This article is about the god power in the handheld video game. For the god power in the PC game, see Underworld Passage. |
โ | May the light of Apollo light the way for Greece. The Underworld passage is open. | โ |
—Apollo upon casting Underworld Passage |
Underworld Passage is a Greek god power in Age of Empires: Mythologies available to worshipers of Apollo. It creates a passage that can transport units from one tile on the map to another.
Strategy[]
Like its Age of Mythology counterpart, this underworld passage can be placed on any tile on the map that non-airborne units can normally walk onto. Players must first select one tile for the Gate Entry, then another for the Gate Exit, and then the passage will appear. The passage can transport one unit per turn, enabling them to quickly bypass obstacles such as bodies of water or mountains. A unit simply has to move onto the Gate Entry and when the player selects "Done", the unit will automatically be transported to the Gate Exit. This significant boost in speed can help soldiers join a battle or Architects reach a settlement or resource and begin construction of a Town Center or economic building sooner.
The underworld passage is a building itself so placing it on tiles that slow down units, such as forest, is preferred in order to increase mobility around it. It also means that it can be destroyed by enemy attacks so both sides of the passage must be protected. The Gate Entry can be placed close to the starting Town Center for protection, as well as to receive combat units as soon as they're trained from their production building. It is important to send units through the Gate Entry as soon as possible to protect the Gate Exit from attacks.
Statistics[]
- Type: Building
- Defense: 30
- HP: 75
- Income Rate: 3 favor
God Bonuses and Upgrades[]
General[]
Hephaestus increases defense by 3%
Ares increases HP by 5%
- Oracle's Insight (Apollo): gains +4 Sight
- Athenian Construction (Hera): increases HP by 10%
Trivia[]
- The Underworld Passage has a noticeable bug that if a unit uses the entrance while another unit stands on the exit, one of the two units may be lost.