Age of Empires Series Wiki
Advertisement
Age of Empires Series Wiki
Civilization Technology tree Strategy Home City Cards

This page contains all Home City Cards available for the United States civilization in Age of Empires III: Definitive Edition.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE number of times
  • Red: Shipment that can be sent twice
  • Blue: Shipment that arrives fast (5 seconds)

Federal Cards can be only obtained by choosing Federal States in-game and hence they are not available as Home City Cards that can be picked before starting a game.

US Home City 1
Card Description Age
Spanish Home City 1 (300 Food) Crates of 300 Food Ships 300 food
Age I tech tree aoe3
Spanish Home City 1 (600 Food) Crates of 600 Food Ships 600 food
Age II tech tree aoe3
Spanish Home City 1 (700 Food) Crates of 700 Food Ships 700 food
Age II tech tree aoe3
Spanish Home City 1 (1000 Food) Crates of 1000 Food Ships 1,000 food
Age III tech tree aoe3
Portuguese Home City 1 (1600 Food) Crates of 1600 Food Ships 1,600 food
Age IV tech tree aoe 3
Spanish Home City 1 (300 Wood) Cords of 300 Wood Ships 300 wood
Age I tech tree aoe3
Spanish Home City 1 (600 Wood) Cords of 600 Wood Ships 600 wood
Age II tech tree aoe3
Spanish Home City 1 (700 Wood) Cords of 700 Wood Ships 700 wood
Age II tech tree aoe3
Spanish Home City 1 (1000 Wood) Cords of 1000 Wood Ships 1,000 wood
Age III tech tree aoe3
Spanish Home City 1 (300 Coin) Chests of 300 Coin Ships 300 coin
Age I tech tree aoe3
Spanish Home City 1 (600 Coin) Chests of 600 Coin Ships 600 coin
Age II tech tree aoe3
Spanish Home City 1 (700 Coin) Chests of 700 Coin Ships 700 coin
Age II tech tree aoe3
British Home City 1 (1000 Coin) Chests of 1000 Coin Ships 1,000 coin
Age III tech tree aoe3
Portuguese Home City 1 (1600 Coin) Chests of 1600 Coin Ships 1,600 coin
Age IV tech tree aoe 3
Spanish Home City 1 (7 Sheep) 7 Sheep + 1 Homestead Wagon Ships 7 Sheep and 1 Homestead Wagon
Age I tech tree aoe3
Spanish Home City 1 (15 Sheep) 15 Sheep + 1 Homestead Wagon Ships 15 Sheep and 1 Homestead Wagon
Age III tech tree aoe3
Spanish Home City 1 (7 Cow) 7 Semi-Fattened Cows Ships 7 semi-fattened Cows
Age II tech tree aoe3
Spanish Home City 1 (Covered Wagon) 1 Covered Wagon Ships 1 Covered Wagon
Age III tech tree aoe3
Spanish Home City 1 (2 Surgeons) TEAM 2 Surgeons Ships 2 Surgeons
Age II tech tree aoe3
Spanish Home City 1 (4 Surgeons) 4 Surgeons Ships 4 Surgeons
Age II tech tree aoe3
US Home City 1 (Sheriff) Sheriff Heroes get +50% hit points and attack; the General get +2.0 attack multiplier against treasure guardians and outlaws, and Carbine Attack is immediately available
Age II tech tree aoe3
United States Home City 1 (Missouri River Expeditions) Missouri River Expeditions Ships 1 Covered Wagon; Town Center build limit +1; The General can summon the Hot Air Balloon
Age IV tech tree aoe 3
Spanish Home City 1 (Advanced Balloon) Advanced Balloon Ships an Advanced Hot Air Balloon
Age IV tech tree aoe 3

US Home City 2
Card Description Age
United States Home City 2 (8 State Militia) 8 State Militia Ships 8 State Militia
Age II tech tree aoe3
United States Home City 2 (11 State Militia) 11 State Militia Ships 11 State Militia
Age III tech tree aoe3
United States Home City 2 (22 State Militia) 22 State Militia Ships 22 State Militia
Age IV tech tree aoe 3
United States Home City 2 (9 State Militia INF) 9 State Militia Ships 9 State Militia
Age III tech tree aoe3
United States Home City 2 (10 Carbine Cavalry) 10 Carbine Cavalry Ships 10 Carbine Cavalry
Age IV tech tree aoe 3
United States Home City 2 (5 Carbine Cavalry) 5 Carbine Cavalry Ships 5 Carbine Cavalry
Age III tech tree aoe3
United States Home City 2 (4 Carbine Cavalry) 4 Carbine Cavalry Ships 4 Carbine Cavalry
Age III tech tree aoe3
United States Home City 2 (5 Regulars) 5 Regulars Ships 5 Regulars
Age II tech tree aoe3
United States Home City 2 (8 Regulars) 8 Regulars Ships 8 Regulars
Age III tech tree aoe3
United States Home City 2 (7 Regulars) 7 Regulars Ships 7 Regulars
Age III tech tree aoe3
United States Home City 2 (15 Regulars) 15 Regulars Ships 15 Regulars
Age IV tech tree aoe 3
US Home City 2 (United States Army) United States Army The General, Minutemen, and Heavy Infantry get +15% hit points and attack
Age III tech tree aoe3
United States Home City 2 (1st Michigan Volunteer Sharpshooters) 1st Michigan Volunteer Sharpshooters Ships 8 Sharpshooters and Cree Trackers; Cree Trackers are upgraded to Champion (if not already), get +9 Line of Sight and the Eagle Eye charged ability
Age IV tech tree aoe 3
United States Home City 2 (7 Sharpshooters) 7 Sharpshooters Ships 7 Sharpshooters
Age III tech tree aoe3
United States Home City 2 (6 Sharpshooters) 6 Sharpshooters Ships 6 Sharpshooters
Age III tech tree aoe3
United States Home City 2 (14 Sharpshooters) 14 Sharpshooters Ships 14 Sharpshooters
Age IV tech tree aoe 3
United States Home City 2 (54th Massachusetts Volunteers) 54th Massachusetts Volunteers Ships 5 State Militia and 4 Regulars, and upgrades them to Veteran (if not already); costs 400 food
Age III tech tree aoe3
United States Home City 2 (TEAM 2 Gatling Guns) TEAM 2 Gatling Guns Ships 2 Gatling Guns
Age IV tech tree aoe 3
US Home City 2 (Coffee Mill Guns) Coffee Mill Guns Gatling Guns fire continuously instead of in bursts
Age III tech tree aoe3
Spanish Home City 2 (Advanced Artillery) Advanced Artillery Ships 1 Mortar; Mortars and Horse Artillery can be trained in the Fortress Age
Age III tech tree aoe3
Spanish Home City 2 (2 Mortars) 2 Mortars Ships 2 Mortars
Age IV tech tree aoe 3
Spanish Home City 2 (3 Mortars) 3 Mortars Ships 3 Mortars
Age IV tech tree aoe 3
Spanish Home City 2 (2 Heavy Cannons) 2 Heavy Cannon Ships 2 Heavy Cannons
Age IV tech tree aoe 3
Spanish Home City 2 (4 Culverins) 4 Culverins Ships 4 Culverins
Age IV tech tree aoe 3
British Home City 2 (3 Horse Artillery) 3 Horse Artillery Ships 3 Horse Artillery
Age IV tech tree aoe 3
United States Home City 2 (2 Horse Artillery INF) 2 Horse Artillery Ships 2 Horse Artillery
Age IV tech tree aoe 3
United States Home City 2 (5 Captured Rockets) 5 Captured Rockets Ships 5 Rockets; costs 1,000 food, 1,000 wood
Age IV tech tree aoe 3
United States Home City 2 (TEAM North Carolina Quackers INF) TEAM North Carolina Quakers Ships 5 Quaker Guns
Age IV tech tree aoe 3
US Home City 2 (Long Rifles) Long Rifles State Militia and Minutemen get +4 Line of Sight and range; Sharpshooters available from the Commerce Age
Age II tech tree aoe3
US Home City 2 (Continental Rangers) Continental Rangers Rifle infantry get +15% hit points and attack
Age III tech tree aoe3
US Home City 2 (Buffalo Soldiers) Buffalo Soldiers Carbine Cavalry get +15% attack and +10% ranged resistance
Age IV tech tree aoe 3
US Home City 2 (United States Marines) United States Marines Upgrades Minutemen to Marines (Minuteman that no longer lose hit points over time, with +725% siege attack, +100% multiplier against artillery, +200% multiplier against ships, a long-ranged anti-ship attack, +8 Line of Sight, and +14 XP train and kill bounty)
Age III tech tree aoe3
United States Home City 2 (Georgia Hussars) Georgia Hussars Upgrades Hussars to Veteran (if not already); Hussars cost -15%
Age III tech tree aoe3
United States Home City 2 (Rolling Artillery) Rolling Artillery Ships 3 → 2 → 1 Gatling Gun(s); Resets after every three uses (4th, 7th, 10th, etc.)
Age III tech tree aoe3

US Home City 3
Card Description Age
Sioux Home City 3 (3 Trading Post Travois) Arkansas Post Ships 3 Trading Post Wagons; Trading Post Wagons can build Markets, Saloons and Meeting Houses
Age II tech tree aoe3
United States Home City 3 (TEAM Westward Expansion) TEAM Westward Expedition Ships 4 Military Wagons
Age IV tech tree aoe 3
United States Home City 3 (TEAM Louisiana Purchase) TEAM Louisiana Purchase Ships 1 Covered Wagon; Existing and new Town Centers spawn 3 Bisons; costs 1,000 coin
Age III tech tree aoe3
United States Home City 3 (TEAM Alaska Purchase) TEAM Alaska Purchase Ships 6 Polar Bears; Existing Town Centers spawn 1 Silver Prospector Wagon; costs 2,500 wood
Age IV tech tree aoe 3
US Home City 3 (TEAM Lewis & Clark Expedition) TEAM Lewis & Clark Expedition Reveals all treasures, resources, Trade Routes, and Native settlements, and sees what enemies can see for 20 seconds; Ships 100 XP
Age I tech tree aoe3
United States Home City 3 (Springfield Armory) Springfield Armory Ships 1 Arsenal Wagon; Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners, and Trunion available at Arsenal; Arsenal technologies are free but takes +250% times as long to be researched
Age II tech tree aoe3
United States Home City 3 (Knox Artillery Train) Knox Artillery Train Upgrades Horse Artillery to Heavy Horse Guns (if not already); Horse Artillery and Heavy Cannons get +20% hit points; Horse Artillery train time -20%; Heavy Cannons train time -10%
Age IV tech tree aoe 3
Spanish Home City 3 (Advanced Frontier Defenses) Advanced Frontier Defenses Ships 3 Outpost Wagons; Upgrades Outposts to Frontier (if not already)
Age III tech tree aoe3
Spanish Home City 3 (Native Lore) Native Lore Native technologies 20% cheaper
Age I tech tree aoe3
Mexican Home City 3 (Chimayo Genizarios) Indian Friendship Each different allied native tribe sends a large shipment of their respective native warriors; Native warrior train time -10%; Native warrior shipments arrive time -50%; costs 500 food, 500 wood
Age IV tech tree aoe 3
Spanish Home City 3 (Blood Brothers) Blood Brothers Upgrades native warriors to Elite/Disciplined and Champion/Honored (if not already)
Age IV tech tree aoe 3
US Home City 3 (Patriotism) Patriotism State Militia train time -45%; Regulars and Sharpshooters train time -35%; Hussars and Carbine Cavalry train time -25%
Age III tech tree aoe3
Spanish Home City 3 (Native Treaties) Native Treaties Each different allied native tribe sends a shipment of their respective native warriors
Age II tech tree aoe3
Spanish Home City 3 (Pioneers) Pioneers Villagers get +65% hit points
Age I tech tree aoe3
Spanish Home City (Frontier Defense) Frontier Defenses Ships 2 Outpost Wagons
Age II tech tree aoe3
Spanish Home City 3 (Heavy Fortifications) Heavy Fortifications Grants all defensive building upgrades (if not already); costs 250 wood
Age IV tech tree aoe 3
Spanish Home City 3 (Fort) Fort Ships 1 Fort Wagon; Fort build limit +1
Age III tech tree aoe3
United States Home City 3 (Kosciuszko Fortifications) Kosciuszko Fortifications Forts cost -50% and build time -50%; Fort build limit +2
Age IV tech tree aoe 3
United States Home City 3 (Advanced Homesteading) Advanced Homesteading Ships 2 Homestead Wagons; Mills and Estates get +8 Line of Sight and support 5 population
Age II tech tree aoe3
US Home City 3 (Hamiltonian Economics) Hamiltonian Economics Hunting Dogs, Gang Saw, Placer Mines, Blunderbuss, Great Coat, Steel Traps, Log Flume, and Amalgamation are free and refunds the costs of already researched ones; Market buy factor -5%
Age II tech tree aoe3
British Home City 3 (Advanced Dock) Advanced Dock Docks get +100% attack and heal ships 85% faster, and Warship train time -33%
Age I tech tree aoe3
Advanced Saloon Advanced Saloon Saloon build limit +2, support 20 population, and available from the Exploration Age; Military Wagons can build Saloons
Age I tech tree aoe3
US Home City 3 (Shotgun Messengers) Shotgun Messengers Ships 4 Owlhoots and 4 Cowboys; Trading Posts get +12 LOS and the Shotgun Messengers charged ability
Age IV tech tree aoe 3
Mexican Home City 3 (6 Spies) 6 Spies Ships 6 Spies
Age II tech tree aoe3
Mexican Home City 3 (10 Spies) 10 Spies Ships 10 Spies
Age III tech tree aoe3
British Home City 3 (Agents) Agents Upgrades Spies to Agents with +50% hit points and +15 Line of Sight; Enables Pistol Attack charged ability
Age II tech tree aoe3
British Home City 3 (Ranching) Ranching Livestock Pens can train Cows
Age I tech tree aoe3
US Home City 3 (Minutemen Companies) Minutemen Companies Replaces Levy with Conscription; Ships 10 Minutemen
Age IV tech tree aoe 3
Federal card virginia general assembly Virginia General Assembly Ships 1 State Capitol Wagon; The next technology researched at the State Capitol (except Spies and Blockade) is free; State Capitol build limit +1
Age II tech tree aoe3

US Home City 4
Card Description Age
Capitalism Capitalism Gives a trickle of 1.65 coin
Age I tech tree aoe3
Spanish Home City (Fish Market) Fish Market Fishing Boats and Sloops gather food from Fish 25% faster and coin from Whales 20% faster
Age I tech tree aoe3
Spanish Home City 4 (Rendering Plants) Rendering Plant Fishing Boats and Sloops gather food from Fish 30% faster and coin from Whales 25% faster
Age II tech tree aoe3
British Home City 4 (Whale Oil) Whale Oil Fishing Boats and Sloops gather coin from Whales 30% faster
Age I tech tree aoe3
Spanish Home City Cards (Sawmills) Sawmills Villagers gather wood from trees and Mango Groves 15% faster; trees and Mango Groves last 15% longer
Age I tech tree aoe3
Spanish Home City 4 (Exotic Hardwood) Exotic Hardwoods Villagers gather wood from trees and Mango Groves 20% faster
Age I tech tree aoe3
British Home City 4 (Establish Ironmonger) Establish Ironmonger Villagers gather coin from mines and Mountain Monasteries 20% faster
Age I tech tree aoe3
Spanish Home City 4 (Silversmith) Silversmith Villagers gather coin from mines and Mountain Monasteries 20% faster; mines last 20% longer
Age II tech tree aoe3
Spanish Home City 4 (Refrigeration) Refrigeration Villagers gather food 20% faster; Haciendas auto gather food 20% faster
Age III tech tree aoe3
Spanish Home City 4 (Stockyards) Stockyards Livestock fattens 30% faster when tasked to Livestock Pens, Farms, Villages, Livestock Markets, and Haciendas
Age I tech tree aoe3
Spanish Home City 4 (Furrier) Furrier Villagers gather food from Huntable animals 15% faster and from Berry Bushes, and Cherry Orchards 20% faster; Huntable animals last 7.5% longer and Berry Bushes, and Cherry Orchards last 10% longer
Age I tech tree aoe3
Spanish Home City 4 (Spice Trade) Spice Trade Villagers gather from Huntable animals, Berry Bushes, and Cherry Orchards 20% faster; Huntable animals, Berry Bushes, and Cherry Orchards last 10% longer
Age II tech tree aoe3
Spanish Home City 4 (Medicine) Medicine Villager cost and train time -15%
Age II tech tree aoe3
Spanish Home City 4 (Rum Distillery) Rum Distillery Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 20% faster; Haciendas auto gather coin 20% faster
Age I tech tree aoe3
Spanish Home City 4 (Cigar Roller) Cigar Roller Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 20% faster; Haciendas auto gather coin 20% faster
Age II tech tree aoe3
Spanish Home City 4 (Textile Mill) Textile Mill Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 25% faster; Haciendas auto gather coin 25% faster
Age III tech tree aoe3
Spanish Home City 4 (Stone Masions) Stonemasons Villagers build buildings 65% faster
Age II tech tree aoe3
Spanish Home City 4 (Land Grab) Land Grab Mills, Livestock Pens, and Estates cost -40% and build time -75%
Age I tech tree aoe3
United States Home City 4 (Washington Lumber Mills) Washington Lumber Mills Ships 400 wood; Villagers gather wood from trees and Mango Groves 10% faster
Age II tech tree aoe3
United States Home City 4 (Minneapolis Mills) Minneapolis Mills Ships 800 food; Villagers gather food from Mills, Farms, Fields, and Rice Paddies 10% faster
Age IV tech tree aoe 3

US Home City 5
Card Description Age
US Home City 5 (Irish Immigrants) Irish Immigrants [Immigrant] Ships 2 Settlers and 2 additional Settlers for every 5 minutes of the game time (up to 30 minutes)
Age I tech tree aoe3
US Home City 5 (British Immigrants) British Immigrants [Immigrant] Houses can train Settlers, which takes twice as long
Age IV tech tree aoe 3
US Home City 5 (Dutch Immigrants) Dutch Immigrants [Immigrant] Ships 1 Bank Wagon; villagers gather coin from mines 5% faster; mines last 10% longer; Bank Wagon can be trained at the State Capitol; costs 300 coin
Age I tech tree aoe3
US Home City 5 (French Immigrants) French Immigrants [Immigrant] Ships 3 Coureur des Bois; villagers get +35% hit points, +100% ranged attack, +0.5 speed, and now resist ranged attacks; units affected by villager upgrades get +10% hit points and speed; costs 225 wood
Age I tech tree aoe3
US Home City 5 (German Immigrants) German Immigrants [Immigrant] Each existing and newly constructed Mill spawn 1 Settler Wagon; In the Industrial Age you can recruit up to 5 Settler Wagons from Mills as well; costs 225 wood
Age I tech tree aoe3
US Home City 5 (Russian-American Company) Russian-American Company [Immigrant] Ships 2 Blockhouse Wagons wich can construct Frontier Blockhouses; villagers gather from Huntable animals 30% faster
Age III tech tree aoe3
US Home City 5 (Spanish Immigrants) Spanish Immigrants [Immigrant] Ships 1 Outpost Wagon; Gives a trickle of 1.70 XP; Levy spawns 6 Tercio Pikemen (that do not lose hit points over time) from the Commerce Age; costs 300 food
Age I tech tree aoe3
US Home City 5 (Chinese Immigrants) Chinese Immigrants [Immigrant] Ships 1 Trading Post Rickshaw; Trading Posts get +40% hit points and can use a special version of Levy which levies Trading Post Rickshaws for free
Age I tech tree aoe3
Immigrants scottish Scottish Immigrants [Immigrant] Ships 1 Highlander for each Saloon, Meeting House, and Trading Post (up to 10)*; costs 400 coin
Age II tech tree aoe3
Hc infinite 1 sloop 1 Sloop Ships 1 Sloop
Age II tech tree aoe3
Hc 2 sloops 2 Sloops Ships 2 Sloop
Age II tech tree aoe3
United States Home City 5 (1 Steamer) 1 Steamer Ships 1 Steamer
Age III tech tree aoe3
Spanish Home City 5 (1 Frigate) 1 Frigate Ships 1 Frigate
Age III tech tree aoe3
Indian Home City 5 (European Cannons) European Cannons Warships get +15% attack, +2 Line of Sight and range
Age II tech tree aoe3
British Home City 5 (Naval Gunners) Naval Gunners Warships get +20% attack
Age III tech tree aoe3
United States Home City 5 (1 Ironclad INF) 1 Ironclad Ships 1 Ironclad
Age IV tech tree aoe 3
United States Home City 5 (1 Ironclad + 1 Steamer) 1 Ironclad + 1 Steamer Ships 1 Ironclad and 1 Steamer
Age IV tech tree aoe 3
Spanish Home City 5 (Admiralty) Admiralty Armor Plating, Carronade, Percussion Lock, Ship's Howitzers, and Imperial Men-o'-War cost and research time -60%
Age II tech tree aoe3
French Home City 5 (Coastal Defenses) TEAM Coastal Defenses Buildings get +0.8 attack multiplier against ships
Age I tech tree aoe3
US Home City 5 (Mississippi Steamers) Mississippi Steamers Steamers get +35% hit points and attack, and +2 Line of Sight and range
Age III tech tree aoe3
US Home City 5 (Virginia Oak) Virginia Oak Docks, Fishing Boats, Sloops, and Frigates get +15% hit points
Age I tech tree aoe3
US Home City 5 (Hulks) Hulks Upgrades Ironclads to Hulks, which get +1 build limit and a 25% chance to block all incoming attacks
Age IV tech tree aoe 3
US Home City 5 (Reno Gang) Reno Gang Ships 7 Gunslingers, Cowboys, and/or Owlhoots (selected at random)
Age III tech tree aoe3
US Home City 5 (Poker) Poker Ships 13 random mercenaries; up to three random mercenaries can be trained at the Saloon; costs 3,500 coin
Age IV tech tree aoe 3
Dance Hall Dance Hall Upgrades the Saloon to the Dance Hall which can train Ronin; outlaws take -2 population
Age IV tech tree aoe 3
US Home City 5 (Oklahoma Black Mesa) Oklahoma Black Mesa Ships 1 Coal Prospector Wagon and 5 Gunslingers; Gunslingers can gather coin from mines; costs 250 wood
Age III tech tree aoe3
United States Home City 5 (Recruit Manilamen) Recruit Manilamen Ships 2 Wokou Junks; costs 300 food, 300 wood
Age II tech tree aoe3
United States Home City 5 (Recruit Manilamen Fleet) Recruit Manilamen Fleet Ships 3 Wokou Junks; costs 300 food, 300 wood
Age IV tech tree aoe 3
United States Home City 5 (Seminole Scouts) Seminole Scouts Ships 12 Seminole Sharktooth Bowmen which can use stealth mode; costs 250 food, 250 wood
Age II tech tree aoe3
United States Home City 5 (Apache Scouts) Apache Scouts Ships 8 Apache Cavalry which can use stealth mode; upgrades Apache Cavalry to Elite (if not already); costs 250 food, 250 wood
Age III tech tree aoe3
United States Home City 5 (Navajo Scouts) Navajo Scouts Ships 21 Navajo Riflemen which can use stealth mode; upgrades Navajo Riflemen to Elite and Champion (if not already); costs 500 food, 500 wood
Age IV tech tree aoe 3
US Home City 5 (Lee's Legion) Lee's Legion [Legion] Ships 6 Carbine Cavalry; Carbine Cavalry available from the Commerce Age; costs 250 food, 250 wood
Age II tech tree aoe3
US Home City 5 (Washington's Legion) Washington's Legion [Legion] Ships 16 Legion Grenadiers with +2 Line of Sight, Grenade Launchers and Incendiary Grenades; Legion Grenadiers can be trained at Forts; costs 1,000 food, 1,000 wood
Age IV tech tree aoe 3
US Home City 5 (Armand's Legion) Armand's Legion [Legion] Ships 10 Legion Dragoons; Legion Dragoons can be trained at Forts; costs 500 food, 500 wood
Age III tech tree aoe3
US Home City 5 (Kovat's Legion) Kovat's Legion [Legion] Ships 9 Magyar Hussars; Magyar Hussars can be trained at Forts; costs 1,000 food, 1,000 wood
Age IV tech tree aoe 3
US Home City 5 (Pulaski's Legion) Pulaski's Legion [Legion] Ships 12 Prussian Uhlans; Prussian Uhlans can be trained at Forts; costs 500 food, 500 wood
Age III tech tree aoe3
Sioux Home City 5 (10 Crees) TEAM 10 Cree Allies Ships 10 Cree Trackers; upgrades Cree Trackers to Elite (if not already); costs 1,000 coin
Age IV tech tree aoe 3

Changelog[]

Age3DE Icon Definitive Edition[]

  • "Buffalo Soldiers" increases the attack of Carbine Cavalry by 25%.
  • "Advanced Saloon" allows the Saloon to support 25 population.
  • "Lee's Legion" ships 9 Carbine Cavalry and costs 500 food, 500 wood.
  • "Dance Hall" available in the Commerce Age.
  • Have "2 Covered Wagons".
  • "Kosciuszko Fortifications" reduces the build time of Forts by 25% and increases their work rate by 25% and build limit by 1.
  • Originally, Bear Flag Revolt shipped 7 Honcho the Pet Grizzly Bears. With update 26865, it ships 6.
  • Originally, Spanish Immigrants gave 5 Tercios from Pikeman Patrol. With update 26865, it gives 6.
  • TEAM Louisiana Purchase (Card, III) spawns 6 Bison at each Town Center, and costs 750 coin.
  • New Jersey Seaports (New Jersey, IV) improves the amount of resources shipped by 'infinite' crate cards by +900.

Age3DE Icon The African Royals[]

  • With update 43871, TEAM Louisiana Purchase (Card, III) spawns 3 Bison at each Town Center, and costs 1,000 coin.
  • With update 50830, "Buffalo Soldiers" increases the attack of Carbine Cavalry by 15% and their ranged resistance by 10%, "United States Marines" gives Minutemen an anti-ship attack with 20 range, "Advanced Saloon" allows the Saloon to support 20 population, "Lee's Legion" now ships 6 Carbine Cavalry and costs 250 food, 250 wood, "Dance Hall" moved to the Industrial Age, "2 Covered Wagons" removed, "Virginia General Assembly" added (moved from the Virginia Federal State).
  • With update 54545, "Rolling Artillery", "Georgia Hussars", "Missouri River Expeditions", "5 Carbine Cavalry", and "4 Carbine Cavalry" added, "Minutemen Companies" now also ships 10 Minutemen, "Kosciuszko Fortifications" now reduces the cost and build time of Forts by 50%, and increases their build limit by 2.
  • With update 13.27885, "French Immigrants" Cost increased to 250w (from 200w), "Hamiltonian Economics" (II) No longer improves the Market buy factor, but now refunds the cost of any Market technologies that were researched prior to sending the card, "Improved Buildings" Removed from Home City, "Hire Scottish Highlanders" (III) Removed from Home City, [NEW] "Scottish Immigrants" (II, 350c) Costs 350c, Ships 1 Highlander, gain +1 Highlander for each Saloon, Meeting House and Trading Post (up to 10), "United States Marines" (III) Will now add a XP bounty of 14 to Marines, "European Cannons" (II) Now correctly affects the Steamer and Sloop, "INF 2 Horse Artillery" (IV) This card is no longer infinite, "INF 2 Culverins" (IV) Removed from Home City.
  • With update 13.58326, Scottish Immigrants (III) Moved to Age 2, but now costs 400c and no longer ships a Highlander by default, United States Marines (III) Now also allows Marines to be healed; Siege damage improvement from Minutemen reduced by -25%, Buffalo Soldiers (IV) Moved to Age 3, and Coffee Mill Guns (III) was moved to Age 4.

Trivia[]

  • The "Washington Lumber Mill" cards bears a striking resemblance to Microsoft's logo. This is a reference to the company's headquarters which were located in Redmond, Washington.
Home City Cards in Age of Empires III
Civilizations
AfricanFlag Ethiopian aoe3de Ethiopians · Flag Hausa Hausa
AsianFlag ChineseDE Chinese · Flag IndianDE Indians · Flag JapaneseDE Japanese
EuropeanFlag BritishDE British · Flag DutchDE Dutch · Flag FrenchDE French · Flag GermanDE Germans · Flag ItalianDE Italians · Flag MalteseDE Maltese · Flag OttomanDE Ottomans · Flag PortugueseDE Portuguese · Flag RussianDE Russians · Flag SpanishDE Spanish · Flag SwedishDE Swedes
Federal AmericanFlag MexicanDE Mexicans · Flag American act3 aoe3de United States
Native AmericanFlag AztecDE Aztecs · Flag IroquoisDE HaudenosauneeI · Flag IncanDE Inca · Flag SiouxDE LakotaS
Campaign and Historical Battle civilizations
Barbary States flag revolt Barbary Pirates (Algiers) · Flag CanadianDE Canadians (Battle of Queenston Heights) · Flag John Black's Mercenaries DE John Black's Mercenaries (Act II: Ice) · Flag Maltese Cross Knights of St. John (Act I: Blood) · Flag Moroccan Moroccans (The Battle of the Three Kings) · Flag American act3 aoe3de United States (campaign) (Act III: Steel)
I formerly "Iroquois"; S formerly "Sioux"
Advertisement