This article is about the units in Age of Empires III. For units in other games of the series, see Unit. |

The following is an overview of all units from Age of Empires III and its expansions.
Explorer/War Chief/Monk/General[]
Axehilt the Tame Tiger (trained by the Brahmin upon sending the "Favorable Karma" Home City Card)
Buck the Tame Wolf (trained by the Haudenosaunee War Chief upon sending the "High Chief" Home City Card)
Carib Blowgun Ambusher (upon researching Carib Ambush Party, Carib technology)
Eagle Scout (trained by the Aztec War Chief)
Fang the Tame Coyote (trained by the Lakota War Chief with "Smoke Signals" Home City Card)
Disciple (trained by the Shaolin Master)
Nootka War Chief (upon researching Loyal Nootka War Chief, Nootka technology)
Hot Air Balloon (upon sending the "Hot Air Balloons" Home City Card)
Janey the Pet Jaguar (trained by the Aztec War Chief with "High Priest of Ixtlilton" Home City Card)
Peruvian Dog (trained by the Inca War Chief upon sending the "Peruvian Dogs" Home City Card)
Wagner the Pet White Tiger (trained by the Brahmin upon researching White Tiger Training at the Monastery)
War Dog (trained by the Spanish Explorer only)
Town Center[]
Architect (Italians only)
Barbary Warrior (Ottomans and Portuguese only upon revolting to Barbary States)
Californio (Mexicans only upon revolting to California and United States upon sending "Bear Flag Revolt" card with California Federal State)
Buttercup the Pet Cougar (available after searching Tupi Animal Lore, Tupi technology)
Coureur des Bois (French only)
Cuerudo (Spanish only upon revolting to Mexico)
Chasqui (Incas only)
Envoy (Dutch only)
Filibuster (Mexicans only upon revolting to Baja California)
Javanese Spearman (Dutch and Portuguese only upon revolting to Indonesia)
Karelian Jaeger (Russians and Swedes only upon revolting to Finland)
Native Scout (Native American civilizations, upon sending the "Advanced Scouts" Home City Card)
Revolutionary (The WarChiefs onwards, for revolting European civilizations only)
Settler (European civilizations except French)
Villager (Native American, Asian and African civilizations only)
Volunteer (Mexicans only upon revolting to Texas)
Mill[]
The Mill is an infinite but slow food source and is available to all European civilizations and the United States.
Settler Wagon (Germans only upon sending the "Germantown Farmers" Home City Card)
Livestock Pen/Farm[]
The Livestock Pen can train herdable animals and fatten them over time. Farms are a combination of Mills and Livestock Pens and serve both purposes.
Cow (European civilizations except Portuguese and Spanish, upon sending the "Ranching" Home City Card)
Llama (Portuguese and Spanish upon sending the "Llama Ranching" Home City Card)
Sheep
Dock/Port[]
The Dock trains and upgrades ships. The Port is the African equivalent of the Dock and available only to the Hausa and Ethiopians.
Atakabune (Japanese only)
Battle Canoe (Ethiopians and Hausa only)
Battleship (available only when a Trading Post is built on a royal house)
Cannon Boat (Ethiopians and Hausa only)
Canoe (available only to the Native American civilizations of The WarChiefs or on American maps when a Trading Post is built on Native Settlements)
Caravel
Chincha Raft (Incas only)
Fire Junk (Chinese only)
Fishing Boat (not available to Ethiopians and Hausa)
Fishing Canoe (Ethiopians and Hausa only)
Fire Ship (Maltese only upon sending the 'Greek Fire' Home City Card)
Fluyt (Dutch only)
Frigate
Fuchuan (Chinese only)
Fune (Japanese only)
Galleass (Italians only)
Galleon
Galley (Ottomans only)
Ironclad (United States and Mexicans)
Marathan Catamaran (available only on Asian maps when a Trading Post is built on an Bhakti, Sufi or Udasi settlement or shipped from Indian Home City)
Monitor
Order Galley (Maltese only)
Privateer (Ottomans and Portuguese only upon revolting to Barbary States, and French upon revolting to Haiti)
Sloop (United states and Mexicans)
Steamer (United States and Mexicans)
Tekkousen (Japanese only)
Tlaloc Canoe (Aztec only)
War Canoe (Native American civilizations except Incas)
War Dhow (Ethiopians only)
War Junk (Chinese only)
Wokou Junk (available only on Asian maps if a trading post is built on a Jesuit Mission, Shaolin or Zen settlement or shipped from Japanese, Chinese and United States Home Cities)
Xebec (Hausa only)
Trading Post/Native Embassy/Tambo[]
The Tambo is only available to the Incas.
Akan Ankobia (Akan, The African Royals onwards)
Apache Cavalry (Apache, The WarChiefs onwards)
Berber Camel Rider (Berbers, The African Royals onwards)
Berber Nomad (Berbers, The African Royals onwards)
Berber Salt Camel (Berbers, The African Royals onwards)
Black Brunswicker (House of Hanover, Knights of the Mediterranean onwards)
Boyar (House of Phanar, Knights of the Mediterranean onwards)
Captured Mortar (Native American civilizations only, since update 23511 of the Definitive Edition)
Carib Blowgunner (Carib)
Chakram (Udasi Temple, The Asian Dynasties onwards)
Chasqui (Incas only)
Cherokee Rifleman (Cherokee)
Chevauleger (House of Wittelsbach, Knights of the Mediterranean onwards)
Cheyenne Rider (Cheyenne, The WarChiefs onwards)
Comanche Horse Archer (Comanche)
Conquistador (Jesuit Mission, The Asian Dynasties onwards)
Cree Tracker (Cree)
Cree Coureur des Bois (Cree)
Drummer (House of Hanover, Knights of the Mediterranean onwards)
Evzone (House of Phanar, Knights of the Mediterranean onwards)
Healer (Maya)
Huron Mantlet (Huron, The WarChiefs onwards)
Klamath Rifleman (Klamath, The WarChiefs onwards)
Line Infantry (House of Habsburg, Knights of the Mediterranean onwards)
Lipka Tatar (House of Jagiellon, Knights of the Mediterranean onwards)
Mapuche Ironwood Clubman (Mapuche, The WarChiefs onwards)
Mapuche Bolas Rider (Mapuche, Definitive Edition onwards)
Maya Holcan Javelineer (Maya)
Mountain Trooper (House of Wittelsbach, Knights of the Mediterranean onwards)
Mounted Infantry (House of Habsburg, Knights of the Mediterranean onwards)
Navajo Rifleman (Navajo, The WarChiefs onwards)
Nootka Clubman (Nootka)
Northern Musketeer (House of Oldenburg, Knights of the Mediterranean onwards)
Qizilbash (Sufi Mosque, Definitive Edition onwards)
Quechua Bolas Warrior (Quechua)
Quechua Huaminca (Quechua)
Rattan Shield (Shaolin Temple, The Asian Dynasties onwards)
Royal Arquebusier (House of Vasa, Knights of the Mediterranean onwards)
Royal Huntsman (House of Oldenburg, Knights of the Mediterranean onwards)
Royal Dragoon (House of Bourbon, Knights of the Mediterranean onwards)
Royal Musketeer (House of Bourbon, Knights of the Mediterranean onwards)
Saxon Cuirassier (House of Wettin, Knights of the Mediterranean onwards)
Seminole Sharktooth Bowman (Seminole)
Shock Rider (House of Jagiellon, Knights of the Mediterranean onwards)
Sohei Naginata (Zen Temple, The Asian Dynasties onwards)
Somali Darood Militia (Somalis, The African Royals onwards)
Somali Issa Warrior (Somalis, The African Royals onwards)
Sudanese Dervish (Sudanese, The African Royals onwards)
Tatar Archer (Tengri Shrine, Definitive Edition onwards)
Tengri Wolf (Tengri Shrine, Definitive Edition onwards)
Tiger Claw (Bhakti Temple, The Asian Dynasties onwards)
Totenkopf Hussar (House of Hanover, Knights of the Mediterranean onwards)
Trabant (House of Wettin, Knights of the Mediterranean onwards)
Tupi Blackwood Archer (Tupi)
Winged Hussar (House of Vasa, Knights of the Mediterranean onwards)
War Elephant (Bhakti Temple, The Asian Dynasties onwards)
Yoruba Oyo Legionary (Yoruba, The African Royals onwards)
Yoruba Eso Rider (Yoruba, The African Royals onwards)
Zapotec Lightning Warrior (Zapotec, The WarChiefs onwards)
Church/Mosque/Meeting House/Cathedral[]
The Church, the Mosque and the Meeting House train Healers. The Mosque is only available to the Ottomans, the Meeting House is only available to the United States, and the Cathedral is only available to the Mexicans.
Imam (Ottomans only)
Missionary (Spanish only)
Priest (not available to Ottomans, Spanish, United States and Mexicans)
Spy (The WarChiefs onwards)
Surgeon (United States; European civilizations require Master Surgeons Home City Card sent)
Padre (Mexicans only)
Basilica[]
The Basilica is only available to the Italians. Its units are not trained, but are sent as shipments like Home City Cards. Units are only available in groups.
Priest (sent in groups of 3)
Spy (sent in groups of 3)
Papal Guard (sent in groups of 7)
Schiavone (sent in groups of 7)
Papal Lancer (sent in groups of 3)
Papal Zouave (sent in groups of 4)
Barracks/Blockhouse[]
The Barracks and the Blockhouse train and upgrade infantry. The Blockhouse is only available to the Russians.
Ashigaru Musketeer (Japanese only)
Bersagliere (Italians only)
Carolean (Swedes only)
Cassador (Portuguese only)
Corsair Marksman (Ottomans and Portuguese only upon revolting to Barbary States)
Crossbowman
Cruzob Avenger (Mexicans only upon revolting to Maya)
Cruzob Infantry (Mexicans only upon revolting to Maya)
Doppelsoldner (Germans only)
Gurkha (Indians only)
Halberdier
Insurgente (Mexicans only)
Janissary (Ottomans only)
Longbowman (British only)
Musketeer
Pavisier (Italians only)
Pikeman
Rajput (Indians only)
Ranger (British only upon sending the "Rangers" Home City Card)
Regular (United States only)
Rodelero (Spanish only)
Salteador (Mexicans only)
Samurai (Japanese only)
Sepoy (Indians only)
Sharpshooter (United States only)
Skirmisher
Soldado (Mexicans only)
State Militia (United States only)
Strelet (Russians only)
Yumi Archer (Japanese only)
Hospital[]
The Hospital is uniquely available to the Maltese. It heals nearby idle units and can train and upgrade Maltese infantry.
Stable[]
The Stable trains and upgrades cavalry.
Carbine Cavalry (United States only)
Cavalry Archer (Ottomans and Russians only)
Chinaco (Mexicans only)
Cossack (Russians only)
Cuirassier (French only)
Dragoon
Hakkapelit (Swedes only)
Hussar
Lancer (Spanish only)
Mounted Granadero (Germans and Spanish only upon revolting to Argentina and sending the "Granaderos" Home City Card)
Naginata Rider (Japanese only)
Oprichnik (Russians only)
Ruyter (Dutch only)
Uhlan (Germans only)
War Wagon (Germans only)
Yabusame (Japanese only)
Artillery Foundry[]
The Artillery Foundry trains and upgrades artillery and siege units.
Abus Gun (Ottomans only)
Culverin
Falconet
Fire Thrower (Maltese only)
Gatling Gun (The WarChiefs onwards, for revolting European civilizations and the United States)
Grenadier
Hoop Thrower (Knights of St. John only)
Horse Artillery (The WarChiefs onwards)
Leather Cannon (Swedes only)
Mortar
Organ Gun (Portuguese only)
Petard (The WarChiefs onwards)
Quaker Gun (United States)
Rocket (United States (campaign) only)
Factory[]
The Factory can generate resources over time, but also be tasked to create a unique and powerful artillery unit.
Great Bombard (Ottomans only)
Heavy Cannon (European civilizations except British and Ottomans)
Rocket (British only)
Papal Bombard (Italians only)
Fort[]
The Fort is a strong defensive building that can train a wide variety of infantry and cavalry.
Nizam Fusilier (British and Ottomans only upon revolting to Egypt and sending "Egyptian Army Reform" Home City Card)
Saloon/Monastery/Tavern/Palace[]
All of these buildings can train Outlaws and Mercenaries and are available to the American/Asian/European/African civilizations respectively.
Armored Pistoleer (Knights of the Mediterranean onwards)
Arsonist (The Asian Dynasties onwards)
Askari (The African Royals onwards)
Barbary Corsair
Bandido (Mexicans only)
Black Rider
Bosniak (Knights of the Mediterranean onwards)
Cannoneer (The African Royals onwards)
Comanchero
Cossack Daredevil (Knights of the Mediterranean onwards)
Cowboy (United States only)
Crabat (Knights of the Mediterranean onwards)
Cuatrero (Mexicans only)
Dacoit (The Asian Dynasties onwards)
Dahomey Amazon (The African Royals onwards)
Desperado (Mexicans only)
Elmetto (The WarChiefs onwards)
Fusilier (The WarChiefs onwards)
Gatling Camel (The African Royals onwards)
Giant Grenadier (Knights of the Mediterranean onwards)
Gunslinger (United States only)
Hackapell
Hajduk (Knights of the Mediterranean onwards)
Harquebusier (Definitive Edition onwards)
Highwayman (Knights of the Mediterranean onwards)
Highlander
Inquisitor (Knights of the Mediterranean onwards)
Irish Brigadier (Knights of the Mediterranean onwards)
Iron Troop (The Asian Dynasties onwards)
Jaeger
Jat Lancer (The Asian Dynasties onwards)
Kanuri Guard
Landsknecht
Li'l Bombard (The WarChiefs onwards)
Maigadi (The African Royals onwards, Hausa only)
Mameluke
Manchu
Mounted Rifleman (Knights of the Mediterranean onwards)
Napoleon Gun (since update 23511 of the Definitive Edition)
Ninja (The WarChiefs onwards)
Owlhoot (United States only)
Pandour (Knights of the Mediterranean onwards)
Pirate
Pistolero
Renegado
Ronin
Royal Horseman (Knights of the Mediterranean onwards)
Sennar Horseman (The African Royals onwards)
Stradiot
Swiss Pikeman
Thuggee (The Asian Dynasties onwards)
Wokou Horseman (The Asian Dynasties onwards)
Wokou Monk (The Asian Dynasties onwards)
Wokou Pirate (The Asian Dynasties onwards)
Wokou Ronin (The Asian Dynasties onwards)
Yojimbo (The Asian Dynasties onwards)
Zenata Rider (The African Royals onwards)
Zouave (since update 23511 of the Definitive Edition)
War Hut[]
The War Hut is only available to the Native American civilizations. It can train and upgrade infantry.
Aenna (Haudenosaunee only)
Cetan Bow (Lakota only)
Chimu Runner (Incas only)
Coyote Runner (Aztecs only)
Forest Prowler (Haudenosaunee only)
Jungle Bowman (Incas only)
Otontin Slinger (Aztecs only)
Plumed Spearman (Incas only)
Puma Spearman (Aztecs only)
Tomahawk (Haudenosaunee only)
Wakina Rifle (Lakota only)
War Club (Lakota only)
Corral[]
The Corral is only available to the Native American civilizations. It can train and upgrade cavalry.
Axe Rider (Lakota only)
Bow Rider (Lakota only)
Kanya Horseman (Haudenosaunee only)
Musket Rider (Haudenosaunee only)
Rifle Rider (Lakota only)
Tashunke Prowler (Lakota only)
Siege Workshop[]
The Siege Workshop is only available to the Haudenosaunee.
Nobles' Hut[]
The Noble's Hut is only available to the Aztecs.
Kallanka[]
The Kallanka is only available to the Incas.
Community Plaza[]
The Community Plaza is available only to the Native American civilizations.
Healer (Haudenosaunee and Lakota only, with the Healers Ceremony)
Priestess (Incas only, with the Healers Ceremony)
Maceman (Incas only, with the Supay Ceremony)
Skull Knight (Aztecs only, with the Garland War Ceremony)
Tokala Soldier (Lakota only, with the Tokala Ceremony)
Warrior (with the Call the People Ceremony)
Warrior Priest (Aztecs only, with the Healers Ceremony)
Village[]
The Village is only available to the Chinese.
Goat
Water Buffalo (requires the Water Buffalo Ranching Home City Card)
Sacred Field[]
The Sacred Field is only available to the Indians.
War Academy[]
The War Academy is only available to the Chinese.
Forbidden Army (2 Iron Flails and 2 Meteor Hammers)
Imperial Army (2 Iron Flails and 3 Arquebusiers)
Ming Army (2 Qiang Pikemen and 3 Keshiks)
Old Han Army (3 Chu Ko Nu and 3 Qiang Pikemen)
Standard Army (3 Chu Ko Nu and 2 Steppe Riders)
Territorial Army (3 Changdao Swordsmen and 3 Arquebusiers)
Caravanserai[]
The Caravanserai is only available to the Indians.
Castle[]
Black Flag Army (4 Changdao Swordsmen and 2 Meteor Hammers, Chinese only)
Flail Elephant (Indians only)
Flamethrower (Chinese only)
Flaming Arrow (Japanese only)
Hand Mortar (Chinese only)
Mongolian Army (2 Keshiks and 2 Steppe Riders, Chinese only)
Morutaru (Japanese only)
Siege Elephant (Indians only)
Confucian Academy[]
The Confucian Academy wonder is only available to the Chinese.
Shogunate[]
The Shogunate wonder is only available to the Japanese.
Daimyo Kiyomasa (only available after being sent from the Home City)
Daimyo Masamune
Daimyo Mototada (only available after being sent from the Home City)
Shogun Tokugawa (only available after being sent from the Home City)
Charminar Gate[]
The Charminar Gate wonder is only available to the Indians.
Mansabdar Flail Elephant
Mansabdar Gurkha
Mansabdar Howdah
Mansabdar Mahout
Mansabdar Rajput
Mansabdar Sepoy
Mansabdar Sowar
Mansabdar Urumi (upon sending the "Urumi Swordsmen Regiment" Home City Card)
Mansabdar Zamburak
Mansabdar Siege Elephant
War Camp[]
Fulani Archer (Hausa only)
Gascenya (Ethiopians only)
Javelin Rider
Lifidi Knight (Hausa only)
Neftenya (Ethiopians only)
Oromo Warrior (Ethiopians only)
Raider (Hausa only)
Shotel Warrior (Ethiopians only)
State Capitol[]
The State Capitol is only available to the United States.
Bank Wagon (upon sending the "Dutch Immigrants" Home City Card)
Covered Wagon
Estate Wagon
Mill Wagon
Outpost Wagon
Trading Post Wagon
Consulate[]
The following units are only available to the Japanese upon selecting "Japanese Isolationism" at the Consulate.
Revolutionary Variants[]
For several units, a revolutionary variant exists, which may be either a reskin or stat change. Only unique units are listed on this page, but an extensive list can be found here.
Untrainable[]
There are also many units that can only be shipped from Home City, or appear in campaign scenarios only and/or are available in the Scenario Editor. Some of these units are cheat units.
Campaign[]
Morgan's Flagship
Lizzie's Flagship
Fire Ship
Buccaneer Captain
Aztec Chief
Dinghy
Native Boy
Treasure Ship
White Jaguar
Boneguard Swordsman
Boneguard Musketeer
Cherokee Archer
Cherokee Horse Archer
Native American Chief
Outlaw Musketeer
White Buffalo
Greta
Horse
Miner
Great Cannon
Railroad Worker
White Wolf
Fierce Cougar
Black Powder Wagon
Flat-bottomed Boat
Heroes[]
Heroes are special units that also appear in campaigns and are available in the Scenario Editor.
- Main article: Heroes (Age of Empires III)#Campaign
Home City shipment only[]
Spahi
Advanced Hot Air Balloon
Mongol Scout
Urumi
Revolutionary Sharpshooter
Factory Wagon
Fort Wagon
Monastery Rickshaw (Asian civilizations only)
Castle Rickshaw (Asian civilizations only)
Dock Rickshaw (Asian civilizations only)
Market Rickshaw (Asian civilizations only)
Trading Post Rickshaw (Asian civilizations only)
Dojo Rickshaw (Japanese only)
Shrine Wagon (Japanese only)
Orchard Rickshaw (Japanese only)
Rice Paddy Rickshaw (Japanese only)
Village Rickshaw (Chinese only)
Grove Rickshaw (Indians only)
Sacred Field Rickshaw (Indians only)
Trading Post Travois (Native American)
War Hut Travois (Aztecs and Lakota only)
Farm Travois (Aztecs and Lakota only)
Nobles' Hut Travois (Aztecs only)
Gentle Pete the Pet Bear (Haudenosaunee only)
Honcho the Pet Grizzly Bear (Lakota only)
Lhota the Pet Lion (Indians only)
Kermond the Pet Monitor Lizard (Japanese only)
Randy the the Pet Rhino (Indians only)