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Age of Empires Series Wiki
Age of Empires Series Wiki

Update 17.64528 is an update for Age of Mythology: Retold released on January 22, 2025. It is the first patch of 2025, and contains several balance changes and introduces two new features. It released alongside the start of the "New Year 2025" event.

New features[]

Photo Mode[]

  • A new Photo Mode has been added allowing the player to capture the screenshots without the obstruction of user interface elements and the heads-up display.
  • Photo Mode can be launched from the Pause menu in single player games. Photo Mode can also be opened by pressing Ctrl + F12 on the keyboard.
  • Settings/Hotkeys are available to interact with the Photo Mode.

Alternative Editor[]

  • A new alternative layout has been added for the Scenario Editor.
  • The old user interface will be active by default. To open the new alternative Editor, go to the UI section in the Settings and locate the "Enable Alternate Editor UI" option. Enabling this option will swap the Editor user interface that is opened. This setting can only be changed from the Main Menu.
  • The Alternative Editor user interface provides a different user experience while providing the same features that players may expect.

Stability & performance[]

  • Improved network multiplayer performance in some situations by combining network messages and removing some unnecessary messages.
  • Fixed a bug causing spectators to freeze while attempting to spectate large matches.
  • Fixed a bug causing replay playback speed to be excessively slow in some situations.
  • Fixed various crashes that could occur in some rare situations.
  • Minor performance improvements for game simulation.
  • Optimizations for minimap lighting performance.
  • Improved performance when interacting with some color sliders.
  • Fixed a crash that could occur in the Editor in some rare situations.
  • Fixed a crash that could occur after a network disconnect/reconnect during loading into an Arena of the Gods single player match.
  • Fixed a couple of crashes that could occur in various situations while using a controller.
  • Fixed a crash that could occur when a selected unit was defeated.

Localization[]

  • Fixed a bug causing the warning about unsafe mods for multiplayer to not appear translated in some situations.

Graphics[]

  • Fixed a visual bug with Kastor's Staff clipping in The New Atlantis 12b cinematic.
  • Fixed timing of the Slinger's weapon animation to match the Slinger unit.
  • Adjusted Atlantean Titan's Walk animation speed.
  • Adjusted some terrain and grass types to modify the type of grass used.
  • Fixed a bug causing Friend or Foe colors to not be applied correctly in some cases.
  • Fixed a bug causing the edge of the world to show incorrect terrain transitions.

Audio[]

  • Fixed a bug causing inconsistent audio experiences in the Arena of the Gods menus.
  • Fixed a bug causing a restart to be required for audio to play with the correct language if players changed language while a language download was occurring.
  • Fixed a bug causing sounds to play while skipping cutscenes in some situations.

User interface[]

  • Color accessibility options can now be changed mid-game.
  • Minor visual updates to various areas of the user interface.
  • Minor updates to improve visuals on the Villager Priority user interface.
  • Minor updates to improve accessibility in the Arena of the Gods user interface when some settings are enabled.
  • Fixed a bug causing replays with only one player to show broken user interface.
  • Fixed a bug causing the replay resource and power bar toggles to be hard to click in the user interface.
  • To prevent crashes and unintended behavior the Benchmark and Editor options are now only present while on the Main Menu.
  • Fixed a bug causing some settings to reset when opening the controls popup in the settings menu.
  • Fixed a bug causing the list of available resolutions provided in the settings menu to appear incorrectly.
  • Fixed a bug causing the "Collapse Chat Room" user interface element to show no visible focus.
  • Fixed a bug causing unbuilt Obelisks to have a non-functional second site-based command.
  • Fixed a bug causing a conflict between Heroic Renewal and the Flare button on Temple buildings.
  • Fixed a bug preventing confirmation in the Pantheon selection screen if players de-selected all Gods and toggled Random All.
  • Removed the site command on berries to construct a farm.
  • Improved the user experience when errors occur due to errors from custom or invalid AI when loading saved games or with mods that cause errors.
  • Fixed a bug causing the Eject All Units action on the Temple to also eject garrisoned Relics.
  • Added multiplayer Browser Games lobby filter for custom scenarios, victory conditions, and military auto queue.
  • Filters are now correctly applied when opening the Browse Games multiplayer screen.
  • The search text field in the Browse Games multiplayer lobby is reset now after changing filters and applying the changed filters.
  • Removed Map Size and Game Speed filters from the Browse Games multiplayer filter options.
  • Filter options will now default to showing Joinable games and observable types will now default to showing Ranked games.
  • Move commands issued via the minimap will now give visual feedback.
  • "Immediately Autoqueue Villagers at Game Start" and "Allow Villager Priority" settings can now be changed while in a lobby.
  • Fixed a bug causing notifications to not be cleaned up properly when they became hidden.
  • Mouse wheel can now be used to scroll Compendium items.
  • World space tooltips will now hide when players enter a popup to prevent unintended overlaps of user interface elements.

Hotkeys[]

  • New hotkeys options available for Photo Mode.

Controller/Xbox[]

  • Added a new Control Group Flick Selection setting for controller. With this setting enabled, holding the Control Group Menu open, highlighting a control group, then releasing the menu input selects the control group and closes the menu.
  • Added God power cost as a world tooltip while placing God powers using a controller.
  • Controller now behaves with the same rules as Mouse and Keyboard for control groups. Buildings and Units can no longer be added to the same control group.
  • Added new option to modify the expanded minimap size when using a controller with a scale of 100% to 250%.
  • Fixed a bug causing the garrison edit mode to not behave correctly when using a controller. A garrison forbidden icon will now show in some situations while using a controller.
  • Minor adjustments to the feel of selection on controller.
  • Auto-Farm toggle is now available via the D-Pad on controller.
  • The D-Pad can now be used to continue moving in a direction while navigating some menus to match use of the stick.
  • Fixed a bug causing an unnecessary selection change and hover sound to play when trying to use the Age-Up button while it is disabled in the controller user interface.
  • Fixed a bug causing narration to behave in unintended ways for tooltips when using a controller in the radial menu.
  • When an action in the controller radial menu fails to succeed an invalid button sound will now play to indicate the failure occurred.
  • Added hover tooltips when using a controller.
  • Fixed a bug when playing on Xbox with a Keyboard and Mouse that could leave the cursor as a Hammer icon if players opened the pause menu while placing a building.
  • Added Flare to the D-Pad in the controller site menu.
  • The Radial menu now opens on the Garrison menu for Transports when using a controller.
  • "Build Here" site commands now only require one press.
  • Fixed a bug causing technology buttons to appear incorrectly when research is occurring on other buildings.
  • Pressing the Left Thumbstick on controller to snap to selected units multiple times now cycles the selected units.
  • Radial menu and minimap now close via the same buttons used to open them.
  • Multiple workers can now be sent to resources using site based commands.
  • Added a garrison command to Fishing Ships for controller.
  • Added a button to eject and return to work for Manors when using a controller.
  • Added a rally point button for the Dwarven Armory when using a controller.

Gameplay fixes[]

  • Fixed a bug causing placement of walls to be difficult in some situations when trying to place near resources or other buildings.
  • Improvements to AI behavior dealing with island migration.
  • Updates to pathfinding to improve handling of goals and navigation of rotated obstructions.
  • Iteration on the AI to make it perform better in certain situations.
  • Fixed a pathfinding bug that could cause units to slide while chasing other units with a similar speed.
  • Fixed a bug that could cause unintended behavior when AI was heroizing Atlantean units due to an overlap of goals in research plans.
  • Improvements for time skipping of cutscenes while in multiplayer and everyone agrees to skip. Improves cutscene skipping speed in Arena of the Gods while playing in multiplayer mode.
  • AI can now cast the Underworld Passage god power.
  • Fixed a bug preventing AI from recasting Earthquake, Tornado, Implode, and Meteor.
  • Fixed a bug causing recalculation of a player's population to be incorrect in some situations.
  • Fixed a bug that could cause recorded games to freeze at frame 0 if the device had not been rebooted for 25 days or longer.
  • Fixed a bug causing Norse Gatherers to become idle if their Ox Cart is garrisoned in a Sentry Tower.
  • Fixed a bug causing Greek favor generation to be impacted incorrectly by the player handicap.
  • Fixed a bug causing AI to resign in Arena of the Gods in some situations where they should not have resigned yet.
  • Multiplayer pause restrictions now also apply when playing Arena of the Gods in Co-op.
  • Fixed a bug causing range rings on monuments to show incorrectly in some situations.
  • Fixed a bug allowing edge scrolling while running the benchmark scenario.
  • Fixed a bug causing transformed Berserks to attempt to gather resources and ignore other commands in some situations when using the Villager Priority System.
  • Fixed a bug in Arena of the Gods where the Ullr research cost/time was not free.
  • Untouched foundations no longer block placement of movable units (e.g. Gullinbursti) through god powers.
  • Placement logic for non-movable resource objects (e.g. Dwarven Mine) now properly account for untouched/non-solid foundations.
  • Thrown units no longer bounce when hitting an obstruction if the destination is a water tile.
  • Fixed a bug causing Attack Move to not work in some situations.

General balance[]

Units[]

Buildings[]

  • Sentry Tower:
    • Pierce damage increased from 4 → 5.
    • Build limit increased from 20 → 30.
  • Fortresses: Build limit increased from 10 → 15.
  • Town Center: Pierce damage reduced from 12 → 10. (This is to help make sure fast expand strategies have more room for counter-play)
  • Citadel Center: Pierce damage reduced from 15 → 12.

Technologies[]

Relics[]

Greeks[]

Minor gods[]

  • Athena:
  • Ares: Deimos' Sword of Dread (Technology) – Research time reduced from 40 → 20 seconds.
  • Hera: Argive Patronage (Technology) – Adjusted as follows
    • Cost reduced from 300 food, 300 gold, 40 favor → 200 food, 300 gold, 30 favor.
    • Myrmidon spawn rate increased from 45 → 60 seconds.
      • This is to counter-act the increase in the Fortress build limit, as well as making the technology more accessible by making it cheaper to compensate the nerf.
  • Dionysus: Bronze (God power) – Human soldiers, myth units, and ships armor vulnerability reduced from -45% to -40%.
  • Hephaestus: Plenty Vault (God power) – Resources generated increased from 3 → 4 per second, per resource.

Myth units[]

  • Colossus (Hephaestus): Favor cost reduced from 35 → 30.

Hero units[]

  • Hippolyta (Poseidon): Pierce damage increased from 13 → 15.
  • Odysseus (Zeus): Pierce damage increased from 10 → 11.
  • Chiron (Hades): Pierce damage increased from 11 → 13.

Human units[]

  • Hippeus: Hack armor increased from 10% → 15%.
  • Hetairos (Poseidon):
    • Hack damage reduced from 10 → 8.
    • Now has +50% bonus damage vs archers.

Buildings[]

  • Fortress: Pierce damage increased from 9 → 10.

Egyptians[]

Major Gods[]

  • Set:
    • Devotees (Monument Aura): Human Soldier discount increased from -5% → -10%.

Minor gods[]

  • Sekhmet: Bone Bow (Technology) – Chariot Archer range and Line of Sight reduced from +3 → +2.
  • Thoth: Valley of the Kings (Technology) – Now gives free units less quickly.
    • After the upgrade is researched, the training rate of Migdol Stronghold and Barracks whilst being empowered by a Pharaoh has been reduced. (This effect was already present but has been made more pronounced)
    • Example (with Levy & Conscript upgrades): War Elephants train speed whilst being empowered
      • Before: 12.06 seconds.
      • After: 15.08 seconds. (This is effectively a -20% reduction in train speed, when empowered by the Pharaoh)
  • Osiris: Desert Wind (Technology) – Camel Rider hit points, speed and damage reduced from +20% → +15%.
  • Bast: Eclipse (God power) – Duration reduced from 80 → 66 seconds.

Myth units[]

  • Wadjet (Ptah):
    • Pierce damage increased from 6 → 12.
    • Poison divine damage reduced from 4 → 2.5 per second, for 5 seconds. (This results in a total of 7.5 divine damage lost, and 6 pierce damage gained per attack)
  • Phoenix (Thoth): Damage increased from 40 hack 50 crush → 50 hack 50 crush.
  • Phoenix Egg (Thoth):
    • Pierce armor reduced from 90% → 80%.
    • Phoenix rebirth timer reduced from 60 → 50 seconds.
  • Hippopotamus of Set (Set): Favor cost reduced from 10 → 9.
  • Elephant of Set (Set):
    • Hack damage increased from 9 → 10.
    • Now has a 1.5× bonus damage vs buildings.
  • Mummy (Osiris):
    • Special attack recharge time increased from 10 → 18 seconds.
    • Special attack divine damage reduced from 4 → 3 per second, for 15 seconds. (This reduces the divine damage from 60 to 45 on all affected units per special attack)

Human units[]

Buildings[]

Norse[]

Major Gods[]

  • Loki
  • Freyr
    • Gullinbursti (God power):
      • Birth damage reduced from 50 hack → 20 hack.
      • Birth damage now increases by 20 hack each age. (This should make the initial impact of the god power a little weaker early on, but stronger in later stages)

Minor gods[]

  • Ullr:
    • Servants of Glory (Technology) – Idle build-up movement speed diminishes -66% slower.
    • Ydalir (Technology) – Research time reduced from 25 → 15 seconds. (62.5 → 37.5 seconds for Freyr)
  • Vidar: Silent Resolve (Technology) – Idle build-up damage diminishes -60% slower.
  • Njord: Ring Giver (Technology) – Jarl hit points reduced from +25% → +20%. (This is to compensate for the Jarl base hit points buff)
  • Bragi: Flaming Weapons (God power) – Human soldier and hero damage reduced from +75% → +60%.

Myth units[]

  • Fire Giant (Hel, Baldr): Population cost reduced from 5 → 4.
  • Fafnir (Vidar): Hit points increased from 1,300 → 1,400.

Hero units[]

  • Godi: Bonus damage vs myth units increased from 5.5× → 6×.

Siege units[]

  • Ballista:
    • Crush damage increased from 12 → 15.
    • Population cost reduced from 4 → 3.

Human units[]

  • Huskarl: Train time reduced from 9.5 → 7.5 seconds.
  • Jarl: Hit points increased from 180 → 190.
  • Hirdman: Hack damage increased from 4 → 5.

Buildings[]

Atlanteans[]

Minor gods[]

  • Atlas: Implode (God power) – Adjusted as follows
    • Cooldown increased from 60 → 180 seconds.
    • Unit min/max pull time increased from 0.1/0.15 → 0.15/0.25.
    • Implode escape radius reduced from 40 → 35. (Units are pulled in slower, and the escape radius is reduced, this should hopefully allow enough room to escape the implode, particularly with faster moving units)

Myth units[]

  • Man O' War (Mythic Age naval unit): These changes were intended and are mentioned in the patch notes, but were not implemented until update 18.419.
    • Attack range reduction from 12 → 10.
    • Divine damage reduction from 40 → 35.
  • Promethean (Prometheus): Cost increased from 90 food, 8 favor → 90 food, 9 favor.
  • Caladria (Oceanus): Movement speed reduced from 5.3 → 5.0.
  • Behemoth (Rheia):
    • Hit points increased from 650 → 700.
    • Damage increased from 9 Hack 18 Crush → 20 Hack 90 Crush.
    • No longer has 5× bonus damage against buildings.
  • Lampades (Hekate):
    • Flipped order of Chaos and Transfiguration abilities, so its first auto-cast attack will always be the transfiguration ability.
    • Ranged attack and special attacks range increased from 12 → 14.

Hero units[]

  • Citizen (Hero): Bonus damage vs siege units reduced from 3× to 1.5×. (This was much higher than originally intended, and now brought into line with the other villager units)
  • Turma (Hero):
    • Movement speed reduced from 5.8 → 5.6.
    • Attack range increased from 12 → 13.
  • Contarius (Hero): Food cost increased from 45 → 50.
  • Cheiroballista and Cheiroballista (Hero): will now hit 2 projectiles more accurately, rather than than just one per volley. (This is an attempt to make the Cheiroballista more consistent, particularly at longer ranges)

Human units[]

  • Turma:
    • Movement speed reduced from 5.5 → 5.3.
    • Attack range increased from 12 → 13.
  • Contarius: Food cost increased from 60 → 65.

Buildings[]

  • Palace: Pierce damage increased from 8.5 → 9.5.

Modding/Scenario Editor[]

  • Fixed a bug preventing use of the Black Map and Fog toggles in the Editor.
  • Object placement in the Editor will now try to show the unit icon for the object currently being placed if one is available.
  • Added new KB functions including: kbProtoUnitHasTrainCommands
  • Added trGodPowerCancelAll as a new default trigger option called God power: Remove All.
Patches/Updates/Hotfixes
Age of Empires
Age of Empires 1.0a · 1.0b · 1.0c
The Rise of Rome 1.0a
Definitive Edition Changelog (DE1) · CU3 · CU4 · CU5 · CU6 · CU7 · U8 · U9 · U10 · U11 · 28529 · 34483 · 35199 · 38862 · 46777 · 100.2.31845.0 | Summary
Return of Rome 83607 (85208 · 85614) · 87863 · 93001 (93870) · 95810 · 99311 · 107882 · 108769 (109739) · 111772 (113358) · 125283 · 141935
Age of Empires II
The Age of Kings 2.0a [backport of patch 1.0 for The Conquerors]
The Conquerors 1.0 (launch) · 1.0b · 1.0c
HD Edition 2.1 · 2.2 · 2.3 · 2.5 · 2.6 · 2.7 · 2.8
The Forgotten 3.0 · 3.1 · 3.2 · 3.3 · 3.4 · 3.5 · 3.6 · 3.6a · 3.7 · 3.8 · 3.9 · 4.0 · 4.1 · 4.2 · 4.3
The African Kingdoms 4.4 · 4.5 · 4.6 · 4.7 · 4.8 · 4.9
Rise of the Rajas 5.0 · 5.1 · 5.3 · 5.4 · 5.5 · 5.6 · 5.7 · 5.8
The Last Khans 32708 · 32911 · 33059 · 33164 · 33315 · 34055 (34223 · 34397) · 34699 (34793 · 35209) · 35584 · 36202 · 36906 · 37650 (37906) · 39284 (39515) · 40220 · 40874 · 41855 · 42848 (43210)
Lords of the West 44725 (44834 · 45185) · 46295 · 47820 · 50292 (50700)
Dawn of the Dukes 51737 (53347) · 54480 · 56005 · 58259 · 59165
Dynasties of India 61321 · 62085 · 63482 (63581) · 66692 (71094) · 73855 · 75350 · 77209 · 78174 (78757) · 81058 (82587)
Return of Rome 83607 (85208 · 85614) · 87863 · 90260 · 93001 (93870)
The Mountain Royals 95810 (96976) · 99311 (99404) · 104954
Victors and Vanquished 107882 · 108769 (109739) · 111772 (113358 · 114480) · 117204 · 118476 · 125283 (127161)
Chronicles: Battle for Greece 128442 · 130746 · 133431  · 141935 · 143191
The Three Kingdoms 143421 · 144358 · 145651
Age of Mythology
Windows 1.01 · 1.02 · 1.03 · 1.04 · 1.05 · 1.06 · 1.07 · 1.08 · 1.09 · 1.10
Mac 1.0.1 · 2.0 · 2.01
The Titans 1.01 · 1.02 · 1.03
Extended Edition 1.5 · 1.6 · 1.7 · 1.8 · 1.9 · 1.10 · 1.11 · 1.12
Tale of the Dragon 2.0 · 2.1 · 2.2 · 2.3 · 2.4 · 2.5 · 2.6 · 2.7 · 2.8
Retold 17.18697 · 17.22308 · 17.27932 · 17.30764 (17.31993) · 17.36100 (17.38008) · 17.43876 · 17.46557 · 17.51177 (17.54147) · 17.64528 (18.419· 18.7603
Immortal Pillars 18.9036 (18.9861) · 18.12962 · 18.15886 (18.18178) · 18.21333 · 18.27100 (18.28714) · 18.33318
Age of Empires III
Age of Empires III 1.01 · 1.02 · 1.03 · 1.04 · 1.05 · 1.06 · 1.07 · 1.08 · 1.09 · 1.10 · 1.11 · 1.12 · 1.13 · 1.14
The WarChiefs 1.01 · 1.02 · 1.03 · 1.04 · 1.05 · 1.06
The Asian Dynasties 1.01 · 1.02 · 1.03
Definitive Edition 1529 · 3552 (4087) · 5208 · 6159 (6847) · 9476 · 10807 · 13088 · 14825 · 18493 · 20322 · 23511 (24632) · 26865 (27330 · 27812) · 29715 (30181)
The African Royals 38254 (39346) · 43871 · 47581 · 50830 · 54545 · 56860 · 61213 · 13.690 · 13.4412
Knights of the Mediterranean 13.9057 · 13.10442 · 13.12327 · 13.18214 · 13.27885 (13.29366 · 13.29985) · 13.38085 · 13.58326 · 14.3853 · 14.43676 · Update 15.30007 · Patch 15.30007 · 15.59076 (Data Patch)
Age of Empires IV
Release Patch 7989 · Update 8324 · Patch 9369 · Patch 10257 · Patch 11009 · Patch 11963
Season One Season One Update · Server-Side Patch 12973 · Patch 14681 · Patch 15965
Season Two Season Two Update 17718 · Patch 20249 · Patch 23349
Season Three Update 24916 · Patch 5.1.148 · Server-Side Patch 5.1.148.1 · Patch 5.2.131
Season Four Update 6.0.878 · Patch 6.1.130
Season Five Update 7.0.5861 (Hotfix 7.0.5976 · Hotfix 7.0.6026) · Patch 7.1.113
Xbox release Update 8.0.185 · Patch 8.1.276 · Patch 8.2.218
Season Six Update 9.1.176 · Patch 9.1.370 · Patch 9.2.628
Season Seven Update 10.0.576 · Patch 10.1.48
Season Eight Update 11.0.782 · Patch 11.1.1201
Season Nine Update 12.0.1974 · Patch 12.0.2246 · Patch 12.1.2454 (Hotfix 12.1.2638) · Patch 12.2.3327
Season Ten Update 13.0.4178 · Patch 13.0.4343 · Patch 13.1.4420 · Patch 13.2.4553
Season Eleven Update 14.0.4963