Age of Empires Series Wiki
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Update 36202 is a patch in Age of Empires II: Definitive Edition, released on March 30, 2020. It introduced four The Art of War scenarios, two random maps, and a new unique unit - the Flaming Camel.

Game stability[]

  • Fixed an issue where discovering the Bombard Cannons on Into China would crash the client.
  • Fixed a variety of one-off crashes.
  • Fixed various issues when transferring restored game files.

Performance[]

  • Reduced the file size of assets by 1GB, and by an additional 1GB for players running the Enhanced Graphics Pack DLC.
  • Continued improvements to how VRAM and RAM is utilized when running the game.
  • Implemented various performance improvements.

Gameplay[]

  • Auto Scout is now available for all horse and camel variants of the initial Scout unit.
  • Fixed an issue where right-clicking to attack a specific enemy in a mixed army could result in insubordination by the ordered units.
  • Fixed a legacy issue where units tasked to attack ground would sometimes ignore the command and attack the closest enemy unit instead.
  • Fixed an issue where defensive structures would sometimes stop attacking targets.
  • Packed Trebuchets which auto-pack and then chase another Trebuchet (target) can no longer instantly destroy the enemy Trebuchet without unpacking.
  • Selecting more than one control group using Shift no longer merges them into one group by default. A new Shift Group Appending option has been added to enable or disable this behavior.
  • Attack ground is no longer available for Trebuchets when playing Treaty.
  • Fixed a rare issue where Siege Towers could be used to move units across terrain obstructions such as cliffs.
  • Furor Celtica now applies to rams and Siege Towers which have units garrisoned inside.

Civilization balance[]

General[]

  • Steppe Lancer [Standard & Elite]: Increased the base attack by +1.

CivIcon-Chinese Chinese[]

  • No longer have access to the Redemption technology.

CivIcon-Cumans Cumans[]

  • No longer have access to the Redemption technology.
  • Can now research the Capped Ram upgrade in the Castle Age.
  • Kipchak [Standard & Elite]: Now fire +1 extra arrow.
  • Steppe Husbandry: Now grants its benefits to Steppe Lancers. Now reduces the training time of Scout Cavalry, Cavalry Archers, and Steppe Lancers by 100% (was 400%).

CivIcon-Goths Goths[]

  • No longer have access to the Arson technology.
  • The civilization bonus affecting the cost of infantry units has now been staggered per Age: 20% cheaper โ†’ 25% cheaper โ†’ 30% cheaper โ†’ 35% cheaper.
  • The civilization bonus boosting infantry attack vs. buildings now increments by +1 attack per Age (starting in the Feudal Age).

CivIcon-Tatars Tatars[]

  • Now gain the Thumb Ring technology for free as a civilization bonus.
  • Keshik: Reduced the training time from 23 to 16 seconds.
  • Elite Keshik: Reduced the training time from 20 to 14 seconds.
  • Silk Armor: Now grants its benefits to Steppe Lancers.
  • Timurid Siegecraft: Increased the bonus range granted to Trebuchets from +1 to +2. Now makes the new Flaming Camel unit available when researched โ€” a fast-moving Petard with bonuses vs. mounted units and elephants.

Campaigns[]

The Art of War[]

Four scenarios have been added:

In addition, changes have been implemented to existing scenarios:

  • Added localized versions of the introduction videos for all supported audio languages.
  • Booming: Players can now properly advance to the Imperial Age after building two Castle Age buildings, rather than having to build a Castle. Fixed a separate issue where players could advance to the Imperial Age without constructing the prerequisite buildings.
  • Rushing the Enemy: The kill counter will now increment properly as soon as the player starts killing enemy Villagers.

Campaign scenarios[]

  • Fixed various instances where the dialogue text and voiceover audio did not agree during the Vlad Dracula campaign.

Random maps[]

General[]

  • Predators will no longer spawn on top of Relics.

Maps[]

  • Alpine Lakes: Updated the map to ensure a more consistent and fair distribution of resources, including hills, forests, and lakes. Each player will now start with one close lake and two small forests. Each close lake contains four deep fish within the reach of shore fishermen. In addition to fish and herdables, players now start with an extra Boar.
  • Arabia: Reduced the number and length of cliffs that spawn on the map, allowing for more open gameplay. Extra gold and stone deposits have been adjusted to distribute more evenly amongst the players.
  • Arena: Deer now always appear within the bounds of the player walls. Fixed a bug where, on occasion, only four Relics would appear on a tiny map (instead of five). Adjusted the number of Relics spawned to match other maps. Six-player maps will now spawn 7 Relics, and eight-player maps will spawn 8 Relics.
  • Hideout: Extra gold and stone deposits have been adjusted to distribute more evenly amongst the players. Adjusted the distance of stone and gold deposits to prevent them from blocking gates. Altered the way the map is generated to prevent player bases from overlapping. Guaranteed that one pile of stone now always appears within the walls of each player's base. Boars will now consistently spawn inside of the player's base. Groups of Deer will now either appear entirely within the walls (50% of the time) or well outside of them.
  • MegaRandom: Added new map variations to make better use of the Mangrove Shallows/Forests terrain. Adjusted the balance of deer spawns to ensure an average of 4 deer per player. Fixed several bugs that caused issues with the generation of gold and stone. Increased the amount of starting gold spawned on the Empire Wars game mode.

Lobbies and matchmaking[]

General[]

  • Added a tooltip to game lobbies that provides a detailed look at any player's stats, including their rating, rank, wins, losses, and win percentage.
  • The technology tree can now be viewed while in the matchmaking queue.
  • The number of spectators and Game ID are now displayed while spectating a match.
  • Added the ability to pick player color in ranked matchmaking. This now also controls the player's starting team position based on the selected color.
  • Teams in ranked matchmaking now delegate their map bans to the party leader.
  • Updated the default team selection from "-" to "?" in multiplayer lobbies.
  • Team Positions can no longer be selected when playing custom scenarios.
  • Two new maps inspired by the community โ€” Four Lakes and Golden Swamp โ€” are now available in the random map selection screen by default.
  • Fixed an issue where custom scenario lobbies would incorrectly display the previously-selected random map as the location.
  • Fixed an issue where the game would run slower for players than for spectators.
  • Implemented additional tracking and safeguards to defend against cheat programs.

Ranked map rotation[]

  • The ranked map pool is now unique depending on whether the player is playing 1v1 or as a team. Nine total maps are still available in both modes: six that are playable in both, and three exclusive maps that only appear in the 1v1 or team queue.

Graphics[]

Audio[]

  • Indian Villagers no longer say "attack" when tasked to move.
  • Properly limited how gunpowder sounds are played when too many of them are triggered at the same time.

AI[]

General[]

  • Improved the effectiveness of AI players on the Hamburger map.
  • Fixed a rare issue where AI-controlled players would continue to send unit commands after resigning or being defeated.
  • Fixed an issue where AI-controlled players would play too passively before reaching the Imperial Age.
  • Fixed an issue where the AI would occasionally resign too early in team games.
  • Fixed a rare issue where AI players would send tribute to the host player rather than the player that requested the resources.
  • Fixed a rare issue where AI-controlled players would build excessive numbers of military buildings.
  • Fixed a rare issue where explorer units would occasionally fall idle.

Pathfinding[]

  • Fixed an issue where units would be paralyzed with fear instead of properly fleeing enemy aggressors.
  • Fixed an issue where Bombard Cannons would fail to interrupt their attack-move under certain circumstances.
  • Fixed a rare issue where a trapped scout using auto-scout could cause the game to lag.

Scripting[]

  • Siege weapons are no longer affected by sn-task-ungrouped-soldiers.
  • unit-type-count-total now counts additional objects in the unit queue.
  • up-pending-objects now counts additional objects in the unit queue.
  • up-garrison now accepts unit lines.
  • up-modify-group-flag can now be used to select and see which units are in what group.
  • up-find-remote can now find building foundations.
  • sn-allow-civilian-defense set to 0 and sn-allow-civilian-offense set to โ‰ฅ1 will no longer make villagers retreat.

UI[]

  • Added a new Player Profile hub where players can your game stats and collections. This is accessible directly from the main menu!
  • Fixed a rare issue where chat messages were sometimes not sent to everyone.
  • Shift-clicking a stack of units in the building queue now decreases the queued total by 5.
  • All herdable Cows will now show the correct message in the UI when found.
  • The minimap now updates correctly when switching between players using hotkeys while watching a recorded game.
  • The Map Seed is now visible in the objectives panel for spectated and recorded games. This information is useful when reporting issues with a randomly generated map.
  • The game no longer inserts a "/" in front of non-taunt numbers when the /Taunts option is turned off.
  • The Chieftains technology no longer displays an incorrect description in the notification area when researched.

Modding[]

General[]

  • Palette mods are now possible.
  • It is now possible to use OPUS encoded WEM files in audio mods.

Scenario Editor[]

  • The Play Sound trigger effect now works with custom sounds.
  • Added a unique model for the Heavy Swordsman.
  • Fixed an issue where some random maps did not appear in the Scenario Editor's "random map list".
Patches/Updates/Hotfixes
Age of Empires
ReturnRome-AoEIcon Age of Empires 1.0a ยท 1.0b ยท 1.0c
RomeIcon The Rise of Rome 1.0a
Age of Empires Definitive Edition icon Definitive Edition Release ยท CU3 ยท CU4 ยท CU5 ยท CU6 ยท CU7 ยท U8 ยท U9 ยท U10 ยท U11 ยท Update 28529 ยท Update 34483 ยท Update 35199 ยท Update 38862 ยท Update 46777 | Summary
AoE2Icon-ReturnRome Return of Rome Update 83607 ยท Hotfix 85208 ยท Hotfix 85614 ยท Update 87863 ยท Update 93001 ยท Hotfix 93870 ยท Update 95810 ยท Update 99311 ยท Update 107882 ยท Update 108769 ยท Hotfix 109739
Age of Empires II
AoE2-DLCicon-0 The Age of Kings 2.0a
AoE2-DLCicon-1 The Conquerors 1.0 (launch) ยท 1.0b ยท 1.0c
Aoe2 hb HD Edition 2.1 ยท 2.2 ยท 2.3 ยท 2.5 ยท 2.6 ยท 2.7 ยท 2.8
AoE2-DLCicon-2 The Forgotten 3.0 ยท 3.1 ยท 3.2 ยท 3.3 ยท 3.4 ยท 3.5 ยท 3.6 ยท 3.6a ยท 3.7 ยท 3.8 ยท 3.9 ยท 4.0 ยท 4.1 ยท 4.2 ยท 4.3
AoE2-DLCicon-3 The African Kingdoms 4.4 ยท 4.5 ยท 4.6 ยท 4.7 ยท 4.8 ยท 4.9
AoE2-DLCicon-4 Rise of the Rajas 5.0 ยท 5.1 ยท 5.3 ยท 5.4 ยท 5.5 ยท 5.6 ยท 5.7 ยท 5.8
AoE2-DLCicon-5 The Last Khans Update 32708 ยท Update 32911 ยท Update 33059 ยท Update 33164 ยท Update 33315 ยท Update 34055 ยท Hotfix 34223 ยท Hotfix 34397 ยท Update 34699 ยท Hotfix 34793 ยท Hotfix 35209 ยท Update 35584 ยท Update 36202 ยท Update 36906 ยท Update 37650 ยท Hotfix 37906 ยท Update 39284 ยท Hotfix 39515 ยท Update 40220 ยท Update 40874 ยท Update 41855 ยท Update 42848 ยท Hotfix 43210
AoE2Icon-LordsWest Lords of the West Update 44725 ยท Hotfix 44834 ยท Hotfix 45185 ยท Update 46295 ยท Update 47820 ยท Update 50292 ยท Hotfix 50700
Dawn of the Dukes icon Dawn of the Dukes Update 51737 ยท Hotfix 53347 ยท Update 54480 ยท Update 56005 ยท Update 58259 ยท Update 59165
AoE2Icon-DynastiesIndia Dynasties of India Update 61321 ยท Update 62085 ยท Update 63482 ยท Hotfix 63581 ยท Update 66692 ยท Hotfix 71094 ยท Update 73855 ยท Update 75350 ยท Update 77209 ยท Update 78174 ยท Hotfix 78757 ยท Update 81058 ยท Hotfix 82587
AoE2Icon-ReturnRome Return of Rome Update 83607 ยท Hotfix 85208 ยท Hotfix 85614 ยท Update 87863 ยท Update 90260 ยท Update 93001 ยท Hotfix 93870
AoE2Icon-MountainRoyals The Mountain Royals Update 95810 ยท Hotfix 96976 ยท Update 99311 ยท Hotfix 99404 ยท Update 104954
Aoe2 hb Victors and Vanquished Update 107882 ยท Update 108769 ยท Hotfix 109739
Age of Mythology
Aom original icon PC 1.01 ยท 1.02 ยท 1.03 ยท 1.04 ยท 1.05 ยท 1.06 ยท 1.07 ยท 1.08 ยท 1.09 ยท 1.10
Aom original icon Mac 1.0.1 ยท 2.0 ยท 2.01
AoM The Titans icon The Titans 1.01 ยท 1.02 ยท 1.03
AoM Extended icon Extended Edition 1.5 ยท 1.6 ยท 1.7 ยท 1.8 ยท 1.9 ยท 1.10 ยท 1.11 ยท 1.12
AoM Extended icon Tale of the Dragon 2.0 ยท 2.1 ยท 2.2 ยท 2.3 ยท 2.4 ยท 2.5 ยท 2.6 ยท 2.7 ยท 2.8
Age of Empires III
3Icon48px Age of Empires III 1.01 ยท 1.02 ยท 1.03 ยท 1.04 ยท 1.05 ยท 1.06 ยท 1.07 ยท 1.08 ยท 1.09 ยท 1.10 ยท 1.11 ยท 1.12 ยท 1.13 ยท 1.14
3WCIcon48px The WarChiefs 1.01 ยท 1.02 ยท 1.03 ยท 1.04 ยท 1.05 ยท 1.06
3ADIcon48px The Asian Dynasties 1.01 ยท 1.02 ยท 1.03
Age3DE Icon Definitive Edition Update 3552 ยท Hotfix 4087 ยท Update 5208 ยท Update 6159 ยท Hotfix 6847 ยท Update 9476 ยท Update 10807 ยท Update 13088 ยท Update 14825 ยท Update 18493 ยท Update 20322 ยท Update 23511 ยท Hotfix 24632 ยท Update 26865 ยท Hotfix 27330 ยท Hotfix 27812 ยท Update 29715 ยท Hotfix 30181
Age3DE Icon The African Royals Update 38254 ยท Hotfix 39346 ยท Update 43871 ยท Update 47581 ยท Update 50830 ยท Update 54545 ยท Update 56860 ยท Update 61213 ยท Update 13.690 ยท Update 13.4412
Age3DE Icon Knights of the Mediterranean Update 13.9057 ยท Update 13.10442 ยท Update 13.12327 ยท Update 13.18214 ยท Update 13.27885 ยท Hotfix 13.29366 ยท Hotfix 13.29985 ยท Update 13.38085 ยท Update 13.58326 ยท Update 14.3853 ยท Update 14.43676 ยท Update 15.30007 ยท Patch 15.30007 ยท Update 15.59076
Age of Empires IV
Age of Empires IV Patch 7989 ยท Update 8324 ยท Patch 9369 ยท Patch 10257 ยท Patch 11009 ยท Patch 11963 ยท Season One Update ยท Patch 12973 ยท Patch 14681 ยท Patch 15965 ยท Season Two Update 17718 ยท Patch 20249 ยท Patch 23349
Anniversary Edition Update 24916 (Season Three) ยท Patch 5.1.148 ยท Patch 5.1.148.1 ยท Patch 5.2.131 ยท Update 6.0.878 (Season Four) ยท Patch 6.1.130 ยท Update 7.0.5861 (Season Five) ยท Hotfix 7.0.5976 ยท Hotfix 7.0.6026 ยท Patch 7.1.113 ยท Update 8.0.185 ยท Patch 8.1.276 ยท Patch 8.2.218 ยท Patch 9.2.628
The Sultans Ascend Update 9.1.176 (Season Six) ยท Patch 9.1.370 ยท Patch 9.2.628 ยท Update 10.0.576 (Season Seven)  ยท Patch 10.1.48
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