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This article is about the god in Age of Mythology. For the god in Age of Empires: Mythologies, see Tyr (Age of Empires: Mythologies).

You have advanced to the Mythic Age through the Valor of Tyr.
—Age up text in Age of Mythology

Tyr (also written as Týr) is a Mythic Age Norse minor god in Age of Mythology. He is the god of warfare and valor, and is available to Thor, Odin, and Loki.

Attributes[]

God power[]

Myth units[]

  • Fenris Wolf Brood: Wolf that get stronger in larger groups.
  • Fimbulwinter Wolf: A myth unit which appears in packs near unclaimed Settlements, as well as non-allied Town Centers, Village Centers, and packs of wild animals, when Fimbulwinter is invoked. They belong to the player but are not controllable. They perish as soon as the storm passes.
  • Jormun Elver: Sea serpent that breathes steam. (Before Retold)

Technologies[]

Technology tree[]


Tyr
Age
God power

Fimbulwinter

Temple

Fenris Wolf Brood

Longhouse

Berserkergang

Enemy
Town Center

Fimbulwinter Wolf

(Summoned by
Fimbulwinter)

Hill Fort

Bravery

Unclaimed
Settlement

Strategy[]

Tyr improves infantry. Berserks gain the ability to regenerate hit points equal to 35% of the damage they inflict on enemy units, making them last longer in combat. Huskarls receive an attack bonus against buildings. Since Huskarls already have high pierce armor, Tyr's Bravery upgrade allows them to destroy defensive buildings easily.

His myth unit is the Fenris Wolf Brood, a relatively cheap myth unit that is easily massed and grows stronger when in groups, making it suitable for hit-and-run raids in the late game, especially when buffed by Bragi's Thurisaz Rune technology (available to Thor and Loki).

Tyr's god power, Fimbulwinter, spawns large packs of ferocious wolves to attack many enemy Town Centers and Village Centers across the map, allowing the player to distract the enemy while besieging them, or to ruin their economy before fighting their armies. The latter is especially helped by the fact the Fimbulwinter Wolves spawn close to packs of wild animals and attack them on sight, thus depriving enemies of food.

Tyr's bonuses pair quite nicely with those of Forseti and Bragi — Forseti provides better hack armor and movement speed to infantry (especially Berserks and Hirdmen), while Bragi grants Berserks higher hit points and a reimbursement of 1 favor for each Berserk slain in battle, along with increased Hirdman bonus damage versus cavalry. Together with Tyr's bonuses, this makes Berserks quite formidable in groups.

Tyr improves infantry. Ulfsarks get increases to hit points and attack, making them even more formidable in combat. Huskarls receive an attack bonus against buildings. Since Huskarls already have high pierce armor, Tyr's Bravery upgrade allows them to destroy defensive buildings easily.

His myth units are the Fenris Wolf Brood, which is relatively cheap and easily massed, and get stronger in groups, and the Jormund Elver, an aquatic serpent that shoots steam, dealing large amount of pierce damage, and is good in a support role.

Tyr's god power, Fimbulwinter, spawns large packs of ferocious wolves to attack many enemy Town Centers across the map, allowing the player to distract the enemy while besieging them, or to ruin their economy before fighting their armies.

Changelog[]

Age of Mythology[]

Retold[]

  • Jormun Elver is no longer exclusive to Tyr.

Mythology[]

The son of Odin and Frigg, Tyr was a war god, renowned for strength and valor. Like Odin, he received sacrifices of hanged men. His story is bound to that of Fenrir, the wolf-son of Loki. Tyr was assigned the difficult task of feeding Fenrir, but Odin perceived that Fenrir was growing ever more powerful and dangerous. The gods chose to bind Fenrir so that he could do no harm. To convince him that a magic chain around his neck was harmless, Tyr had to place his right hand in the wolf's mouth. When Fenrir realized that the chain was unbreakable, he bit off Tyr's hand. The loss of his hand reduced Tyr in the eyes of the other gods, who laughed at their victory without care for his pain.

Tyr was destined to fight the great hound Garm, the watchdog at the gates of Hel, during Ragnarok. In this final confrontation, Garm would leap at Tyr's throat and both would die in the struggle. The god Tyr was petitioned before battle and his rune was sometimes engraved on swords. Tyr may have been the chief god in early Germanic traditions, but his importance diminished as worship of Odin and other gods such as Thor and Freyr increased. The Anglo-Saxons called him Tiw and gave his name to the third day of their week, Tuesday.
—In-game help section

The son of Odin and Frigg, Tyr was the war god, renowned for strength and valor. Like Odin, he received sacrifices of hanged men. His story is bound to that of Fenrir, the wolf-son of Loki. Tyr was assigned the difficult task of feeding Fenrir, but Odin perceived that Fenrir was growing ever more powerful and dangerous. The gods chose to bind Fenrir underground, where he could do no harm. To convince him that a magic chain around his neck was harmless, Tyr had to place his right hand in the wolf's mouth. When Fenrir realized the chain was unbreakable, he bit off Tyr's hand. The loss of his hand reduced Tyr in the eyes of the other gods, who laughed at his pain. He was destined to fight the great hound Garm, watchdog at the gates of Hel, during Ragnarok. In this final confrontation, Garm was to leap at Tyr's throat and both would die in the struggle. The god Tyr was petitioned before battle and his rune was engraved on swords. Tyr may have been the chief god in early Norse pantheons, but his importance diminished as worship of Odin increased. The Anglo-Saxons called him Tiw and gave his name to the third day of their week, Tuesday.
—In-game help section

Trivia[]

  • Tyr and Hephaestus are the only two minor gods that are available to more than two major gods in the original game.
  • The Retold artworks of Tyr feature Fenrir biting his hand, as described in the mythology section. The original version features him with one hand missing, having already lost it.

Gallery[]

Gods in Age of Mythology
Civilization
Archaic Age
Classical Age
Heroic Age
Mythic Age
Greeks Zeus
Hades
Poseidon
Athena

Hermes

Ares
Apollo

Dionysus

Aphrodite
Hera

Hephaestus

Artemis
Egyptians Ra
Isis
Set
Bast

Ptah

Anubis
Sobek ( Hathor)

Sekhmet

Nephthys
Osiris

Horus

Thoth
Norse Thor
Odin
Loki
Freyr
Freyja

Forseti

Heimdall

Ullr
Skadi

Bragi

Njord

Aegir
Baldr

Tyr

Hel

Vidar
Atlanteans Kronos
Oranos
Gaia
Prometheus

Leto

Oceanus
Hyperion

Rheia

Theia
Helios

Atlas

Hekate
Chinese
(Immortal Pillars)
Fuxi
Nüwa
Shennong
Xuannü

Chiyou

Houtu
Goumang

Nüba

Rushou
Gonggong

Huangdi

Zhurong
Japanese Amaterasu
Tsukuyomi
Susanoo
Ame-no-Uzume

Minakatatomi

Inari Ōkami
Hachiman

Raijin

Fūjin
Ōkuninushi

Takemikazuchi

Watatsumi
Removed in Retold
Chinese
(Tale of the Dragon)
Fu Xi
Nü Wa
Shennong
Huang Di

Sun Wukong

Chang'e
Dabo Gong

Zhong Kui

He Bo
Chongli

Ao Kuang

Xi Wangmu