“ Long-range, accurate native archer. Good against infantry. ” —In-game description
Tupi Blackwood Archer is a ranged infantry native warrior in that can be trained at a Age of Empires III Trading Post built on a Tupi settlement.
Overview [ ]
The Tupi Blackwood Archer is an archer with fewer hit points and ranged resistance while having a stronger attack. It has the same range as a
Skirmisher since the Definitive Edition. Despite the weak hit points and ranged resistance, it has a devastating ranged attack with a quick rate of fire and also has the same multiplier as the Skirmisher versus heavy infantry.
For comparison, a Veteran Skirmisher deals 36 damage to heavy infantry for every 3 seconds in the Fortress Age without any upgrades, whereas a Tupi Blackwood Archer deals 76 damage to heavy infantry for every 3 seconds in the Commerce Age without any upgrades. However, this does not factor in the setup animation of the Tupi Blackwood Archers, which does not let players kite with them.
They also inflict superior melee damage than most archer type units (same melee damage as an
Iron Troop) and cost only slightly more than a Crossbowman.
Upgrades [ ]
The Legendary Native Warriors improvement is available in the Capitol for European civilizations and in the Town Center for Native American and Asian (as Exalted Natives) civilizations.
Further statistics [ ]
Unit strengths and weaknesses
Heavy infantry, light cavalry, Eagle Runner Knights
Heavy cavalry, Coyote Runners, artillery
Infantry Breastplate (+10%) Thin Red Line (+20%, British only) Cree Tanning (+5%) Navajo Weaving (+5%)
Carib Kasiri Beer (+10%) Carib Garifuna Drums (+1.0x multiplier vs. villagers) Haudenosaunee Lacrosse (+10%, vanilla Age of Empires III only) Seminole Bowyer (+25%) Tupi Poison Arrow Frogs (+10%) Yoga (+5%) Clenched Fist (+30% melee attack) Kalthoff Repeaters (+0.1× multiplier vs. light infantry)
Military Drummers (+10%) Tilly's Discipline (+20%, Germans only) Cherokee War Dance (+20%) Quechuan Mountaineering (+20%) Apache Endurance (+5%)
Hualcana (+10% resistance; Incas only) Somali Oryx Hide Shields (additional 10% melee/ranged resistance)
Town Watch (+2)
Standing Army (-25%) Quechuan Diet (-25%)
Thin Red Line (-25% speed, British only) Coffee Trade (-10% speed, Dutch only) Tilly's Discipline (+10% cost, Germans only)
Home City Cards [ ]
Click for a list of Home City Cards related to the Tupi Blackwood Archer
: TEAM Shipment that is sent to each player in a team Green : Shipment that can be sent an INFINITE number of times Purple
All [ ]
Each different allied native tribe sends a shipment of their respective
Native warriors cost -25%
Native Warrior Combat
Native warriors get +25%
hit points and attack
TEAM Native Warrior Societies
Native warrior train limit +30%
Upgrades native warriors to Elite/Disciplined and Champion/Honored (if not already)
Infantry train time -40%
The Native Treaties and Native Warriors cards are available to European and Native American civilizations.
The Native Treaties card ships 5 Tupi Blackwood Archers if the player had built a Trading Post on a Tupi settlement.
The Native Warrior Combat card is available to French and Haudenosaunee.
The Blood Brothers card is available to Aztecs, French, Germans, Haudenosaunee, Portuguese, Russians, Lakota and Spanish.
The TEAM Native Warrior Societies card is available to Aztecs, Dutch, Haudenosaunee and Lakota. The Fencing School card is not available to Chinese, Haudenosaunee, Japanese, Ottomans and Lakota.
Asians [ ]
Native warrior train limit +20% and cost -10% (also +1 Villager for the Indians)
Native Warrior Hitpoints
Native warriors get +30%
hit points and +10% speed (also +1 Villager for the Indians)
Native Warrior Attack
Native warriors get +30% attack and train time -25%
The Native Alliance card is not available to the Chinese.
The Native Warrior Hitpoints card is not available to the Japanese. The Native Warrior Attack card is not available to the Indians.
Chinese [ ]
All units get +8%
hit points and attack
Unit train time -20%
Dutch [ ]
French [ ]
Dravidian Martial Arts
All units get +15% melee attack +1
TEAM Shivaji's Tactics
All units get +5%
hit points and attack
Haudenosaunee [ ]
Infantry get +15% attack
Infantry get +15%
Infantry get +15% hit points and attack
TEAM Scout Infantry
Infantry get +8
Japanese [ ]
Portuguese [ ]
15 Tupi Allies
15 Tupi Blackwood Archers and upgrades them to Champion (if not already); costs 1,000
Russians [ ]
Lakota [ ]
Spanish [ ]
All units get +10
Changelog [ ]
Age of Empires III [ ]
Tupi Blackwood Archers have a build limit of 15, 18 range, 20 LOS and train in 20 seconds.
Tupi Blackwood Archers do not have an Archer tag.
Definitive Edition [ ]
Tupi Blackwood Archers have a build limit of 16, 20 range, 22 LOS and train in 30 seconds.
Tupi Blackwood Archers have an Archer tag.
Knights of the Mediterranean [ ]
In-game dialogue [ ]
Main article: Tupi#In-game_dialogue
History [ ]
“ Tupi warriors wore little or no clothing when they went into battle, though often they would paint themselves red or black. They would not fight after dark, but dawn would bring the sound of their horns calling the warriors to fight. The Tupi primarily used bows, which they fired rapidly and with an accuracy that amazed the Europeans - mostly Portuguese, Spanish and Dutch - who encountered them. Fighting between family groups was commonplace among the Tupi, and they did not hesitate to add the European invaders to the list of their enemies. ”
Gallery [ ]
The Blackwood Archer's history portrait
An in-game Tupi Blackwood Archer