m (clean up, replaced: infantry]] gets → infantry]] get (2), Cavalry gets → Cavalry get) |
m (clean up, replaced: 00FF00 → 99ff99 (6)) |
||
Line 116: | Line 116: | ||
! style="width: 5%;"| [[Age]] |
! style="width: 5%;"| [[Age]] |
||
! style="width: 10%;"| [[Home City|HC]] level |
! style="width: 10%;"| [[Home City|HC]] level |
||
− | |- bgcolor=# |
+ | |- bgcolor=#99ff99 |
|[[File:French_Home_City_2_(Hand_Cavalry_Attack).png|22px]] '''TEAM Hand Cavalry Attack''' |
|[[File:French_Home_City_2_(Hand_Cavalry_Attack).png|22px]] '''TEAM Hand Cavalry Attack''' |
||
|[[Heavy cavalry (Age of Empires III)|Heavy cavalry]] and [[Coyote Runner]]s get +15% attack |
|[[Heavy cavalry (Age of Empires III)|Heavy cavalry]] and [[Coyote Runner]]s get +15% attack |
||
Line 129: | Line 129: | ||
! style="width: 5%;"| [[Age]] |
! style="width: 5%;"| [[Age]] |
||
! style="width: 10%;"| [[Home City|HC]] level |
! style="width: 10%;"| [[Home City|HC]] level |
||
− | |- bgcolor=# |
+ | |- bgcolor=#99ff99 |
|[[File:German_Home_City_2_(Cavalry_Attack).png|22px]] '''TEAM Cavalry Attack''' |
|[[File:German_Home_City_2_(Cavalry_Attack).png|22px]] '''TEAM Cavalry Attack''' |
||
|[[Heavy cavalry (Age of Empires III)|Heavy cavalry]], [[Light cavalry#Age of Empires III|light cavalry]], and [[light infantry]] get +15% attack |
|[[Heavy cavalry (Age of Empires III)|Heavy cavalry]], [[Light cavalry#Age of Empires III|light cavalry]], and [[light infantry]] get +15% attack |
||
Line 192: | Line 192: | ||
! style="width: 5%;"| [[Age]] |
! style="width: 5%;"| [[Age]] |
||
! style="width: 10%;"| [[Home City|HC]] level |
! style="width: 10%;"| [[Home City|HC]] level |
||
− | |- bgcolor=# |
+ | |- bgcolor=#99ff99 |
|[[File:Shivajis tactics.png|22px]] '''TEAM Shivaji's Tactics''' |
|[[File:Shivajis tactics.png|22px]] '''TEAM Shivaji's Tactics''' |
||
|All units get +5% [[hit points]] and attack |
|All units get +5% [[hit points]] and attack |
||
Line 204: | Line 204: | ||
! style="width: 5%;"| [[Age]] |
! style="width: 5%;"| [[Age]] |
||
! style="width: 10%;"| [[Home City|HC]] level |
! style="width: 10%;"| [[Home City|HC]] level |
||
− | |- bgcolor=# |
+ | |- bgcolor=#99ff99 |
|[[File:Japanese_Home_City_3_(Cheaper_Unit_Upgrades).png|22px]] '''TEAM Cheaper Unit Upgrades''' |
|[[File:Japanese_Home_City_3_(Cheaper_Unit_Upgrades).png|22px]] '''TEAM Cheaper Unit Upgrades''' |
||
|[[Unit upgrade (Age of Empires III)|Unit upgrades]] cost -20% |
|[[Unit upgrade (Age of Empires III)|Unit upgrades]] cost -20% |
||
Line 216: | Line 216: | ||
! style="width: 5%;"| [[Age]] |
! style="width: 5%;"| [[Age]] |
||
! style="width: 10%;"| [[Home City|HC]] level |
! style="width: 10%;"| [[Home City|HC]] level |
||
− | |- bgcolor=# |
+ | |- bgcolor=#99ff99 |
|[[File:Russian_Home_City_2_(Cavalry_Scout).png|22px]] '''TEAM Cavalry Scouts''' |
|[[File:Russian_Home_City_2_(Cavalry_Scout).png|22px]] '''TEAM Cavalry Scouts''' |
||
|[[Cavalry#Age of Empires III|Cavalry]] and [[light infantry]] get +10% [[hit points]] and +4 [[Line of Sight|LOS]] |
|[[Cavalry#Age of Empires III|Cavalry]] and [[light infantry]] get +10% [[hit points]] and +4 [[Line of Sight|LOS]] |
||
Line 228: | Line 228: | ||
! style="width: 5%;"| [[Age]] |
! style="width: 5%;"| [[Age]] |
||
! style="width: 10%;"| [[Home City|HC]] level |
! style="width: 10%;"| [[Home City|HC]] level |
||
− | |- bgcolor=# |
+ | |- bgcolor=#99ff99 |
|[[File:Spanish_Home_City_3_(Inquisition).png|22px]] '''TEAM Inquisition''' |
|[[File:Spanish_Home_City_3_(Inquisition).png|22px]] '''TEAM Inquisition''' |
||
|All units get +10 [[Line of Sight|LOS]] |
|All units get +10 [[Line of Sight|LOS]] |
Revision as of 08:14, 19 September 2020
“ | Light cavalry that sacrifices hitpoints for attack. | ” |
—In-game description, despite the fact that they're actually a Heavy cavalry unit |
The Uhlan is a melee heavy cavalry in Age of Empires III that is unique to the Germans, which replaces the Hussar, and can be trained at the Stable, Fort, and Galleon. It has higher attack but lower hit points than Hussars.
Uhlans are also available to John Black's Mercenaries in the Act II: Ice campaign, replacing Hussars.
Overview
Whereas the Hussar has hit points and the Cossack (a unique Russian unit) has cost-effectiveness on their side, the Uhlan has a much higher attack than all other hand cavalry (excluding mercenaries).
From Colonial Age, Uhlans are received from the Home City with every shipment, including unit upgrades. The only exception to this are any Discovery Age, TEAM, Uhlan and mercenary shipments; the latter two have additional units that other civilizations (e.g. German Hire Black Riders card ships nine Black Riders than other civilizations' seven). However, the Germans require 10% more experience points to reach the next shipment to balance this.
Uses and counters
Uhlans are like Hackapells; cavalry with low hitpoints but deal massive damage in return. Uhlans should avoid fighting heavy infantry and ranged cavalry, which have bonus damage against them (including Musketeers, who deal bonus damage against them in melee), as they will be easily destroyed in battle if they attack them without any support.
The high damage of the Uhlan, in addition to being a cavalry unit, allows players to use both their speed and damage to flank enemy artillery, which easily destroys the player's infantry and has very high resistance to ranged attacks. Artillery will have reduced damage against cavalry, but the low hitpoints of the Uhlan makes them unable to withstand 2-3 shots from an Imperial Field Gun. The high damage is also useful for raiding, as it takes a fully upgraded Imperial Czapka 2-3 hits to take down an unupgraded settler, although they should not attempt to do this if defensive measures have been put in place by the opponent.
Upgrades
Age | Upgrade | Cost | Effect |
---|---|---|---|
Veteran Uhlans | 200 wood 200 coin |
Upgrades Uhlans to Veteran (+20% hit points and attack) | |
Czapka Uhlans | 1,000 wood 1,000 coin |
Upgrades Uhlans to Czapka Uhlans (+40% hit points and attack); requires Veteran Uhlans | |
Imperial Czapka | 1,500 wood 1,500 coin |
Upgrades Czapka Uhlans to Imperial Czapka (+50% hit points and attack); requires Czapka Uhlans |
Civilization differences
- John Black's Mercenaries have the Guard (+30% hit points and attack, and costs 600 wood and 600 coin) upgrade for Uhlans instead of the Royal Guard upgrade, and cannot upgrade them to the Imperial level.
- The Chinese can get Uhlans by allying with the Germans at the Consulate (requires a level 40 Home City) which provides the German Brigade that includes 19 Uhlans (named Czapaka[sic] Uhlan). These Uhlans start with +10% hit points and attack than their regular counterpart, and are automatically upgraded in every Age starting in the Fortress Age (see here for the exact values).
Further statistics
As Uhlans are unique to Germans and John Black's Mercenaries, only technologies that they have access to are shown in the following table:
Unit strengths and weaknesses | |
---|---|
Strong vs. | Ranged infantry, light infantry, artillery |
Weak vs. | Heavy infantry, light cavalry |
Improvements | |
Hit points | Cavalry Cuirass (+10%) Comanche Horse Breeding (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) |
Attack | Pillage (+25% siege attack) Yoga (+5%) |
Sight | Town Watch (+2) |
Speed | Comanche Mustangs (+10%) Apache Endurance (+5%) |
Creation speed | Mass Cavalry (-50%) Cheyenne Horse Trading (-25%) File:Inca Chaquis Messengers.png Incan Chasquis Messengers (-25%) |
Train cost | Mapuche Ad-mapu (-10% coin cost) |
Other | Meritocracy (-20% upgrade cost) |
Home City Cards
As Uhlans are unique to Germans and John Black's Mercenaries, only their cards and other civilizations' TEAM cards are shown in the following tables:
Click for a list of Home City Cards related to the Uhlan | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Green: TEAM Shipment that is sent to each player in a team French
GermansDue to their civilization bonus, the Germans receive free Uhlans with non-TEAM and non-INFINITE cards (except Discovery Age ones) based on the Age which they are available (2 in the Colonial Age, 3 in the Fortress Age, 4 in the Industrial Age). Uhlan and mercenary shipments, as well as Polish Winged Hussars, ship more units than usual instead.
Indians
Japanese
Russians
Spanish
|
Trivia
- Royal Guard and Consulate Uhlans are named after the high, four-pointed cap used by Polish Uhlans.
History
“ | Uhlans grew out of Polish light cavalry used by the Prussians and from the Tartars that settled in Lithuania after their defeat by Tamerlane. These Tartars were - like their forefathers - an elite mounted cavalry. In the nineteenth century, Prussian cavalry from Poland were called uhlans, and before long light cavalry in general were referred to as uhlans. Uhlans wore a distinctive four-cornered hat, the czapka, which was tall and sometimes decorated with plumes, and a jacket called an ulanka. They were armed with lances, sabers and, later, pistols. | ” |