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All-purpose infantry unit.
—In-game description

Stronger than Long Swordsman. Attack bonus vs. buildings.
—In-game description

The Two-Handed Swordsman is an infantry unit in Age of Empires II that can be trained at the Barracks once the Imperial Age is reached. It is the fourth tier upgrade of the Militia line.

Two-Handed Swordsmen are available to all civilizations except for the Persians, the Romans (who get the Legionary as a replacement upgrade), and the Jurchens (who uniquely lack the Long Swordsman).

Tactics[]

As an upgrade, the Two-Handed Swordsman is decent with +3 attack, especially for its cost. However, Two-Handed Swordsmen are not seen very often because the Champion upgrade becomes available the moment the Two-Handed Swordsman upgrade is researched. However, it is seen in the early Imperial Age to counter Halberdier-ram pushes or all-in Eagle Warriors (though the Cavalier with Bloodlines is sometimes preferred for the latter), when the Champion upgrade is unnecessary. It can be used en masse by the Malay and Bulgarians.

The Malay case is particularly interesting as their Imperial Age unique technology Forced Levy changes the gold cost of the Militia line to food cost, including the Two-Handed Swordsman, making a swarm of these units a viable tactic in late game 'trash wars' where they easily defeat other trash units (Halberdiers, Hussars, and Elite Skirmishers). Explicitly, it modified the cost of the Militia line by +20 food, -20 gold.

Bulgarians also have quite effective Two-Handed Swordsmen, as they get all Militia-line upgrades for free and receive an additional +5 melee armor if Bagains is researched, giving them an advantage in both early and late Imperial Age.

Further statistics[]

Strengths and weaknesses
Strong vs. Elite Skirmishers, Halberdiers, Heavy Camel Riders, Elite Eagle Warriors, buildings
Weak vs. Archers, Heavy Scorpions, Cataphracts, Jaguar Warriors, Boyars, Teutonic Knights
Conditional matchups Hussars
Technologies
Hit points Fereters (+30, Armenians only)
Attack Forging (+1, +2 for the Khitans)
Iron Casting (+1, +2 for the Khitans)
Blast Furnace (+2)
Arson (+2 against standard buildings)
Garland Wars (+4, Aztecs only)
Chieftains (+5 against cavalry and +4 against camels, Vikings only)
Wootz Steel (attack ignores armor, Dravidians only)
Armor Scale Mail Armor (+1/+1)
Chain Mail Armor (+1/+1)
Plate Mail Armor (+1/+2)
Gambesons (0/+1)
Bagains (+5/0, Bulgarians only)
Conversion resistance Devotion (+1 min, +1 max)
Faith (+4 min, +4 max)
Heresy (die upon getting converted)
First Crusade (+4 min, +4 max, Sicilians only)
Movement speed Squires (+10%)
Resource cost Supplies (-15 food)
Kshatriyas (-25% food, Gurjaras only)
Forced Levy (+20 food, -20 gold, Malay only)
Creation speed Conscription (+33%)
Perfusion (+100%, Goths only)
Other Chieftains (generates 5, 20, and 20 gold when killing Villagers, trade units, and Monks respectively, Vikings only)
Druzhina (+0.5 tiles blast radius dealing pure 5 damage, Slavs only)
Civilization bonuses
Hit points Vikings (+20%)
Attack Burmese (+3)
Goths (+3 against standard buildings)
Tatars (+20% damage {+50% instead of +25%} from higher elevations)
Armor Malians (0/+3)
Teutons (+2/0)
Damage resistance Georgians (-20% {-40% instead of -25%} damage on higher elevations)
Sicilians (-33% bonus damage)
Attack speed Japanese (+33%)
Movement speed Celts (+20%)
Resource cost Goths (-30%)
Inca (-25% food)
Portuguese (-20% gold)
Creation speed Aztecs (+15%)
Other Armenians (available in the Castle Age)
Team bonuses
Attack Khitans (+2 vs ranged soldiers)
Conversion resistance Teutons (+3 min, +1 max)
Line of Sight Armenians (+2)
Creation speed Goths (+20%)

Civilization bonuses[]

Team bonuses[]

Changelog[]

The Age of Kings[]

  • Two-Handed Swordsmen have 11 attack, 0/0 armor, and 0.9 speed, and cost 60 food, 20 gold.
  • Two-Handed Swordsmen have +3 attack against standard buildings.
  • Two-Handed Swordsmen upgrade research time is 75 seconds.
    • Upgrading to Champion takes 85 seconds and costs 750 food, 350 gold.
  • Celts: Two-Handed Swordsmen move 15% faster.
  • Goths: Two-Handed Swordsmen are 25% cheaper and have an extra +1 attack against standard buildings.

The Conquerors[]

The Forgotten[]

  • Two-Handed Swordsmen have 12 attack.
  • Two-Handed Swordsmen have +4 attack against standard buildings.
  • Two-Handed Swordsmen have +8 attack against shock infantry.

The African Kingdoms[]

Rise of the Rajas[]

Definitive Edition[]

Lords of the West[]

  • Sicilians: Two-Handed Swordsmen resist 50% bonus damage. With update 47820, First Crusade increases the conversion resistance of Two-Handed Swordsmen.

Dawn of the Dukes[]

Dynasties of India[]

  • Sicilians: With update 66692, Two-Handed Swordsmen resist only 33% bonus damage.
  • Portuguese: With update 73855, as a team bonus, technologies that benefit Two-Handed Swordsmen are researched 25% faster.
  • With update 81058, Two-Handed Swordsmen research time is reduced to 60 seconds and Gambesons is introduced.
  • Inca: With update 81058, Two-Handed Swordsmen cost -30% food.
  • Malay: with update 81058, infantry armor technologies are free.

The Mountain Royals[]

Chronicles: Battle for Greece[]

  • With update 141935:
    • Supplies is removed.
    • Two-Handed Swordsmen have 65 hit points, 0.96 speed and cost 50 food, 20 gold.
    • Upgrading to Champion takes 70 seconds and costs 650 food, 350 gold.
    • Celts: Two-Handed Swordsmen move 20% faster.
    • Goths: Two-Handed Swordsmen are 30% cheaper.

Heroes[]

The following heroes in the game have the appearance of a Two-Handed Swordsman:

  • Henry II (in the HD Edition only; in the Definitive Edition, the model is the same, but with a different pose)
  • Le Lai (removed) (HD)
  • Mleh

History[]

As armor improved, so did weapons. The two-handed sword was an innovation that allowed a man to swing with the power of both arms, not just one. This was a long and heavy sword, and it required a strong and well-trained man. The two-handed swordsman was a formidable adversary in hand-to-hand combat. Two-handed swordsmen used no shield and relied on the power of their attack to overcome an opponent's shield and armor. Although he struck fewer times, each swing had the potential of being a mortal blow, regardless of the armor and weapons of the defender.

Trivia[]

  • The Militia line is the only unit line in the game with more than three stages.
  • The Malay are the only civilization to have the Militia line (except the Champion) as trash units once Forced Levy is researched.
  • A fully upgraded Malay Two-Handed Swordsman with Forced Levy gets 16 attack, the highest of all trash units.
  • All units of the Militia line have protective gloves except the Two-Handed Swordsman.
  • The Two-Handed Swordsman upgrade is the only upgrade not improving upon the defensive statistics of the unit. The only improvement of the upgrade is the increased attack, both base melee and attack bonuses.
  • A fully upgraded Bulgarian Two-Handed Swordsman gets 9 melee armor, having the second highest melee armor of all infantry units and the third of all land units, being only beaten by the Elite Boyar with 11 melee armor and the Elite Teutonic Knight with 13 melee armor.

Gallery[]

Units in Age of Empires II
Civilian Villager · Trade Cart · Fishing Ship · Trade Cog · King
Miscellaneous Transport Ship · Monk · Petard
Infantry Militia Man-at-Arms Long Swordsman Two-Handed Swordsman Champion
Spearman Pikeman Halberdier
Archer Archer Crossbowman Arbalester
Skirmisher Elite Skirmisher
Hand Cannoneer
Cavalry Archer Heavy Cavalry Archer
Cavalry Scout Cavalry Light Cavalry Hussar
Knight Cavalier Paladin
Siege weapon Battering Ram Capped Ram Siege Ram
Mangonel Onager Siege Onager
Scorpion Heavy Scorpion
Bombard Cannon
Trebuchet
Siege Tower
War ship Galley War Galley Galleon
Fire Galley Fire Ship Fast Fire Ship
Demolition Raft Demolition Ship Heavy Demolition Ship
Cannon Galleon Elite Cannon Galleon
Regional
Infantry Eagle Scout Eagle Warrior Elite Eagle Warrior
Fire Lancer Elite Fire Lancer
Archer Elephant Archer Elite Elephant Archer
Cavalry Camel Rider Heavy Camel Rider
Battle Elephant Elite Battle Elephant
Steppe Lancer Elite Steppe Lancer
Xolotl Warrior
Armored Elephant Siege Elephant
Hei Guang Cavalry Heavy Hei Guang Cavalry
War ship Dromon
Lou Chuan
Siege weapon Rocket Cart Heavy Rocket Cart
Traction Trebuchet
Unique
Monk Missionary · Warrior Priest
Infantry Berserk · Chakram Thrower · Condottiero · Dismounted Konnik · Flemish Militia · Gbeto · Ghulam · Huskarl · Jaguar Warrior · Jian Swordsman · Kamayuk · Karambit Warrior · Legionary · Liao Dao · Obuch · Samurai · Serjeant · Shotel Warrior · Teutonic Knight · Throwing Axeman · Urumi Swordsman · Warrior Priest · White Feather Guard · Woad Raider
Archer Arambai · Camel Archer · Chu Ko Nu · Composite Bowman · Conquistador · Genitour · Genoese Crossbowman · Grenadier · Fire Archer · Imperial Skirmisher · Janissary · Kipchak · Longbowman · Mangudai · Plumed Archer · Ranged Ratha · Rattan Archer · Slinger · Xianbei Raider · War Wagon
Cavalry Ballista Elephant · Boyar · Camel Scout · Cataphract · Centurion · Coustillier · Imperial Camel Rider · Iron Pagoda · Keshik · Konnik · Leitis · Magyar Huszar · Mameluke · Monaspa · Melee Ratha · Mounted Trebuchet · Savar · Shrivamsha Rider · Tarkan · Tiger Cavalry · War Chariot · War Elephant · Winged Hussar
Siege weapon Houfnice · Hussite Wagon · Organ Gun
War ship Caravel · Dragon Ship · Longboat · Thirisadai · Turtle Ship
Hero Cao Cao · Liu Bei · Sun Jian
Miscellaneous Flaming Camel
For different types of units, see Category:Unit types (Age of Empires II).
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