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{{Infobox AoE2 unit
{{forNolink|unit in [[Age of Empires II: The Conquerors]]|the armor class|[[Armor Class: Turtle Ship]]}}
 
 
|Name = Turtle Ship
{{AoEIIUnits Test
 
  +
|Image = <gallery>
|Name=Turtle Ship
 
|Image=[[File:TurtleShipIcon.jpg|45px]]
+
TurtleShipIcon-DE.png|Definitive
  +
TurtleShipIcon.jpg|Original
|Intro=[[File:ConquerorsIcon.png]] ''[[Age of Empires II: The Conquerors|The Conquerors]]''
 
  +
</gallery>
|Type=[[Naval vessels (Age of Empires II)|Naval Vessel]], [[Gunpowder Units|Gunpowder Unit]]
 
 
|Intro = {{2icons|The Conquerors}}
|Available=[[File:ConquerorsIcon.png]] [[Koreans]]
 
  +
|Type = [[Ship (Age of Empires II)|Ship]]<br />[[Gunpowder unit (Age of Empires II)|Gunpowder unit]]<br />[[Siege weapon (Age of Empires II)|Siege weapon]]
|Age=[[File:Castle-age-reseach.jpg|22px]] [[Castle Age]]
 
  +
|Civilization = {{2icons|Koreans}}
|Building=[[File:Dock-logo.jpg|22px]] [[Dock (Age of Empires II)|Dock]]
 
  +
|Age = {{2icons|Castle Age}}
|UpTo=[[File:TurtleShipIcon.jpg|22px]] '''Elite Turtle Ship'''
 
  +
|Building = {{2icons|Dock}}
|UpCost=[[File:Elite-unique-research.jpg|22px]] {{resources|food=1000}}, {{resources|gold=800}}
 
 
|UpTo = '''{{2icons|Elite Turtle Ship}}'''
|UpTime=65
 
  +
|UpCost = {{AoE2Icon|Elite}} {{resources|food = 1,000|gold = 800}}
|Train=50 seconds
 
 
|UpTime = 65 seconds
|Wood={{tt|180|200 in The Conquerors}}
 
 
|Time = 50 seconds
|Gold={{tt|180|200 in The Conquerors}}
 
  +
|Wood = {{tt|152|190 base, reduced by civilization bonus; 200 in The Conquerors, 180 from the Forgotten to update 39284, reduced to 153 from the Definitive Edition to update 39284}}
|HP=200, 300 <small>(Elite)</small>
 
 
|Gold = {{tt|180|200 in The Conquerors}}
|Attack=50 [[Attack#Age of Empires II|melee]]
 
 
|HP = 200, 300 <small>(Elite)</small>
|Range=6
 
  +
|MAttack = 50
|Armor=6, 8 <small>(Elite)</small>
 
|PArmor=5, 6 <small>(Elite)</small>
+
|Range = 6, {{tt|7|6 before update 81058}} <small>(Elite)</small>
 
|Armor = 6, 8 <small>(Elite)</small>
|Class=[[Armor Class: Ship|Ship]] (+8, +11 <small>(Elite)</small>)<br>[[Armor Class: Turtle Ship|Turtle Ship]] (+1 <small>(Elite)</small>)<br>[[Armor Class: Gunpowder Unit|Gunpowder Unit]]<br>[[Armor Class: Unique Unit|Unique Unit]]
 
  +
|PierceArmor = 5, 6 <small>(Elite)</small>
|LOS=8
 
 
|Class = [[Armor class: Ship|Ship]] (+8, +11 <small>(Elite)</small>)<br />[[Armor class: Turtle Ship|Turtle Ship]] (+1 <small>(Elite)</small>)<br />[[Armor class: Gunpowder unit|Gunpowder unit]]<br />[[Armor class: Unique unit|Unique unit]]
|ROF=6.04
 
 
|LOS = 8
|Speed=0.9
 
 
|ROF = 6
|Accuracy=100%
 
  +
|Speed = 0.9, {{tt|1.035|0.9 before update 42848}} <small>(Elite)</small>
|FD=0
 
 
|Accuracy = 100%
|PSpeed=7.8
 
|Radius=0.5
+
|AD = 0
 
|PSpeed = 7.8
}}{{quote|Korean unique unit. Slow, ironclad battleship used to destroy other ships at close range.|''Age of Empires II'' description}}
 
  +
|AOE = 0.5 [100% effect]
The '''[[Wikipedia:Turtle Ship|Turtle Ship]]''' is the second [[Unique unit (Age of Empires II)|unique unit]] of the [[Koreans]] in ''[[Age of Empires II: The Conquerors]]''. It can be trained at the [[Dock (Age of Empires II)|Dock]] once the [[Castle Age]] is reached. It is a heavily armored [[Gunpowder Units|gunpowder]] [[Naval vessels (Age of Empires II)|warship]].
 
  +
|Ability = {{tt|Can [[attack ground]]|Since update 99311}}
  +
}}
 
{{quote|Korean unique ship. Slow and ironclad.|''Age of Empires II'' description}}
 
The '''[[Wikipedia:Turtle Ship|Turtle Ship]]''' is the second [[Unique unit (Age of Empires II)|unique unit]] of the [[Koreans]] in ''[[Age of Empires II: The Conquerors]]''. It can be trained at the [[Dock (Age of Empires II)|Dock]] once the [[Castle Age (Age of Empires II)|Castle Age]] is reached. It is a heavily armored [[Gunpowder unit (Age of Empires II)|gunpowder]] [[Ship (Age of Empires II)|warship]].
   
 
Turtle Ships can be upgraded to Elite Turtle Ships in the [[Imperial Age (Age of Empires II)|Imperial Age]].
 
Turtle Ships can be upgraded to Elite Turtle Ships in the [[Imperial Age (Age of Empires II)|Imperial Age]].
  +
  +
Since it a ranged unit with blast damage, it also causes friendly fire. Hence, it is a double-edged sword in close combat.
   
 
== Tactics ==
 
== Tactics ==
  +
The Turtle Ship resembles a Cannon Galleon as a gunpowder naval unit. However, the range, minimum range, and durability differences of the two differentiate the two units concerning their role. The Cannon Galleon is an anti-building unit that loses easily to any other naval unit, whereas the Turtle Ship is a heavily armored ship excelling against other warships.
The Turtle Ship is one of the major Korean advantages. A single Turtle Ship can wipe out a small fleet of enemy vessels.
 
   
 
Turtle Ships are very heavily armored, with the non-elite Turtle Ship possessing +8 defense against anti-ship attack bonuses that other ships and [[tower]]s typically deal against ships. The Elite Turtle Ship even has +11 defense against anti-ship attack bonuses, making it especially formidable. This bonus defense nullifies all the bonus attack that ships ([[War Galley (Age of Empires II)|War Galleys]], [[Fire Ship (Age of Empires II)|Fire Ships]]), and towers without [[Heated Shot (Age of Empires II)|Heated Shot]] deal against ships. As a result, Galleons and Fast Fire Ships take around five times as long to kill Turtle Ships as Galleons.
The Turtle Ship's main weaknesses are its short range and slow speed, allowing other ships to utilize hit-and-run tactics on it. The cost is also a drawback.
 
   
  +
Turtle Ship damage output is nearly twice that of the Galleon against other Galleons, and five times better against Fast Fire Ships.
This means that the best choice against Turtle Ships is probably to mass [[Galleon (Age of Empires II)|Galleons]], since the they are cheaper, faster, and long-ranged, allowing them to utilize hit-and-run tactics. [[Bombard Cannon]]s and [[Monk (Age of Empires II)|Monks]] from inland are also good choices against Turtle Ships.
 
   
  +
The Turtle Ship's main weaknesses are its short range (though still better than Fire Ships) and slow speed. Galleons can hit-and-run, Demolition Ships can outmaneuver them (especially with the large hitboxes of Turtle Ships), and Fire Ships can deal heavy amounts of damage. Their cost is also a drawback, costing 69% more wood and 500% more gold than the Galleon.
The player must not fall in the trap to only create Turtle Ships as that mistake can prove costly. To use them properly, Turtle Ships must be paired with other naval vessels, most likely Galleons, which have a long-ranged attack and hinder the enemy to use hit-and-run tactics. The role of the Turtle Ship in the navy is to soak up a lot of damage while dealing a considerable amount of damage to enemy vessels. Therefore, they should be used in the first frontline.
 
   
  +
The best choice against Turtle Ships is to mass Fast Fire Ships, since they are cheaper and faster while dealing comparable damage. The Koreans also lack the [[Demolition Ship]] line entirely, so they lack a hard counter to Fire Ships. [[Bombard Cannon]]s and [[Monk (Age of Empires II)|Monks]] from inland are also good choices against Turtle Ships. Demolition Ships can also deal a lot of damage to massed Turtle Ships, but are not a suitable counter in large numbers.
Turtle Ships are very heavily armored, with the non-elite Turtle Ship possessing +8 defense against anti-ship attack bonuses that other ships and [[Tower]]s typically deal against ships. The Elite Turtle Ship even has +11 defense against anti-ship attack bonuses, making it especially formidable. This bonus defense nullifies all the bonus attack that ships ([[War Galley (Age of Empires II)|War Galleys]] and [[Fire Ship (Age of Empires II)|Fire Ships]]) and Towers deal against naval vessels. Elite Turtle Ships also receive a small +1 defense boost against [[Fast Fire Ship]]s (which have their own specific attack bonus against Turtle Ships).
 
  +
 
The player must not fall into the trap of creating only Turtle Ships, as that can prove to be a costly mistake. To use them properly, Turtle Ships must be paired with other ships, mainly Galleons, which have a long range and hinder the enemy's hit-and-run tactics. The role of the Turtle Ship in the navy is to soak up a lot of damage while dealing a considerable amount of damage to enemy vessels. Therefore, they should be used in the frontline.
  +
  +
== Comparison with the Fire Ship ==
  +
{| class="fandom-table"
  +
!
  +
!{{2icons|Turtle Ship}}
  +
!{{2icons|Fire Ship}}
  +
|-
  +
|'''Research Costs'''
  +
|{{Tt|none|needed a Castle before the African Kingdoms}}
  +
|{{Resources|food = 230|gold = 100}}, 50 seconds
  +
|-
  +
|'''Cost'''
  +
|{{Resources|wood = 152|gold = 180}}
  +
|{{Resources|wood = 60|gold = 45}}
  +
|-
  +
|'''Hit Points'''
  +
|200
  +
|120
  +
|-
  +
|'''Creation Time'''
  +
|50
  +
|36
  +
|-
  +
|'''Attack'''
  +
|50 melee
  +
|1 melee<br />2 pierce<br />+3 vs Ship
  +
|-
  +
|'''Other Attack Bonuses'''
  +
|None
  +
| +2 vs Building
  +
|-
  +
|'''Armor<br />'''Melee/Pierce/Ship
  +
|6/5/{{tt|8|1 against Fire Ships}}
  +
|0/6/6
  +
|-
  +
|'''Movement Speed'''
  +
|0.9
  +
|1.35
  +
|-
  +
|'''Attack Speed'''
  +
|6
  +
|0.25
  +
|-
 
|'''Range'''
  +
|6
  +
|2.49
  +
|-
  +
|'''Other properties'''
  +
|Has a blast attack of 100% effect in 0.5 tiles
  +
|Projectiles track moving targets naturally
  +
|}
  +
  +
== Comparison with the Fast Fire Ship ==
  +
{| class="fandom-table"
  +
!
  +
!{{2icons|Elite Turtle Ship}}
  +
!{{2icons|Fast Fire Ship}}
  +
|-
  +
|'''Research Costs'''
  +
|{{Resources|food = 1,000|gold = 800}}, 65 seconds
  +
|{{Resources|gold = 250|wood = 280}}, 50 seconds
  +
|-
  +
|'''Cost'''
  +
|{{Resources|wood = 152|gold = 180}}
  +
|{{Resources|wood = 60|gold = 45}}
  +
|-
  +
|'''Hit Points'''
  +
|300
  +
|140
  +
|-
  +
|'''Creation Time'''
  +
|50
  +
|36
  +
|-
  +
|'''Attack'''
  +
|50 melee
  +
|1 melee<br />3 pierce<br />+4 vs Ship
  +
|-
  +
|'''Other Attack Bonuses'''
  +
|None
  +
| +3 vs Building
  +
|-
  +
|'''Armor'''<br />Melee/Pierce/Ship
  +
|8/6/{{tt|11|2 against Fire Ships}}
  +
|0/8/9
  +
|-
  +
|'''Movement Speed'''
  +
|1.035
  +
|1.43
  +
|-
  +
|'''Attack Speed'''
  +
|6
  +
|0.25
  +
|-
  +
|'''Range'''
  +
|7{{tt|+1|Siege Engineers}}
  +
|2.49
  +
|-
  +
|'''Other properties'''
  +
|Has a blast attack of 100% effect in 0.5 tiles
  +
|Projectiles track moving targets naturally
  +
|}
   
 
== Further statistics ==
 
== Further statistics ==
 
As Turtle Ships are unique to the Koreans, only technologies that are available to them are shown in the following table:
 
As Turtle Ships are unique to the Koreans, only technologies that are available to them are shown in the following table:
   
{| class="wikitable" style="font-size:89%; width:500px; background-color:#FFF;width: 100%;left" align="left"
+
{| class="wikitable" style="font-size:89%; width:500px; width: 100%;" align="left"
 
|-
 
|-
! colspan="2" style="background-color:white; color:black; font-size:110%; padding:1em;" | Unit strengths and weaknesses
+
! colspan="2" style="color:black; font-size:110%; padding:1em;" | Unit strengths and weaknesses
 
|-
 
|-
 
|'''Strong vs.'''
 
|'''Strong vs.'''
|[[Naval vessels (Age of Empires II)|Ships]] at close distance, [[Buildings (Age of Empires II)|buildings]] on the shoreline, units on the shoreline or shallows
+
|[[Ship (Age of Empires II)|Ships]] at close distance, [[Building (Age of Empires II)|buildings]] on the shoreline, units on the shoreline or shallows
 
|-
 
|-
 
|'''Weak vs.'''
 
|'''Weak vs.'''
|[[Bombard Cannon]]s, [[Monk (Age of Empires II)|Monks]], [[Trebuchet]]s, [[Castle (Age of Empires II)|Castles]], [[Watch Tower (Age of Empires II)|Towers]], [[Condottiero|Condottieri]] (in the shallows)
+
|[[Bombard Cannon]]s, [[Monk (Age of Empires II)|Monks]], [[Castle (Age of Empires II)|Castles]], [[tower]]s, [[Condottiero|Condottieri]] (in the shallows)
 
|-
 
|-
! colspan="2" style="background-color:white; color:black; font-size:110%; padding:1em;" | Upgrades
+
! colspan="2" style="color:black; font-size:110%; padding:1em;" | Upgrades
  +
|-
  +
|'''Accuracy'''
  +
|{{2icons|Ballistics}} (hit moving targets)
 
|-
 
|-
 
|'''Armor'''
 
|'''Armor'''
 
|{{2icons|Careening}} (+0/+1)
 
|{{2icons|Careening}} (+0/+1)
  +
|-
  +
|'''Range'''
  +
|{{tt|{{2icons|Siege Engineers}} (+1)|since update 87863}}
 
|-
 
|-
 
|'''Speed'''
 
|'''Speed'''
|{{2icons|Dry Dock}} (+15%)<br />{{2icons|Panokseon}} (+15%, [[Koreans]] only)
+
|{{2icons|Dry Dock}} (+15%)<br />{{2icons|Panokseon}} (+15%) (before [[update 42848]])
 
|-
 
|-
 
|'''Conversion defense'''
 
|'''Conversion defense'''
|{{2icons|Faith}}<br />{{2icons|Heresy}}
+
|{{2icons|Devotion}} (+1 min, +1 max)<br />{{2icons|Faith}} (+4 min, +4 max)
 
|-
 
|-
 
|'''Creation speed'''
 
|'''Creation speed'''
Line 71: Line 187:
 
|-
 
|-
 
|'''Train cost'''
 
|'''Train cost'''
|{{2icons|Shipwright}} (-20%)
+
|{{2icons|Shipwright}} ({{Resources|wood = -20%}})
 
|-
 
|-
 
|'''Upgrades'''
 
|'''Upgrades'''
|Turtle Ships can be upgraded to Elite Turtle Ships
+
|{{AoE2Icon|Elite}} Elite Turtle Ship
 
|}
 
|}
  +
 
{{-}}
 
{{-}}
  +
  +
== Civilization bonuses ==
  +
* {{2icons|Koreans}}: Turtle Ships cost {{Resources|wood = -20%}}.
   
 
== Team bonuses ==
 
== Team bonuses ==
  +
* {{2icons|Lithuanians}}: Researching [[Devotion]] and [[Faith]] is 20% faster.
*A team containing [[Teutons]]: Turtle Ships are more resistant to [[conversion]].
 
  +
* {{2icons|Portuguese}}: Upgrades that benefit Turtle Ships are researched 25% faster.
 
* {{2icons|Teutons}}: Turtle Ships are more resistant to [[conversion]].
  +
* {{2icons|Turks}}: Turtle Ships are created 25% faster.
   
 
== Changelog ==
 
== Changelog ==
=== ''The Conquerors'' ===
+
=== {{2icons|TC}} ===
*Turtle Ships require a [[Castle (Age of Empires II)|Castle]].
+
* Turtle Ships cost {{resources|wood = 200|gold = 200}}
  +
* With [[Patch 1.0b (The Conquerors)|patch 1.0b]], their model was updated (see [[Turtle Ship#Gallery|gallery]]).
*Turtle Ships cost 200W/200G.
 
   
=== ''The Forgotten'' ===
+
=== {{2icons|TF}} ===
*Turtle Ships now cost 180W/180G.
+
* Turtle Ships cost {{resources|wood = 180|gold = 180}}.
  +
* [[Panokseon]] introduced.
   
=== ''The African Kingdoms'' ===
+
=== {{2icons|TAK}} ===
*Turtle Ships no longer require a Castle.
+
* Training Turtle Ships no longer requires a Castle.
  +
* With [[Patch 4.8 (Age of Empires II)|patch 4.8]], Turtle Ships are created 20% faster when allied with the [[Turks]].
   
== Trivia ==
+
=== {{2icons|DE}} ===
  +
* Turtle Ships cost {{Resources|wood = -15%}} ({{resources|wood = 180}} → {{resources|wood = 153}}) thanks to a new Korean civilization bonus.
*Despite being gunpowder units, Turtle Ships are unaffected by the [[Turks|Turkish]] [[team bonus]].
 
  +
* With [[update 39284]], the base wood cost was increased to {{resources|wood = 190}} and the wood discount was increased to 20%, hence the wood cost after the discount is {{resources|wood = 152}}.
*The Turtle Ship is one of only four units in the game without any attack bonus (the other being the [[Militia (Age of Empires II)|Militia]], the [[Boyar]], and the [[Knight]] line).
 
  +
* With [[update 42848]], [[Panokseon]] was embedded in the Elite Turtle Ship upgrade, which means that the Elite Turtle Ship's speed is 1.035 (from 0.9), and the technology is no longer available for research.
  +
  +
=== {{2icons|DoI}} ===
  +
* With [[update 61321]], Turtle Ships are now resistant to armor-ignoring attacks similarly to buildings.
  +
* With [[update 81058]], Elite Turtle Ships have 7 range.
  +
  +
=== {{2icons|RoR}} ===
  +
* With [[update 87863]], Turtle Ships benefit from [[Siege Engineers]].
  +
  +
=== {{2icons|TMR}} ===
  +
* With [[update 99311]], Turtle Ships receive the attack ground ability.
  +
  +
== Heroes ==
  +
There is one [[Hero (Age of Empires II)|hero]] in the game with the appearance of a Turtle Ship:
  +
* [[File:Yisun aoe2DE.png|22x22px]] [[Admiral Yi Sun-Shin]]
   
 
== History ==
 
== History ==
{{quote|Under attack by samurai Japan in 1592, the fate of Korea and perhaps China depended on breaking the invader’s supply lines at sea across the Straits of Korea. Korean admiral Yi Sun-Shin won two great naval victories off southern Korea with the aid of Turtle Ships, the first armored warships in history. These oarpowered ships had a low profile and mounted a battery of cannons on their broadside. Their sides and top were rounded and shaped like a flat turtle shell. They were not well suited for use on the high sea but quite useful in coastal waters where waters were relatively calm. The Japanese ships were at a great disadvantage in combat against them. Most missile fire glanced off their rounded armor. They offered no openings for enemy boarding parties. Unarmored enemy ships were quickly disabled by their cannon.}}
+
{{quote|Under attack by [[Samurai (Age of Empires II)|samurai]] Japan in 1592, the fate of Korea and perhaps [[Chinese (Age of Empires II)|China]] depended on breaking the invader's supply lines at sea across the Straits of Korea. Korean [[admiral Yi Sun-Shin]] won two great naval victories off southern Korea with the aid of Turtle Ships, the first armored warships in history. These oarpowered ships had a low profile and mounted a battery of cannons on their broadside. Their sides and top were rounded and shaped like a flat turtle shell. They were not well suited for use on the high sea but quite useful in coastal waters where waters were relatively calm. The [[Japanese (Age of Empires II)|Japanese]] ships were at a great disadvantage in combat against them. Most missile fire glanced off their rounded armor. They offered no openings for enemy boarding parties. Unarmored enemy ships were quickly disabled by their cannon.|''Age of Empires II: The Conquerors'' manual}}
  +
  +
== Trivia ==
 
* Before the ''Definitive Edition'', the Turtle Ship was one of only four units in the game without any innate attack bonus (the others being the [[Militia (Age of Empires II)|Militia]], the [[Boyar (Age of Empires II)|Boyar]], and the [[Knight (Age of Empires II)|Knight]] line).
  +
* With 300 HP and 8 melee armor, the Elite Turtle Ship has the highest hit points and melee armor among all [[Ship (Age of Empires II)|ships]].
  +
* The Turtle Ship is the only gunpowder unit to be affected by Ballistics (not counting similar technologies, like the Portuguese [[Arquebus]]). It is also the only unit which deals melee damage at a range to be affected by Ballistics.
  +
* Before the ''Definitive Edition'', the Turtle Ship's icon is based on its original appearance (before version 1.0b).
  +
* Unlike their game counterpart, real Turtle Ships were not slow due to their combined use of oars and sails (the latter not depicted in the game). [[Admiral Yi Sun-Shin]] even invented the "blast and ram" tactic, which consisted on the Turtle Ships using their speed to charge enemy ships, firing cannon up close (multiplying damage) to weaken the structure, then ramming the weakened part to destroy it.
  +
* Also in real life, the dragon head at the front was designed to release sulfur smoke and camouflage the ship, scare, and poison enemy crews. However, because the Koreans had no siphons capable of directing the smoke, this feature could only be used when paired with favorable winds.
   
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
  +
Scn 08 noryang point normal.png|Unit sprite in the ''Definitive Edition''
File:Turtleshipgroup.png|A group of Turtle Ships
 
  +
Turtleship prev aoe2de.png|Another sprite in the ''Definitive Edition''
File:Turtle_ship.JPG|The original Turtle Ship appearance (before version 1.0c)
 
  +
korea2.jpg|Turtle Ship in the ''HD Edition'' and ''Definitive Edition''
File:turtleship.png|An artwork of the Turtle Ship
 
 
Turtleshipgroup.png|A group of Turtle Ships in the ''HD Edition''
  +
turtleshipbattle.png|Turtle Ships win a fight against an enemy fleet with minimal losses
 
Turtle ship.JPG|The original Turtle Ship appearance (before version 1.0b)
  +
Turtle Ship art 1.png|In-game scenario artwork of a Turtle Ship
  +
Turtle Ship art 2.png|Artwork depicting Turtle Ships confronting a Japanese [[wikipedia:Atakebune|Atakebune]]
  +
Turtle Ship art 3.png|A Samurai impaled on the spikes of a Turtle Ship
 
Turtle Ship paint.jpg|A Turtle Ship painting in the 16th century
 
Turtle Ship paint.jpg|A Turtle Ship painting in the 16th century
  +
Turtle ship memorial.png|A to-scale recreation of a Turtle Ship in front of the Korean Naval Academy
 
turtleship.png|A closeup of the original Turtle Ship render
  +
</gallery>
  +
  +
== Videos ==
  +
<gallery>
  +
ELITE TURTLE SHIP vs EVERY BATTLE SHIP (Total Resources) - AoE II- DE
 
</gallery>
 
</gallery>
   
 
{{Units List (Age of Empires II)}}
 
{{Units List (Age of Empires II)}}
[[Category:Unique Units]]
+
[[Category:Unique units (Age of Empires II)]]
[[Category:Age of Empires II]]
 
 
[[Category:Ships in Age of Empires II]]
 
[[Category:Ships in Age of Empires II]]
[[Category:Castle Age]]
+
[[Category:Castle Age (Age of Empires II)]]
[[Category:Gunpowder Ships]]
+
[[Category:Gunpowder ships]]
 
[[Category:The Conquerors]]
 
[[Category:The Conquerors]]
  +
[[es:Barco Tortuga]]

Latest revision as of 13:48, 17 February 2024

Korean unique ship. Slow and ironclad.
Age of Empires II description

The Turtle Ship is the second unique unit of the Koreans in Age of Empires II: The Conquerors. It can be trained at the Dock once the Castle Age is reached. It is a heavily armored gunpowder warship.

Turtle Ships can be upgraded to Elite Turtle Ships in the Imperial Age.

Since it a ranged unit with blast damage, it also causes friendly fire. Hence, it is a double-edged sword in close combat.

Tactics[]

The Turtle Ship resembles a Cannon Galleon as a gunpowder naval unit. However, the range, minimum range, and durability differences of the two differentiate the two units concerning their role. The Cannon Galleon is an anti-building unit that loses easily to any other naval unit, whereas the Turtle Ship is a heavily armored ship excelling against other warships.

Turtle Ships are very heavily armored, with the non-elite Turtle Ship possessing +8 defense against anti-ship attack bonuses that other ships and towers typically deal against ships. The Elite Turtle Ship even has +11 defense against anti-ship attack bonuses, making it especially formidable. This bonus defense nullifies all the bonus attack that ships (War Galleys, Fire Ships), and towers without Heated Shot deal against ships. As a result, Galleons and Fast Fire Ships take around five times as long to kill Turtle Ships as Galleons.

Turtle Ship damage output is nearly twice that of the Galleon against other Galleons, and five times better against Fast Fire Ships.

The Turtle Ship's main weaknesses are its short range (though still better than Fire Ships) and slow speed. Galleons can hit-and-run, Demolition Ships can outmaneuver them (especially with the large hitboxes of Turtle Ships), and Fire Ships can deal heavy amounts of damage. Their cost is also a drawback, costing 69% more wood and 500% more gold than the Galleon.

The best choice against Turtle Ships is to mass Fast Fire Ships, since they are cheaper and faster while dealing comparable damage. The Koreans also lack the Demolition Ship line entirely, so they lack a hard counter to Fire Ships. Bombard Cannons and Monks from inland are also good choices against Turtle Ships. Demolition Ships can also deal a lot of damage to massed Turtle Ships, but are not a suitable counter in large numbers.

The player must not fall into the trap of creating only Turtle Ships, as that can prove to be a costly mistake. To use them properly, Turtle Ships must be paired with other ships, mainly Galleons, which have a long range and hinder the enemy's hit-and-run tactics. The role of the Turtle Ship in the navy is to soak up a lot of damage while dealing a considerable amount of damage to enemy vessels. Therefore, they should be used in the frontline.

Comparison with the Fire Ship[]

TurtleShipIcon-DE Turtle Ship Fireship aoe2DE Fire Ship
Research Costs none 230 food, 100 gold, 50 seconds
Cost 152 wood, 180 gold 60 wood, 45 gold
Hit Points 200 120
Creation Time 50 36
Attack 50 melee 1 melee
2 pierce
+3 vs Ship
Other Attack Bonuses None +2 vs Building
Armor
Melee/Pierce/Ship
6/5/8 0/6/6
Movement Speed 0.9 1.35
Attack Speed 6 0.25
Range 6 2.49
Other properties Has a blast attack of 100% effect in 0.5 tiles Projectiles track moving targets naturally

Comparison with the Fast Fire Ship[]

TurtleShipIcon-DE Elite Turtle Ship Fastfireship aoe2DE Fast Fire Ship
Research Costs 1,000 food, 800 gold, 65 seconds 280 wood, 250 gold, 50 seconds
Cost 152 wood, 180 gold 60 wood, 45 gold
Hit Points 300 140
Creation Time 50 36
Attack 50 melee 1 melee
3 pierce
+4 vs Ship
Other Attack Bonuses None +3 vs Building
Armor
Melee/Pierce/Ship
8/6/11 0/8/9
Movement Speed 1.035 1.43
Attack Speed 6 0.25
Range 7+1 2.49
Other properties Has a blast attack of 100% effect in 0.5 tiles Projectiles track moving targets naturally

Further statistics[]

As Turtle Ships are unique to the Koreans, only technologies that are available to them are shown in the following table:

Unit strengths and weaknesses
Strong vs. Ships at close distance, buildings on the shoreline, units on the shoreline or shallows
Weak vs. Bombard Cannons, Monks, Castles, towers, Condottieri (in the shallows)
Upgrades
Accuracy BallisticsDE Ballistics (hit moving targets)
Armor CareeningDE Careening (+0/+1)
Range SiegeEngineersDE Siege Engineers (+1)
Speed DryDockDE Dry Dock (+15%)
UniqueTechCastle-DE Panokseon (+15%) (before update 42848)
Conversion defense Devotion icon AoE2DE Devotion (+1 min, +1 max)
FaithDE Faith (+4 min, +4 max)
Creation speed ShipwrightDE Shipwright (+54%)
Train cost ShipwrightDE Shipwright (-20% wood)
Upgrades EliteUniqueUnitDE Elite Turtle Ship

Civilization bonuses[]

Team bonuses[]

Changelog[]

AoE2-DLCicon-1 The Conquerors[]

AoE2-DLCicon-2 The Forgotten[]

AoE2-DLCicon-3 The African Kingdoms[]

  • Training Turtle Ships no longer requires a Castle.
  • With patch 4.8, Turtle Ships are created 20% faster when allied with the Turks.

AoEIIDE icon Definitive Edition[]

  • Turtle Ships cost -15% wood (180 wood → 153 wood) thanks to a new Korean civilization bonus.
  • With update 39284, the base wood cost was increased to 190 wood and the wood discount was increased to 20%, hence the wood cost after the discount is 152 wood.
  • With update 42848, Panokseon was embedded in the Elite Turtle Ship upgrade, which means that the Elite Turtle Ship's speed is 1.035 (from 0.9), and the technology is no longer available for research.

AoE2Icon-DynastiesIndia Dynasties of India[]

  • With update 61321, Turtle Ships are now resistant to armor-ignoring attacks similarly to buildings.
  • With update 81058, Elite Turtle Ships have 7 range.

AoE2Icon-ReturnRome Return of Rome[]

AoE2Icon-MountainRoyals The Mountain Royals[]

  • With update 99311, Turtle Ships receive the attack ground ability.

Heroes[]

There is one hero in the game with the appearance of a Turtle Ship:

History[]

Under attack by samurai Japan in 1592, the fate of Korea and perhaps China depended on breaking the invader's supply lines at sea across the Straits of Korea. Korean admiral Yi Sun-Shin won two great naval victories off southern Korea with the aid of Turtle Ships, the first armored warships in history. These oarpowered ships had a low profile and mounted a battery of cannons on their broadside. Their sides and top were rounded and shaped like a flat turtle shell. They were not well suited for use on the high sea but quite useful in coastal waters where waters were relatively calm. The Japanese ships were at a great disadvantage in combat against them. Most missile fire glanced off their rounded armor. They offered no openings for enemy boarding parties. Unarmored enemy ships were quickly disabled by their cannon.
Age of Empires II: The Conquerors manual

Trivia[]

  • Before the Definitive Edition, the Turtle Ship was one of only four units in the game without any innate attack bonus (the others being the Militia, the Boyar, and the Knight line).
  • With 300 HP and 8 melee armor, the Elite Turtle Ship has the highest hit points and melee armor among all ships.
  • The Turtle Ship is the only gunpowder unit to be affected by Ballistics (not counting similar technologies, like the Portuguese Arquebus). It is also the only unit which deals melee damage at a range to be affected by Ballistics.
  • Before the Definitive Edition, the Turtle Ship's icon is based on its original appearance (before version 1.0b).
  • Unlike their game counterpart, real Turtle Ships were not slow due to their combined use of oars and sails (the latter not depicted in the game). Admiral Yi Sun-Shin even invented the "blast and ram" tactic, which consisted on the Turtle Ships using their speed to charge enemy ships, firing cannon up close (multiplying damage) to weaken the structure, then ramming the weakened part to destroy it.
  • Also in real life, the dragon head at the front was designed to release sulfur smoke and camouflage the ship, scare, and poison enemy crews. However, because the Koreans had no siphons capable of directing the smoke, this feature could only be used when paired with favorable winds.

Gallery[]

Videos[]

Units in Age of Empires II
CivilianMaleVillDE Villager · Tradecart aoe2DE Trade Cart · FishingShipDE Fishing Ship · Trade cog aoe2DE Trade Cog · King eu aoe2DE King
ReligiousMonk aoe2DE Monk
InfantryMilitiaDE Militia · Manatarms aoe2DE Man-at-Arms · Longswordsman aoe2DE Long Swordsman · Twohanded aoe2DE Two-Handed Swordsman · Champion aoe2DE Champion
Spearman aoe2DE Spearman · Aoe2-infantry-2-pikeman Pikeman · Halberdier aoe2DE Halberdier
Eaglescout aoe2DE Eagle Scout · Eaglewarrior aoe2DE Eagle Warrior · EliteEaglewarrior aoe2DE Elite Eagle Warrior
ArcherArcher aoe2DE Archer · Crossbowman aoe2DE Crossbowman · Arbalester aoe2DE Arbalester
Skirmisher aoe2DE Skirmisher · Elite skirmisher aoe2DE Elite Skirmisher
Hand cannoneer aoe2DE Hand Cannoneer
Cavalryarcher aoe2DE Cavalry Archer · Heavycavalryarcher aoe2de Heavy Cavalry Archer
Aoe2de DOI elephant archer icon Elephant Archer · ElephantArcherIcon-DE Elite Elephant Archer
CavalryScoutcavalry aoe2DE Scout Cavalry · Lightcavalry aoe2DE Light Cavalry · Hussar aoe2DE Hussar
Knight aoe2DE Knight · Cavalier aoe2DE Cavalier · Paladin aoe2DE Paladin
Camelrider aoe2DE Camel Rider · Aoe2 heavycamelriderDE Heavy Camel Rider
Battle elephant aoe2DE Battle Elephant · Elite battle elephant aoe2DE Elite Battle Elephant
Steppelancericon Steppe Lancer · Elitesteppelancericon Elite Steppe Lancer
Xolotlicon Xolotl Warrior
AoE2DE Armored Elephant icon Armored Elephant · AoE2DE Siege Elephant icon Siege Elephant
SiegeBattering ram aoe2DE Battering Ram · Capped ram aoe2DE Capped Ram · Siege ram aoe2DE Siege Ram
Mangonel aoe2DE Mangonel · Onager aoe2DE Onager · Siege onager aoe2DE Siege Onager
Scorpion aoe2DE Scorpion · Heavyscorpion aoe2DE Heavy Scorpion
Bombard cannon aoe2DE Bombard Cannon
Trebuchet aoe2DE Trebuchet
Petard aoe2DE Petard
Siegetower aoe2DE Siege Tower
War shipTransportship aoe2DE Transport Ship
Galley aoe2DE Galley · War galley aoe2DE War Galley · Galleon aoe2DE Galleon
Fire galley aoe2DE Fire Galley · Fireship aoe2DE Fire Ship · Fastfireship aoe2DE Fast Fire Ship
Demoraft aoe2DE Demolition Raft · Demoship aoe2DE Demolition Ship · Heavydemoship aoe2de Heavy Demolition Ship
Cannon galleon aoe2DE Cannon Galleon · Elite cannon galleon aoe2de Elite Cannon Galleon
AoE2 Dromon Dromon
Unique
ReligiousMissionaryIcon-DE Missionary · AoE2 WarriorPriest Warrior Priest
InfantryBerserkIcon-DE Berserk · Aoe2de Chakram Chakram Thrower · CondottieroIcon-DE Condottiero · Aoe2-icon-flemish-militia Flemish Militia · GbetoIcon-DE Gbeto · Aoe2de Ghulam Ghulam · HuskarlIcon-DE Huskarl · JaguarWarriorIcon-DE Jaguar Warrior · KamayukIcon-DE Kamayuk · Karambitwarrioricon-DE Karambit Warrior · AoE2 DE Legionary new icon Legionary · Aoe2-icon--obuch Obuch · SamuraiIcon-DE Samurai · Aoe2-icon-serjeant Serjeant · Shotelwarrioricon-DE Shotel Warrior · TeutonicKnightIcon-DE Teutonic Knight · ThrowingAxemanIcon-DE Throwing Axeman · Aoe2de Urumi Urumi Swordsman · AoE2 WarriorPriest Warrior Priest · WoadRaiderIcon-DE Woad Raider
ArcherArambaiicon-DE Arambai · CamelArcherIcon-DE Camel Archer · ChukoNuIcon-DE Chu Ko Nu · AoE2 CompositeBowman Composite Bowman · ConquistadorIcon-DE Conquistador · GenitourIcon-DE Genitour · GenoeseCrossbowmanIcon-DE Genoese Crossbowman · Imperialskirmishericon-DE Imperial Skirmisher · JanissaryIcon-DE Janissary · Kipchakicon Kipchak · LongbowmanIcon-DE Longbowman · MangudaiIcon-DE Mangudai · PlumedArcherIcon-DE Plumed Archer · Aoe2de ratha ranged Ranged Ratha · Rattanarchericon-DE Rattan Archer · SlingerIcon-DE Slinger · WarWagonIcon-DE War Wagon
CavalryBallistaelephanticon-DE Ballista Elephant · BoyarIcon-DE Boyar · Aoe2de camel scout Camel Scout · CataphractIcon-DE Cataphract · Aoe2de roman unique centurion icon Centurion · Aoe2-icon-coustillier Coustillier · Flaming camel icon Flaming Camel · ImperialCamelRiderIcon-DE Imperial Camel Rider · Keshikicon Keshik · Konnikicon Konnik · Leitisicon Leitis · MagyarHuszarIcon-DE Magyar Huszar · MamelukeIcon-DE Mameluke · AoE2 Monaspa Monaspa · Aoe2de ratha melee Melee Ratha · AoE2 Savar Savar · Aoe2de shrivamsha rider Shrivamsha Rider · TarkanIcon-DE Tarkan · WarElephantIcon-DE War Elephant · Aoe2-icon-winged-hussar Winged Hussar
SiegeAoe2-icon--houfnice Houfnice · Aoe2-icon-hussite-wagon Hussite Wagon · OrganGunIcon-DE Organ Gun
War shipCaravelIcon-DE Caravel · LongboatIcon-DE Longboat · Aoe2de Thirisadai Thirisadai · TurtleShipIcon-DE Turtle Ship