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(Blog post created or updated.)
(Blog post created or updated.)
 
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== Players ==
 
== Players ==
* The '''{{Color|blue|Player}}''' ([[Chinese (Age of Empires II)|Chinese]]) begins at the Huangjue Temple with only Zhu Yuanzhang. After collecting 400 food in the villages around, Zhu returns to the Temple where he is given several Ox Wagons, Carts, and some soldiers and is told to join Guo Zixing in Hangzhou. The more wagons and carts that arrive safely, the more resources are added to the player's stockpile. After reaching Guo, all his forces are put under the Player's control and they must destroy the Yuan Castle to win the Scenario.
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* The '''{{Color|blue|Player}}''' ([[Chinese (Age of Empires II)|Chinese]]) begins at the Huangjue Temple with only Zhu Yuanzhang. After collecting 400 food in the villages around, Zhu returns to the Temple where he is given several Ox Wagons, Carts, and a few [[Monk (Age of Empires II)|Monks]] and soldiers, and is told to join Guo Zixing in Hangzhou. The more wagons and carts arrive safely, the more resources are added to the player's stockpile. After reaching Guo, all his forces are put under the Player's control and they must destroy the Yuan Castle to win the Scenario.
   
 
=== Allies ===
 
=== Allies ===
* '''{{Color|yellow|Huangjue Temple}}''' ([[Chinese (Age of Empires II)|Chinese]])
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* The '''{{Color|yellow|Huangjue Temple}}''' ([[Chinese (Age of Empires II)|Chinese]]) is a large walled Buddhist temple complex in the northwestern corner. It has some Monks, [[Man-at-Arms|Men-at-Arms]], and [[Spearman (Age of Empires II)|Spearmen]] but is largely passive.
* '''{{Color|cyan|Chinese Villages}}''' ([[Chinese (Age of Empires II)|Chinese]])
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* The '''{{Color|cyan|Chinese Villages}}''' ([[Chinese (Age of Empires II)|Chinese]]) are scattered through the map. Some will comply with Zhu's request, others will not. Some others will ask for help.
* '''{{Color|red|Red Turbans}}''' ([[Chinese (Age of Empires II)|Chinese]])
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* The '''{{Color|red|Red Turbans}}''' ([[Chinese (Age of Empires II)|Chinese]]) control the large city of Hangzhou in the southeastern corner, and occasional forces around the map. They are friendly but it is a bad idea to get caught in a battle between them and the Yuan. When Zhu reaches their leader Guo Zixing all their units pass to the Player's control including Guo himself. However Guo's survival is not necessary to win the scenario. They field [[Long Swordsman (Age of Empires II)|Long Swordsmen]], [[Knight]]s, and [[Chu Ko Nu (Age of Empires II)|Chu Ko Nus]].
   
 
=== Neutral → Enemy ===
 
=== Neutral → Enemy ===
* '''{{Color|orange|Yuan}}''' ([[Mongols]])
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* The '''{{Color|orange|Yuan}}''' ([[Mongols]]) have the large city of Chilenfu (Nanjing) in the center of the map and some patrols around the countryside fighting Bandits and Red Turbans. At first they are not dangerous to the Player but they won't let Zhu enter Chilenfu. After Zhu returns to the Temple, they turn hostile and destroy it, forcing Zhu to flee to Hangzhou. They favor [[Light Cavalry (Age of Empires II)|Light Cavalry]], [[Skirmisher (Age of Empires II)|Skirmishers]], and [[Cavalry Archer (Age of Empires II)|Cavalry Archers]].
   
 
=== Enemy ===
 
=== Enemy ===
* '''{{Color|green|Bandits}}''' ([[Chinese (Age of Empires II)|Chinese]])
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* The '''{{Color|green|Bandits}}''' ([[Chinese (Age of Empires II)|Chinese]]) have bands of Spearmen, [[Crossbowman (Age of Empires II)|Crossbowen]], Men-at-Arms, and occasionally [[Scout Cavalry (Age of Empires II)|Scout Cavalry]] and [[Rattan Archer]]s scattered through the map. They are generally hostile though some may join Zhu. Zhu can also convert some at his own risk.
 
[[Category:Blog posts]]
 
[[Category:Blog posts]]

Latest revision as of 13:48, August 2, 2020

A Poor Begging Monk is the first scenario of a hypothetical Zhu Yuanzhang campaign in Age of Empires II: Definitive Edition.

Scenario instructions Edit

Starting conditions Edit

  • Starting Age: CastleAgeicon Castle Age
  • Starting resources: None
  • Population limit: Undecided
  • Starting units:

Objectives Edit

  • Zhu Yuanzhang must survive.
  • Collect 400 food in the nearby villages and return to the Huangjue Temple.
  • Take Zhu Yuanzhang and as many Ox Wagons and Carts to Guo Zixing in Hangzhou.
  • Destroy the Yuan Castle.

Players Edit

  • The Player (Chinese) begins at the Huangjue Temple with only Zhu Yuanzhang. After collecting 400 food in the villages around, Zhu returns to the Temple where he is given several Ox Wagons, Carts, and a few Monks and soldiers, and is told to join Guo Zixing in Hangzhou. The more wagons and carts arrive safely, the more resources are added to the player's stockpile. After reaching Guo, all his forces are put under the Player's control and they must destroy the Yuan Castle to win the Scenario.

Allies Edit

  • The Huangjue Temple (Chinese) is a large walled Buddhist temple complex in the northwestern corner. It has some Monks, Men-at-Arms, and Spearmen but is largely passive.
  • The Chinese Villages (Chinese) are scattered through the map. Some will comply with Zhu's request, others will not. Some others will ask for help.
  • The Red Turbans (Chinese) control the large city of Hangzhou in the southeastern corner, and occasional forces around the map. They are friendly but it is a bad idea to get caught in a battle between them and the Yuan. When Zhu reaches their leader Guo Zixing all their units pass to the Player's control including Guo himself. However Guo's survival is not necessary to win the scenario. They field Long Swordsmen, Knights, and Chu Ko Nus.

Neutral → Enemy Edit

  • The Yuan (Mongols) have the large city of Chilenfu (Nanjing) in the center of the map and some patrols around the countryside fighting Bandits and Red Turbans. At first they are not dangerous to the Player but they won't let Zhu enter Chilenfu. After Zhu returns to the Temple, they turn hostile and destroy it, forcing Zhu to flee to Hangzhou. They favor Light Cavalry, Skirmishers, and Cavalry Archers.

Enemy Edit

  • The Bandits (Chinese) have bands of Spearmen, Crossbowen, Men-at-Arms, and occasionally Scout Cavalry and Rattan Archers scattered through the map. They are generally hostile though some may join Zhu. Zhu can also convert some at his own risk.
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