03:28, January 28, 2019 (UTC)

I think I've fixed most of it with the bot. At any rate, it's not that important, I just don't want you to do it again. Like I said, you do a lot of hard work.Narve (talk) 18:52, January 28, 2019 (UTC)

Another suggestion: if you want to make a particular change to a lot of pages, it's better if you create a discussion (either in a blog post or on the forum) and get consensus for it first. This means less work if people disagree and it has to be revert edlater, or maybe people can make suggestions to improve the change (so it only needs to be made once on a particular page). In addition, users with bots (like myself or User:MasterBroccoli) can maybe make the change using the bot, which is quicker, easier, and doesn't fill up the Special:WikiActivity page.Narve (talk) 19:58, January 29, 2019 (UTC)

I've just made a feedback and suggestion blog for my edits: User blog:Nikitazero/AoEIII editing feedback and suggestions Nikitazero (talk) 05:37, January 30, 2019 (UTC)

I've told you before that edits where you make the same change to lots of pages (like your recent edits of replacing a single word) are better handled by bots (like mine or User:MasterBroccoli's). You're making a lot of extra work for yourself and filling up the Special:WikiActivity page.Narve (talk) 12:44, February 8, 2019 (UTC)

I see. It can't be helped, though; I'm a perfectionist who pays attention to the smallest of details. I just need to change the table types on all AoE3 pages from article-table to wikitable. I'll focus on revamping each AoE3 civilizations' Home City Cards page, then. Nikitazero (talk) 12:47, February 8, 2019 (UTC)

Galleon Edit

Spanish galleons are unique though, no one else has their potential utility. I think every possible relevant upgrade should be listed for easy reference in a single location. TheRealMictlantecuhtli (talk) 13:40, January 31, 2019 (UTC)

IMHO the content from before just clutters the page. Like I said, HC cards related to Spanish Galleons should be included in its own section, just like with other AoE3 units. Nikitazero (talk) 13:43, January 31, 2019 (UTC)

Accidentally added coin to fishing ship category Edit

Can you remove it? I tried linking to the category page to save time and did not realize it would add the coin page to the category. TheRealMictlantecuhtli (talk) 15:24, February 11, 2019 (UTC)

Experience page redirect Edit

I changed the Home City name to just "Experience", instead of "Experience points". TheRealMictlantecuhtli (talk) 22:18, February 11, 2019 (UTC)

Unction Edit

The totals are correct. In-game the bonus is 62%, or do you mean the game rounds up all damage? The Spanish artillery shows a full +62% bonus for unupgraded, or home city boosted artillery in the first comparison. TheRealMictlantecuhtli (talk) 14:13, February 12, 2019 (UTC)

Monitor Edit

You forgot TEAM Inquisition (Spanish), TEAM Improved Warships (China), and Shivaji's Tactics (India). They are direct bonuses, not requiring the missionaries, fire pit, etc. I see you forgot them on the galleon page too, and inquisition, Shivaji's on the heavy cannon page. TheRealMictlantecuhtli (talk) 19:50, February 12, 2019 (UTC)

Yeah, I forget to add TEAM Inquisition. I'll add the non-Europeans once I've revamped their respective HC Cards pages. Nikitazero (talk) 03:43, February 13, 2019 (UTC)

Aztec and Sioux can get 3 monitors in 4v4 (team cards), but not unless they have sent Admiralty. TheRealMictlantecuhtli (talk) 04:26, February 13, 2019 (UTC)

Train time reduction cards. Edit

I couldn't find any patch notes stating fencing school, etc got increased after 1.05 increased them. The 67% number is the card and church upgrades, which is actually 68% (if sent out of proper sequence of highest to lowest). Team fencing school is 25%. Artillery cards are wrong too. Heavy cannons only get 15% with individual and team card.  Do you have a patch source for the 67%, 33%, etc numbers? TheRealMictlantecuhtli (talk) 02:47, February 13, 2019 (UTC)

About the train rate, I based it on rate-based calculations (e.g. -25% train time reduction is 33% faster, because it is the result of 100 divided by 75), which is explained in this SoTL video. About the auto-unit spawn rate, yeah, I guess I was wrong, as with gather rates (the base values are actually correct). Nikitazero (talk) 03:44, February 13, 2019 (UTC)

That is AoE2 though. Plus with unction, you can see the 62% increase during testing. I thoroughly tested it, as I was getting the screenshots in 2012. It is 162 damage.  Monitor long range shot was 7330 versus buildings, etc. TheRealMictlantecuhtli (talk) 04:22, February 13, 2019 (UTC)

Galleons are barracks, train time reduction affect them. Edit

Train time reductions do directly affect them as they are floating barracks. Furthermore they are the only ones that can train mercenaries, it doesn't clog up the list to have that unique ability highlighted. TheRealMictlantecuhtli (talk) 04:10, February 13, 2019 (UTC)

Please don't make my work more difficult that I have to delay further ones. The train times, in the game files, are paired to the unit, not the building that trains them, and like I said, only cards that directly affects the unit that should be listed, not those affecting units trained by it. Nikitazero (talk) 04:41, February 13, 2019 (UTC)

It trains those units, how is that not directly affecting the ship? Only barracks and galleons, or the equivalent can train infantry. TheRealMictlantecuhtli (talk) 04:49, February 13, 2019 (UTC)
The cards that affects units' train time are already listed in their respective pages, so I didn't see a reason to add them into the buildings that train them as well. Nikitazero (talk) 04:51, February 13, 2019 (UTC)
I thought you were detail oriented. It is only a few ships, and buildings that train infantry. The mercenary pages do not have the infantry, or cavalry reduction cards. Adding them to the saloon would be much easier. TheRealMictlantecuhtli (talk) 04:55, February 13, 2019 (UTC)

Building cards Edit

Don't forget about TEAM Improved Buildings, and Town Dance where applicable. Have a great night! TheRealMictlantecuhtli (talk) 05:37, February 13, 2019 (UTC)

Thin Red Line Edit

I really don't think we need an article for every single technology granted by royal decrees (like Thin Red Line). I think that information belongs on the Church page.Narve (talk) 07:40, February 17, 2019 (UTC)

I see. Then I'll redirect them into the Church page instead, as well as making redirects for other unique Church techs. Nikitazero (talk) 07:43, February 17, 2019 (UTC)

Infantry Edit

A quick test; Look at TEAM Inquisition. I bet it affects infantry, cavalry, artillery, and ships right? If it specifies melee, ranged fine. Share a screenshot. Ill admit being wrong. TheRealMictlantecuhtli (talk) 12:01, February 17, 2019 (UTC)

Glad you've asked. TEAM Inquisition affects all units, not just specific units, while cards like Fencing School only specifically affects infantry (not melee infantry, ranged infantry, etc.). AoE3's game files (AoE3 install directory\bin\data) lists everthing (for HC cards and improvements, check the techtree/techtreex/techtreey.xml file; for units and buildings, check the proto/protox/protoy.html file); in fact, I've based my edits from information on those files. One last thing: refer to the stringtable/stringtablex/stringtabley.html file to have an easier time locating the information needed. Nikitazero (talk) 12:11, February 17, 2019 (UTC)
Have you tested it in game though? Melee infantry is a type of infantry, and intuitively should affect units not listed as one type of infantry specifically. I might be wrong though, but the Infantry list needs to be expanded anyway to include minor civs that do have the infantry specific tag. Feel free to remove them then from the war dog page. Im just cranky over working yesterday and losing much of my weekend. TheRealMictlantecuhtli (talk) 12:20, February 17, 2019 (UTC)
In the game files, Aoe3 unit type infantry infantry (AbstractInfantry) and melee infantry (AbstractHandInfantry) appears to be different types altogether. IIRC I've once had a Supremacy game with the AI, playing as Russians with the Dueling School card sent. Since War Dogs are classified as pets, and I've managed to be able to train Cougars (which are classified in the same way as War Dogs do) at the TC with Tupi Animal Lore. When I train them, the rate seems to be unchanged. Guess I'll have to test it again later just to make sure; until it can be confirmed, I'll unlist those cards from the War Dogs page. You'd better get some breaks though, don't let it get over you. Nikitazero (talk) 12:26, February 17, 2019 (UTC)
It looks like all minor native infantry are infantry, so instead of just listing all of them I linked to the Native Americans page and, as of yet, uncreated Native Asians page and put : All infantry units. It is on the main page for Infantry#Age_of_Empires_III.TheRealMictlantecuhtli (talk) 13:22, February 17, 2019 (UTC)

Hot Air Balloons Edit

Can you look up the actual unit type? Is it unique? TheRealMictlantecuhtli (talk) 22:51, February 18, 2019 (UTC)

No, it has no other classification aside of units and other trivial types needed for it to work properly. One thing is certain: it is affected by TEAM Shivaji's Tactics and TEAM Inquisition, if that's what you're asking. Nikitazero (talk) 04:14, February 19, 2019 (UTC)

Yeah, was curious if anything else affected it too. Like infantry, etc. Guess not though. TheRealMictlantecuhtli (talk) 13:14, February 19, 2019 (UTC)

Dock Edit

You verify that in the files? Because visibly the dock attacks like an outpost, firing a rifle shot not a siege attack. TheRealMictlantecuhtli (talk) 12:13, February 22, 2019 (UTC)

Yeah, despite the visuals, the damage dealt by the Dock's anti-ship attack is classified as Siege. Nikitazero (talk) 12:15, February 22, 2019 (UTC)
Alright. TheRealMictlantecuhtli (talk) 12:17, February 22, 2019 (UTC)

Technology pages Edit

You really should have waited for someone to respond to your blog post before you started to create articles. It's not enough to create the blog post - to get consensus, you also need to give the community a chance to weigh in. If there's no response, we usually wait a week before applying the suggestion.Narve (talk) 19:12, February 27, 2019 (UTC)

I know, but I can't wait, since I don't like being stalled or have my effort went unappreciated (based on my personal experience). MasterBroccoli seems to agree with me, since he cleaned up the technology pages I've created. Nikitazero (talk) 20:01, February 27, 2019 (UTC)
As to adding technology to unit pages, what is the point of adding techs that unit can never benefit from? Like Asian native techs to Native American minor civ units? The only time say Meritocracy would benefit the Mapuche clubman is on weird anachronism custom maps. TheRealMictlantecuhtli (talk) 10:04, February 28, 2019 (UTC)
Ah, you're right. Thanks for reminding me, I'll revise the native warriors' pages once I'm finished with the Navajo and the Zapotecs. Nikitazero (talk) 10:09, February 28, 2019 (UTC)
I'm with Narve on this one. You only started a blog on Monday, and started creating a lot of pages a day or two after without a single reaction in your blog. Especially considering the extent of the changes you wanted to (did) make, this is not what we consider 'getting consensus'. I don't think waiting a week is 'stalling' in this regard, it's just our usual way. I did check some of the pages you created (not done there), but that was because I check every edit that adds categories. I do that because I feel I'm currently having a good grip on the overall categorization here and want to keep it that way. MasterBroccoli (talk) 14:49, February 28, 2019 (UTC)
I see. Then I'll refrain from adding new technology pages until next week. I'll stick on cleaning up/improving existing European and Native American articles before moving on to restructure Asian ones. Nikitazero (talk) 17:15, February 28, 2019 (UTC)

Your contributions Edit

Now that I'm here, I want to give some general hints since a few things caught my eye when checking your edits.

  1. Please approach categorization with caution. I noticed you added the 'Military technologies' category to a few pages where it was redundant. (E.g. on an infantry technology page, where the 'Infantry technologies' category - a subcategory of 'Military technologies' - makes the 'Military technologies' category redundant.)
  2. Please edit according to our Manual of Style. Specifically, please use the Oxford comma and do not capitalize words that do not need to be capitalized, especially when naming articles (e.g. Native warrior).
  3. When filling information in infoboxes, do not be too elaborate. Infoboxes give a brief overview, the article itself the more detailed information. (E.g. references if HCC required do not belong in the civilization section.)
  4. Lastly, please do not use icons in sentences (like here in the bottom of the infobox). There has been consensus that these harm more than they help and make texts untidy. Icons should only be used in lists (like here), not in floating texts.

Please do not be discouraged by my words, I think you do a lot of things here that greatly benefit the wiki, keep up the good work! Maybe it helps when - if you have a new idea - you start with a couple of pages and wait if someone makes improvements of suggestions and then include these in your further edits? This way there may be less fixing to do and an overall lower edit count, which helps when checking. MasterBroccoli (talk) 15:21, February 28, 2019 (UTC)

Finally, a great feedback. I'll keep these points in mind from now on. Nikitazero (talk) 17:16, February 28, 2019 (UTC)

Hoop Throwers Edit

There are a few campaign maps where they can get native upgrades. I listed the campaign native allies on the Knights of St. John page years ago. TheRealMictlantecuhtli (talk) 11:13, March 1, 2019 (UTC)

Disregard, the upgrade I was thinking of is for melee. TheRealMictlantecuhtli (talk) 11:15, March 1, 2019 (UTC)

Farms Edit

Are those farm upgrades all purpose food, or just the farm itself? If all purpose it is a mill/livestock/market hybrid. It also makes food silos, etc completely worseless early game. TheRealMictlantecuhtli (talk) 15:03, March 3, 2019 (UTC)

It affects all food gathering done by Villagers, but not Fishing Boats. Nikitazero (talk) 15:07, March 3, 2019 (UTC)

Spanish Inquisition Edit

I have work in a few hours. Do you have a guess on how many pages errorneously list the Inquisition card as colonial instead of discovery? Youve edited more of them recently than I have. TheRealMictlantecuhtli (talk) 11:01, March 7, 2019 (UTC)

Perhaps it's just the two you've corrected, as IIRC I've correctly listed them in Discovery Age; those two are probably typos which I forget to correct when copying the templates. Nikitazero (talk) 11:04, March 7, 2019 (UTC)

Ok. I'll just casually look around at lunch and when I get home. Maybe work on adding the gather rates, etc to wood finally. Enjpy your day. TheRealMictlantecuhtli (talk) 11:41, March 7, 2019 (UTC)

Unofficial patches. Edit

So one of the commenters on a page mentioned some of the cards were from an unofficial patch. I think all content should be kept classic, have you been doing this? Or at least making a note about any fan patches, etc being used? TheRealMictlantecuhtli (talk) 05:40, March 16, 2019 (UTC)

Really? Which cards are, then? Since IIRC I've been only adding cards from the official release. Nikitazero (talk) 13:14, March 16, 2019 (UTC)

It was 2017, so probably not relevant now. Just wanted to check. TheRealMictlantecuhtli (talk) 19:43, March 16, 2019 (UTC)

Acupunture Edit

A lot of pages are missing the card in the card list. It affects all Chinese units, and those they have access too. TheRealMictlantecuhtli (talk) 02:44, April 8, 2019 (UTC)

New blog postEdit

Hello, I created a new blog post regarding templates for wildlife, livestock, and treasure guardians in Age of Empires III, grouping them together as "animals". The blog post is here and I would be interesed to hear you thoughts and take on it, thanks. Radhe Mohan 04:31, May 5, 2019 (UTC)

Animal unit descriptionsEdit

Where are you getting the in game information for animal units in AoE3 from? Are they from the unit's history page because they don't show up on mine. Radhe Mohan 01:34, June 5, 2019 (UTC)

It's from the game files (the stringtable.xml file, to be exact). Nikitazero (talk) 01:35, June 5, 2019 (UTC)

Ok thanks for explaining and Eid Mubarak! Radhe Mohan 01:49, June 5, 2019 (UTC)

Yeah, you too. I apologizes for any wrongdoings in the past. Nikitazero (talk) 01:51, June 5, 2019 (UTC)

Quick helloEdit

Hi, just wanted to stop by and let one of the Bureaucrats know that you're on the top of my list for future Moderator or Admin/Sysop requests, had I not retire/resign prematurely. I think its a shame that you're not an admin or sysop already since you're probably one of the most active individuals in this wiki when life, unfortunately, got busy. I firmly believe that updating and increasing the list of staff members a top priority since I noticed that several of them have been declining in activity. This is not to spite inactive staff members but I do know that this wiki is a a rather large one (Medium Large in my opinion) so I'd like to see a thriving place with 24 active staff members all consisting of Moderators, Admin/Sysops and Bureaucrats on this site. As a result, I believe you deserve an apology from a former Admin/Bureaucrat like myself.
SageCraft95 (talk) 02:32, June 30, 2019 (UTC)

Mansabdar unit and Asian Dynasties Unit improvements iconsEdit

Hi, I just wanted to let you know all the icons for the Mansabdar units as well as the improvement icons for Asian civiliztaions in TAD have oddly turned upside down. I don't know why, I was thinking of fixing them but it would replace your work, so I just wanted to bring this out there.Radhe Mohan 18:57, July 9, 2019 (UTC)

Table layout Edit

Hello! I just wanted to let you know that you don't need to make single edits for the table layout change. I just proposed an alteration, if no one disagrees with it, I can easily change all the articles by bot. MasterBroccoli (talk) 12:05, August 26, 2019 (UTC)

I see. Then, should everyone agrees, please apply the changes on other AoE3 units' and HC cards' pages. Nikitazero (talk) 12:07, August 26, 2019 (UTC)

Hi! About your recent image uploads: There is no problem at all with you adding helpful images, but if you do, please do so according to our image policy, it helps us keeping the images here organized. About the table layout.. Sadly, I cannot use the bot for the changes as it ignores line breaks. So these edits must be done manually. However, I had an idea of yet another layout that gives more room to the description as that part may be a little longer and thus require more lines. What do you think of that one? MasterBroccoli (talk) 16:10, September 3, 2019 (UTC)

Yeah, the new layout was much better. Let's go with this one. Nikitazero (talk) 17:07, September 3, 2019 (UTC)

Further statistics section Edit

Hi! A few hours ago, I questioned a change you intent to make on quite a couple of pages. You said you'll start a discussion about that. However, now you seem to proceed making these changes without a discussion so far. Please stop doing that until the discussion took place. MasterBroccoli (talk) 16:57, September 15, 2019 (UTC)

Oh, just in time, I've made a blog post about it: User blog:Nikitazero/Further statistics standardization. Besides, I've just about to cease editing the Further statistics sections anyway, only focusing on civilization listings and technologies now. Nikitazero (talk) 17:08, September 15, 2019 (UTC)

Your recent contributions Edit

Hello! Recently, you have made numerous edits here. Basically, that's fine, but I consider a lot of these edits unnecessary. This edit or this one are just two examples of what a lot of your recent edits look like. These are typical edits that a bot can easily make, or should be summarized. Currently, I have the impression that you whenever you have an idea, you implement it on a lot of pages. If you have a next idea, you do the same, sometimes even overriding previous edits. That is unnecessary and increasingly irritating for me personally (personal opinion here!) as I really try to keep track of what's going on here, which has become nearly impossible in recent days. I would like to suggest, again, that you pace down. Take a few pages you experiment on, update them, bring them to one awesome format, and ask around what others think about your ideas, they may have good suggestions. And if you are happy with the result, start applying the format in few, bigger overhaul edits.

Don't get me wrong, your contributions here are helpful and greatly appreciated, but the way you apply them is not ideal. I also think that I understand you, when I started here I acted similarly (for AoE II pages), wanting pages to be neat and good-looking and complete, but not nearly to that extent. MasterBroccoli (talk) 14:49, September 17, 2019 (UTC)

I see. Actually in the case of Market technologies, I have to replace the navbox with a new, universal one, and since I'm favoring efficiency, I decided to do minor changes (e.g. icon sizes) as I do so, and often forget to summarize the edit if it was trivial. Fortunately I've done all the edits I'm working on, so next time I'll do my best to make my editing more ideal, but if there's any necessary minor changes, then I'll ask for bots to do it instead. Nikitazero (talk) 14:55, September 17, 2019 (UTC)

Another issue: We try to have only one space in front of equal signs in infoboxes, not several (like the change you made (here). When all the lines are equal length due to empty space, we might have to edit every single line to remove or add a line. With one space in front and one behind, we only have to edit the line we're changing.Narve (talk) 18:29, September 17, 2019 (UTC)

Further statistics table Edit

Hi! Is there any reason why you deleted the further statistics table from pages recently? MasterBroccoli (talk) 05:49, September 24, 2019 (UTC)

From the discussions on my blog Further statistics standardization, you said it yourself that the Further statistics section is redundant for AoE3 articles, which I found out to be true due to the lack of common content between civilizations, as you have pointed out, so I'm starting to remove them. In the same discussion you also said that HCC descriptions are overtly complicated, so I'm doing the same too.

Oh, BTW, could you look into the theming of the character infobox template? I've already changed the heading colors, but any further changes are up to you. Nikitazero (talk) 06:00, September 24, 2019 (UTC)

I just read over our dialogue again and saw something slipped by me. When the discussion started, I thought it was only about the introduction of the 'Further statistics' section (those long sentences stating which technologies are listed and which are not), not about the section itself. All my comments in this regard were about that notion only. Otherwise, what I said does not make much sense, sorry if I irritated you with my comments. I do think listing technologies and other improvements that affect the unit/building the page is about is necessary and needed, it's important stuff. Sorry I didn't make myself quite clear there. And yeah, I already had that template on my list, will look into it, thanks for reminding me. MasterBroccoli (talk) 18:27, September 24, 2019 (UTC)

I see. So, to clear things up, I guess we should only remove the notions, but keep the listings. I'll work on some, which is not as difficult. It's better if we have a guideline about what should be listed on Further statistics and HCC sections, so people won't be confused. Nikitazero (talk) 05:25, September 25, 2019 (UTC)

HCC layout Edit

Hi! You recently changed the layout of a HCC page. Just wanted to let you know: I think it looks great, I like it much better now! MasterBroccoli (talk) 14:28, October 1, 2019 (UTC)

Hero infobox Edit

Hi! Heroes are units, so we do not need a separate infobox for them, we use the regular unit infobox. Also, as heroes play very different roles in the different titles, I don't think making a separate infobox for these units makes much sense. MasterBroccoli (talk) 16:19, November 7, 2019 (UTC)

I see. I'll leave the verdict to you, then. Feel free to revert my edits, if you want. Nikitazero 16:54, November 7, 2019 (UTC)

Ability Edit

Hi! Just a quick question as you changed the Berserk infobox: What is the difference intended behind the "Abilities" and "Special ability" in the unit infobox? I thought the "Special" input was reserved for the special ability of myth units as it is also written in singular and myth units always have exactly one (as far as I know) special ability (if they do at all). I don't mind the usage, but the singular does not fit for Monks, for instance. I don't really have any strong opinions here, just want to be on the same page.

Also, I think writing "Regenerate hit points" is redundant as it is always hit points that are regenerated. I'd like to remove that from the infobox. MasterBroccoli (talk) 08:37, November 11, 2019 (UTC)

I see. I suggest that rather than saying Regenerate, though, it can be changed to Regeneration so better explain it. Guess I'll apply the same treatment to AoE3 units as well. Anyway, I'll reverse it. Nikitazero 08:57, November 11, 2019 (UTC)

I really didn't want you to change anything, I just wanted to understand the difference that made you pick one or the other. I don't mind using both. Just, we should have an understandable pattern. MasterBroccoli (talk) 09:23, November 11, 2019 (UTC)

Wikipedia links Edit

In your recent edits, you have added a lot of links to wikipedia for minor terms used in the cutscenes. I think this is a bad idea, as it fills the article with links leading away from the wiki (which may come as a surprise to readers who click on them). We don't need to explain every term - if people want more information, they are capable of googling them. I also don't think we need to link every use of terms like King - we should only link it if we are talking about the actual regicide unit.Narve (talk) 17:52, November 11, 2019 (UTC)

Re: Last KhansEdit

Sure, I'd like it. Thank you for your interest. Unfortunately I have a big blind spot for Eastern Europe so would probably start with Tamerlane or even Pachacuti. If you want something faster maybe an Eastern European user could do Ivailo and Kotyan and I could polish it if needed. Counting the next two hours until the game's out in Europe, anyway!--Eljuma (talk) 14:42, November 14, 2019 (UTC)


Hey Nikitazero, do you use Discord and have a name where I could contact you there about something?
◄► Tephra ◄► @fandom 11:26, November 24, 2019 (UTC)

It's nikitazero678#6014. Nikitazero 11:59, November 24, 2019 (UTC)

Hi, I sent friend request on discord. The preceding unsigned comment was made by DauHoangNguyen1999 (contribs).

Just checking if you received my message as you never responded to it.
◄► Tephra ◄► @fandom 21:22, December 13, 2019 (UTC)

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