Update 17.38008 is a minor update for Age of Mythology: Retold released on October 16, 2024. It is a hotfix for update 17.36100 which rectifies some bugs which were introduced in the update, as well as some other fixes.
Game[]
- Fixed a rare crash related to certain integrated GPUs.
- Fixed an issue with slow/clunky building rotation speed introduced in the previous update.
- Fixed an issue where disconnecting whilst entering quick/ranked match locks the player out of those modes until closing and restarting the game.
- Fixed an issue where multiple resource timers caused small but noticeable dips in framerate.
- Fixed an issue where newly built Town Centers were not properly generating Lush for Gaia.
- Fixed an occasional visual glitch for Chariot Archers when they were in motion or attacking.
- Various other crash and stability fixes.
Other[]
- Note: The patch notes for the following changes were provided in the patch notes of the next patch, update 17.43876.
User interface[]
- Fixed a bug causing god power data overrides to not load when loading a saved game.
- Fixed a bug causing some objects in the editor to appear with a blank name.
Graphics[]
- Fixed a bug causing Chariot Archer wheels (and some other visuals) to become enormous in some rare situations.
Stability and performance[]
- Fixed an issue where disconnecting while entering a quick/ranked match locked players out of those modes until they restart the game.
- Fixed large performance drops caused by progress displays on the global queue and other queue-type UI elements.
- Fixed a bug causing searching the multiplayer lobby to become stuck and infinitely refreshing. In particular when searching for a player name with empty search text.
- Fixed a crash that could occur during multiplayer gameplay when interacting to issue a command while network updates are received with new commands.
- Fixed a crash that could occur sometimes after sending an invite.
- Fixed a crash that could occur when loading into an older replay or save game.
- Fixed a crash that could occur when changing the grass type on a terrain in the editor while grass is disabled in the settings.
- Fixed a crash that could occur in the Tech Tree while hovering over some elements.
- Fixed a crash that could occur during shutdown in rare cases when a user used matchmaking.
- Fixed a crash when some units were mutated to a different type under some conditions.
- Fixed a crash that could occur when issuing some types of commands.
- Fixed a crash that could occur when using the Y controller action on a dock in Fall of the Trident 19 and other similar situations.
- Fixes for a few different graphics crashes that would result in a D3D12 error.
- Fixes for some crashes seen as a D3D12 error that would occur on some models of Intel UHD chipsets while running on the CPUโs integrated GPU.
- Fixed a crash that could occur when saving scenarios with the & symbol in the file name, which would also lock users out of opening the editor.
- If the player has experienced this crash and the Scenario Editor is no longer accessible, it may be fixed by doing the following (fill up the the username and profile number):
- Navigate to C:\Users\YOUR-USER-NAME\Games\Age of Mythology Retold\LOTS-OF-NUMBERS\scenario
- Delete the ~recent.xml file. After this is complete, players should have access to the editor again.
- Older save game updates
- Fixed a bug with the controller quick-select menus when loading into older saves.
- Fixed a bug where some types of IDs may not be correct when loading into an older save.
- Fixed a bug causing some older versions to not have the correct data available when loading into an older save.
- Fixed a bug causing loaded older saves not to resume auto-scouting.
- Fixed a bug causing Villager Priority not to reapply when loading an older save where it was active.
- Fixed a bug causing AI to not behave correctly in some situations when loading an older save game.
Gameplay fixes[]
- Fixed a bug causing newly-built Town Centers not to generate Lush while playing as Gaia.
- Fixed a bug causing unit rotation in-game and the Scenario Editor to feel clunky or reset to incorrect rotations.
Controller/Xbox[]
- Fixed a bug with camera magnetism often snapping to the last snapped unit.