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This article is about the unique units in Age of Empires II. For the armor class, see Armor class: Unique unit. For unique units in other games of the series, see Unique unit.
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A unique unit is a unit only available to a single civilization in Age of Empires II.

Overview[edit | edit source]

Each civilization in the game has one unique unit that can only be trained at the Castle in the Castle Age, and eight civilizations have access to a second unique unit that is trained at another building.

Before Age of Empires II HD: The African Kingdoms was released, a Castle was required to train the second unique unit. Since that was changed, the civilizations with two unique units gain the advantage of instant access to a unique unit once the Castle Age is reached.

There are roughly three categories of unique units: Castle units, non-Castle units and shared units. As the name suggests, a Castle unit can only be trained at a Castle (except Huskarl, Tarkan and Konnik - see the list below), while non-Castle units are created elsewhere (Longboat, Turtle Ship, Missionary, Slinger, Imperial Camel Rider, Condottiero, and Caravel).

Shared units, however, fill a different and broader niche since their nature means that they can be used by other civilizations in addition to their own by simply allying with their native factions. A team containing an Italian, Berber, or Vietnamese player will have access to the Condottieri, Genitours, or Imperial Skirmishers, respectively. Shared unique units are team bonuses.

Apart from the Imperial Camel Rider, Condottiero, and Imperial Skirmisher, all unique units are available in the Castle Age.

All but five (Slinger, Condottiero, Imperial Camel Rider, Missionary, Imperial Skirmisher) unique units have an Elite version that possesses overall superior statistics. The upgrade is always available in the Imperial Age.

It is worth noting that the Samurai possesses an attack bonus against all unique units (including itself) but the Imperial Camel Rider and the Imperial Skirmisher, which are technically just unique upgrades. It is the only unit that has an attack bonus against unique units.

List of unique units[edit | edit source]

All in all, there are 48 unique units:

The Age of Kings[edit | edit source]

Civilization Unique unit Trained at Description and specialties
CivIcon-Britons.png Britons LongbowmanIcon-DE.png Longbowman Castle Archer with long range
CivIcon-Byzantines.png Byzantines CataphractIcon-DE.png Cataphract Castle Anti-infantry cavalry, resistant to attack bonuses
CivIcon-Celts.png Celts WoadRaiderIcon-DE.png Woad Raider Castle Fast-moving, anti-building infantry
CivIcon-Chinese.png Chinese ChukoNuIcon-DE.png Chu Ko Nu Castle Archer that fires a volley of arrows
CivIcon-Franks.png Franks ThrowingAxemanIcon-DE.png Throwing Axeman Castle Infantry with ranged melee attack
CivIcon-Goths.png Goths HuskarlIcon-DE.png Huskarl Castle / Barracks* Anti-archer infantry
CivIcon-Japanese.png Japanese SamuraiIcon-DE.png Samurai Castle Fast attacking, anti-unique unit infantry
CivIcon-Mongols.png Mongols MangudaiIcon-DE.png Mangudai Castle Fast attacking, anti-siege cavalry archer
CivIcon-Persians.png Persians WarElephantIcon-DE.png War Elephant Castle Slow yet strong anti-building elephant
CivIcon-Saracens.png Saracens MamelukeIcon-DE.png Mameluke Castle Anti-cavalry camel with ranged melee attack
CivIcon-Teutons.png Teutons TeutonicKnightIcon-DE.png Teutonic Knight Castle Slow, heavily armored infantry with powerful attack
CivIcon-Turks.png Turks JanissaryIcon-DE.png Janissary Castle Hand cannoneer with high attack
CivIcon-Vikings.png Vikings BerserkIcon-DE.png Berserk Castle Regenerating infantry
LongboatIcon-DE.png Longboat Dock Warship that fires multiple arrows

Note: The Goths can train Huskarls at the Barracks after researching Anarchy.

The Conquerors[edit | edit source]

Civilization Unique unit Trained at Description and specialties
CivIcon-Aztecs.png Aztecs JaguarWarriorIcon-DE.png Jaguar Warrior Castle Anti-infantry infantry
CivIcon-Huns.png Huns TarkanIcon-DE.png Tarkan Castle / Stable* Anti-building cavalry
CivIcon-Koreans.png Koreans WarWagonIcon-DE.png War Wagon Castle High-armored cavalry archer
TurtleShipIcon-DE.png Turtle Ship Dock Warship with very high attack
CivIcon-Mayans.png Mayans PlumedArcherIcon-DE.png Plumed Archer Castle Cheap, fast moving, archer with high hit points
CivIcon-Spanish.png Spanish ConquistadorIcon-DE.png Conquistador Castle Mounted hand cannoneer with high damage
MissionaryIcon-DE.png Missionary Monastery Mounted Monk

Note: The Huns can train Tarkans at the Stable after researching Marauders.

The Forgotten[edit | edit source]

Civilization Unique unit Trained at Description and specialties
CivIcon-Incas.png Incas KamayukIcon-DE.png Kamayuk Castle Anti-cavalry infantry with extra range
SlingerIcon-DE.png Slinger Archery Range Anti-infantry archer
CivIcon-Indians.png Indians ElephantArcherIcon-DE.png Elephant Archer Castle High-armored ranged elephant
ImperialCamelRiderIcon-DE.png Imperial Camel Rider Stable Anti-cavalry camel; upgrade of the Heavy Camel Rider
CivIcon-Italians.png Italians GenoeseCrossbowmanIcon-DE.png Genoese Crossbowman Castle Anti-cavalry archer
CondottieroIcon-DE.png Condottiero* Barracks Anti-gunpowder infantry
CivIcon-Magyars.png Magyars MagyarHuszarIcon-DE.png Magyar Huszar Castle Cheap anti-siege cavalry
CivIcon-Slavs.png Slavs BoyarIcon-DE.png Boyar Castle Heavily armored cavalry

*Shared unique unit

The African Kingdoms[edit | edit source]

Civilization Unique unit Trained at Description and specialties
CivIcon-Berbers.png Berbers CamelArcherIcon-DE.png Camel Archer Castle Anti-cavalry archer mounted archer
GenitourIcon-DE.png Genitour* Archery Range Anti-archer mounted skirmisher
CivIcon-Ethiopians.png Ethiopians Shotelwarrioricon-DE.png Shotel Warrior Castle Infantry with fast deployment rate
CivIcon-Malians.png Malians GbetoIcon-DE.png Gbeto Castle Infantry with ranged melee attack
CivIcon-Portuguese.png Portuguese OrganGunIcon-DE.png Organ Gun Castle Light anti-personnel siege unit
CaravelIcon-DE.png Caravel Dock Ship that fires arrows with splash damage

*Shared unique unit

Rise of the Rajas[edit | edit source]

Civilization Unique unit Trained at Description and specialties
CivIcon-Burmese.png Burmese Arambaiicon-DE.png Arambai Castle Cavalry archer with high attack
CivIcon-Khmer.png Khmer Ballistaelephanticon-DE.png Ballista Elephant Castle Elephant with mounted Scorpion
CivIcon-Malay.png Malay Karambitwarrioricon-DE.png Karambit Warrior Castle Cheap and weak infantry that only takes half a population space
CivIcon-Vietnamese.png Vietnamese Rattanarchericon-DE.png Rattan Archer Castle Archer with high pierce armor
Imperialskirmishericon-DE.png Imperial Skirmisher* Archery Range Anti-archer javelineer; upgrade of the Elite Skirmisher

*Shared unique unit

The Last Khans (Definitive Edition)[edit | edit source]

Civilization Unique unit Trained at Description and specialties
CivIcon-Bulgarians.png Bulgarians Konnikicon.png Konnik Castle / Krepost Cavalry that turns into an infantry after death
CivIcon-Cumans.png Cumans Kipchakicon.png Kipchak* Castle Cavalry archer that fires multiple arrows
CivIcon-Lithuanians.png Lithuanians Leitisicon.png Leitis Castle Cavalry whose attack is unaffected by armor
CivIcon-Tatars.png Tatars Keshikicon.png Keshik Castle Cavalry that generates gold when attacking
Flaming camel icon.png Flaming Camel Castle Anti-cavalry camel with self-destruct attack

*Shared via the Cuman Mercenaries technology (Limited to 10 per player)

Lords of the West[edit | edit source]

Civilization Unique unit Trained at Description and specialties
Menu techtree burgundians.png Burgundians Aoe2-icon-coustillier.png Coustillier Castle Cavalry whose attack is increased every 40 seconds
Aoe2-icon-flemish-militia.png Flemish Militia Town Center Anti-cavalry infantry; upgrade of the already existing Villagers
Menu techtree sicilians.png Sicilians Aoe2-icon-serjeant.png Serjeant Castle / Donjon Infantry that can build Donjons

Gallery[edit | edit source]

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