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As expected, the Daimyo have fractured in two armies, those loyal to the peace, and those in the service of my lord, Tokugawa. As I write, the eastern clans under Uesugi Kagekatsu drop their plows and take up swords against us. There are enemies at every turn.
—Description in the Definitive Edition.

Uprising! is the second scenario of Act I: Japan in Age of Empires III: The Asian Dynasties. The scenario is quite short and usually doesn't take more than 25 minutes to complete, although there is a lot to accomplish and strategy involved. It leaves off from the short-lived victory of Osaka and a threat emerging in the Eastern Clans by Uesugi Kagekatsu. The threat must be extinguished quickly or Tokugawa's throne will be overthrown. The scenario involves freeing villages from enemy control and defeating Uesugi's incoming army.

Summary[]

Following the conquest of Osaka Castle, the Aizu region, under the command of Lord Uesugi Kagekatsu, rises up in arms against Tokugawa and his army. Kichiro and Mototada must move to that region to end the uprising.

Objectives[]

Primary objectives[]

  • Ride to the nearest town and free its Villagers. (1000 XP reward)
  • Destroy as many villages as you can before Uesugi arrives. (6000 XP reward)
  • Destroy Uesugi's army. (2000 XP reward)

Secondary objectives[]

Players[]

Player[]

Allies[]

  • Villages of Aizu ( Japanese): Consists of Villagers scattered across the map in Stockades, as well as a few buildings and a small camp of Ronin and Samurais. They also control the starting village before the player defeats the Uesugi forces in it.

Enemies[]

  • Eastern Clan ( Japanese): The easternmost Uesugi village. It is walled off, contains a Stable, a Stockade with Villagers inside, and a Town Center which must be destroyed to prevent the village from joining Uesugi's army. The disgraced Barracks is defended by Hamamoto Samurais that belong to this player.
  • Allies of Uesegi ( Japanese): The centermost Uesugi village. It contains a Barracks, a Castle, and a Town Center which must be destroyed to prevent the village from joining Uesugi's army.
  • Western Clan ( Japanese): The westernmost Uesugi village. It contains a Barracks, a Castle, a Stockade with Villagers inside, and a Town Center which must be destroyed to prevent the village from joining Uesugi's army.
  • Allies of Uesugi ( Japanese): Scattered forces belonging to Uesugi across the map, they comprise of various Ashigaru Musketeers, Naginata Riders, Samurais, and Yumi Archers guarding the Stockades across the map. They also are the faction of the troops in the initial village attack.
  • Uesugi Army ( Japanese): The primary enemy army that comes at the end of the scenario. They comprise Daimyo Uesugi, Ashigaru Musketeers, Naginata Riders, Samurais, Yumi Archers, and if on normal or hard mode, Yabusame, Ronins, and Flaming Arrows.

Treasures[]

There are 10 treasures on the map:

Click for a list of treasures and their guardians related to the "Uprising!" scenario
Treasure Reward Guardians Location
A nest of box turtles worth 40 food 1x Black Panther Between the player's base and the western Trading Post Site
A stand of Japanese maple trees worth 30 wood 2x Snow Monkey
A scaly pangolin worth 40 XP 1x Black Panther
A den of skunks whose pelts are worth 35 XP 1x Snow Monkey Between the player's base and the Eastern Clan
A wounded tiger that can be tamed. 2x Axehilt the Tame Tiger 4x Black Panther
A wild patch of bok choy worth 50 food 2x Snow Monkey
A cache of tin worth 180 coin 4x Tiger In the north of the player's base
A chest of wokou loot worth 190 coin 4x Smuggler In the south of the Western Clan
A wily ferret worth 80 XP 2x Snow Leopard In the north of the Western Clan
A nearly-mature panda cub that you can tame. 1x Pete-Pete the Tame Panda 2x Masterless Samurai In the west of the Eastern Clan

The map[]

The map is crossed by one Trade Route from west to east that separates the enemies villages and the player's base in the south of the map. The terrain is based on Honshu. There are many animals in the north, but is not recommended to hunt here, for the enemies attack, and the Uesugi army arrives from the north, so the player should build Rice Paddies to generate food and, when the mines are used up, coin.

Strategy[]

The player starts out in the Aizu region at the bottom of the map with an army consisting Daimyo Mototada, Kichiro, Naginata Riders, Samurai, and Yumi Archers. Nearby, a captured village will be found with a reserve of Uesugi's forces viciously guarding it. The enemy forces will consist of the same units the players have but in smaller numbers. The forces will immediately attack the player's army and a bloody battle will occur in which the player's army reaches a high death toll.

Once the forces are defeated, the player can then free the imprisoned villagers in the Stockades. After the Stockades are destroyed and the villagers are freed, they will thank Tokugawa's forces and join the player's side. The player will now have access village in the Commerce Age featuring a Town Center, Consulate, Barracks, and 5 villagers. 4 free shipments will also be provided and using some cards for more Villagers will help increase the economy and create more soldiers.

After the player has complete control of the village, a 10-minute countdown clock will appear on the top of the screen signalling when Uesugi's forces will arrive and the player will have to try to destroy as many villages as they can so Uesugi cannot recruit them as forces. The fewer villages, the smaller the enemy force will be. The player can now begin to attack the nearest village.

The next tiny village will be much smaller than the first village and will only house a Shrine. Villagers will be imprisoned in stockades and guarded by a smaller band of enemy forces. The band will consist of a few Ashigaru Musketeers and Yumi Archers which will be taken out with relative ease by the player. The player can now destroy the Stockades containing 4 villagers. After the Stockades are destroyed, the player can send them to gather resources from gathering food, chopping trees, or mining.

With 2 villages taken control of, the player can start to raid the next village in the west. The village will be relatively easy to find by following the trade route running east to west in the southern part of the map. There will be enemy Villagers wandering by themselves near the trading route and killing them will not be necessary as the main objective is to build a force to fight off Uesugi's army.

Once the player reaches the Western Village, they will have to skirmish with the enemy troops stationed there, the troops will be small in size and not a major blow to the Player's army. After the forces are defeated, the player can once again destroy the third Stockades containing 4 Villagers. The Villagers will join the players side and can be put into gathering a resource.

As the player heads north of the Western Village, they will meet refugees who explain how Uesugi destroyed their Trading Posts because they did want to join the rebellion. The refugees will then ask for a request of building Trading Posts along the trade route. If the player has enough wood, it is recommended to build Trading Posts along the trade routes. Not only will it give experience for more shipments, Uesugi's army will attack any Trading Posts in their path, giving the player extra time for building and forming a defense.

Once the Trading Posts are built, the refugees will join the player's sides and will become military units. This will increase the player's army somewhat significantly. A Zen Temple will be found slightly north of the trading route in the west and building a trading post is worth the wood as the Sohei Naginata units will cost no population and are relatively cheap.

The Player can now attack the first enemy village located in the West. The purple enemy village troops will already receive news of the raids done by Tokugawa's army to the other villages and will charge at the army. They will consist of Yumi Archers and Samurai. Once the troops are defeated, the player can head straight for the village Town Center instead of the nearby Castle as destroying the Town Center will be considered destroying the village. At this point, the player's army will be considerably smaller and reinforcement troops will be needed to defeat the enemy villages.

With the Western Village destroyed, the player should march their army north to the Northern allied Village. At the same time, they should focus solely on military by receiving military shipments and building an army. Once they have a large enough army, they can send their army to attack the orange Northern Village. The village will not feature a castle but a large army of Ashigarus defending the Town Center. The Ashigaru Musketeer will kill some of the players units but the sole focus would be to destroy the Town Center in that village.

At this point, the player's army should be considerably larger and their resources and population should be pushed to the limit with military units. The countdown will be ticking at the last 2 minutes and the player will have to act very fast. The last and final Allied Village will be the Northeast and will put up the most resistance of all. The player should first send in a large newly formed army of anti cavalry units such as Samurai, Sohei Naginata, and Ashigaru Musketeer to attack the Eastern Village. The village's troops will consist of only of Yabusame and Naginata Riders. Once they are taken down, the player send in their major army consisting of Kichiro and Mototada from the Northern Village to attack. The Allied Village will have a castle although destroying it will be unnecessary and time consuming. Imprisoned refugees will be located in the village as well. The imprisoned refugees in the stockades will request the player to destroy the disgraced barracks and the objective should only be followed if the player has time.

Once the Eastern Village is destroyed, the countdown will be ticking at its last seconds and Uesugi's colossul army will appear. The player will have to race back to the southern village and head behind the walls. Additional forces should be stationed behind the friendly village walls. Uesugi's forces will consist a well balanced army of Yabusame, Flaming Arrows, Hatamato Samurai, Yumi Archers, and a couple other units. As the army is about attack, the player should build an army of Sohei Naginata to attack the flaming arrows in the back. Heavy Infantry and Cavalry units will be the first to die as they fight in close combat while Yumi Archers and Kichiro will shoot will a barrage of arrows. The flaming arrows will be the main threat and must be put down quickly. If the player successfully fights off Uesugi's forces and kills off all his army, the scenario is complete.

Exploit: Move Daimyo Mototada to the wall's corner and squeeze other units next to him so that Home Shipment units will spawn outside the wall. Use them to kill enemies, free Villagers from Blockades, build village, defeat enemies, activate timer, and kill Uesugi's forces.

Trivia[]

  • Uesugi Kenshin's adopted son, Uesugi Kagekatsu was defeated by Nobunaga in 1582, 18 days before the latter's suicide in Kyoto.
  • After Hideyoshi came to power, Kagekatsu served as his general for fifteen years, between 1583 and 1598.
  • After Hideyoshi's death in 1598, Kagekatsu allied himself with Ishida Mitsunari, an enemy of Tokugawa, until the latter defeated him in this scenario and forced him to change sides.
  • After his uprising was crushed, Kagekatsu would lead Tokugawa's troops at the Battle of Sekigahara in 1600 and the Siege of Osaka in 1615.

Gallery[]

Campaigns in Age of Empires III
Age of Empires III
TutorialMaster the Basics · Try a Game
Act I: BloodBreakout · Into the Caves · Pirates! · The Ottoman Fort · Temples of the Aztec · A Pirate's Help · Spanish Treasure Fleet · The Fountain of Youth?
Act II: IceDefend the Colony · Strange Alliances · The Rescue · The Seven Years' War · The Great Lakes · Respect · Warwick's Stronghold · Bring Down the Mountain
Act III: SteelRace for the Rails · Hold the Fort · The Boneguard's Lair · The Lost Spanish Gold · Bolivar's Revolt · Journey Through the Andes · Last City of the Inca · Last Stand of the Boneguard
The WarChiefs
Act I: FireWar Dance (War Ceremony· The Rescue · Breed's Hill · Crossing the Delaware · Saratoga · Valley Forge · The Battle of Morristown · The Battle of Yorktown
Act II: ShadowThe Bozeman Trail · Red Cloud's War (A Reckoning· Claims · Ambushed! (Urgent News· Turning Point (To Stop a War· Trust · Battle of the Little Bighorn (Battle of the Greasy Grass)
The Asian Dynasties
Act I: JapanThe Siege of Osaka · Uprising! · Clearing the Road · Last Stand at Fushimi · The Battle of Sekigahara
Act II: ChinaTo Finish a Fleet · Storming the Beaches · Lost Ships · A Rescue in the Wilderness · No Empire Lasts Forever
Act III: IndiaInto the Punjab · Fires of Calcutta · Resist! · Raid in Delhi · Company Confrontation
Definitive Edition
Historical BattlesAlgiers · Christopher da Gama's Expedition · Chuvash Cape · Raid on the Caribbean · Fort Duquesne · Battle of New Orleans · The Burning of USS Philadelphia · Grito de Dolores · Battle of Queenston Heights
The Art of WarEarly Economy · Treasures · Home City Shipments · Booming · Build Orders · Early Defense · Early Offense · Land Battle · Naval Battle · Artillery
Event scenariosBombard Brawl
The African Royals
Historical BattlesThe Battle of the Three Kings · Fall of the Hausa · The Era of the Princes
Names in brackets are the scenario's name in the Definitive Edition.