Age of Empires Series Wiki
(Koreans don't get Heresy)
m (RoF correct; source: https://aoe2techtree.net/#Koreans)
Tag: Source edit
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|Image = <tabber> Definitive= [[File:TurtleShipIcon-DE.png|thumb|left|45px]]|-|Original= [[File:TurtleShipIcon.jpg|thumb]]
 
|Image = <tabber> Definitive= [[File:TurtleShipIcon-DE.png|thumb|left|45px]]|-|Original= [[File:TurtleShipIcon.jpg|thumb]]
 
</tabber>
 
</tabber>
|Intro = [[File:ConquerorsIcon.png]] ''[[Age of Empires II: The Conquerors|The Conquerors]]''
+
|Intro = {{AoE2Icon|Conquerors}} ''[[Age of Empires II: The Conquerors|The Conquerors]]''
|Type = [[Ships (Age of Empires II)|Naval vessel]]<br>[[Gunpowder unit]]
+
|Type = [[Ships (Age of Empires II)|Naval vessel]]<br />[[Gunpowder unit]]
|Civilization = [[File:ConquerorsIcon.png]] [[Koreans]]
+
|Civilization = {{AoE2Icon|Koreans}} [[Koreans]]
|Age = [[File:Castle-age-reseach.jpg|22px]] [[Castle Age]]
+
|Age = [[File:CastleageDE.png|20px]] [[Castle Age]]
 
|Building = [[File:Dock-logo.jpg|22px]] [[Dock (Age of Empires II)|Dock]]
 
|Building = [[File:Dock-logo.jpg|22px]] [[Dock (Age of Empires II)|Dock]]
 
|UpTo = [[File:TurtleShipIcon.jpg|22px]] '''Elite Turtle Ship'''
 
|UpTo = [[File:TurtleShipIcon.jpg|22px]] '''Elite Turtle Ship'''
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|UpTime = 65 seconds
 
|UpTime = 65 seconds
 
|TrainTime = 50 seconds
 
|TrainTime = 50 seconds
|Wood = {{tt|153|180 in the Forgotten; 200 in The Conquerors}}
+
|Wood = {{tt|152|After Korean civilization bonus; 200 in The Conquerors, 180 in the Forgotten, 153 before update 39284}}
 
|Gold = {{tt|180|200 in The Conquerors}}
 
|Gold = {{tt|180|200 in The Conquerors}}
 
|HP = 200, 300 <small>(Elite)</small>
 
|HP = 200, 300 <small>(Elite)</small>
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|Armor = 6, 8 <small>(Elite)</small>
 
|Armor = 6, 8 <small>(Elite)</small>
 
|PierceArmor = 5, 6 <small>(Elite)</small>
 
|PierceArmor = 5, 6 <small>(Elite)</small>
|Class = [[Armor class: Ship|Ship]] (+8, +11 <small>(Elite)</small>)<br>[[Armor class: Turtle Ship|Turtle Ship]] (+1 <small>(Elite)</small>)<br>[[Armor class: Gunpowder unit|Gunpowder unit]]<br>[[Armor class: Unique unit|Unique unit]]
+
|Class = [[Armor class: Ship|Ship]] (+8, +11 <small>(Elite)</small>)<br />[[Armor class: Turtle Ship|Turtle Ship]] (+1 <small>(Elite)</small>)<br />[[Armor class: Gunpowder unit|Gunpowder unit]]<br />[[Armor class: Unique unit|Unique unit]]
 
|LOS = 8
 
|LOS = 8
|ROF = 6.04
+
|ROF = 6
  +
|Speed = 0.9, {{tt|1.035|0.9 before update 42848}} <small>(Elite)</small>
|Speed = 0.9
 
 
|Accuracy = 100%
 
|Accuracy = 100%
 
|FD = 0
 
|FD = 0
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The Turtle Ship's main weaknesses are its short range and slow speed, allowing other ships to utilize hit-and-run tactics on it. The cost is also a drawback.
 
The Turtle Ship's main weaknesses are its short range and slow speed, allowing other ships to utilize hit-and-run tactics on it. The cost is also a drawback.
   
This means that the best choice against Turtle Ships is probably to mass [[Galleon (Age of Empires II)|Galleons]], since the they are cheaper, faster, and long-ranged, allowing them to utilize hit-and-run tactics. [[Bombard Cannon]]s and [[Monk (Age of Empires II)|Monks]] from inland are also good choices against Turtle Ships.
+
This means that the best choice against Turtle Ships is probably to mass [[Galleon (Age of Empires II)|Galleons]], since they are cheaper, faster, and long-ranged, allowing them to utilize hit-and-run tactics. [[Bombard Cannon]]s and [[Monk (Age of Empires II)|Monks]] from inland are also good choices against Turtle Ships. [[Demolition Ship]]s can also deal a lot of damage to mass Turtle Ships, but are not a suitable counter for small numbers of Turtle Ships.
   
 
The player must not fall in the trap to only create Turtle Ships as that mistake can prove costly. To use them properly, Turtle Ships must be paired with other naval vessels, most likely Galleons, which have a long-ranged attack and hinder the enemy to use hit-and-run tactics. The role of the Turtle Ship in the navy is to soak up a lot of damage while dealing a considerable amount of damage to enemy vessels. Therefore, they should be used in the first frontline.
 
The player must not fall in the trap to only create Turtle Ships as that mistake can prove costly. To use them properly, Turtle Ships must be paired with other naval vessels, most likely Galleons, which have a long-ranged attack and hinder the enemy to use hit-and-run tactics. The role of the Turtle Ship in the navy is to soak up a lot of damage while dealing a considerable amount of damage to enemy vessels. Therefore, they should be used in the first frontline.
   
Turtle Ships are very heavily armored, with the non-elite Turtle Ship possessing +8 defense against anti-ship attack bonuses that other ships and [[tower]]s typically deal against ships. The Elite Turtle Ship even has +11 defense against anti-ship attack bonuses, making it especially formidable. This bonus defense nullifies all the bonus attack that ships ([[War Galley (Age of Empires II)|War Galleys]], [[Fire Ship (Age of Empires II)|Fire Ships]]), and towers deal against naval vessels. Elite Turtle Ships also receive a small +1 defense boost against Fire Ship attacks (which have their own specific attack bonus against Turtle Ships).
+
Turtle Ships are very heavily armored, with the non-elite Turtle Ship possessing +8 defense against anti-ship attack bonuses that other ships and [[tower]]s typically deal against ships. The Elite Turtle Ship even has +11 defense against anti-ship attack bonuses, making it especially formidable. This bonus defense nullifies all the bonus attack that ships ([[War Galley (Age of Empires II)|War Galleys]], [[Fire Ship (Age of Empires II)|Fire Ships]]), and towers without [[Heated Shot]] deal against naval vessels. Elite Turtle Ships also receive a small +1 defense boost against Fire Ship attacks (which have their own specific attack bonus against Turtle Ships).
   
 
== Further statistics ==
 
== Further statistics ==
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|-
 
|-
 
|'''Speed'''
 
|'''Speed'''
|{{2icons|Dry Dock}} (+15%)<br />{{2icons|Panokseon}} (+15%, [[Koreans]] only)
+
|{{2icons|Dry Dock}} (+15%)<br />{{2icons|Panokseon}} (+15%, [[Koreans]] only) (before update 42848)
 
|-
 
|-
 
|'''Conversion defense'''
 
|'''Conversion defense'''
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{{-}}
 
{{-}}
  +
  +
== Civilization bonuses ==
  +
* [[Koreans]]: Turtle Ships cost 20% less wood.
   
 
== Team bonuses ==
 
== Team bonuses ==
* A team containing [[Teutons]]: Turtle Ships are more resistant to [[conversion]].
+
* A team containing [[Lithuanians]]: Researching [[Faith]] is 20% faster.
* A team containing [[Turks]]: Turtle Ships are created {{tt|25%|the tech tree incorrectly states that it's only 20%}} faster.
+
*A team containing [[Teutons]]: Turtle Ships are more resistant to [[conversion]].
  +
* A team containing [[Turks]]: Turtle Ships are created 25% faster.
   
 
== Changelog ==
 
== Changelog ==
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* Turtle Ships cost 200W/200G.
 
* Turtle Ships cost 200W/200G.
 
* Turtle Ships do not benefit from the [[Turks|Turkish]] [[team bonus]].
 
* Turtle Ships do not benefit from the [[Turks|Turkish]] [[team bonus]].
  +
* The Elite Turtle Ship's speed is 0.9
   
 
=== ''The Forgotten'' ===
 
=== ''The Forgotten'' ===
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=== ''Definitive Edition'' ===
 
=== ''Definitive Edition'' ===
* Turtle Ships cost 15% less wood.
+
* Initially, Turtle Ships cost 15% less wood ({{resources|wood = 153}}). After [[Update 39284]], wood cost after the discount is {{resources|wood = 152}}).
  +
* With [[update 42848]], The Elite Turtle Ship's speed is 1.035.
  +
* With [[update 42848]], [[Panokseon]] is no longer available for research.
   
 
== Trivia ==
 
== Trivia ==
* The Turtle Ship is one of only four units in the game without any attack bonus (the other being the [[Militia (Age of Empires II)|Militia]], the [[Boyar]], and the [[Knight]] line).
+
* Before the ''Definitive Edition'', the Turtle Ship was one of only four units in the game without any attack bonus (the others being the [[Militia (Age of Empires II)|Militia]], the [[Boyar]], and the [[Knight]] line).
* The Turtle Ship's icon is showing the original appearance (before version 1.0c).
+
* The Turtle Ship's icon is based on its original appearance (before version 1.0b).
  +
* Unlike their game counterpart, real Turtle Ships were not slow due to their combined use of oars and sails (not depicted in the game). [[Admiral Yi Sun-Shin]] even invented the "blast and ram" tactic, which consisted on the Turtle Ships using their speed to charge enemy ships, firing cannon up close (multiplying damage), then ramming them.
  +
* Also in real life, the dragon head at the front was designed to release sulphur smoke and camouflage the ship, scare and poison enemy crews. However, because the Koreans had no siphons capable of directing the smoke, this feature could only be used when paired with favorable winds.
   
 
==  History ==
 
==  History ==
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Turtleshipgroup.png|A group of Turtle Ships
 
Turtleshipgroup.png|A group of Turtle Ships
 
turtleshipbattle.png|Turtle Ships win a fight against an enemy fleet with minimal losses
 
turtleshipbattle.png|Turtle Ships win a fight against an enemy fleet with minimal losses
Turtle_ship.JPG|The original Turtle Ship appearance (before version 1.0c)
+
Turtle_ship.JPG|The original Turtle Ship appearance (before version 1.0b)
 
turtleship.png|An artwork of the Turtle Ship
 
turtleship.png|An artwork of the Turtle Ship
 
Turtle Ship paint.jpg|A Turtle Ship painting in the 16th century
 
Turtle Ship paint.jpg|A Turtle Ship painting in the 16th century
  +
korea2.jpg|Turtle Ship in the ''HD Edition'' and ''Definitive Edition''
 
</gallery>
 
</gallery>
   
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[[Category:Gunpowder ships]]
 
[[Category:Gunpowder ships]]
 
[[Category:The Conquerors]]
 
[[Category:The Conquerors]]
  +
[[es:Barco Tortuga]]

Revision as of 21:29, 5 May 2021

Korean unique unit. Slow, ironclad battleship used to destroy other ships at close range.
Age of Empires II description

The Turtle Ship is the second unique unit of the Koreans in Age of Empires II: The Conquerors. It can be trained at the Dock once the Castle Age is reached. It is a heavily armored gunpowder warship.

Turtle Ships can be upgraded to Elite Turtle Ships in the Imperial Age.

Tactics

The Turtle Ship is one of the major Korean advantages. A single Turtle Ship can wipe out a small fleet of enemy vessels.

The Turtle Ship's main weaknesses are its short range and slow speed, allowing other ships to utilize hit-and-run tactics on it. The cost is also a drawback.

This means that the best choice against Turtle Ships is probably to mass Galleons, since they are cheaper, faster, and long-ranged, allowing them to utilize hit-and-run tactics. Bombard Cannons and Monks from inland are also good choices against Turtle Ships. Demolition Ships can also deal a lot of damage to mass Turtle Ships, but are not a suitable counter for small numbers of Turtle Ships.

The player must not fall in the trap to only create Turtle Ships as that mistake can prove costly. To use them properly, Turtle Ships must be paired with other naval vessels, most likely Galleons, which have a long-ranged attack and hinder the enemy to use hit-and-run tactics. The role of the Turtle Ship in the navy is to soak up a lot of damage while dealing a considerable amount of damage to enemy vessels. Therefore, they should be used in the first frontline.

Turtle Ships are very heavily armored, with the non-elite Turtle Ship possessing +8 defense against anti-ship attack bonuses that other ships and towers typically deal against ships. The Elite Turtle Ship even has +11 defense against anti-ship attack bonuses, making it especially formidable. This bonus defense nullifies all the bonus attack that ships (War Galleys, Fire Ships), and towers without Heated Shot deal against naval vessels. Elite Turtle Ships also receive a small +1 defense boost against Fire Ship attacks (which have their own specific attack bonus against Turtle Ships).

Further statistics

As Turtle Ships are unique to the Koreans, only technologies that are available to them are shown in the following table:

Unit strengths and weaknesses
Strong vs. Ships at close distance, buildings on the shoreline, units on the shoreline or shallows
Weak vs. Bombard Cannons, Monks, Trebuchets, Castles, towers, Condottieri (in the shallows)
Upgrades
Armor CareeningDE Careening (+0/+1)
Speed DryDockDE Dry Dock (+15%)
UniqueTechCastle-DE Panokseon (+15%, Koreans only) (before update 42848)
Conversion defense FaithDE Faith
Creation speed ShipwrightDE Shipwright (+54%)
Train cost ShipwrightDE Shipwright (-20%)
Upgrades Elite-unique-research Elite Turtle Ship

Civilization bonuses

  • Koreans: Turtle Ships cost 20% less wood.

Team bonuses

  • A team containing Lithuanians: Researching Faith is 20% faster.
  • A team containing Teutons: Turtle Ships are more resistant to conversion.
  • A team containing Turks: Turtle Ships are created 25% faster.

Changelog

The Conquerors

  • Turtle Ships require a Castle.
  • Turtle Ships cost 200W/200G.
  • Turtle Ships do not benefit from the Turkish team bonus.
  • The Elite Turtle Ship's speed is 0.9

The Forgotten

  • Turtle Ships now cost 180W/180G.
  • Panokseon introduced.

The African Kingdoms

  • Turtle Ships no longer require a Castle.
  • With patch 4.8, Turtle Ships are now created 20% faster when allied with the Turks.

Definitive Edition

Trivia

  • Before the Definitive Edition, the Turtle Ship was one of only four units in the game without any attack bonus (the others being the Militia, the Boyar, and the Knight line).
  • The Turtle Ship's icon is based on its original appearance (before version 1.0b).
  • Unlike their game counterpart, real Turtle Ships were not slow due to their combined use of oars and sails (not depicted in the game). Admiral Yi Sun-Shin even invented the "blast and ram" tactic, which consisted on the Turtle Ships using their speed to charge enemy ships, firing cannon up close (multiplying damage), then ramming them.
  • Also in real life, the dragon head at the front was designed to release sulphur smoke and camouflage the ship, scare and poison enemy crews. However, because the Koreans had no siphons capable of directing the smoke, this feature could only be used when paired with favorable winds.

 History

Under attack by samurai Japan in 1592, the fate of Korea and perhaps China depended on breaking the invader’s supply lines at sea across the Straits of Korea. Korean admiral Yi Sun-Shin won two great naval victories off southern Korea with the aid of Turtle Ships, the first armored warships in history. These oarpowered ships had a low profile and mounted a battery of cannons on their broadside. Their sides and top were rounded and shaped like a flat turtle shell. They were not well suited for use on the high sea but quite useful in coastal waters where waters were relatively calm. The Japanese ships were at a great disadvantage in combat against them. Most missile fire glanced off their rounded armor. They offered no openings for enemy boarding parties. Unarmored enemy ships were quickly disabled by their cannon.

Gallery

Units in Age of Empires II
CivilianMaleVillDE Villager · Tradecart aoe2DE Trade Cart · FishingShipDE Fishing Ship · Trade cog aoe2DE Trade Cog · King eu aoe2DE King
ReligiousMonk aoe2DE Monk
InfantryMilitiaDE Militia · Manatarms aoe2DE Man-at-Arms · Longswordsman aoe2DE Long Swordsman · Twohanded aoe2DE Two-Handed Swordsman · Champion aoe2DE Champion
Spearman aoe2DE Spearman · Aoe2-infantry-2-pikeman Pikeman · Halberdier aoe2DE Halberdier
Eaglescout aoe2DE Eagle Scout · Eaglewarrior aoe2DE Eagle Warrior · EliteEaglewarrior aoe2DE Elite Eagle Warrior
ArcherArcher aoe2DE Archer · Crossbowman aoe2DE Crossbowman · Arbalester aoe2DE Arbalester
Skirmisher aoe2DE Skirmisher · Elite skirmisher aoe2DE Elite Skirmisher
Hand cannoneer aoe2DE Hand Cannoneer
Cavalryarcher aoe2DE Cavalry Archer · Heavycavalryarcher aoe2de Heavy Cavalry Archer
Aoe2de DOI elephant archer icon Elephant Archer · ElephantArcherIcon-DE Elite Elephant Archer
CavalryScoutcavalry aoe2DE Scout Cavalry · Lightcavalry aoe2DE Light Cavalry · Hussar aoe2DE Hussar
Knight aoe2DE Knight · Cavalier aoe2DE Cavalier · Paladin aoe2DE Paladin
Camelrider aoe2DE Camel Rider · Aoe2 heavycamelriderDE Heavy Camel Rider
Battle elephant aoe2DE Battle Elephant · Elite battle elephant aoe2DE Elite Battle Elephant
Steppelancericon Steppe Lancer · Elitesteppelancericon Elite Steppe Lancer
Xolotlicon Xolotl Warrior
AoE2DE Armored Elephant icon Armored Elephant · AoE2DE Siege Elephant icon Siege Elephant
SiegeBattering ram aoe2DE Battering Ram · Capped ram aoe2DE Capped Ram · Siege ram aoe2DE Siege Ram
Mangonel aoe2DE Mangonel · Onager aoe2DE Onager · Siege onager aoe2DE Siege Onager
Scorpion aoe2DE Scorpion · Heavyscorpion aoe2DE Heavy Scorpion
Bombard cannon aoe2DE Bombard Cannon
Trebuchet aoe2DE Trebuchet
Petard aoe2DE Petard
Siegetower aoe2DE Siege Tower
War shipTransportship aoe2DE Transport Ship
Galley aoe2DE Galley · War galley aoe2DE War Galley · Galleon aoe2DE Galleon
Fire galley aoe2DE Fire Galley · Fireship aoe2DE Fire Ship · Fastfireship aoe2DE Fast Fire Ship
Demoraft aoe2DE Demolition Raft · Demoship aoe2DE Demolition Ship · Heavydemoship aoe2de Heavy Demolition Ship
Cannon galleon aoe2DE Cannon Galleon · Elite cannon galleon aoe2de Elite Cannon Galleon
AoE2 Dromon Dromon
Unique
ReligiousMissionaryIcon-DE Missionary · AoE2 WarriorPriest Warrior Priest
InfantryBerserkIcon-DE Berserk · Aoe2de Chakram Chakram Thrower · CondottieroIcon-DE Condottiero · Aoe2-icon-flemish-militia Flemish Militia · GbetoIcon-DE Gbeto · Aoe2de Ghulam Ghulam · HuskarlIcon-DE Huskarl · JaguarWarriorIcon-DE Jaguar Warrior · KamayukIcon-DE Kamayuk · Karambitwarrioricon-DE Karambit Warrior · AoE2 DE Legionary new icon Legionary · Aoe2-icon--obuch Obuch · SamuraiIcon-DE Samurai · Aoe2-icon-serjeant Serjeant · Shotelwarrioricon-DE Shotel Warrior · TeutonicKnightIcon-DE Teutonic Knight · ThrowingAxemanIcon-DE Throwing Axeman · Aoe2de Urumi Urumi Swordsman · AoE2 WarriorPriest Warrior Priest · WoadRaiderIcon-DE Woad Raider
ArcherArambaiicon-DE Arambai · CamelArcherIcon-DE Camel Archer · ChukoNuIcon-DE Chu Ko Nu · AoE2 CompositeBowman Composite Bowman · ConquistadorIcon-DE Conquistador · GenitourIcon-DE Genitour · GenoeseCrossbowmanIcon-DE Genoese Crossbowman · Imperialskirmishericon-DE Imperial Skirmisher · JanissaryIcon-DE Janissary · Kipchakicon Kipchak · LongbowmanIcon-DE Longbowman · MangudaiIcon-DE Mangudai · PlumedArcherIcon-DE Plumed Archer · Aoe2de ratha ranged Ranged Ratha · Rattanarchericon-DE Rattan Archer · SlingerIcon-DE Slinger · WarWagonIcon-DE War Wagon
CavalryBallistaelephanticon-DE Ballista Elephant · BoyarIcon-DE Boyar · Aoe2de camel scout Camel Scout · CataphractIcon-DE Cataphract · Aoe2de roman unique centurion icon Centurion · Aoe2-icon-coustillier Coustillier · Flaming camel icon Flaming Camel · ImperialCamelRiderIcon-DE Imperial Camel Rider · Keshikicon Keshik · Konnikicon Konnik · Leitisicon Leitis · MagyarHuszarIcon-DE Magyar Huszar · MamelukeIcon-DE Mameluke · AoE2 Monaspa Monaspa · Aoe2de ratha melee Melee Ratha · AoE2 Savar Savar · Aoe2de shrivamsha rider Shrivamsha Rider · TarkanIcon-DE Tarkan · WarElephantIcon-DE War Elephant · Aoe2-icon-winged-hussar Winged Hussar
SiegeAoe2-icon--houfnice Houfnice · Aoe2-icon-hussite-wagon Hussite Wagon · OrganGunIcon-DE Organ Gun
War shipCaravelIcon-DE Caravel · LongboatIcon-DE Longboat · Aoe2de Thirisadai Thirisadai · TurtleShipIcon-DE Turtle Ship