|This article is about the unit in the PC game. For the unit in the handheld video game, see Troll (Age of Empires: Mythologies).|
"Ah! These ugly things throw rocks."—Amanra's first encounter with a Troll.
Trolls in legend and literature come in various shapes and sizes, but they are usually unsightly and pathologically afraid of sunlight, which turns them to stone. In Age of Mythology, they are suitably ugly, rock-throwing Classical Age Norse myth units available to worshipers of Forseti.
Special ability Edit
Regenerates hit points equal to the damage it does to enemy units.
Attack bonuses Edit
- Myth units: ×3
- Heroes: ×0.25
God bonuses and upgrades Edit
- Hamarrtroll (Forseti): increases hit points by 25%, attack by 20% and range by 2 (also adds a second head).
- Thurisaz Rune (Bragi): increases movement speed by 12%.
- Rampage (Hel): reduces training time by 95%.
Trolls are essentially slow but powerful archers, and should be used in a support role rather than in the front line. Their regeneration special ability helps them in this role as it gives them the chance of surviving prolonged battles. Trolls are especially powerful against infantry and have a high bonus against other myth units. However, they will fall quickly under a concentrated attack and will not last long when on the front line. Trolls can be easily countered by heroes, especially those with ranged attacks.
Scientific name -- Vetenne troll
Size -- about 9' tall
Diet -- rocks, roots, humans
Trolls are dim-witted, man-eating creatures that live in caverns beneath hills and mountains. They are allies of the giants, and will fight against the gods during Ragnarok. Trolls are strong, and have long lifespans, but are not known for their beauty. Trolls could be turned to stone if exposed to daylight. Some are known to steal women and children, and might leave a changeling in exchange for a kidnapped child. Some trolls had magical powers, particularly divination of the future.
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