This article is about the units in Chronicles. For units in other games of the series, see Unit. |
This page lists the various unit types and units in Chronicles. See each civilization's technology tree to determine which units they can train.
Infantry units[]
Barracks[]
- Levy → Maceman → Swordsman → Paragon
- Spearman → Guardsman → Elite Guardsman
- Hoplite → Elite Hoplite
Fort[]
Town Center[]
Cavalry units[]
Stable[]
- Scout Cavalry → Light Cavalry → Raider
- Lancer → Shock Cavalry → Imperial Cavalry
- War Chariot → Elite War Chariot
Archer units[]
Archery Range[]
- Bowman → Laminated Bowman → Recurve Bowman
- Skirmisher → Elite Skirmisher
- Cavalry Archer → Heavy Cavalry Archer
- Gastraphetoros
Fort[]
- Immortal (Ranged) ( Achaemenids only)
Siege weapons[]
Siege Workshop[]
Fort[]
Ships[]
Port[]
Shipyard[]
- Monoreme → Bireme → Trireme
- Galley → War Galley → Elite Galley
- Incendiary Raft → Incendiary Ship → Heavy Incendiary Ship
- Catapult Ship → Onager Ship
- Leviathan
Heroes[]
Town Center[]
Non-combatants[]
Town Center[]
Temple[]
Market[]
Port[]
Untrainable[]
These units are untrainable but present in certain game modes and random maps.
Scenario Editor units[]
These units may be used in the campaigns and are available in the Scenario Editor:
- Bactrian Archer
- Camel Raider
- Cretan Archer
- Ekdromos
- Goat (Unconvertible)
- Greek Noble Cavalry
- Lysander's Raider
- Mercenary Hoplite
- Mercenary Peltast
- Rhodian Slinger
- Sakan Axeman
- Scythian Axe Cavalry
- Sickle Warrior
- Sparabara
- Tarantine Cavalry
- Aristagoras
- Aristides
- Artaphernes
- Artemisia
- Brasidas
- Cleon
- Darius
- Datis
- Dionysius
- Leonidas
- Lysander
- Miltiades
- Polycritus
- Themistocles
- Themistocles (Warship)