The Wallachians are a Eastern European Civilization. They are an Cavalry and Siege Weapons civilization.
Characteristics[]
Unique Unit[]
- Impaler : Infantry armed with a spear that stuns a target on first attack
Unique Technologies[]
- Scorched Earth: Archer and Scorpions +6 attack vs buildings.
- Order of the Dragon: Cavalry cost -15% less population, cost -15 food.
Civilization Bonuses[]
- Elite Cannon Galleon and Bombard tower upgrade cost no gold
- Villagers gain +1 attack per age and attack 25% faster.
- All Buildings have 10% anti-building resistance
- Monastery spawns a Militia unit for every relic garrisoned (max 6)
- Onager available in Castle Age.
Team Bonus[]
Knights +3 attack vs Gunpowder units.
*Archery Range: Thumb Ring, Arbalester, Heavy Cavalry Archer,
*Stable: Battle Elephants, Heavy Camel Rider, Steppe Lancer
*Siege Workshop: Siege Ram
*Blacksmith: Ring Archer Armour,
*University: Heated Shots, Keep,
*Dock: Fast Fire Ship, Shipwright,
*Monastery: Redemption, Atonement, Block Printing
*Economy: Two man saw, Gold Shaft Mining, Banking, Guilds
Changelog[]
Before the Rework
Unique unit Impaler : Skirmisher that throws two spears that deal full damage and has attack bonus vs gunpowder units Unique Technologies Scorched Earth: Mangonel-line +100% attack against Buildings and can cut down trees. Voivods: Impalers and Knight-line cannot be converted. Civilization Bonuses Fletching, Bodkin Arrow, Bracer and Chemistry gives Castles +1 arrow (+4 in total) Villagers gain +1 attack per age and attack 25% faster. All Buildings have 25% anti-building resistance Knight-line upgrades researched 50% faster Onager available in Castle Age Team Bonus Knights +3 attack vs Gunpowder units.
After the rework
Unique Unit Impaler : Infantry armed with a spear that stuns a target on first attack Unique Technologies Scorched Earth: Archer and Scorpions +6 attack vs buildings. Order of the Dragon: Cavalry cost -15% less population, cost -15 food. Civilization Bonuses Elite Cannon Galleon and Bombard tower upgrade cost no gold Villagers gain +1 attack per age and attack 25% faster. All Buildings have 10% anti-building resistance Monastery spawns a Militia unit for every relic garrisoned (max 6) Onager available in Castle Age. Team Bonus Knights +3 attack vs Gunpowder units.