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This article is about the unique units in Age of Empires II. For the armor class, see Armor class: Unique unit. For unique units in other games of the series, see Unique unit.
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A unique unit is a unit only available to a single civilization in Age of Empires II.


Each civilization in the game has one unique unit that can only be trained at the Castle in the Castle Age, and twelve civilizations have access to a second unique unit that is trained at another building.

Before Age of Empires II HD: The African Kingdoms was released, a Castle was required to train the second unique unit. Since that was changed, the civilizations with two unique units gain the advantage of instant access to a unique unit once the Castle Age is reached.

There are roughly three categories of unique units: Castle units, non-Castle units, and shared units. As the name suggests, a Castle unit can only be trained at a Castle (except Huskarl, Tarkan, Serjeant and Konnik - see the list below), while non-Castle units are created elsewhere (Longboat, Turtle Ship, Missionary, Slinger, Imperial Camel Rider, and Caravel).

Shared units, however, fill a different and broader niche since their nature means that they can be used by other civilizations in addition to their own by simply allying with their native factions. A team containing an Italian, Berber, or Vietnamese player will have access to the Condottieri, Genitours, or Imperial Skirmishers, respectively. Shared unique units are team bonuses.

Apart from the Imperial Camel Rider, Condottiero, Imperial Skirmisher, and Houfnice (three of which can be considered unique upgrades), all unique units are available in the Castle Age.

All but six (Slinger, Condottiero, Imperial Camel Rider, Missionary, Imperial Skirmisher, and Houfnice) unique units have an Elite version that possesses overall superior statistics. The upgrade is always available in the Imperial Age.

It is worth noting that the Samurai possesses an attack bonus against all unique units (including itself) except Imperial Camel Rider, Imperial Skirmisher, and Houfnice, which are technically just unique upgrades. It is the only unit that has an attack bonus against unique units.

List of unique units[]

All in all, there are 57 unique units:

The Age of Kings[]

Civilization Unique unit Trained at Description and specialties
CivIcon-Britons.png Britons LongbowmanIcon-DE.png Longbowman Castle Archer with long range
CivIcon-Byzantines.png Byzantines CataphractIcon-DE.png Cataphract Castle Anti-infantry cavalry, resistant to anti-cavalry attack bonuses
CivIcon-Celts.png Celts WoadRaiderIcon-DE.png Woad Raider Castle Fast-moving infantry
CivIcon-Chinese.png Chinese ChukoNuIcon-DE.png Chu Ko Nu Castle Archer that fires a volley of arrows
CivIcon-Franks.png Franks ThrowingAxemanIcon-DE.png Throwing Axeman Castle Infantry with ranged melee attack
CivIcon-Goths.png Goths HuskarlIcon-DE.png Huskarl Castle / Barracks* Archer-resistant, anti-archer infantry
CivIcon-Japanese.png Japanese SamuraiIcon-DE.png Samurai Castle Anti-unique unit infantry
CivIcon-Mongols.png Mongols MangudaiIcon-DE.png Mangudai Castle Anti-siege cavalry archer
CivIcon-Persians.png Persians WarElephantIcon-DE.png War Elephant Castle Slow and tanky mounted unit with powerful attack
CivIcon-Saracens.png Saracens MamelukeIcon-DE.png Mameluke Castle Anti-cavalry camel with ranged melee attack
CivIcon-Teutons.png Teutons TeutonicKnightIcon-DE.png Teutonic Knight Castle Slow, heavily armored infantry with powerful attack
CivIcon-Turks.png Turks JanissaryIcon-DE.png Janissary Castle Hand cannoneer with high attack and extra range
CivIcon-Vikings.png Vikings BerserkIcon-DE.png Berserk Castle Regenerating infantry
LongboatIcon-DE.png Longboat Dock Fast Warship that fires multiple arrows

Note: The Goths can train Huskarls at the Barracks after researching Anarchy.

The Conquerors[]

Civilization Unique unit Trained at Description and specialties
CivIcon-Aztecs.png Aztecs JaguarWarriorIcon-DE.png Jaguar Warrior Castle Anti-infantry infantry
CivIcon-Huns.png Huns TarkanIcon-DE.png Tarkan Castle / Stable* Anti-building cavalry
CivIcon-Koreans.png Koreans WarWagonIcon-DE.png War Wagon Castle Slow, tanky, archer-resistant cavalry archer
TurtleShipIcon-DE.png Turtle Ship Dock Slow, tanky warship with very high attack
CivIcon-Mayans.png Mayans PlumedArcherIcon-DE.png Plumed Archer Castle Fast moving archer with high hit points
CivIcon-Spanish.png Spanish ConquistadorIcon-DE.png Conquistador Castle Mounted hand cannoneer
MissionaryIcon-DE.png Missionary Monastery Mounted Monk

Note: The Huns can train Tarkans at the Stable after researching Marauders.

The Forgotten[]

Civilization Unique unit Trained at Description and specialties
CivIcon-Incas.png Incas KamayukIcon-DE.png Kamayuk Castle Anti-cavalry infantry with extra range
SlingerIcon-DE.png Slinger Archery Range Anti-infantry archer
CivIcon-Indians.png Indians ElephantArcherIcon-DE.png Elephant Archer Castle Slow, tanky, archer-resistant ranged elephant
ImperialCamelRiderIcon-DE.png Imperial Camel Rider Stable Anti-cavalry camel; upgrade of the Heavy Camel Rider
CivIcon-Italians.png Italians GenoeseCrossbowmanIcon-DE.png Genoese Crossbowman Castle Anti-cavalry archer
CondottieroIcon-DE.png Condottiero* Barracks Anti-gunpowder infantry
CivIcon-Magyars.png Magyars MagyarHuszarIcon-DE.png Magyar Huszar Castle Cheap anti-siege light cavalry
CivIcon-Slavs.png Slavs BoyarIcon-DE.png Boyar Castle Heavily armored cavalry

*Shared unique unit

The African Kingdoms[]

Civilization Unique unit Trained at Description and specialties
CivIcon-Berbers.png Berbers CamelArcherIcon-DE.png Camel Archer Castle Anti-cavalry-archer mounted archer
GenitourIcon-DE.png Genitour* Archery Range Anti-archer mounted skirmisher
CivIcon-Ethiopians.png Ethiopians Shotelwarrioricon-DE.png Shotel Warrior Castle Squishy, fast moving Infantry with fast deployment rate and very high attack
CivIcon-Malians.png Malians GbetoIcon-DE.png Gbeto Castle Squishy, fast moving Infantry with ranged melee attack
CivIcon-Portuguese.png Portuguese OrganGunIcon-DE.png Organ Gun Castle Light anti-personnel siege unit
CaravelIcon-DE.png Caravel Dock Warship whose arrows deal pass-through damage like Scorpions

*Shared unique unit

Rise of the Rajas[]

Civilization Unique unit Trained at Description and specialties
CivIcon-Burmese.png Burmese Arambaiicon-DE.png Arambai Castle Cavalry archer with very high attack, but unaffected by Archer attack upgrades
CivIcon-Khmer.png Khmer Ballistaelephanticon-DE.png Ballista Elephant Castle Elephant with mounted Scorpion
CivIcon-Malay.png Malay Karambitwarrioricon-DE.png Karambit Warrior Castle Cheap and weak infantry that only takes half a population space
CivIcon-Vietnamese.png Vietnamese Rattanarchericon-DE.png Rattan Archer Castle Archer-resistant archer
Imperialskirmishericon-DE.png Imperial Skirmisher* Archery Range Anti-archer javelineer; upgrade of the Elite Skirmisher

*Shared unique unit

The Last Khans (Definitive Edition)[]

Civilization Unique unit Trained at Description and specialties
CivIcon-Bulgarians.png Bulgarians Konnikicon.png Konnik Castle / Krepost Cavalry that turns into an infantry after death
CivIcon-Cumans.png Cumans Kipchakicon.png Kipchak* Castle Cavalry archer that fires multiple arrows
CivIcon-Lithuanians.png Lithuanians Leitisicon.png Leitis Castle Cavalry whose attack is unaffected by enemy armor
CivIcon-Tatars.png Tatars Keshikicon.png Keshik Castle Cavalry that generates gold when attacking units
Flaming camel icon.png Flaming Camel Castle Anti-cavalry camel with self-destruct attack

*Shared via the Cuman Mercenaries technology

Lords of the West[]

Civilization Unique unit Trained at Description and specialties
Menu techtree burgundians.png Burgundians Aoe2-icon-coustillier.png Coustillier Castle Cavalry that charges its attack every 40 seconds
Aoe2-icon-flemish-militia.png Flemish Militia Town Center Anti-cavalry infantry; replaces all existing Villagers on the map
Menu techtree sicilians.png Sicilians Aoe2-icon-serjeant.png Serjeant Castle / Donjon Tanky infantry that can build Donjons; is available from Feudal Age

Dawn of the Dukes[]

Civilization Unique unit Trained at Description and specialties
Bohemians Icon.png Bohemians Aoe2-icon-hussitewagon.png Hussite Wagon Castle Tanky siege that protect the units positioned behind them
Aoe2-icon-houfnice.jpg Houfnice Siege Workshop Siege that blast fortifications and formations; upgrade of the Bombard Cannon
Poles Icon.png Poles Aoe2-icon-Obuch.png Obuch Castle Tanky infantry with attack which damages armor of enemy units

Dynasties of India[]

Civilization Unique unit Trained at Description and specialties
Civ icon bengalis.png Bengalis Aoe2de ratha ranged.png Ratha Castle Chariot that can switch between melee and ranged attacks
Civ Icon Dravidians.png Dravidians Aoe2de Urumi.png Urumi Swordsman Castle Infantry that charges its attack every 24/20 seconds
Aoe2de Thirisadai.png Thirisadai Dock Tanky warship that fires multiple arrows
Civ Icon Gurjaras.png Gurjaras Aoe2de Chakram.png Chakram Thrower Castle Infantry with ranged melee attack, which deals pass-through damage like Scorpions
Aoe2de shrivamsha rider.png Shrivamsha Rider Stable Light cavalry that can dodge projectiles
Aoe2de camel scout.png Camel Scout Stable Precursor of the Camel Rider in the Feudal Age; starting Scout of the civilization
CivIcon-Hindustanis.pngHindustanis Aoe2de Ghulam.png Ghulam Castle Archer-resistant anti-archer infantry that thrusts its spear through multiple targets
ImperialCamelRiderIcon-DE.png Imperial Camel Rider Stable Anti-cavalry camel; upgrade of the Heavy Camel Rider


  • Contrary to what the in-game Lithuanian and Polish technology trees state, the Winged Hussar is not a unique unit, but rather a regional unit available to two civilizations.
  • The cost of the Castle-based unique units' "Elite" upgrades varies significantly. The lowest cost for one of these Elite upgrade is 1,100 resources total (for the Mameluke) and the most expensive costs 2,800 resources (for the War Elephant).
    • Likewise, the cost of individual units also varies widely, with the cheapest Castle-based unique unit costing 40 resources (the Malay Karambit Warrior) and the most expensive costing 255 resources (the Persian War Elephant).