Update 15.59076 is an update in Age of Empires III: Definitive Edition - Knights of the Mediterranean, released on January 31, 2024.
Game[]
Stability and Performance[]
- Fixed an issue with the Hero Cosmetic rewards not being unlocked for some players.
- Fixed an issue where the game could crash when picking up treasure if the player name contains a % character.
UI[]
- Added legacy hotkeys for units in Blockhouses, Grenadiers in Barracks, Ordinance Riflemen and Karelian Jaegers.
- Cards of Salteadores are now colored green to use another color from Chinacos and Soldados.
- Added new icons for recently added team cards.
- Updated the icons of the Japanese Attack cards for Samurai, Yumi, Ashigaru and Yabusame.
- Fixed the dark player color in the Ram icon.
- Fixed the head size in the Wokou Ronin and Masterless Samurai icon.
- Fixed the Inspiring Flag's icon when returning from Mexican revolutions.
- Fixed the Guerilla Tactics icon in the Yucatan revolution.
- Fixed the outdated Observers card tooltip in the Yucatan revolution.
Sound[]
- The following cards now play a jingle upon arrival:
- Marvelous Year (Spanish)
- British Grenadiers (British)
- Georgian Hussars (Russians): Now speak Georgian.
Graphics[]
- Mounted Riflemen now display swords while in the melee stance.
- Masterless Samurai now wear a brown robe to be distinguishable from Wokou Ronin.
- Upgraded Spies now wear a historical mask.
- Fixed an issue with the Jesuit Church skin not always showing up correctly for the Ethiopians.
Campaign[]
Algiers (1516)[]
- Fixed the appearance of the Villagers.
- Mosques now use the North African skin.
- Replaced the Grenadiers of the Barbary Pirates with Humbaracis.
Christopher Da Gama's Expedition (1542)[]
- Fixed an issue with the 3 Organ Gun card costing resources.
Battle of Alcácer-Quibir (1578)[]
- Fixed the appearance of the Villagers.
- Replaced the Grenadiers of the Moroccans with Humbaracis.
- Mosques now use the North African skin.
Chuvash Cape (1582)[]
- The Tatars now train Tatar Archers instead of Cavalry Archers.
Civilization Balance[]
General[]
Units & Buildings[]
- Artillery: Now take 3 seconds to embark on ships.
- Walls: Costs increased by an additional +4w to 10w (up from 6w).
- Hand Shock Infantry: Fixed the omission of removing the Cover mode from several units such as Tiger Claws or Rattan Shields.
- Stagger formation: Increased the maximum numbers of lines in the Stagger formation to 6 (from 4) to ensure units spread out correctly at the selection limit of 95.
- Galleon-likes: Ships that can train units by default are now classified as Training Ships .
- Culverin: Now inflicts 400 damage against Training Ships such as Galleons or Steamers (down from 700).
- Outlaws: Added a class icon to make bonuses against Outlaws visible in the statistics panel. Damage bonuses against Outlaws get added through Sheriff (United States) and Carabinieri (Italians).
- Wokou Ronin: Speed increased to 5 (from 4.5).
- Tatar Archer (Tengri Shrine): ROF improved to 1.2 (from 1.25) and artillery damage multiplier reverted to 2.5x (from 2x).
- Mountain Trooper (House of Wittelsbach): Reduced the promotions' benefits for range and rate-of-fire for level 2 and 3 by about -33%.
- Sudanese Dervish (Sudanese):
- Damage, range and ranged resistance reduced to 9 (from 14), 13 (from 14) and 15% (from 20%).
- Removed the 0.5x damage multipliers against infantry, artillery and villagers.
- Ranged damage multiplier against Heavy Infantry reduced to 2.5x (from 3x).
- Speed increased to 5 (from 4.5).
- Zapotec Lightning Warrior (Zapotecs): Damage multiplier against Heavy Infantry reduced to 2.25x (from 2.5x).
Cards & Technologies[]
- Advanced Artillery (III): Now also sends 1 Mortar.
- Bastion, Redoubts, City Walls (IV): Now slows down Wall construction time by an additional +30% (up to +80%, 70% for Redoubts).
- Goldener Reiter (House of Wettin): This ability now increases cavalry armor by +15% (down from +20%).
Aztecs[]
- Arrow Knight:
- Speed increased to 4 (from 3.75).
- Improved damage multipliers against artillery and cavalry to 5.25x and 0.75x (from 5x and 0.6x).
British[]
- Improved Grenades, Grenade Rifles (III, IV): Cards removed and effects merged into the new British Grenadiers card.
- [NEW] British Grenadiers (III): Card added. Compared to the two previous cards this card improves Grenadiers in combat by 20% and building damage by an additional +15% (down from 25%).
Chinese[]
- Hand Mortar: Added a 6x damage multiplier against Siege Units (Grenadiers, Arrow Knights, etc.).
- TEAM Hanging Bridges (II): Corrected the availability of the card to Age 2 (from Age 1) and updated the icon and name to TEAM Yongle Infrastructure .
Dutch[]
- Dutch East India Company (I): Improves Bank HP by 75% (from 100%). Icon updated.
- Belanda Hitam (IV): Fixed the omission of build limits for Akan Ankobias (now 30). Build limit now scales with additional Akan settlements.
Ethiopians[]
- Shotel Warrior: Movement speed increased to 6.25 (up from 6).
- 7 Jesuit Allies (II): Now sends 6 Conquistadors.
- 10 Jesuit Allies (III): Now sends 8 Conquistadors.
French[]
- TEAM Tirailleurs Sénégalais: Name simplified to TEAM Senegalese Riflemen and icon updated.
Germans[]
- Doppelsöldner: hand attack range is now visible.
- TEAM Cavalry Attack (II): Effect no longer stacks with the Italian equivalent card.
Haudenosaunee[]
- War Chief: Eagle Eye ability's area-of-effect reduced to 2 (from 3).
- Forest Prowler: Train time increased to 36s (from 33s).
- Ram: Can now attack units inflicting 10 damage with a 4x multiplier against Artillery. Rams continue to prioritize buildings over units.
Hausa[]
- Fodio Tactics (II):
- Card moved to Age 3.
- Non-siege range now gets increased by +2 (down from +3)
- Siege range now gets increased by +4 (up from +3)
- Fulani Archer: Range increased to 18 (from 17)
Inca[]
- Huaraca:
- Damage multiplier against Infantry now applies to Heavy Infantry only.
- Range reduced to 21 in Age 3 (down from 23) and increased to 14 in Age 2 (up from 12).
- Plumed Spearman: Cost increased to 100f 25w (from 90f 25w).
- Chimu Runner: Cost and train time increased to 75f 40c (from 70f 35c) and 30s (from 27s).
- Jungle Bowman: Poison effect now inflicts 50% less damage against Heavy Cavalry and Hand Shock Infantry.
- Priestess: Hitpoints reduced to 320 (from 360).
Italians[]
- Roman Tactics (IV): Now also improves units in the Imperial Age by an additional +15%, but the aura's radius has been halved to 17.
- TEAM Cavalry Attack (II): Effect no longer stacks with the German equivalent card.
Lakota[]
- TEAM Rum Distillery (I): Card added.
Japanese[]
- 47-Ronin (IV): Masterless Samurai are now also classified as Heavy Infantry and had their speed reduced to 5.5 (down from 7).
- TEAM Odzutsu Mortars (III):
- Fixed an issue with the card neither affecting damage nor the team as a whole.
- Now also grants Samurai a hand mortar siege attack (only against buildings).
Maltese[]
- Reduced shipment penalty curve to 1% (from 2%).
- [NEW] 1 Falconet + 1 Mortar (III): Card added.
Mexicans[]
- Salteador:
- Hitpoints reduced to 110 (from 115).
- Range reduced to 18, but the Vigilantes upgrade now adds +2 range (up from +1).
- Plan of Ayutla (IV): Fixed an issue that resulted in Revolutionaries not becoming available after returning from a revolt.
- Plan of Miramare (IV): Cost reduced to 750w 750f (from 1000w 1000f).
- Maya Revolution
- Cruzob Infantry: Range decreased to 16 (from 18).
- Cult of the Talking Cross: Corrected the tooltip pointing out the card improves both hitpoints and damage of all hero units (not just Generals) and improves treasure rewards.
- Nojpetén: Now also sends 6 Fishing Boats.Icon updated.
- Maria Uicab:
- Updated the Priestess' strength and capabilities to roughly match a legendary Inca Priestess.
- Enables retraining in Cathedrals (build limit 1) for 300c.Icon updated.
- Rio Grande Revolution:
- Guard upgrades: Remain free, but now take 200% longer to research.
- Sierra Madre Republic: Maximum amount of possible Settlers reduced to 24 (from 85).
- Texas Army (Texas Revolution): Fixed an issue with the cost increase by setting it to 500c. Also reverted the train time increase.
Ottomans[]
- Azap:
- Fixed an issue with the siege damage not being reduced to 20.
- Ranged damage multiplier against Light Cavalry increased to 3.50x (from 3x). (not 3.25x [sic])
- Range decreased to 14 (from 16), but the Veteran and Guard upgrades now improve range by +2 (up from +1).
- The Imam (II): Cost increased to 900 food and now provides 200 gold (up from 100).
Portuguese[]
- Ordinance Rifleman: Reverted unintentional improvements to the unit's speed and train time.
- TEAM Rum Distillery (I): Card added and replaces the Rum Distillery card.
- Naval Infantry (I): Now also classifies other ships than Galleons as Training Ships, resulting in lower damage from Culverins.
Russians[]
- 5 Poruchiks (II, Russians): Increased to 6 Poruchiks.
Swedes[]
- March of the Hakkapelits (II): Now also sends 3 Hakkapelits.
United States[]
- Carbine Cavalry: Range reduced to 12 (from 14) in Age 2, but automatically restored to 14 in Age 3.
- 1st Pennsylvania Rifles (Philadelphia Convention, II): Cost increased to 625f (from 575f).
- Pennsylvania Cavalry (Philadelphia Convention, II): Cost changed to 625c (from 800f).
Revolutions[]
Argentina[]
- Hire Elmetti: Fixed the wrong display number of the card in the Italian Argentina revolution.
Barbary States[]
- Corsair Captain: Fixed an issue that unintentionally gave Corsair units partial hunting abilities.
Canada[]
- Native Warrior Conscription: Card replaced with TEAM Native Weapon Trade increasing native warrior build limits.
Chile[]
- German Settlements: Now sends 2 Settler Wagons (down from 3) and Settler Wagons take 40s to train (up from 25s).
- Salitrera: Fixed the omission of build limits for Estates (now 10) and lowered the coin trickle to 0.5c/s (down from 0.8c/s).
Gran Colombia[]
- 3 Ironclads: Card added.
Indonesia[]
- Advanced Arsenal: Card added.
- Sumatran Elephants (infinite): Also adds 1 population space cost to War Elephants.
Peru[]
- American Allies: Fixed an issue with the card not removing the Quechua option within the Caribs' alliance.
- Manco Inca: Manco Inca is no longer classified as hero.
United States[]
- Bushnell's Continental Sappers: Reverted the cost increase to 500c (from 800c).
- Knox Continental Artillery: Cost reduced to 600w (from 1000w).
- Removed costs from the following cards: Lee's Continental Light Dragoons (-500f), Morgan's Continental Sharpshooters (-500w), Haslet's Continental Regiment (-500c).
Random Maps[]
Maps[]
- Historical Battles: Added flags to the thumbnails of the Historical Battles for easier identification of player civilizations.
Random Maps[]
- Unknown: Fixed an issue with several spawns