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This article is about the upgrades in Age of Empires IV. For the upgrades in other games, see Upgrade.
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Upgrades are technologies in Age of Empires IV that allow the creation of better military units and access to improved versions of buildings. The upgrade of a unit transforms the unit into a better version of itself, usually with an increase in attributes. All existing units, except converted units, are upgraded. Unit upgrades, including those of unique units, are shown directly below the unit in the user interface of the building in which they are created. Chinese Dynasty units can also be upgraded at the Spirit Way landmark. Byzantine mercenary units are upgraded in groups via the Mercenary Contracts upgrades at the Mercenary House, though they can also receive additional improvements for free if the Foreign Engineering Company landmark is constructed.

Buildings are not usually upgraded. However, a number of buildings (primarily those classified as defensive buildings) can have emplacements added which grant an additional attack and are researched for every individual building for a recurring cost. Emplacements are not upgrades since they do not affect every building - in other words, their effect is never universal.

Unique units and upgrades are marked yellow in the lists below.

Types of upgrades[]

Free[]

Some units, such as the Bedouin Skirmishers, Bedouin Swordsmen, King, Samurai Bannermen, and Shinobi, receive boosts to their hit points, armor, and attack from advancing through the Ages. In addition, all units with torch attacks likewise have this attribute increased with every Age advancement. Likewise, the Mongol Khan and Khan's Hunter are automatically upgraded for free with every Age advancement.

Direct[]

Most units upon reaching the next Age can be upgraded for better statistics across the board. The names of upgrades are fairly simple, and depend on which Age they are unlocked. All civilizations can upgrade all of their units in all following Ages. For example, any civilization getting a unit in the Feudal Age can upgrade the unit in both the Castle and Imperial Ages.

Normally unlocked in GameIcon-DarkAgeAoE4 GameIcon-FeudalAgeAoE4 GameIcon-CastleAgeAoE4 GameIcon-ImperialAgeAoE4 Exception
GameIcon-DarkAgeAoE4 Dark Age Hardened Veteran Elite AoE4 WarriorScout Warrior Scout
GameIcon-FeudalAgeAoE4 Feudal Age Early Veteran Elite
GameIcon-CastleAgeAoE4 Castle Age Vanguard Early Elite
GameIcon-ImperialAgeAoE4 Imperial Age
Cost and research time

For standard units and upgrades:

  • Upgrading from Dark Age variant to Feudal Age variant costs 15 food, 35 gold, 15 seconds.
  • Upgrading from Feudal Age variant to Castle Age variant costs 100 food, 250 gold, 30 seconds.
  • Upgrading from Castle Age variant to Imperial Age variant costs 300 food, 700 gold, 60 seconds.

Indirect[]

Buildings, and some unit types, namely siege, naval, religious, and elephant units, do not have such unit upgrades. Their upgrades come in the form of technologies, which affect only that specific unit and are available at the same building. Most of the time, they are available to all civilizations which have access to the unit. Except for the Fishing Boat technologies, none of them are chained, that is, they can be researched independently. Religious units are a special case, as they can be upgraded even in the same Age in which they are unlocked.

It can be said that Villagers working on different tasks are also upgraded as such, but Villagers as a whole are not affected, except by Textiles. Individual upgrades can be found in economy technologies section of the technology page.

Barracks[]

Unit Upgrade Cost and Time Change
AoE4 RegularSpearman Spearman AoE4 HardenedSpearmanUpgrade Hardened Spearman 15 food, 35 gold
15 seconds
+10 hit points, +1 melee attack, +3 vs Cavalry
AoE4 HardenedSpearman Hardened Spearman AoE4 VeteranSpearmanUpgrade Veteran Spearman 100 food, 250 gold
60 seconds
+20 hit points, +1 melee attack, +3 vs Cavalry
AoE4 VeteranSpearman Veteran Spearman AoE4 EliteSpearmanUpgrade Elite Spearman 300 food, 700 gold
60 seconds
+20 hit points, +2 melee attack, +5 vs Cavalry
AoE4 VanguardManAtArms Vanguard Man-at-Arms AoE4 EarlyManAtArmsUpgrade Early Man-at-Arms 15 food, 35 gold
15 seconds
+20 hit points, +1 melee armor, +1 ranged armor, +2 melee attack
AoE4 EarlyManAtArms Early Man-at-Arms AoE4 ManAtArmsUpgrade Man-at-Arms 50 food, 125 gold
30 seconds
+35 hit points, +1 melee armor, +1 ranged armor, +2 melee attack
AoE4 RegularManAtArms Man-at-Arms AoE4 EliteManAtArmsUpgrade Elite Man-at-Arms 300 food, 700 gold
60 seconds
+25 hit points, +1 melee armor, +1 ranged armor, +2 melee attack
AoE4 RegularGhulam Ghulam AoE4 EliteGhulamUpgrade Elite Ghulam 300 food, 700 gold
60 seconds
+30 hit points, +1 melee armor, +1 ranged armor, +2 melee attack, +1 charge attack
AoE4 EarlyPalaceGuard Early Palace Guard AoE4 PalaceGuardUpgrade Palace Guard 50 food, 125 gold
30 seconds
+35 hit points, +1 ranged armor, +3 melee attack
AoE4 RegularPalaceGuard Palace Guard AoE4 ElitePalaceGuardUpgrade Elite Palace Guard 300 food, 700 gold
60 seconds
+25 hit points, +1 melee armor, +1 ranged armor, +2 melee attack
AoE4 RegularLandsknecht Landsknecht AoE4 EliteLandsknechtUpgrade Elite Landsknecht 300 food, 700 gold
60 seconds
+15 hit points, +3 melee attack
AoE4 RegularDonso Donso AoE4 HardenedSpearmanUpgrade Hardened Donso 15 food, 35 gold
15 seconds
+20 hit points, +1 melee attack, +2 ranged attack, +3 vs Cavalry (melee), +2 vs Cavalry (ranged)
AoE4 HardenedDonso Hardened Donso AoE4 VeteranSpearmanUpgrade Veteran Donso 50 food, 125 gold
30 seconds
+20 hit points, +1 melee attack, +1 ranged attack, +3 vs Cavalry (melee), +1 vs Cavalry (ranged)
AoE4 VeteranDonso Veteran Donso AoE4 EliteSpearmanUpgrade Elite Donso 300 food, 700 gold
60 seconds
+20 hit points, +2 melee attack, +2 ranged attack, +5 vs Cavalry (melee), +2 vs Cavalry (ranged)
AoE4 RegularMusofadiWarrior Musofadi Warrior AoE4 VeteranMusofadiUpgrade Veteran Musofadi Warrior 50 food, 125 gold
30 seconds
+20 hit points, +1 melee attack, +5 vs Heavy
AoE4 VeteranMusofadiWarrior Veteran Musofadi Warrior AoE4 EliteMusofadiUpgrade Elite Musofadi Warrior 300 food, 700 gold
60 seconds
+25 hit points, +3 melee attack, +3 vs Heavy
AoE4 RegularLimitanei Limitanei AoE4 HardenedLimitaneiUpgrade Hardened Limitanei 15 food, 35 gold
15 seconds
+10 hit points, +1 melee attack, +3 vs Cavalry
AoE4 HardenedLimitanei Hardened Limitanei AoE4 VeteranLimitaneiUpgrade Veteran Limitanei 50 food, 125 gold
60 seconds
+20 hit points, +1 melee attack, +3 vs Cavalry
AoE4 VeteranLimitanei Veteran Limitanei AoE4 EliteLimitaneiUpgrade Elite Limitanei 300 food, 700 gold
60 seconds
+20 hit points, +2 melee attack, +5 vs Cavalry
AoE4 RegularVarangianGuard Varangian Guard AoE4 EliteVarangianGuardUpgrade Elite Varangian Guard 300 food, 700 gold
60 seconds
+30 hit points, +1 melee armor, +1 ranged armor, +3 melee attack
AoE4 RegularOnnaBugeisha Onna-Bugeisha AoE4 VeteranOnnaBugeishaUpgrade Veteran Onna-Bugeisha 100 food, 250 gold
60 seconds
+15 hit points, +1 melee attack
AoE4 VeteranOnnaBugeisha Veteran Onna-Bugeisha AoE4 EliteOnnaBugeishaUpgrade Elite Onna-Bugeisha 300 food, 700 gold
60 seconds
+25 hit points, +1 melee attack
AoE4 RegularSamurai Samurai AoE4 HardenedSamuraiUpgrade Hardened Samurai 15 food, 35 gold
15 seconds
+20 hit points, +1 melee armor, +2 melee attack
AoE4 HardenedSamurai Hardened Samurai AoE4 VeteranSamuraiUpgrade Veteran Samurai 50 food, 250 gold
30 seconds
+35 hit points, +1 melee armor, +1 ranged armor, +2 melee attack
AoE4 VeteranSamurai Veteran Samurai AoE4 EliteSamuraiUpgrade Elite Samurai 300 food, 700 gold
60 seconds
+25 hit points, +1 melee armor, +1 ranged armor, +2 melee attack
AoE4 RegularGildedSpearman Gilded Spearman AoE4 HardenedGildedSpearmanUpgrade Hardened Gilded Spearman 15 food, 35 gold
15 seconds
+20 hit points, +2 melee attack, +6 vs Cavalry
AoE4 HardenedGildedSpearman Hardened Gilded Spearman AoE4 VeteranGildedSpearmanUpgrade Veteran Gilded Spearman 100 food, 250 gold
60 seconds
+40 hit points, +2 melee attack, +6 vs Cavalry
AoE4 VeteranGildedSpearman Veteran Gilded Spearman AoE4 EliteGildedSpearmanUpgrade Elite Gilded Spearman 300 food, 700 gold
60 seconds
+40 hit points, +4 melee attack, +10 vs Cavalry
AoE4 EarlyGildedManAtArms Early Gilded Man-at-Arms AoE4 GildedManAtArmsUpgrade Gilded Man-at-Arms 50 food, 125 gold
30 seconds
+60 hit points, +1 melee armor, +1 ranged armor, +3 melee attack
AoE4 RegularGildedManAtArms Gilded Man-at-Arms AoE4 EliteGildedManAtArmsUpgrade Elite Gilded Man-at-Arms 300 food, 700 gold
60 seconds
+60 hit points, +1 melee armor, +1 ranged armor, +4 melee attack
AoE4 RegularGildedLandsknecht Gilded Landsknecht AoE4 EliteGildedLandsknechtUpgrade Elite Gilded Landsknecht 300 food, 700 gold
60 seconds
+30 hit points, +4 melee attack

Archery Range[]

Unit Upgrade Cost and Time Change
AoE4 RegularArcher Archer AoE4 VeteranArcherUpgrade Veteran Archer 100 food, 250 gold
60 seconds
+10 hit points, +2 ranged attack, +2 vs Light melee infantry
AoE4 VeteranArcher Veteran Archer AoE4 EliteArcherUpgrade Elite Archer 300 food, 700 gold
60 seconds
+15 hit points, +1 ranged attack, +1 vs Light melee infantry
AoE4 RegularCrossbowman Crossbowman AoE4 EliteCrossbowmanUpgrade Elite Crossbowman 300 food, 700 gold
60 seconds
+15 hit points, +2 ranged attack, +2 vs Heavy
AoE4 RegularCamelArcher Camel Archer AoE4 VeteranCamelArcherUpgrade Veteran Camel Archer 100 food, 250 gold
60 seconds
+30 hit points, +2 ranged attack, +2 vs Light melee infantry
AoE4 VeteranCamelArcher Veteran Camel Archer AoE4 EliteCamelArcherUpgrade Elite Camel Archer 300 food, 700 gold
60 seconds
+30 hit points, +1 ranged attack, +1 vs Light melee infantry
AoE4 RegularZhugeNu Zhuge Nu AoE4 CrossbowmanUpgrade Veteran Zhuge Nu 100 food, 250 gold
60 seconds
+10 hit points, +1 ranged attack
AoE4 VeteranZhugeNu Veteran Zhuge Nu AoE4 EliteCrossbowmanUpgrade Elite Zhuge Nu 300 food, 700 gold
60 seconds
+15 hit points, +1 ranged attack
AoE4 TowerElephant Tower Elephant AoE4 SiegeElephant Howdahs 720 seconds +30% hit points, +4 ranged armor, +11 vs Heavy
AoE4 RegularLongbowman Longbowman AoE4 VeteranArcherUpgrade Veteran Longbowman 100 food, 250 gold
60 seconds
+10 hit points, +2 ranged attack, +2 vs Light melee infantry
AoE4 VeteranLongbowman Veteran Longbowman AoE4 EliteArcherUpgrade Elite Longbowman 300 food, 700 gold
60 seconds
+15 hit points, +1 ranged attack
AoE4 RegularArbaletrier Arbalétrier AoE4 EliteCrossbowmanUpgrade Elite Arbalétrier 300 food, 700 gold
60 seconds
+15 hit points, +1 melee armor, +3 ranged attack, +2 vs Heavy
AoE4 RegularMangudai Mangudai AoE4 VeteranMangudaiUpgrade Veteran Mangudai 100 food, 250 gold
60 seconds
+20 hit points, +1 ranged attack
AoE4 VeteranMangudai Veteran Mangudai AoE4 EliteMangudaiUpgrade Elite Mangudai 300 food, 700 gold
60 seconds
+15 hit points, +2 ranged attack
AoE4 RegularHorseArcher Horse Archer AoE4 EliteHorseArcherUpgrade Elite Horse Archer 300 food, 700 gold
30 seconds
+15 hit points, +2 ranged attack
AoE4 RegularJavelinThrower Javelin Thrower AoE4 VeteranJavelinThrowerUpgrade Veteran Javelin Thrower 50 food, 125 gold
30 seconds
+10 hit points, +1 ranged armor, +2 ranged attack, +4 vs Ranged
AoE4 VeteranJavelinThrower Veteran Javelin Thrower AoE4 EliteJavelinThrowerUpgrade Elite Javelin Thrower 300 food, 700 gold
60 seconds
+15 hit points, +1 ranged armor, +3 ranged attack, +6 vs Ranged
AoE4 RegularJanissary Janissary AoE4 EliteJanissaryUpgrade Elite Janissary 150 food, 350 gold
30 seconds
+15 hit points, +4 ranged attack, +4 vs Cavalry
AoE4 RegularYumiAshigaru Yumi Ashigaru AoE4 VeteranYumiUpgrade Veteran Yumi Ashigaru 100 food, 250 gold
60 seconds
+10 hit points, +2 ranged attack, +2 vs Light melee infantry
AoE4 VeteranYumiAshigaru Veteran Yumi Ashigaru AoE4 EliteYumiUpgrade Elite Yumi Ashigaru 300 food, 700 gold
60 seconds
+15 hit points, +1 ranged attack, +1 vs Light melee infantry
AoE4 RegularOnnaMusha Onna-Musha AoE4 EliteOnnaMushaUpgrade Elite Onna-Musha 150 food, 350 gold
30 seconds
+15 hit points, +3 ranged attack, +3 vs Heavy
AoE4 RegularDesertRaider Desert Raider AoE4 VeteranDesertRaiderUpgrade Veteran Desert Raider 100 food, 250 gold
60 seconds
+25 hit points, +1 melee armor, +2 melee attack, +2 ranged attack, +2 vs Cavalry (melee)
AoE4 VeteranDesertRaider Veteran Desert Raider AoE4 EliteDesertRaiderUpgrade Elite Desert Raider 300 food, 700 gold
60 seconds
+30 hit points, +2 melee armor, +4 melee attack, +2 ranged attack, +4 vs Cavalry (melee)
AoE4 RegularGildedArcher Gilded Archer AoE4 VeteranGildedArcherUpgrade Veteran Gilded Archer 100 food, 250 gold
60 seconds
+20 hit points, +2 ranged attack, +2 vs Light melee infantry
AoE4 VeteranGildedArcher Veteran Gilded Archer AoE4 EliteGildedArcherUpgrade Elite Gilded Archer 300 food, 700 gold
60 seconds
+15 hit points, +2 ranged attack, +2 vs Light melee infantry
AoE4 RegularGildedCrossbowman Gilded Crossbowman AoE4 EliteGildedCrossbowmanUpgrade Elite Gilded Crossbowman 300 food, 700 gold
60 seconds
+30 hit points, +3 ranged attack, +2 vs Heavy

Stable[]

Unit Upgrade Cost and Time Change
AoE4 EarlyHorseman Early Horseman AoE4 HorsemanUpgrade Horseman 15 food, 35 gold
15 seconds
+15 hit points, +1 ranged armor, +1 melee attack, +1 vs ranged
AoE4 RegularHorseman Horseman AoE4 VeteranHorsemanUpgrade Veteran Horseman 100 food, 250 gold
60 seconds
+30 hit points, +1 ranged armor, +2 melee attack, +2 vs ranged
AoE4 VeteranHorseman Veteran Horseman AoE4 EliteHorsemanUpgrade Elite Horseman 300 food, 700 gold
60 seconds
+25 hit points, +1 ranged armor, +2 melee attack, +2 vs ranged
AoE4 EarlyKnight Early Knight AoE4 LancerUpgrade Knight 50 food, 125 gold
30 seconds
+40 hit points, +1 melee armor, +1 ranged armor, +5 melee attack, +2 charge attack
AoE4 RegularKnight Lancer AoE4 EliteLancerUpgrade Elite Lancer 300 food, 700 gold
60 seconds
+40 hit points, +1 melee armor, +1 ranged armor, +5 melee attack, +2 charge attack
AoE4 RegularCamelRider Camel Rider AoE4 EliteCamelRiderUpgrade Elite Camel Rider 300 food, 700 gold
60 seconds
+50 hit points, +2, +2 vs Cavalry
AoE4 RegularFireLancer Fire Lancer AoE4 EliteFireLancerUpgrade Elite Fire Lancer 300 food, 700 gold
60 seconds
+25 hit points, +1 ranged armor, +2 melee attack
AoE4 RegularGhaziRaider Ghazi Raider AoE4 VeteranGhaziRaiderUpgrade Veteran Ghazi Raider 100 food, 250 gold
60 seconds
+40 hit points, +1 ranged armor, +3 melee attack, +3 vs Ranged, +1 vs Heavy
AoE4 VeteranGhaziRaider Veteran Ghazi Raider AoE4 EliteGhaziRaiderUpgrade Elite Ghazi Raider 300 food, 700 gold
60 seconds
+20 hit points, +1 ranged armor, +3 melee attack, +3 vs Ranged, +1 vs Heavy
AoE4 WarElephant War Elephant AoE4 ArmoredBeasts Armored Beasts 720 seconds +25% hit points, +4 ranged armor, +3 melee armor
AoE4 RegularRoyalKnight Royal Knight AoE4 VeteranRoyalKnightUpgrade Veteran Royal Knight 50 food, 125 gold
30 seconds
+40 hit points, +1 melee armor, +1 ranged armor, +5 melee attack, +2 charge attack
AoE4 VeteranRoyalKnight Veteran Royal Knight AoE4 EliteRoyalKnightUpgrade Elite Royal Knight 300 food, 700 gold
60 seconds
+40 hit points, +1 melee armor, +1 ranged armor, +5 melee attack, +2 charge attack
AoE4 RegularKeshik Keshik AoE4 VeteranKeshikUpgrade Veteran Keshik 100 food, 250 gold
60 seconds
+30 hit points, +1 melee armor, +1 ranged armor, +4 melee attack, +2 charge attack
AoE4 VeteranKeshik Veteran Keshik AoE4 EliteKeshikUpgrade Elite Keshik 300 food, 700 gold
60 seconds
+35 hit points, +1 melee armor, +1 ranged armor, +4 melee attack, +2 charge attack
AoE4 Scout Scout (Malians) AoE4 WarriorScoutUpgrade Warrior Scout 15 food, 35 gold
30 seconds
+6 melee attack, movement speed +0.125 tiles/second, regeneration +0.5 HP/second
AoE4 RegularWarriorScout Warrior Scout AoE4 VeteranWarriorScoutUpgrade Veteran Warrior Scout 50 food, 125 gold
30 seconds
+20 hit points, +2 melee attack, +9 vs Ranged, movement speed +0.125 tiles/second
AoE4 VeteranWarriorScout Veteran Warrior Scout AoE4 EliteWarriorScoutUpgrade Elite Warrior Scout 300 food, 700 gold
60 seconds
+35 hit points, +2 melee attack, +2 vs Ranged, regeneration +1 HP/second
AoE4 RegularSofa Sofa AoE4 VeteranSofaUpgrade Veteran Sofa 50 food, 125 gold
30 seconds
+40 hit points, +1 melee armor, +1 ranged armor, +4 melee attack, +1 vs Infantry
AoE4 VeteranSofa Veteran Sofa AoE4 EliteSofaUpgrade Elite Sofa 300 food, 700 gold
60 seconds
+35 hit points, +1 melee attack, +1 ranged armor, +5 melee attack, +1 vs Infantry
AoE4 RegularSipahi Sipahi AoE4 VeteranHorsemanUpgrade Veteran Sipahi 100 food, 250 gold
60 seconds
+30 hit points, +1 ranged armor, +3 melee attack, +3 vs Ranged
AoE4 VeteranSipahi Veteran Sipahi AoE4 EliteHorsemanUpgrade Elite Sipahi 300 food, 700 gold
60 seconds
+35 hit points, +1 ranged armor, +3 melee attack, +3 vs Ranged
AoE4 RegularCataphract Cataphract AoE4 EliteCataphractUpgrade Elite Cataphract 300 food, 700 gold
60 seconds
+45 hit points, +1 melee armor, +1 ranged armor, +5 melee attack
AoE4 RegularMountedSamurai Mounted Samurai AoE4 EliteMountedSamuraiUpgrade Elite Mounted Samurai 300 food, 700 gold
60 seconds
+40 hit points, +1 melee armor, +1 ranged armor, +5 melee attack
AoE4 RegularDesertRaider Desert Raider AoE4 VeteranDesertRaiderUpgrade Veteran Desert Raider 100 food, 250 gold
60 seconds
+25 hit points, +1 melee armor, +2 melee attack, +2 ranged attack, +2 vs Cavalry (melee)
AoE4 VeteranDesertRaider Veteran Desert Raider AoE4 EliteDesertRaiderUpgrade Elite Desert Raider 300 food, 700 gold
60 seconds
+30 hit points, +2 melee armor, +4 melee attack, +2 ranged attack, +4 vs Cavalry (melee)
AoE4 RegularCamelLancer Camel Lancer AoE4 EliteCamelRiderUpgrade Elite Camel Lancer 300 food, 700 gold
60 seconds
+35 hit points, +1 melee armor, +1 ranged armor, +5 melee attack, +2 charge attack
AoE4 RegularGildedHorseman Gilded Horseman AoE4 VeteranGildedHorsemanUpgrade Veteran Gilded Horseman 100 food, 250 gold
60 seconds
+60 hit points, +1 ranged armor, +3 melee attack, +3 vs Ranged
AoE4 VeteranGildedHorseman Veteran Gilded Horseman AoE4 EliteGildedHorsemanUpgrade Elite Gilded Horseman 300 food, 700 gold
60 seconds
+50 hit points, +1 ranged armor, +2 melee attack, +2 vs Ranged
AoE4 RegularGildedKnight Gilded Knight AoE4 EliteGildedKnightUpgrade Elite Gilded Knight 300 food, 700 gold
60 seconds
+60 hit points, +2 melee armor, +2 ranged armor, +6 melee attack, +2 charge attack

Siege Workshop[]

Unit Upgrade Age Cost and Time Change
AoE4 BatteringRam Battering Ram AoE4 LightweightBeams Lightweight Beams GameIcon-ImperialAgeAoE4 300 wood, 400 gold
60 seconds
20% attack speed, +100% field construction time
AoE4 Cheirosiphon Cheirosiphon
AoE4 Springald Springald AoE4 RollerShutterTriggers Roller Shutter Triggers GameIcon-ImperialAgeAoE4 150 wood, 350 gold
60 seconds
+2 range, +25% attack speed
AoE4 Mangonel Mangonel AoE4 AdjustableCrossbars Adjustable Crossbars GameIcon-ImperialAgeAoE4 200 wood, 500 gold
90 seconds
+25% attack speed
AoE4 NestOfBees Nest of Bees AoE4 ReusableBarrels Additional Barrels GameIcon-ImperialAgeAoE4 200 wood, 500 gold
60 seconds
+1 arrow per volley
AoE4 CounterweightTrebuchet Counterweight Trebuchet AoE4 Geometry Geometry GameIcon-ImperialAgeAoE4 100 wood, 225 gold
45 seconds
+20% attack
AoE4 TractionTrebuchet Traction Trebuchet
AoE4 HuihuiPao Huihui Pao
AoE4 CounterweightTrebuchet Counterweight Trebuchet AoE4 GreekFireProjectiles Greek Fire Projectiles 100 food, 250 gold
60 seconds
+30% attack, projectiles spread Greek Fire which deals area damage; replaces Geometry
AoE4 HuihuiPao Huihui Pao
AoE4 CounterweightTrebuchet Counterweight Trebuchet AoE4 ShatteringProjectiles Shattering Projectiles 300 wood, 700 gold
90 seconds
+0.375 tiles blast radius
AoE4 Bombard Bombard AoE4 ReloadDrills Reload Drills GameIcon-ImperialAgeAoE4 150 wood, 350 gold
60 seconds
-25% reload time
Exceptions
  • The Huihui Pao and Chinese Bombard can upgraded despite being an Imperial Age-only unit.
  • The English Trebuchet can be upgraded twice in the Imperial Age.
  • Zhu Xi's Legacy's Nest of Bees cannot be upgraded.

Other land siege engines[]

  • The Siege Tower cannot be upgraded.
  • The Battering Ram and Cheirosiphon cannot be upgraded in the Castle Age.
  • The Tower of the Sultan gets +20% attack speed from Lightweight Beams.

Dock[]

Unit Upgrade Age Cost and Time Change
AoE4 FishingBoat Fishing Boat
AoE4 FishingBoat Lodya Fishing Boat
AoE4 ExtendedLines Extended Lines GameIcon-FeudalAgeAoE4 75 wood, 175 gold
30 seconds
+20% gather rate, +10 carry capacity
AoE4 DriftNets Drift Nets GameIcon-CastleAgeAoE4 150 wood, 350 gold
45 seconds
+15% gather rate, +20 carry capacity, +10% movement speed
AoE4 ArcherShip Archer Ship AoE4 ExtraHammocks Extra Hammocks GameIcon-CastleAgeAoE4 100 wood, 250 gold
30 seconds
+1 arrow per volley
AoE4 HeatedShot Heated Shot GameIcon-ImperialAgeAoE4 200 wood, 500 gold
45 seconds
Deal 30 damage over 10 seconds
AoE4 SpringaldShip Springald Ship AoE4 SpringaldEmplacement Springald Crews GameIcon-CastleAgeAoE4 150 food, 350 gold
35 seconds
+1 range, +20% attack speed
AoE4 SwivelCannon Swivel Cannon GameIcon-ImperialAgeAoE4 150 food, 350 gold
45 seconds
Gain a cannon projectile: deals 15 damage and can fire in any direction
AoE4 MountedGuns Mounted Guns GameIcon-ImperialAgeAoE4 200 food, 500 gold
45 seconds
Replaces springalds with cannons: deals 40 siege damage, +25 vs Buildings, +2 range
AoE4 IncendiaryShip Incendiary Ship AoE4 AdditionalTorches Incendiaries GameIcon-CastleAgeAoE4 100 food, 250 gold
30 seconds
+20% explosion range
AoE4 Explosives Explosives GameIcon-ImperialAgeAoE4 150 food, 350 gold
45 seconds
+40% attack
AoE4 Dromon Dromon AoE4 HeavyDromon Heavy Dromon GameIcon-CastleAgeAoE4 100 food, 250 gold
30 seconds
· Leave burning Area of Effect with attack
· Man the Sails recharges 200% faster
Exceptions
  • The Dromon cannot be upgraded in the Imperial Age.
  • The Galleass cannot be upgraded.
  • Provided the civilization lacks the Warship or equivalent, the Springald Ship can be upgraded twice in the Imperial Age.

Religious buildings[]

Unit Technology Age Cost and Time Change
AoE4 Monk Religious unit AoE4 HerbalMedicine Herbal Medicine GameIcon-CastleAgeAoE4 275 gold
45 seconds
+60% healing rate; unavailable to the Japanese
AoE4 Piety Piety GameIcon-ImperialAgeAoE4 325 gold
45 seconds
+40 hit points; unavailable to the Japanese; can be researched in the Dark Age for the Delhi Sultanate
AoE4 BuddhistMonk Buddhist Monk AoE4 Zen Zen GameIcon-CastleAgeAoE4 200 food, 300 wood
35 seconds
Generate 25 gold/min
AoE4 Nehan Nehan GameIcon-ImperialAgeAoE4 350 gold
45 seconds
Conversion ability:
· Recharges 33% faster
· Grants +25% movement speed in addition to +20% attack
AoE4 Monk Prelate AoE4 InspiredWarriors Inspired Warriors GameIcon-CastleAgeAoE4 100 food, 250 gold
60 seconds
Prelates +10% movement speed and can inspire military units
AoE4 Devoutness Devoutness 100 food, 250 gold
60 seconds
Inspired Villagers gather resources 10% faster and construct 25% faster
AoE4 Monk Scholar AoE4 EfficientProduction Efficient Production GameIcon-DarkAgeAoE4 135 seconds Can garrison in military buildings (except Docks) increasing their production speed by +100%
AoE4 AllSeeingEye All-Seeing Eye GameIcon-FeudalAgeAoE4 157 seconds +100% Line of Sight radius
AoE4 Sanctity Sanctity 210 seconds Can capture Sacred Sites in Feudal Age; Sacred Sites generate +25% gold
AoE4 Swiftness Swiftness GameIcon-CastleAgeAoE4 450 seconds +50% movement speed
AoE4 Zeal Zeal GameIcon-ImperialAgeAoE4 1,080 seconds Units healed by Scholars gain 50% attack speed for 3 seconds
AoE4 ShintoPriest Shinto Priest AoE4 ShintoRituals Shinto Rituals GameIcon-CastleAgeAoE4 300 gold
30 seconds
+40 hit points, +60% heal rate, +15% movement speed
AoE4 WarriorMonk Warrior Monk AoE4 BlessingDuration Divine Light GameIcon-CastleAgeAoE4 75 food, 200 gold
45 seconds
Saint's Blessing's duration +10 seconds
Exceptions
  • Holy Roman Empire's Prelates can be upgraded thrice in the Castle Age, but cannot be upgraded in the Dark and Feudal Ages.
  • Order of the Dragon's Prelates can be upgraded twice in the Castle Age.
  • Scholars can be upgraded twice in each Age except the Imperial Age.
  • Shinto Priests cannot be upgraded in the Imperial Age.
    • While the Shinto Priest does not actually get the regular upgrades, Herbal Medicine and Piety, Shinto Rituals is a combination of both technologies for the price of one, and also gives +15% movement speed boost.
  • Warrior Monks can be upgraded twice in the Castle Age.

Building upgrades[]

Building Upgrade Cost and Time Change
AoE4 Outpost Outpost AoE4 LookoutTowers Pax Mongolica 700 gold, 300 stone
45 seconds
+225 hit points, +3 fire armor
AoE4 TownCenter Town Center AoE4 DaimyoManorTech Daimyo Manor 300 stone
20 seconds
+1,000 hit points, +1 arrow slit, Enriched Farmland aura 25%
AoE4 DaimyoManor Daimyo Manor AoE4 DaimyoPalaceTech Daimyo Palace 600 stone
20 seconds
+2,000 hit points, +1 arrow slit, Enriched Farmland aura 50%, +2 fire armor
AoE4 DaimyoPalace Daimyo Palace AoE4 ShogunateCastleTech Shogunate Castle 1,200 stone
20 seconds
+3,000 hit points, +1 Cannon Emplacement, Enriched Farmland aura 75%, +3 fire armor
AoE4 Keep Keep AoE4 BoilingOil Boiling Oil 500 gold, 200 stone
90 seconds
Additional 30 siege attack in 1.5 tiles range with 1.1 blast radius every 9.62 seconds
AoE4 Keep Castle
AoE4 StoneWallTower Stone Wall Tower
Info icon Note: While technically Boiling Oil is available in the Castle Age, the Japanese cannot access it till the Imperial Age, since the building at which it is researched unlocks in the Imperial Age.
Exceptions
  • Since Boiling Oil is available in the Castle Age, the Castle and Keep can be upgraded in the very Age they are unlocked in.
  • Japanese Stone Wall Towers cannot be upgraded in the Castle Age.
  • Other Stone Wall Towers cannot be upgraded in the Imperial Age.

Campaign-only upgrades[]

Building Unit Upgrade Cost and Time Change
AoE4 ArcheryRange Archery Range AoE4 RegularTurkicHorseArcher Turkic Horse Archer AoE4 HorseArcherUpgrade Veteran Turkic Horse Archer 100 food, 250 gold
60 seconds
+20 hit points, +2 ranged attack
AoE4 VeteranTurkicHorseArcher Veteran Turkic Horse Archer AoE4 EliteHorseArcherUpgrade Elite Turkic Horse Archer 300 food, 700 gold
60 seconds
+15 hit points, +2 ranged attack

Civilization bonuses[]

  • Abbasid Dynasty AoE4 Abbasid Dynasty: While in Golden Age Tier 2/3, the research speed of all technologies increased by +15%/+20%, respectively. If Preservation of Knowledge has been researched, upgrades cost -20%.
  • Ayyubids AoE4 Ayyubids: While in Golden Age Tier 2 or higher, the research speed of all technologies increased by +50%.
  • Byzantines AoE4 Byzantines: Research speeds are 30% faster per water level at buildings within the influence of a Cistern with the Dialecticus ability active.
  • Chinese AoE4 Chinese and Zhu Xis Legacy AoE4 Zhu Xi's Legacy: Imperial Officials can supervise military production buildings to make researching upgrades +150% faster. With the Regional Inspection technology, this boost is increased to +300% (Zhu Xi's Legacy only). Upgrades for Dynasty units are 50% cheaper if researched at the Spirit Way landmark (Chinese only).
  • Delhi Sultanate AoE4 Delhi Sultanate: Upgrades are free, but take longer to research.
  • HRE AoE4 Holy Roman Empire and Order of the Dragon AoE4 Order of the Dragon: Infantry upgrades at the Burgrave Palace are researched 400% faster.
  • Japanese AoE4 Japanese: Can place Yorishiro in military production buildings to increase the research speed of upgrades by +150%.
  • Malians AoE4 Malians: Upgrades take less time to research based on how much gold has been obtained through trade.

Trivia[]

  • The Khan and the Khan's Hunter are the only units upgraded for free which have their rank and icon changed. Other units which are upgraded for free, such as the King, retain the same name and icon throughout the game.
  • The Shinto Priest and Buddhist Monk both have unused icon files showing tier 3 and 4 pips, suggesting that they were initially envisioned to receive direct upgrades as well.
Gameplay elements in the Age of Empires series
Age · Ability (II · M · III · IV) · Architecture set (II · III) · Area of Effect (Trample damage) · Armor/Resists (hack/melee · pierce/ranged · crush/siege)  · Armor class/Tag (I - original · I - Return of Rome · II · IV) · Artificial intelligence · Attack (Attack bonus/Multiplier) · Attack delay · Attack ground · Aura (IV) · Auto Scout · Building (I · II · M · III · IV · AoE:DS) · Civilization (I · II · M · III · IV) · Civilization bonus · Cheat code (I · II · M · III · IV) · Conversion · Counter · Diplomacy · Gaia/Mother Nature · Game modes · Garrison · Gather Point · Healing · Hit points · Hotkey · Line of Sight · Mini map · Mobile building · Player · Population · Range · Rate of Fire · Regeneration · Relic (II · M · IV) · Repairing · Resource (Renewable resource) · Scenario Editor (I · II · M · III · IV) · Score · Signal Allies/Flare · Soundtrack (I · II · M · III · IV) · Speed · Stealth mode · Taunt · Technology (I · II · M · III · IV) · Technology tree (I · II · IV) · Terrain (AoE:DS · AoM:DS) · Town Bell · Trade (IV) · Tribute · Unit (I · II · M · III · IV · AoE:DS · AoM:DS) · Unit formation · Unit stance (III) · Upgrade (I · II · III · IV) · User interface · Victory · Villager Priority
Genie Engine
Frame delay · Full Tech Tree · Team bonus
ReturnRome-AoEIcon Age of EmpiresRuins · Discovery
AoE2-DLCicon-0 Age of Empires IIPass-through damage · Projectile duplication
Bang Engine
Autoqueue · Snare
Aom original icon Age of MythologyGod (Major · Minor) · God power · Settlement
3Icon48px Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance· Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure
Essence Engine
GameIcon-AoE4 Age of Empires IVBounty · Dynasty · Fire armor · Imperial Council (Vizier Point) · Influence · Landmark · Religion · Sacred Site · Variant civilization
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.
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