Update 41855 is a patch in Age of Empires II: Definitive Edition, released on October 20, 2020.
Gameplay[]
- Fixed an issue where Villagers which began working before researching Wheelbarrow and Hand Cart would not benefit from their increased efficiency until re-tasked.
- Restarting a scenario which enables the 'Villager Force Drop' setting will no longer activate that setting in standard games when tasking Villagers to collect another resource.
- Fixed a rare issue where Villagers would not collect the full resource value from a mine. An example is where a Stone Mine would be depleted after collecting 349 of the 350 stone normally available.
- Fixed a rare issue where buildings would disappear in the fog of war layer of certain campaign missions with the "shared visibility" flag enabled.
- Units in the "Land Battle" The Art of War scenario will no longer be invisible โ another symptom of the above bug.
AI[]
General[]
- Fixed a rare issue where the Extreme AI would, without any strategic reasoning or clear benefit, choose to deploy units to the left corner of the map.
- Fixed a rare issue where the Extreme AI would, in certain circumstances, adopt a passive, non-violent philosophy of war until attacked.
Scripting[]
- sn-enable-patrol-attack now works correctly in combination with Town Size Attacks (TSA).
Modding[]
- Audio mods will now take effect immediately without the need to restart the game.
- Fixed an issue where modifying a unit's voice for a single civilization would silence that unit's voice for any other civilizations not also present in the mod package.